We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

"Is this game any good?" Thread

No RPG elements? It probably goes here!
Ignore Topic
User avatar
Hauberk
Posts: 667
Joined: Nov 16, '23

Geolocation

Post by Hauberk »

Wretch wrote: January 26th, 2024, 15:38
Does it have couch/local co op?
Hotseat mode is just that, and it's great!

Tags:
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

any good?

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
maidenhaver
Posts: 9452
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

Probably not.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

It is, but your enjoyment of the game wholly depends on whether you like playing a stealth archer. Enemies hit hard, come in groups and your ammo supply is limited, so you always need to carefully plan your approach and aim well, otherwise you're in deep ****.

Art direction is nice, very similar to that of Graven - retro boomer-shooter aesthetic. They managed to get Stephen Russell to voice the protagonist, so that's nice. The maps are all very big, with many places to explore and discover, and there's light cRPG elements, along with the usual resource and item management. Game also borrows from Souls games, in the sense that if you die you respawn with stacking debuffs.

Only irritating thing is the intro, where you get lectured by American's native red ******* about how much better they were than the white man. I so wish you had exterminated them when you had the chance.
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

gerey wrote: January 26th, 2024, 23:18
I so wish you had exterminated them when you had the chance.
They pretty much were, most people claiming to be injun are from central america.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Any good?

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Wretch
Posts: 1037
Joined: Dec 3, '23

Geolocation

Post by Wretch »

Tunguska is good it’s like a post apoc Morrowind.

Cryofall is alright it’s like a cold morrowind.

User avatar
KnightoftheWind
Posts: 3519
Joined: Feb 27, '23

Geolocation

Post by KnightoftheWind »

If these things are Morrowind, where is the Oblivion?.
User avatar
wndrbr
Turtle
Turtle
Posts: 3578
Joined: Feb 4, '23
Location: Siberia
Gender: Dinosaur

Geolocation

Adventurer's Guild

Post by wndrbr »

gerey wrote: January 26th, 2024, 23:18
Only irritating thing is the intro, where you get lectured by American's native red ******* about how much better they were than the white man.
we need a complete shutdown of polish game developers until we figure out what the hell is going on.

Image
User avatar
Roguey
Turtle
Turtle
Posts: 3078
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

wndrbr wrote: January 29th, 2024, 00:56
we need a complete shutdown of polish game developers until we figure out what the hell is going on.

Image
That's easy in this case, this is the head of publishing of this company https://twitter.com/Mrochi81
Head of Publishing (daddy) @HYPERSTRANGE

#DragRace fan

he/him
Warsaw is no different from any other big city in western Europe. Krakow as well.
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

I would never work for someone who refers to himself as 'daddy'.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

any of you played this?

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Breathe
Posts: 2904
Joined: Nov 16, '23
Location: Decentralize

Geolocation

Post by Breathe »

I already own this on GOG, never played it, but thoughts on it would be nice. Any mods out there that are good?

Image
Last edited by Breathe on January 31st, 2024, 16:36, edited 1 time in total.
User avatar
maidenhaver
Posts: 9452
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

It has platforming and you run as fast as in morrowind lvl 1 without steed sign.
User avatar
KnightoftheWind
Posts: 3519
Joined: Feb 27, '23

Geolocation

Post by KnightoftheWind »

From what I've seen, it would take a complete engine overhaul on par with Daggerfall Unity to make the game even remotely playable. It was a failed endeavour from the start, and shows just how bad Bethesda is at making games. It's a miracle they even got Morrowind out in any playable state, and every game afterward.
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

rusty_shackleford wrote: January 31st, 2024, 13:26
any of you played this?

How weird, it's almost like they wanted to make an MMO but decided to make a self-hosted co-op RPG instead.
@Kalarion try out the demo and let me know what you think. The demo is probably fairly out-dated tho.

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Rand
Posts: 6631
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

I tried Graven.
The first area (town and sewer) is pretty nicely laid out and reasonable enough.
The swamps north of town make no sense.
The blocked off section of town is just a lunatic maze with game design fighting arenas nobody would build or live in.
The library was well done, but I have no idea why there are caves under it and it's so hard to get to from town (it's in a maze or through an inn. No other way.)
Generally the level design was interestingly shaped, but nonsense and made no sense for people to build as a city/village.

I quit playing before the second hub out of boredom. It's not well balanced, IMO.
Good try, but not a great game design.
Last edited by Rand on February 13th, 2024, 05:06, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
wndrbr
Turtle
Turtle
Posts: 3578
Joined: Feb 4, '23
Location: Siberia
Gender: Dinosaur

Geolocation

Adventurer's Guild

Post by wndrbr »

Breathe wrote: January 31st, 2024, 16:36
I already own this on GOG, never played it, but thoughts on it would be nice. Any mods out there that are good?

Image
there are no mods, and it's not a typical bethesda rpg.

It's basically a janky Tomb Raider clone with a pretty cool plot and setting. Morrowind later took a lot of things from this game, i.e. dwarven technologies, robots, etc.
User avatar
Maggot
Posts: 74
Joined: Feb 9, '23

Geolocation

Post by Maggot »

Redguard is worth playing at least once.
User avatar
Cedric
Posts: 353
Joined: Feb 3, '23

Geolocation

Post by Cedric »

It's okay. Not great. Wouldn't pay for it. Interesting elements.

User avatar
ArcaneLurker
Posts: 5671
Joined: Feb 6, '24

Geolocation

Post by ArcaneLurker »

Breathe wrote: January 31st, 2024, 16:36
I already own this on GOG, never played it, but thoughts on it would be nice. Any mods out there that are good?

Image
I bet it's Todd's favourite TES.
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
User avatar
Acrux
Turtle
Turtle
Posts: 6559
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

Has anyone ever heard of this game? At first glance it looks completely generic, but it has no negative reviews despite being in EA for a year. Looking through the posts there seem to be some interesting mechanics as well.

Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
maidenhaver
Posts: 9452
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

Looks gay.
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Acrux wrote: February 25th, 2024, 02:38
Has anyone ever heard of this game? At first glance it looks completely generic, but it has no negative reviews despite being in EA for a year. Looking through the posts there seem to be some interesting mechanics as well.

Just submitted a DMCA complaint to Valve over its name

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
WhiteShark
Site Moderator
Posts: 5056
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by WhiteShark »

I loathe the bases on the units to make them look like miniatures, but it looks fun otherwise.
User avatar
Magick
Posts: 3133
Joined: Jan 29, '24
Location: USA
Gender: Potato

Geolocation

Adventurer's Guild

Post by Magick »

WhiteShark wrote: February 25th, 2024, 02:44
I loathe the bases on the units to make them look like miniatures, but it looks fun otherwise.
That puts me off too tbh, even though I love these sorts of games. I know they're going for the tabletop aesthetic but eh, rather they just remove the bases if they're not meant to be literal minatures, even if no proper walking animations.
User avatar
rusty_shackleford
Site Admin
Posts: 45459
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Cleaning up my wishlist which I use as more of a backlog of yet-to-be-acquired games.

Any feedback on any of these?





Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
maidenhaver
Posts: 9452
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

Yeah, they're trash.
User avatar
Xenich
Posts: 4868
Joined: Feb 24, '24

Geolocation

Post by Xenich »

rusty_shackleford wrote: February 1st, 2024, 12:39
rusty_shackleford wrote: January 31st, 2024, 13:26
any of you played this?
How weird, it's almost like they wanted to make an MMO but decided to make a self-hosted co-op RPG instead.
@Kalarion try out the demo and let me know what you think. The demo is probably fairly out-dated tho.

Interesting...

I will say there is some merit to early mmo design for some people. I have always wanted to see a game similar to early EQ in its mechanics like real time round based with tab targeting, large open world, numerous secrets, and deep dungeons with static and roaming/rare/uncommon spawns and events, and the older style text based user input systems that is more "single player" focused (or maybe no more than starting party size in multiplayer).

I have gotten EQ servers up and running and toyed with trying to create my own custom world (it is certainly easier now days with all of the tools EQEmu has added), but in the end being as I played it so much in the early days, I never can bring myself to want to really put the time in.

I think the biggest thing I desire is the real time round system it had, not sure why... I just always liked it, maybe due to my love of MUDs back then. That and the camping, I know some hate that, but I spent hundreds of hours in dungeons doing such play and I always loved the anticipation of the next spawn being that really rare mob with a chance at that really rare drop, or that feeling of excitement as you approach a given area that mob may be and hear it casting before you get to the room.

Make that on a massive scale, single player (or limited for friends) with all of the trappings style of implementation that EQ had (corpse runes, mobs chasing across the zone, cryptic quests that took some years to solve, extremely difficult content hidden behind massive mobs to get back into the areas where a named would be, etc...) and I would be lost for another decade. *chuckle*

Edit:

Oh, here is one that is similar to what I was wanting... but it is missing the mechanics of EQ's mudding like combat system that I like. It is close in many ways, but adds too many action oriented mainstream concepts to hit the target I was describing above.



Not bad though for a fair feel of that style of play.

Last edited by Xenich on February 26th, 2024, 16:24, edited 4 times in total.
User avatar
Breathe
Posts: 2904
Joined: Nov 16, '23
Location: Decentralize

Geolocation

Post by Breathe »

I didn't give Outward a long enough try when I played it the first time. I'll have to pick it up again and see if my impression changes.