I've been building a fresh system for the last several months. It's been playtested and overhauled multiple times but it's close to a concrete foundation and I'd love to get perspectives from more people.
The setting is an alien-heavy sci-fi/magic mashup.
There are only three core stats and all of them triple as character competence, health pools, and resources for making big plays.
Your character has a deck of cards with his/her combat abilities and a deck of cards used for resolving non-combat challenges.
Combat has you drawing from your deck and playing abilities from your hand.
Movement is unbelievably simple: Your character occupies one of four "spheres" that may also be occupied by allies / enemies. You can move between spheres to set up abilities and heal your stats.

I'd be happy to set up a RAAAAH HUMANITY session, thinking this crowd might enjoy that rather than playing new species.
The only catch is that Tabletop Simulator is just about the only digital place it works particularly well - but everyone who's played so far has had fun!

