You're supposed to charge your attacks instead of spamming them, you donkey.KnightoftheWind wrote: ↑ January 3rd, 2024, 16:42Instead of clicking your mouse like a madman hoping your attacks actually land
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
What game are you playing?
You think I didn't try that too?. The vanilla combat just sucks, even when you level up your character and build him "correctly". Later games just destroy Morrowind in the gameplay department, so any mod that can change the game into being more like an Oblivion or a Skyrim, the better it'll be.Oyster Sauce wrote: ↑ January 3rd, 2024, 21:22You're supposed to charge your attacks instead of spamming them, you donkey.KnightoftheWind wrote: ↑ January 3rd, 2024, 16:42Instead of clicking your mouse like a madman hoping your attacks actually land
11k per turn to start. Can't base rush, or at least I couldn't see how, because there are enough ground units along both land routes to take out an APC and the fighters stifle any sort of transport copter shenanigans. The Japanese blog did mention that there was some method for base rushing, but the author didn't know the details either.maidenhaver wrote: ↑ January 3rd, 2024, 20:06Oh ****, you've got 2 airports. How much money do you have? Send two chinooks with guys in them to JQ and win. Duh. You stupid weeb.
Iirc AI prioritize air targets, so build a chinook and send an apc.
That's ok, though, because I beat it normally on the second or third try after making that post.
Infantry blocking kept the top area under my control and a timely light tank prevented Eagle from capping the bottom side; from there I was able to reinforce the choke points at the top and bottom and slowly push out. As the quoted guide said, some of it does come down to AI abuse. It seems to prioritize units that it knows it will oneshot, meaning sometimes it will go after an infantry standing on plains or road instead of something more valuable standing on a building. Furthermore, up until I had significantly advanced along the bottom side, it was consistently sending two battle copters at my HQ every turn, which would immediately go down to my pair of AA guns, accomplishing nothing.
Anyway, it took 46 turns and I only got a B rank, but it was pretty smooth sailing after surviving the initial rush. I wasn't sure at first which side to favor, but the bridge at the top was longer, which made it extremely difficult to push out against air units and indirect fire units. I made it to the far side once, but was repelled by bombers and ended up just holding the choke for the rest of the game. The shorter bridge at the bottom was much easier to cross. Once I had a bridgehead and started capping the cities in the bottom middle, it became a slow grind as I made a constant stream of infantry and AA guns while weathering bomber and copter raids. I don't know whether it's because the AI had airports available or because it was playing as Eagle but it produced very few ground units, so my AA guns were punching far above their weight in cost-effectiveness.
My initial despair notwithstanding, a pretty fun mission. Glad I persisted. (None of the advice I found online helped.
I've been playing all of the Big Boss era Metal Gear Solid games again. Just finished Portable Ops and have moved onto Peacewalker. Everyone wants remakes of the already perfectly fine flagship games but I wish Portable Ops especially got a second pass. So much potential completely wasted and it being locked to an ancient handheld system is only pushing it more and more into obscurity.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I think Portable Ops is destined to languish on the PSP forever. Even if it got a remake it wouldn't turn out any good. Kojima just didn't want anything to do with it because it wasn't HIS heckin' story.Vergil wrote: ↑ January 4th, 2024, 01:44I've been playing all of the Big Boss era Metal Gear Solid games again. Just finished Portable Ops and have moved onto Peacewalker. Everyone wants remakes of the already perfectly fine flagship games but I wish Portable Ops especially got a second pass. So much potential completely wasted and it being locked to an ancient handheld system is only pushing it more and more into obscurity.
What makes me laugh about Kojima and all his dickriders that hate on PO is that Kojima himself would do every single faux pas that people give PO **** for and arguably worse in some areas.KnightoftheWind wrote: ↑ January 4th, 2024, 05:00I think Portable Ops is destined to languish on the PSP forever. Even if it got a remake it wouldn't turn out any good. Kojima just didn't want anything to do with it because it wasn't HIS heckin' story.Vergil wrote: ↑ January 4th, 2024, 01:44I've been playing all of the Big Boss era Metal Gear Solid games again. Just finished Portable Ops and have moved onto Peacewalker. Everyone wants remakes of the already perfectly fine flagship games but I wish Portable Ops especially got a second pass. So much potential completely wasted and it being locked to an ancient handheld system is only pushing it more and more into obscurity.
Really I just wish it could be brought to parity with MGS3 (since it's a borderline asset flip anyway) and have a way to play the multiplayer at a decent framerate without ******* with PPSSPP like Peacewalker got.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
Konami couldn't even port the original PS1 Metal Gear Solid right on modern platforms, despite 2 and 3 getting quality remasters 12 years earier on much weaker hardware. Modern Konami just doesn't have it in them anymore. Best case scenario is some indie team comes along and makes a spiritual successor. Otherwise, MGS is a dead brand. Especially a game like Portable Ops. In fact, Rusty will eat my hat if Portable Ops ever gets remastered. You have my word on that.Vergil wrote: ↑ January 4th, 2024, 05:12What makes me laugh about Kojima and all his dickriders that hate on PO is that Kojima himself would do every single faux pas that people give PO **** for and arguably worse in some areas.KnightoftheWind wrote: ↑ January 4th, 2024, 05:00I think Portable Ops is destined to languish on the PSP forever. Even if it got a remake it wouldn't turn out any good. Kojima just didn't want anything to do with it because it wasn't HIS heckin' story.Vergil wrote: ↑ January 4th, 2024, 01:44I've been playing all of the Big Boss era Metal Gear Solid games again. Just finished Portable Ops and have moved onto Peacewalker. Everyone wants remakes of the already perfectly fine flagship games but I wish Portable Ops especially got a second pass. So much potential completely wasted and it being locked to an ancient handheld system is only pushing it more and more into obscurity.
Really I just wish it could be brought to parity with MGS3 (since it's a borderline asset flip anyway) and have a way to play the multiplayer at a decent framerate without ******* with PPSSPP like Peacewalker got.
Delta looks good, unless you're nostalgic for **** filters.KnightoftheWind wrote: ↑ January 4th, 2024, 05:21Konami couldn't even port the original PS1 Metal Gear Solid right on modern platforms, despite 2 and 3 getting quality remasters 12 years earier on much weaker hardware. Modern Konami just doesn't have it in them anymore. Best case scenario is some indie team comes along and makes a spiritual successor. Otherwise, MGS is a dead brand. Especially a game like Portable Ops. In fact, Rusty will eat my hat if Portable Ops ever gets remastered. You have my word on that.Vergil wrote: ↑ January 4th, 2024, 05:12What makes me laugh about Kojima and all his dickriders that hate on PO is that Kojima himself would do every single faux pas that people give PO **** for and arguably worse in some areas.KnightoftheWind wrote: ↑ January 4th, 2024, 05:00
I think Portable Ops is destined to languish on the PSP forever. Even if it got a remake it wouldn't turn out any good. Kojima just didn't want anything to do with it because it wasn't HIS heckin' story.
Really I just wish it could be brought to parity with MGS3 (since it's a borderline asset flip anyway) and have a way to play the multiplayer at a decent framerate without ******* with PPSSPP like Peacewalker got.
As for PO, I liked it more than PW. I preferred the traditional bosses over rocketsponge robots.
Utterly Soulless.Oyster Sauce wrote: ↑ January 4th, 2024, 05:46Delta looks good, unless you're nostalgic for **** filters.KnightoftheWind wrote: ↑ January 4th, 2024, 05:21Konami couldn't even port the original PS1 Metal Gear Solid right on modern platforms, despite 2 and 3 getting quality remasters 12 years earier on much weaker hardware. Modern Konami just doesn't have it in them anymore. Best case scenario is some indie team comes along and makes a spiritual successor. Otherwise, MGS is a dead brand. Especially a game like Portable Ops. In fact, Rusty will eat my hat if Portable Ops ever gets remastered. You have my word on that.Vergil wrote: ↑ January 4th, 2024, 05:12
What makes me laugh about Kojima and all his dickriders that hate on PO is that Kojima himself would do every single faux pas that people give PO **** for and arguably worse in some areas.
Really I just wish it could be brought to parity with MGS3 (since it's a borderline asset flip anyway) and have a way to play the multiplayer at a decent framerate without ******* with PPSSPP like Peacewalker got.
As for PO, I liked it more than PW. I preferred the traditional bosses over rocketsponge robots.
Oh don't get me wrong I have no belief that it will ever be touched officially again. I'm just saying it far more deserves a remake/rerelease than "Delta" or whatever they're calling that soulless goyslop remake.KnightoftheWind wrote: ↑ January 4th, 2024, 05:21Konami couldn't even port the original PS1 Metal Gear Solid right on modern platforms, despite 2 and 3 getting quality remasters 12 years earier on much weaker hardware. Modern Konami just doesn't have it in them anymore. Best case scenario is some indie team comes along and makes a spiritual successor. Otherwise, MGS is a dead brand. Especially a game like Portable Ops. In fact, Rusty will eat my hat if Portable Ops ever gets remastered. You have my word on that.Vergil wrote: ↑ January 4th, 2024, 05:12What makes me laugh about Kojima and all his dickriders that hate on PO is that Kojima himself would do every single faux pas that people give PO **** for and arguably worse in some areas.KnightoftheWind wrote: ↑ January 4th, 2024, 05:00
I think Portable Ops is destined to languish on the PSP forever. Even if it got a remake it wouldn't turn out any good. Kojima just didn't want anything to do with it because it wasn't HIS heckin' story.
Really I just wish it could be brought to parity with MGS3 (since it's a borderline asset flip anyway) and have a way to play the multiplayer at a decent framerate without ******* with PPSSPP like Peacewalker got.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I think, in a general sense, that the franchise has the most potential when Kojima 'isnt' involved. It's just a shame that by the time he left, the Konami of old was already done and gone. The series has such a unique aesthetic that it begs to be revived by someone with genuine vision and an affinity for satisfying, arcade gameplay. The stealth aspect needs to be more visceral and exciting, otherwise crouching past guards was never really all that fun. There should be benefits and drawbacks to playing as a stealthy agent, or a gun-toting rambo too. As it stands the MGS series is pretty overrated.Vergil wrote: ↑ January 4th, 2024, 06:13Oh don't get me wrong I have no belief that it will ever be touched officially again. I'm just saying it far more deserves a remake/rerelease than "Delta" or whatever they're calling that soulless goyslop remake.KnightoftheWind wrote: ↑ January 4th, 2024, 05:21Konami couldn't even port the original PS1 Metal Gear Solid right on modern platforms, despite 2 and 3 getting quality remasters 12 years earier on much weaker hardware. Modern Konami just doesn't have it in them anymore. Best case scenario is some indie team comes along and makes a spiritual successor. Otherwise, MGS is a dead brand. Especially a game like Portable Ops. In fact, Rusty will eat my hat if Portable Ops ever gets remastered. You have my word on that.Vergil wrote: ↑ January 4th, 2024, 05:12
What makes me laugh about Kojima and all his dickriders that hate on PO is that Kojima himself would do every single faux pas that people give PO **** for and arguably worse in some areas.
Really I just wish it could be brought to parity with MGS3 (since it's a borderline asset flip anyway) and have a way to play the multiplayer at a decent framerate without ******* with PPSSPP like Peacewalker got.
IIRC The music is just some files in a single game directory, and, IIRC, you can just add the Oblivion ones in there too, if you want.KnightoftheWind wrote: ↑ January 3rd, 2024, 16:42Been replaying Morrowind with a handful of mods, including the Tamriel Rebult and Project Tamriel stuff, as well as Morrowind Rebirth and a combat overhaul mod. The latter I feel is especially important to me now, as it completely changes the game for the better in my eyes. Instead of clicking your mouse like a madman hoping your attacks actually land, every hit now counts and the game is rebalanced to fit that. It's not perfect, but it makes the gameplay a lot closer to Oblivion and Skyrim which can only be a good thing. Combat instantly becomes more engaging and frenetic, I was shocked at the difference it made to my enjoyment level.
What I appreciate most is the world building and sense of scale, even if the themes and art design aren't my personal favorite. You feel like you're on an adventure, which is the one thing older Bethesda games (pre-Soyfield and Fallout 4) excelled at. I only wish there were more than 3 music tracks replayed on loop the entire time, that's a massive flaw that fails to accentuate the otherwise interesting world.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Here's a strategy. It's cheesy and depends on some good RNG.WhiteShark wrote: ↑ January 3rd, 2024, 17:51Yeah. I don't know. I got fed up with it and went online to look for advice, but the GameFAQs guide mentioned something about using your """starting tank""" and had a link to a video from the reboot, while on the Japanese strategy site I found the author admitted to not having been able to beat it and asked people to stop posting questions in the comments section because he and the regulars were tired of hearing them.![]()
https://awrevival.netfirms.com/nc/rivals/rivals.htm
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Quick question how would you feel if you DIDN'T eat breakfast this morning? Can you visualize an apple in your mind?KnightoftheWind wrote: ↑ January 3rd, 2024, 21:28You think I didn't try that too?. The vanilla combat just sucks, even when you level up your character and build him "correctly". Later games just destroy Morrowind in the gameplay department, so any mod that can change the game into being more like an Oblivion or a Skyrim, the better it'll be.Oyster Sauce wrote: ↑ January 3rd, 2024, 21:22You're supposed to charge your attacks instead of spamming them, you donkey.KnightoftheWind wrote: ↑ January 3rd, 2024, 16:42Instead of clicking your mouse like a madman hoping your attacks actually land
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
It's not even a remake, they're just "updating" the graphics and not touching anything else - not the cutscenes, not the interface, not the animations, not the gameplay. I struggle to understand what the point is even.Vergil wrote: ↑ January 4th, 2024, 06:13"Delta" or whatever they're calling that soulless goyslop remake
I wish rpgs gave more chances to have cool lich/skeleton type characters in the player party these days. It can't imagine it would be particularly hard to do since its using same skeleton (haha) of a human character animation wise. They just don't make em like they used to.Tweed wrote: ↑ January 4th, 2024, 08:08MMMerge:
Five unlikely heroes on a kooky adventure across Enroth!
I thought it was neat as hell when I did the dark path in MM7 and promoted my sorcerer.
MM8 is the weakest of 6-8 right? For someone who loves 6 and 7, but never tried 8, do you recommend it?Tweed wrote: ↑ December 28th, 2023, 06:55Finished Future Shock, playing Skynet and kind of sort of playing MM8 since I never finished it (always burn out near the start after a marathon of MM 6-7). I was kind of thinking about playing the MMMerge, but I'll wait till I finish 8.
Arcomage is one of the best ideas and most entertaining minigames ever to be placed in a CRPG.
It's more of the same, but not better. The big differences between 8 and 6/7 is character creation and classes. Since you get a vampire, a knight, a cleric, and a necromancer right near the start you're probably best off making a tank type like a troll or knight or making a dark elf for trap disarm and merchant. And if you make the "right" class you'll never drop any of your first party members except maybe the knight or vampire because they'll be a lot more powerful than any newcomer you find so the entire hire/dismissing of heroes is pointless except for plot purposes. You're also shoehorned into having a necromancer and a cleric if you want the best versions of spells so that's two slots off the list right away. Dragons are OP and you can get one near the start of the game if you know where to look.Gregz wrote: ↑ January 4th, 2024, 12:56MM8 is the weakest of 6-8 right? For someone who loves 6 and 7, but never tried 8, do you recommend it?Tweed wrote: ↑ December 28th, 2023, 06:55Finished Future Shock, playing Skynet and kind of sort of playing MM8 since I never finished it (always burn out near the start after a marathon of MM 6-7). I was kind of thinking about playing the MMMerge, but I'll wait till I finish 8.
Arcomage is one of the best ideas and most entertaining minigames ever to be placed in a CRPG.
There's some factions to choose from as the game goes on, but it's all superficial, you never get locked out of anything. There's no futuristic stuff this time except the ending itself, no blasters. I spent most of the game using bows and dragon breath instead of magic except to buff and heal. The last part of the game is mostly running around because it's not worth engaging the enemies. If you liked MM6 and 7 you'll probably like 8, but don't expect anything stellar.
Outland (2011) has been pretty fun so far.
Debeli ronaldo, ja san debeli ronaldo, jedini pravi ronaldo
You can literally see animation and gameplay changes in the trailer. There's crouch walking, snap to cover and they've mentioned modern shooting controls.gerey wrote: ↑ January 4th, 2024, 08:34It's not even a remake, they're just "updating" the graphics and not touching anything else - not the cutscenes, not the interface, not the animations, not the gameplay. I struggle to understand what the point is even.Vergil wrote: ↑ January 4th, 2024, 06:13"Delta" or whatever they're calling that soulless goyslop remake
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I'm finished with Hades after one successful escape attempt. Solid gameplay, but there's not enough to justify dozens of hours of roguelite repetition. I would have liked it more if it were a Soulsclone with shortcuts after every boss, because fighting those health-sacks every time wasn't fun.
Completed Phoenix Wright: Ace Attorney and close to finishing the second game Justice For All (Great Metallica album before they went radio rock gay.). Also starting a playthrough of Baldur's Gate 3 with the based mods, so hopefully the cringey gayness is almost or completely gone.
Imagine joining a clandestine mercenary group and your cool secret merc codename is literally "****"


I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
Currently switching between Elder Scrolls games, mainly Morrowind and Oblivion.
I'm trying to play Morrowind without any mods, just dgVoodoo so that the game scales properly. I played it last year for the first time and had a lot of fun with it (with mods), but ended up breaking my game when I tried to install the mod that makes alchemy a bit less of a hassle to do. Hopefully I can finish the game this time.
For Oblivion I'm trying to play an Argonian spellsword, and it's pretty fun.
I downloaded ESO again to try a new build and stopped after the tutorial because my PC was heating up like crazy.
I'm trying to play Morrowind without any mods, just dgVoodoo so that the game scales properly. I played it last year for the first time and had a lot of fun with it (with mods), but ended up breaking my game when I tried to install the mod that makes alchemy a bit less of a hassle to do. Hopefully I can finish the game this time.
For Oblivion I'm trying to play an Argonian spellsword, and it's pretty fun.
I downloaded ESO again to try a new build and stopped after the tutorial because my PC was heating up like crazy.
I still have the itch to go back to these games, but I think if I do it's going to be in the form of Nehrim and Enderal.TroubleLinks wrote: ↑ January 5th, 2024, 11:30Currently switching between Elder Scrolls games, mainly Morrowind and Oblivion.
I'm trying to play Morrowind without any mods, just dgVoodoo so that the game scales properly. I played it last year for the first time and had a lot of fun with it (with mods), but ended up breaking my game when I tried to install the mod that makes alchemy a bit less of a hassle to do. Hopefully I can finish the game this time.
For Oblivion I'm trying to play an Argonian spellsword, and it's pretty fun.
I downloaded ESO again to try a new build and stopped after the tutorial because my PC was heating up like crazy.
Currently I'm playing Lufia and the Mt of Doom.
Last edited by Breathe on January 5th, 2024, 14:01, edited 1 time in total.
Have you tried Open Morrowind? It fixes a lot things about the engine and performance.TroubleLinks wrote: ↑ January 5th, 2024, 11:30Currently switching between Elder Scrolls games, mainly Morrowind and Oblivion.
I'm trying to play Morrowind without any mods, just dgVoodoo so that the game scales properly. I played it last year for the first time and had a lot of fun with it (with mods), but ended up breaking my game when I tried to install the mod that makes alchemy a bit less of a hassle to do. Hopefully I can finish the game this time.
For Oblivion I'm trying to play an Argonian spellsword, and it's pretty fun.
I downloaded ESO again to try a new build and stopped after the tutorial because my PC was heating up like crazy.
https://openmw.org/
I wanted to try OpenMW, but I'm a bit hesitant to use things that are still in beta.Goblin_Hammer wrote: ↑ January 5th, 2024, 14:04Have you tried Open Morrowind? It fixes a lot things about the engine and performance.
https://openmw.org/

