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Baldur's Gate 3

For discussing role-playing video games, you know, the ones with combat.
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Post by orinEsque »

Check this out. On cuckus rn.
Last edited by orinEsque on December 28th, 2023, 05:37, edited 1 time in total.
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Post by Shillitron »

Breathe wrote: December 28th, 2023, 03:28
Shillitron wrote: December 28th, 2023, 02:56
Lae'zel best girl? :scratch:

God that made me cringe. People really love making fools of themselves for everyone to see.
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Post by Breathe »

Shillitron wrote: December 29th, 2023, 15:32
Breathe wrote: December 28th, 2023, 03:28
Shillitron wrote: December 28th, 2023, 02:56
Lae'zel best girl? :scratch:

God that made me cringe. People really love making fools of themselves for everyone to see.
She's insufferable. Please stop.
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Post by Jordy »

Shillitron wrote: December 29th, 2023, 15:32
Breathe wrote: December 28th, 2023, 03:28
Shillitron wrote: December 28th, 2023, 02:56
Lae'zel best girl? :scratch:

God that made me cringe. People really love making fools of themselves for everyone to see.
You have to admire the confidence of someone who's gone through life looking like the Grinch. I doubt they needed to do much work on her character except give her pointy ears and make her skin green.
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Post by Orvas Dren »

Shillitron wrote: December 29th, 2023, 15:32
Breathe wrote: December 28th, 2023, 03:28
Shillitron wrote: December 28th, 2023, 02:56
Lae'zel best girl? :scratch:

God that made me cringe. People really love making fools of themselves for everyone to see.
Her skull needs to be captured and preserved for future studies. Something is going on here
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Post by Jordy »

I typed a really long post about how bad the writing is in this game but deleted it to say... the writing in this game is bad. I have been fooled into buying it.
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Post by Vaako »

Jordy wrote: January 4th, 2024, 22:51
I typed a really long post about how bad the writing is in this game but deleted it to say... the writing in this game is bad. I have been fooled into buying it.
Still more player choice than in most other rpgs. I am currently replaying BG2 and you dont have any choices really when it comes to solving quests/encounters its either kill everyone or do what the quest they force on you and the writing also isnt that great there.
Last edited by Vaako on January 4th, 2024, 23:04, edited 1 time in total.
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Post by rusty_shackleford »

Vaako wrote: January 4th, 2024, 23:02
Still more player choice than in most other rpgs
Any*

Only ones that are similar are other Larian games. It's obvious why other devs were seething over it.
► Show Spoiler
Last edited by rusty_shackleford on January 4th, 2024, 23:06, edited 1 time in total.
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Post by Jordy »

Vaako wrote: January 4th, 2024, 23:02
Jordy wrote: January 4th, 2024, 22:51
I typed a really long post about how bad the writing is in this game but deleted it to say... the writing in this game is bad. I have been fooled into buying it.
Still more player choice than in most other rpgs. I am currently replaying BG2 and you dont have any choices really when it comes to solving quests/encounters its either kill everyone or do what the quest they force on you and the writing also isnt that great there.
To my shame, I never played bg1/2. I picked up 1 but never found the time to go back to it.
I'm not going disagree about the mechanics of the game cos I think there's a solid game underneath. I just find it difficult to care because your companions aren't likeable and the story isn't enticing.
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Post by rusty_shackleford »

Jordy wrote: January 4th, 2024, 23:10
just find it difficult to care because your companions aren't likeable
You get two good companions in the city itself, sadly. Really should have been introduced significantly earlier.
Jordy wrote: January 4th, 2024, 23:10
and the story isn't enticing.
The story is a clusterfuck, it's actually two stories and you can tell they cut one and started over but it's still half there for some reason.
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Post by Jordy »

rusty_shackleford wrote: January 4th, 2024, 23:11
Jordy wrote: January 4th, 2024, 23:10
just find it difficult to care because your companions aren't likeable
You get two good companions in the city itself, sadly. Really should have been introduced significantly earlier.
Jordy wrote: January 4th, 2024, 23:10
and the story isn't enticing.
The story is a clusterfuck, it's actually two stories and you can tell they cut one and started over but it's still half there for some reason.
I'm still pretty early but I think the backstories for Wyll and Red Horny Chick (not invested enough to remember names) have potential. The problem is that the voice actor for one is so bland and boring and the voice actor for the other echos "Yas Kween" in my head.
I don't understand why EVERY character has to have a secret backstory that they hint at in the first hour of the game. It reflects modern D&D I guess but I never thought that's the direction BG games were going for.
Last edited by Jordy on January 4th, 2024, 23:22, edited 2 times in total.
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Post by rusty_shackleford »

Jordy wrote: January 4th, 2024, 23:21
I don't understand why EVERY character has to have a secret backstory that they hint at in the first hour of the game.
Because they're origin characters, but it turns out something like 97% of players made a custom character according to Larian's analytics(duh) so it was all a bunch of wasted time anyways.
Last edited by rusty_shackleford on January 4th, 2024, 23:22, edited 1 time in total.
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Post by Jordy »

rusty_shackleford wrote: January 4th, 2024, 23:22
Jordy wrote: January 4th, 2024, 23:21
I don't understand why EVERY character has to have a secret backstory that they hint at in the first hour of the game.
Because they're origin characters, but it turns out something like 97% of players made a custom character according to Larian's analytics(duh) so it was all a bunch of wasted time anyways.
I went with a custom character so I've probably missed the point then. :D
I only wanted to create a white male to **** the devs off and ended up with an Elven Rogue anyway.
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Post by Vaako »

Jordy wrote: January 4th, 2024, 23:10
Vaako wrote: January 4th, 2024, 23:02
Jordy wrote: January 4th, 2024, 22:51
I typed a really long post about how bad the writing is in this game but deleted it to say... the writing in this game is bad. I have been fooled into buying it.
Still more player choice than in most other rpgs. I am currently replaying BG2 and you dont have any choices really when it comes to solving quests/encounters its either kill everyone or do what the quest they force on you and the writing also isnt that great there.
To my shame, I never played bg1/2. I picked up 1 but never found the time to go back to it.
I'm not going disagree about the mechanics of the game cos I think there's a solid game underneath. I just find it difficult to care because your companions aren't likeable and the story isn't enticing.
Weirdly enough I liked Astarion the most from the companions at least when it comes to character and I killed him on the spot in my first playthrough because his voice and appearance just screamed he is an obnoxious gay dude which will constantly try to hit on you.
But yeah the other companions arent that great, no male warriors really like Dorn or Korgan in BG2 which are "evil" and just want to murder/kill everyone in their way. Especially I would have wished for a return of Edwin that arrogant prick wizzard from BG1/2 who can accidently get his sex changed because of his lust for power. And then constantly complains that everyone is looking at him for some reason. And you even had a companion betray you in BG2. And the Viconia romance was also quite good you cant even be nice to her all the time or she will call you an ***-kisser and its over. That romance probably needs a guide to be successful with her. So yeah most BG3 companions are weak in that regard. A shame Minthara was not more fleshed out at least. But really a lack of decent male drow or evil characters in general when it comes to companions. I hope modders will add a few new ones if they can.
Last edited by Vaako on January 5th, 2024, 00:23, edited 3 times in total.
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Post by Goblin_Hammer »

Vaako wrote: January 5th, 2024, 00:19
Jordy wrote: January 4th, 2024, 23:10
Vaako wrote: January 4th, 2024, 23:02


Still more player choice than in most other rpgs. I am currently replaying BG2 and you dont have any choices really when it comes to solving quests/encounters its either kill everyone or do what the quest they force on you and the writing also isnt that great there.
To my shame, I never played bg1/2. I picked up 1 but never found the time to go back to it.
I'm not going disagree about the mechanics of the game cos I think there's a solid game underneath. I just find it difficult to care because your companions aren't likeable and the story isn't enticing.
Weirdly enough I liked Astarion the most from the companions at least when it comes to character and I killed him on the spot in my first playthrough because his voice and appearance just screamed he is an obnoxious gay dude which will constantly try to hit on you.
But yeah the other companions arent that great, no male warriors really like Dorn or Korgan in BG2 which are "evil" and just want to murder/kill everyone in their way. Especially I would have wished for a return of Edwin that arrogant prick wizzard from BG1/2 who can accidently get his sex changed because of his lust for power. And then constantly complains that everyone is looking at him for some reason. And you even had a companion betray you in BG2. And the Viconia romance was also quite good you cant even be nice to her all the time or she will call you an ***-kisser and its over. That romance probably needs a guide to be successful with her. So yeah most BG3 companions are weak in that regard. A shame Minthara was not more fleshed out at least. But really a lack of decent male drow or evil characters in general when it comes to companions. I hope modders will add a few new ones if they can.

There's a reddit post that shows there's a ton of cut content from the game like your supposed to go the upper city in Baldur's Gate, Minthara was supposed to be more fleshed out and have a pregnancy. I think Misnc or Jaheira was to be recruitable from Act 1. Avernus was supposed to have an exploreable level. Here's the post of all the removed stuff.

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Post by Vaako »

Goblin_Hammer wrote: January 5th, 2024, 00:55
Vaako wrote: January 5th, 2024, 00:19
Jordy wrote: January 4th, 2024, 23:10


To my shame, I never played bg1/2. I picked up 1 but never found the time to go back to it.
I'm not going disagree about the mechanics of the game cos I think there's a solid game underneath. I just find it difficult to care because your companions aren't likeable and the story isn't enticing.
Weirdly enough I liked Astarion the most from the companions at least when it comes to character and I killed him on the spot in my first playthrough because his voice and appearance just screamed he is an obnoxious gay dude which will constantly try to hit on you.
But yeah the other companions arent that great, no male warriors really like Dorn or Korgan in BG2 which are "evil" and just want to murder/kill everyone in their way. Especially I would have wished for a return of Edwin that arrogant prick wizzard from BG1/2 who can accidently get his sex changed because of his lust for power. And then constantly complains that everyone is looking at him for some reason. And you even had a companion betray you in BG2. And the Viconia romance was also quite good you cant even be nice to her all the time or she will call you an ***-kisser and its over. That romance probably needs a guide to be successful with her. So yeah most BG3 companions are weak in that regard. A shame Minthara was not more fleshed out at least. But really a lack of decent male drow or evil characters in general when it comes to companions. I hope modders will add a few new ones if they can.
There's a reddit post that shows there's a ton of cut content from the game like your supposed to go the upper city in Baldur's Gate, Minthara was supposed to be more fleshed out and have a pregnancy. I think Misnc or Jaheira was to be recruitable from Act 1. Avernus was supposed to have an exploreable level. Here's the post of all the removed stuff.

I was aware of that and they better bring some content back if they release a definitve edition. Act3 isnt much fun really. But some youtubers like Romanian TVee are assuming they also changed some of the production team which made the first and second act mid game and thenprobably hired some woke activists and thats why the third act doesnt have that much choice and is rather weak compared to the other acts.

Last edited by Vaako on January 5th, 2024, 01:21, edited 1 time in total.
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Post by Tweed »

All BG3 taught me was that gamers have no standards or morals when it comes to something they actually want to play.
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Post by Vaako »

rusty_shackleford wrote: January 4th, 2024, 23:06
Vaako wrote: January 4th, 2024, 23:02
Still more player choice than in most other rpgs
Any*

Only ones that are similar are other Larian games. It's obvious why other devs were seething over it.
► Show Spoiler
When it comes to dialogue checks Fallout NV was pretty close. But yeah that bethetic engine cant do all that cool elemental stuff or that you can shove people into chasms. Best you got was Fus roh Da in Skyrim for that and fall damage was a joke for npcs there.
Tweed wrote: January 5th, 2024, 01:24
All BG3 taught me was that gamers have no standards or morals when it comes to something they actually want to play.
Well if you dont pay for it and mod the woke stuff out its easiely a 8 out of 10 game. And its not that there are any alternatives for these type of games with that budget. Obsidians Pillars of Eternity was probably the last similar fantasy game not from Larian and those games probably didnt even had 10% of the BG3 budget.
Last edited by Vaako on January 5th, 2024, 01:31, edited 1 time in total.
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Post by aweigh »

Vaako wrote: January 5th, 2024, 01:27
rusty_shackleford wrote: January 4th, 2024, 23:06
Vaako wrote: January 4th, 2024, 23:02
Still more player choice than in most other rpgs
Any*

Only ones that are similar are other Larian games. It's obvious why other devs were seething over it.
► Show Spoiler
When it comes to dialogue checks Fallout NV was pretty close. But yeah that bethetic engine cant do all that cool elemental stuff or that you can shove people into chasms. Best you got was Fus roh Da in Skyrim for that and fall damage was a joke for npcs there.
Tweed wrote: January 5th, 2024, 01:24
All BG3 taught me was that gamers have no standards or morals when it comes to something they actually want to play.
Well if you dont pay for it and mod the woke stuff out its easiely a 8 out of 10 game. And its not that there are any alternatives for these type of games with that budget. Obsidians Pillars of Eternity was probably the last similar fantasy game not from Larian and those games probably didnt even had 10% of the BG3 budget.
i like bg3 too but i consider the elemental/surfaces stuff to take away from the depth, not add to it. It's what i call "fake depth", normies see it and think more = better.
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Post by Vaako »

aweigh wrote: January 5th, 2024, 02:14
Vaako wrote: January 5th, 2024, 01:27
rusty_shackleford wrote: January 4th, 2024, 23:06

Any*

Only ones that are similar are other Larian games. It's obvious why other devs were seething over it.
► Show Spoiler
When it comes to dialogue checks Fallout NV was pretty close. But yeah that bethetic engine cant do all that cool elemental stuff or that you can shove people into chasms. Best you got was Fus roh Da in Skyrim for that and fall damage was a joke for npcs there.
Tweed wrote: January 5th, 2024, 01:24
All BG3 taught me was that gamers have no standards or morals when it comes to something they actually want to play.
Well if you dont pay for it and mod the woke stuff out its easiely a 8 out of 10 game. And its not that there are any alternatives for these type of games with that budget. Obsidians Pillars of Eternity was probably the last similar fantasy game not from Larian and those games probably didnt even had 10% of the BG3 budget.
i like bg3 too but i consider the elemental/surfaces stuff to take away from the depth, not add to it. It's what i call "fake depth", normies see it and think more = better.
lol, what would you consider gameplay depth then? you can make your builds arround that stuff and items like with shar spear version you cant be blinded and then use fogcloud or darkness spells/items to be almost invincible. You can also make builds which use ice surfaces which procc when you attack with ice weapons so that even Ketherics apostel form can slip during the fight. And there are plenty of builds you can do with water surfaces and electricity, even tho a really good one needs a few modded items. I have even seen challenge pacifist builds where someone just does thunder damage via jumping thanks to a maul weapon ability and then proccing reverbation with that thanks to another item. That stuff gives the game so much replayability.
Last edited by Vaako on January 5th, 2024, 02:29, edited 3 times in total.
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Post by Rand »

rusty_shackleford wrote: January 4th, 2024, 23:11
The story is a clusterfuck, it's actually two stories and you can tell they cut one and started over but it's still half there for some reason.
Oh? How so?
You mean the Dark Urge stuff vs. the Mind Flayer stuff?
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Orvas Dren »

The acts themselves clash pretty hard with one another, so going from the first act to the second act etc was jarring. Too many dumb twists and too many subplots that the writers couldn't handle or finish. Choices matter more than most vidya which should be praised, but honestly, it was dulled for me when I realized most people in this (game) world are on a spectrum of ******** to psychotic. All my companions are flamboyant/deranged murderhobos and everyone we meet is an idiot or psychopath of some sort.

A good example of this is the negress dwarf druid in the grove (Act 1) who acts like she can get rid of your parasite, but really her whole plan is to try and murder you, despite having zero clue how the parasites works, if you are actually infected, or the fact that she is outnumbered 4-1 by a group of heavily armed mercenaries who can easily butcher her and cause a diplomatic incident for the already tense relations of the two groups within the grove. Now, multiple checks can resolve this, but what's the point of even reasoning with or tricking any of these bafoons? By the time I got to the city, I didn't even want to save any of these morons, nor had I become friends with my companions, as again, they are all sociopaths. I went through this entire adventure and ordeal just to kill a brainworm, get some treasure, and feel contempt.

The choices are also dulled by the fact that a ton of options and paths become hard-locked for you by arbitrary actions, like talking to a random npc for the first time or walking through doors in a different order (this got rid of minthara for my playthrough and got basically all the tieflings killed, and I didn't even realize what I had done wrong until I looked it up). The game is still the best AAA title in recent memory, but that is the lowest of bars.
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Post by Rand »

Nammu Archag wrote: January 5th, 2024, 05:11
I went through this entire adventure and ordeal just to kill a brainworm, get some treasure, and feel contempt.
Hear hear.
I like to think that my paladin brained most if not all of them once their skills were no longer needed. Astarion first, of course, the degenerate abomination.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Jordy »

Vaako wrote: January 5th, 2024, 00:19
Jordy wrote: January 4th, 2024, 23:10
Vaako wrote: January 4th, 2024, 23:02


Still more player choice than in most other rpgs. I am currently replaying BG2 and you dont have any choices really when it comes to solving quests/encounters its either kill everyone or do what the quest they force on you and the writing also isnt that great there.
To my shame, I never played bg1/2. I picked up 1 but never found the time to go back to it.
I'm not going disagree about the mechanics of the game cos I think there's a solid game underneath. I just find it difficult to care because your companions aren't likeable and the story isn't enticing.
Weirdly enough I liked Astarion the most from the companions at least when it comes to character and I killed him on the spot in my first playthrough because his voice and appearance just screamed he is an obnoxious gay dude which will constantly try to hit on you.
But yeah the other companions arent that great, no male warriors really like Dorn or Korgan in BG2 which are "evil" and just want to murder/kill everyone in their way. Especially I would have wished for a return of Edwin that arrogant prick wizzard from BG1/2 who can accidently get his sex changed because of his lust for power. And then constantly complains that everyone is looking at him for some reason. And you even had a companion betray you in BG2. And the Viconia romance was also quite good you cant even be nice to her all the time or she will call you an ***-kisser and its over. That romance probably needs a guide to be successful with her. So yeah most BG3 companions are weak in that regard. A shame Minthara was not more fleshed out at least. But really a lack of decent male drow or evil characters in general when it comes to companions. I hope modders will add a few new ones if they can.
Yeah despite being overly camp, Astarion is ok but I wasn't sure if that's cos I'm using the No Alphabets mod.
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Post by Vaako »

Nammu Archag wrote: January 5th, 2024, 05:11
The acts themselves clash pretty hard with one another, so going from the first act to the second act etc was jarring. Too many dumb twists and too many subplots that the writers couldn't handle or finish. Choices matter more than most vidya which should be praised, but honestly, it was dulled for me when I realized most people in this (game) world are on a spectrum of ******** to psychotic. All my companions are flamboyant/deranged murderhobos and everyone we meet is an idiot or psychopath of some sort.

A good example of this is the negress dwarf druid in the grove (Act 1) who acts like she can get rid of your parasite, but really her whole plan is to try and murder you, despite having zero clue how the parasites works, if you are actually infected, or the fact that she is outnumbered 4-1 by a group of heavily armed mercenaries who can easily butcher her and cause a diplomatic incident for the already tense relations of the two groups within the grove. Now, multiple checks can resolve this, but what's the point of even reasoning with or tricking any of these bafoons? By the time I got to the city, I didn't even want to save any of these morons, nor had I become friends with my companions, as again, they are all sociopaths. I went through this entire adventure and ordeal just to kill a brainworm, get some treasure, and feel contempt.

The choices are also dulled by the fact that a ton of options and paths become hard-locked for you by arbitrary actions, like talking to a random npc for the first time or walking through doors in a different order (this got rid of minthara for my playthrough and got basically all the tieflings killed, and I didn't even realize what I had done wrong until I looked it up). The game is still the best AAA title in recent memory, but that is the lowest of bars.
Sure some of the writing could be better but its a game where you have to fight your way through endless hordes of enemies and if you then have characters like Aerie from BG2 which are constantly afraid or lecture you on your decisions and morals the game would get annoying really fast. So you get some nihilist sociopaths which kinda makes sense with their background and in that world. Completly rightous morally good characters would fit even less in this game world, you just need to take a look at Wyll and what that cost him, an eye and then becomes the slave of a devil and gets some horns.

From what I have heard the companions in one of the Pathfinder games are supposed to be really well written but I once tried it and didnt really get warm with that. But I dont really know games with this many characters were most are well written feel free to name a few.
Last edited by Vaako on January 5th, 2024, 09:31, edited 1 time in total.
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Post by Anon »

Vaako wrote: January 5th, 2024, 09:27
Sure some of the writing could be better but its a game where you have to fight your way through endless hordes of enemies and if you then have characters like Aerie from BG2 which are constantly afraid or lecture you on your decisions and morals the game would get annoying really fast. So you get some nihilist sociopaths which kinda makes sense with their background and in that world. Completly rightous morally good characters would fit even less in this game world, you just need to take a look at Wyll and what that cost him, an eye and then becomes the slave of a devil and gets some horns.

From what I have heard the companions in one of the Pathfinder games are supposed to be really well written but I once tried it and didnt really get warm with that. But I dont really know games with this many characters were most are well written feel free to name a few.
The point is more about having variation of company personalities. Yeah somebody like Aerie can get boring, but you can always simply opt to not recruit her/have her at your camp. In BG2 you had a range from evil murderhobo to a righteous paladin, and that's amazing writing.

The fact that in BG3 8 out of the 10 possible companions are sexual perverts who'll always try to seduce you gets tiring quick. Although Larian made a fair job of making them feel different from each other, you can still tell there are some similarities between some of them, like the "I don't trust you, I'm a traumatized miserable ****" trope.
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Post by Anon »

Goblin_Hammer wrote: January 5th, 2024, 00:55
Vaako wrote: January 5th, 2024, 00:19
Jordy wrote: January 4th, 2024, 23:10


To my shame, I never played bg1/2. I picked up 1 but never found the time to go back to it.
I'm not going disagree about the mechanics of the game cos I think there's a solid game underneath. I just find it difficult to care because your companions aren't likeable and the story isn't enticing.
Weirdly enough I liked Astarion the most from the companions at least when it comes to character and I killed him on the spot in my first playthrough because his voice and appearance just screamed he is an obnoxious gay dude which will constantly try to hit on you.
But yeah the other companions arent that great, no male warriors really like Dorn or Korgan in BG2 which are "evil" and just want to murder/kill everyone in their way. Especially I would have wished for a return of Edwin that arrogant prick wizzard from BG1/2 who can accidently get his sex changed because of his lust for power. And then constantly complains that everyone is looking at him for some reason. And you even had a companion betray you in BG2. And the Viconia romance was also quite good you cant even be nice to her all the time or she will call you an ***-kisser and its over. That romance probably needs a guide to be successful with her. So yeah most BG3 companions are weak in that regard. A shame Minthara was not more fleshed out at least. But really a lack of decent male drow or evil characters in general when it comes to companions. I hope modders will add a few new ones if they can.
There's a reddit post that shows there's a ton of cut content from the game like your supposed to go the upper city in Baldur's Gate, Minthara was supposed to be more fleshed out and have a pregnancy. I think Misnc or Jaheira was to be recruitable from Act 1. Avernus was supposed to have an exploreable level. Here's the post of all the removed stuff.

Imo the big BG3 problem is the very early level cap. By the time you're early into act 3 you're already lvl 12, and from then on progression only comes from gear. That makes players feel burned out and think content is pointless. Act 3 already feels very long and a lot of players already feel burned out while exploring act 3, so it's understandable Larian felt the need to cut out a lot of content from the game so the game wouldn't take too long when you're already level 12.

If Larian could rework content into allowing you a higher level cap, surely people would love more content for the game.

In BG2 for example, the game is HUGE but the level cap is 40, and when you reach it there are only like 3 or 4 big battles left and no more side content. That obviously helps a lot in not making the player feel burned out while playing the campaign.

Last edited by Anon on January 6th, 2024, 13:57, edited 1 time in total.
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Post by Goblin_Hammer »

Anon wrote: January 6th, 2024, 13:38
Goblin_Hammer wrote: January 5th, 2024, 00:55
Vaako wrote: January 5th, 2024, 00:19


Weirdly enough I liked Astarion the most from the companions at least when it comes to character and I killed him on the spot in my first playthrough because his voice and appearance just screamed he is an obnoxious gay dude which will constantly try to hit on you.
But yeah the other companions arent that great, no male warriors really like Dorn or Korgan in BG2 which are "evil" and just want to murder/kill everyone in their way. Especially I would have wished for a return of Edwin that arrogant prick wizzard from BG1/2 who can accidently get his sex changed because of his lust for power. And then constantly complains that everyone is looking at him for some reason. And you even had a companion betray you in BG2. And the Viconia romance was also quite good you cant even be nice to her all the time or she will call you an ***-kisser and its over. That romance probably needs a guide to be successful with her. So yeah most BG3 companions are weak in that regard. A shame Minthara was not more fleshed out at least. But really a lack of decent male drow or evil characters in general when it comes to companions. I hope modders will add a few new ones if they can.
There's a reddit post that shows there's a ton of cut content from the game like your supposed to go the upper city in Baldur's Gate, Minthara was supposed to be more fleshed out and have a pregnancy. I think Misnc or Jaheira was to be recruitable from Act 1. Avernus was supposed to have an exploreable level. Here's the post of all the removed stuff.

Imo the big BG3 problem is the very early level cap. By the time you're early into act 3 you're already lvl 12, and from then on progression only comes from gear. That makes players feel burned out and think content is pointless. Act 3 already feels very long and a lot of players already feel burned out while exploring act 3, so it's understandable Larian felt the need to cut out a lot of content from the game so the game wouldn't take too long when you're already level 12.

If Larian could rework content into allowing you a higher level cap, surely people would love more content for the game.

Yeah, I noticed the same thing. It's funny, on Nexus people were making mods to increase the rate of leveling even faster or making it you can reach level 12 in multiple classes during your playthrough. I'm one of those people that think mods that make things easier also make it incredible boring and not worth playing.

:knight: TOTAL GOBLIN DEATH! :knight-cross:
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Post by Anon »

Goblin_Hammer wrote: January 6th, 2024, 14:01
Anon wrote: January 6th, 2024, 13:38
Goblin_Hammer wrote: January 5th, 2024, 00:55


There's a reddit post that shows there's a ton of cut content from the game like your supposed to go the upper city in Baldur's Gate, Minthara was supposed to be more fleshed out and have a pregnancy. I think Misnc or Jaheira was to be recruitable from Act 1. Avernus was supposed to have an exploreable level. Here's the post of all the removed stuff.

Imo the big BG3 problem is the very early level cap. By the time you're early into act 3 you're already lvl 12, and from then on progression only comes from gear. That makes players feel burned out and think content is pointless. Act 3 already feels very long and a lot of players already feel burned out while exploring act 3, so it's understandable Larian felt the need to cut out a lot of content from the game so the game wouldn't take too long when you're already level 12.

If Larian could rework content into allowing you a higher level cap, surely people would love more content for the game.
Yeah, I noticed the same thing. It's funny, on Nexus people were making mods to increase the rate of leveling even faster or making it you can reach level 12 in multiple classes during your playthrough. I'm one of those people that think mods that make things easier also make it incredible boring and not worth playing.

Yeah once you get lvl 5 the game is just cruising and fairly easy. But there are some people who'll never think it's easy enough, but eh whatever. Nexus mods that make the game harder are also fairly popular.

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Post by Vaako »

Anon wrote: January 6th, 2024, 13:19
Vaako wrote: January 5th, 2024, 09:27
Sure some of the writing could be better but its a game where you have to fight your way through endless hordes of enemies and if you then have characters like Aerie from BG2 which are constantly afraid or lecture you on your decisions and morals the game would get annoying really fast. So you get some nihilist sociopaths which kinda makes sense with their background and in that world. Completly rightous morally good characters would fit even less in this game world, you just need to take a look at Wyll and what that cost him, an eye and then becomes the slave of a devil and gets some horns.

From what I have heard the companions in one of the Pathfinder games are supposed to be really well written but I once tried it and didnt really get warm with that. But I dont really know games with this many characters were most are well written feel free to name a few.
The point is more about having variation of company personalities. Yeah somebody like Aerie can get boring, but you can always simply opt to not recruit her/have her at your camp. In BG2 you had a range from evil murderhobo to a righteous paladin, and that's amazing writing.

The fact that in BG3 8 out of the 10 possible companions are sexual perverts who'll always try to seduce you gets tiring quick. Although Larian made a fair job of making them feel different from each other, you can still tell there are some similarities between some of them, like the "I don't trust you, I'm a traumatized miserable ****" trope.
Sure that would be nice if there were more companions maybe they will improve the none voiced companions you can recruit or a modder does that. But having the amount of companions like BG2 fully voiced and decently written is probably too much to ask, game would probably have a 300gb installsize then.
Last edited by Vaako on January 6th, 2024, 16:02, edited 1 time in total.
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