We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Is Skyrim redeemable with mods?
You have to play Beth games under the expectation of being GTA in fantasy settings, not RPGs
The experience of a Bethesda game is not something you can find elsewhere, that's why they are popular. You don't play Skyrim for the breadth of it's mechanics or intricate quests, you play it for the journey and for how customizeable it is. Not to mention Jeremy Soule's timeless soundtrack that will never be matched. They replaced him with a literal israeli and the results speak for themselves.
Brutal to think that not only will TES VI be filled with ****** ****** autism but we won't even get a Jeremy Soule soundtrack out of it because of some attention seeking BPD *****.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
They're serviceable but I can't name, nor do a know a single person who could, a single memorable track from Fallout 3 on the same level as anything from Morrowind-Skyrim.Emphyrio wrote: β September 11th, 2023, 18:56Zur did a pretty good job on the Fallout soundtracks.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
That would have been pretty much my repsonse, either turns it into a full coomer experience and power trip and assume the brainrot, or don't bother.rusty_shackleford wrote: β September 11th, 2023, 02:29top endorsed modlists on nexusmods
need to enact total coomer death
The dragonborn is essentially an isekaishit characters per essence, a blank page that is better than anyone at anything and with about half the female population lusting after him.
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rusty_shackleford
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Too many NPCs in Skyrim trust you immediately to go deliver things for them.
"Hmm, yes I made this high quality sword. Hello, random person, pls deliver it for me. Don't run off with it!! hehe~"
"Hmm, yes I made this high quality sword. Hello, random person, pls deliver it for me. Don't run off with it!! hehe~"
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It's just Skyrim's high-trust culture. Skyran women even leave their babies outside while they go shopping.rusty_shackleford wrote: β September 13th, 2023, 06:05Too many NPCs in Skyrim trust you immediately to go deliver things for them.
"Hmm, yes I made this high quality sword. Hello, random person, pls deliver it for me. Don't run off with it!! hehe~"
Legacy of the Dragonborn was my favorite content mod last time I played Skyrim.
It adds a museum to Solitude that you inherit. There are exhibit halls for almost everything in the game: armor sets, jewelry, unique weapons, dwemer/falmer/giant/daedric artifacts, even the player home on the upper floor lets you display wine bottles on the rack and frozen foods in the ice box. According to the mod page there are over 4500 items you can submit. Using another mod that add items? There's most likely a patch that adds a wing to the museum for it.
As you expand your collection, quests will become available and eventually you'll even start your own Explorer's Guild, which you'll need to recruit members for. You think they're just low effort followers? No sir, they also have a questline where they'll go on expeditions into ruins and need your help to explore.
There are far too many features, secrets, and additions to list here, but if you're ever going to play Skyrim again make sure you're using this mod.






It adds a museum to Solitude that you inherit. There are exhibit halls for almost everything in the game: armor sets, jewelry, unique weapons, dwemer/falmer/giant/daedric artifacts, even the player home on the upper floor lets you display wine bottles on the rack and frozen foods in the ice box. According to the mod page there are over 4500 items you can submit. Using another mod that add items? There's most likely a patch that adds a wing to the museum for it.
As you expand your collection, quests will become available and eventually you'll even start your own Explorer's Guild, which you'll need to recruit members for. You think they're just low effort followers? No sir, they also have a questline where they'll go on expeditions into ruins and need your help to explore.
There are far too many features, secrets, and additions to list here, but if you're ever going to play Skyrim again make sure you're using this mod.






Last edited by Oyster Sauce on December 25th, 2023, 15:34, edited 1 time in total.
I have been modding Skyrim to try and "make it good" in my own mind ever since it launched, and I still find it lacking. That said, modding Skyrim has become "playing Skyrim" for me, and I learned quite a bit about modeling, scripting, texturing, etcetera etcetera just out of sheer frustration with dealing with this game and all it's shortcomings on "what could have been".
I have a list of mods that I would recommend, A VERY LONG list of mods, but in all honesty, I recommend installing a mod like Vigilant ( https://www.nexusmods.com/skyrimspecial ... mods/11849 ) and building the rest of the game around it with whatever feeling you are going for when imagining your Skyrim experience, treating traveling Skyrim and all its mainquests as sidequests and focusing on making your own story. I have not played through it too much, but I al recommend Beyond Reach ( https://www.nexusmods.com/skyrimspecial ... /mods/3008 ). In short: what do you want Skyrim to be? And then find mods that more closely align to your vision. I also then break them apart to remove woke things if there are any ("Stormcloaks are bad!" is the first warning sign of a "I am so special! Look how much I can cuss in one sentence!" mods), take apart other things, piece them together, and make my own mods, though by the time I am done I'd much rather do something else.
Example of mods that, to me, enhance the game's experience, particularly reactivity to your actions which is, in vanilla, mostly absent on many things:
I have a list of mods that I would recommend, A VERY LONG list of mods, but in all honesty, I recommend installing a mod like Vigilant ( https://www.nexusmods.com/skyrimspecial ... mods/11849 ) and building the rest of the game around it with whatever feeling you are going for when imagining your Skyrim experience, treating traveling Skyrim and all its mainquests as sidequests and focusing on making your own story. I have not played through it too much, but I al recommend Beyond Reach ( https://www.nexusmods.com/skyrimspecial ... /mods/3008 ). In short: what do you want Skyrim to be? And then find mods that more closely align to your vision. I also then break them apart to remove woke things if there are any ("Stormcloaks are bad!" is the first warning sign of a "I am so special! Look how much I can cuss in one sentence!" mods), take apart other things, piece them together, and make my own mods, though by the time I am done I'd much rather do something else.
Example of mods that, to me, enhance the game's experience, particularly reactivity to your actions which is, in vanilla, mostly absent on many things:
βΊ Show Spoiler
- Here to show my support for normal gaming.
Thank you for existing!
Thank you for existing!
I'll recommend this one as well. Probably the only major new lands/big story mod that actually captivated me and had me care about the setting and characters it introduced.DagothGeas5 wrote: β December 25th, 2023, 22:56I have not played through it too much, but I al recommend Beyond Reach
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
only basic mods i think Skyrim needs are:
- mod to disable automatic health/mana regen (Skyrim has automatic regeneration enabled by default and it's incredibly dumb. Beth at least had the sense to turn this into a perk for FO4).
- mod to make fast traveling consume food (last time i used a mod called Fast Travel Rations).
- mod to make health potions heal over time instead of instantly.
Possible "core" mods that I think majorly improve modern Beth gameplay:
- iNeeds, or any mod or combination of mods which achieve a "survival"-style mod. Beth games seem tailor made for this but rarely actually implement it, or when they do implement it like in FO4 it's ******** and needs mods to fix it. For skyrim last time I used iNeeds plus some other mod which also added or improved how the game's diseases worked.
aesthetic stuff i used last time i played:
- CACO, some mod that changed melee animations and made them look slightly better
- TK hitstop, mod that adds a subtle and configurable hitstop effect when ur weapon connects with something
- A.I. upscaled texture packs, forget which one I used. Just the game's default textures upscaled to a slightly higher resolution using A.I.
my "mod list" is pretty light because it's not really possible to fundamentally change a Bethesda game into playing so differently that it goes from something you hate to something you love, unless we're talking about a complete Total Conversion like Enderal or something like that. I think Skyrim's pretty fun tbh, but I also don't consider Beth games to be "true RPGs" so... my expectations are different.
- mod to disable automatic health/mana regen (Skyrim has automatic regeneration enabled by default and it's incredibly dumb. Beth at least had the sense to turn this into a perk for FO4).
- mod to make fast traveling consume food (last time i used a mod called Fast Travel Rations).
- mod to make health potions heal over time instead of instantly.
Possible "core" mods that I think majorly improve modern Beth gameplay:
- iNeeds, or any mod or combination of mods which achieve a "survival"-style mod. Beth games seem tailor made for this but rarely actually implement it, or when they do implement it like in FO4 it's ******** and needs mods to fix it. For skyrim last time I used iNeeds plus some other mod which also added or improved how the game's diseases worked.
aesthetic stuff i used last time i played:
- CACO, some mod that changed melee animations and made them look slightly better
- TK hitstop, mod that adds a subtle and configurable hitstop effect when ur weapon connects with something
- A.I. upscaled texture packs, forget which one I used. Just the game's default textures upscaled to a slightly higher resolution using A.I.
my "mod list" is pretty light because it's not really possible to fundamentally change a Bethesda game into playing so differently that it goes from something you hate to something you love, unless we're talking about a complete Total Conversion like Enderal or something like that. I think Skyrim's pretty fun tbh, but I also don't consider Beth games to be "true RPGs" so... my expectations are different.
Last edited by aweigh on December 28th, 2023, 06:25, edited 3 times in total.
I'm still mildly miffed that someguy2000 never completed his planned series of "Skyrim is for the Nords" mods.
To be fair it's a lot harder to spark notes copy a Cormac McCarthy novel with a weird red haired boy pederasty sub plot in Skyrims setting.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
Dark Messiah M&MKnightoftheWind wrote: β September 10th, 2023, 14:30The only first-person game with good combat that I remember though was Condemned, an old horror game.
thats not how chore looks like unless u vergilElement wrote: β September 10th, 2023, 09:19Oblivion is at least something that can be mildly amusing due to its dialogue and mechanics, and there's Shivering Isles that's actually more than decent. Skyrim is a chore.
nsfw
βΊ Show Spoiler
Thou shalt not SIMP
Very masculine hands.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
where is your forearm pic?
Thou shalt not SIMP
Ask your mother
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
No.
I liked the mods that expand the cities and towns, and add additional hamlets and houses across the land. Also the mod that adds lanternposts along roads. Lastly, the civil war mod that spawns skirmishes happening out in the field. Makes the world feel more alive.


