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Alternate Wyll Revamped 2.4 β€” Baldur's Gate 3

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CheesusCrust
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Post by CheesusCrust »

NEG wrote: ↑ December 11th, 2023, 03:20
Ah, wait, I think we're misinterpreting him. He just wants a white Wyll, but he also wants a normal Karlach. But he wants Wyll shrunken down so he's not giant.

Putting Wyll on the Karlach mod is just cut and paste. Shrinking him is too much of a pain.

Well, apparently not cut and paste since the Karlach mod looks like it was upscaled. RIP.
yeah guys, sorry for my **** *** English, i meant i wanted to see both Karlach as is and revamped Wyll on the loading screen. if shrinking Wyll's head isn't possible, I'm fine with it. the original image looks like they knew Karlach would be an interesting character unlike certain goody two shoes, so they simply removed her and just occupied free space with Wyll and Mizora ._.
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Post by Tipfy »

orinEsque wrote: ↑ December 8th, 2023, 23:06
I support the removal of all the characters and changing the hue of the clouds to be a more ominously purple and nightlike.
https://f.rpghq.org/AYaddNZXlHtt.rar?n= ... placer.rar
Option 18, hope it is close enough of what you had in mind. (I had to add black stripes to avoid the image getting weird in game)
β–Ί Show Spoiler
Last edited by Tipfy on December 11th, 2023, 08:40, edited 5 times in total.
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Post by citard »

Is it weird that the mouth corners are drooping and the lips act weird whenever he talks? Could it be because I have an un-wrinkling mod installed too?
Last edited by citard on December 11th, 2023, 17:53, edited 1 time in total.
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Post by orinEsque »

citard wrote: ↑ December 11th, 2023, 17:47
Is it weird that the mouth corners are drooping and the lips act weird whenever he talks?
Refer to this post: viewtopic.php?p=40872-alternate-wyll-re ... e-3#p40872

I'll put it in the FAQs
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Post by citard »

Tipfy wrote: ↑ December 10th, 2023, 04:45
@neg this i believe may be the last version we'll do, unless orinEsque decide to show off the photoshop skill :D

Ligntened wyll a little, removed green spot in he's ear. With an without logo included; https://f.rpghq.org/AYaddNZXlHtt.rar?n= ... placer.rar
Image
Can you also please do the steam stuff for him? (viewtopic.php?p=41363-alternate-wyll-re ... e-3#p41363)
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Post by Tipfy »

citard wrote: ↑ December 11th, 2023, 19:43
Can you also please do the steam stuff for him?
Here you go https://f.rpghq.org/2Sr9nMT4nNPV.rar?n= ... Images.rar
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Post by Ty6 »

@NEG just wondering but what ai set up do you use to raceswap wyll? I was thinking of using ai to change some of the chaarter portiats to match up with the better aesthetics mod.

Many thanks πŸ‘
Last edited by Ty6 on December 13th, 2023, 03:59, edited 1 time in total.
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Post by WhiteShark »

@Ty6 Just so you know, the @<user> thing won't send the user a notification unless you include the smention tags, which the forum should try to generate automatically when you start typing @<user>. Just click the name that appears on the popup after typing @<user> and the proper tags will appear.
Last edited by WhiteShark on December 13th, 2023, 07:28, edited 1 time in total.
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Post by Ty6 »

Many thanks. @NEG see above message.
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Post by NEG »

Ty6 wrote: ↑ December 13th, 2023, 03:40
@NEG just wondering but what ai set up do you use to raceswap wyll? I was thinking of using ai to change some of the chaarter portiats to match up with the better aesthetics mod.
https://github.com/Acly/krita-ai-diffusion
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Post by aizi217 »

Hi, thanks a lot, awesome mod, I can finally romance Wyll without feeling weird. Anyways, depending on the lightning normal Wyll's (without horns) hair and eyes look unnaturally bright, his hair is straight up yellow and his eyes look too bright to be human. Does anyone else has this problem? :oops:
I thought maybe you could change it to for example 'Dusty 1'(hair color from the game) for hair and 'Emerald' for eyes. Just tone it down a little bit
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Post by orinEsque »

aizi217 wrote: ↑ December 14th, 2023, 22:47
Hi, thanks a lot, awesome mod, I can finally romance Wyll without feeling weird. Anyways, depending on the lightning normal Wyll's (without horns) hair and eyes look unnaturally bright, his hair is straight up yellow and his eyes look too bright to be human. Does anyone else has this problem? :oops:
I thought maybe you could change it to for example 'Dusty 1'(hair color from the game) for hair and 'Emerald' for eyes. Just tone it down a little bit
Hi, yes I thought that the eyes were too green as well. These are all copies from ArunnyE's mod. I would like to create a brand new Wyll (because he needs a new head to prevent the weird lip movements anyway). I am taking suggestions, but not from these men who only want a strong male chad.
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Post by The_Mask »

orinEsque wrote: ↑ December 14th, 2023, 23:01
who only want a strong male chad.
Guilty as charged. :smug: :smug: :smug: :smug: :smug:
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Post by rusty_shackleford »

just replace wyll with a model from gears of war
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Post by CheesusCrust »

orinEsque wrote: ↑ December 14th, 2023, 23:01
I am taking suggestions, but not from these men who only want a strong male chad.
idk if that counts as a suggestion, but i was experimenting in cc and gave him hairs from a mod. makes me now think he's trying to hide his sending stone eye πŸ‘€

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Post by Ty6 »

CheesusCrust wrote: ↑ December 15th, 2023, 10:37
orinEsque wrote: ↑ December 14th, 2023, 23:01
I am taking suggestions, but not from these men who only want a strong male chad.
idk if that counts as a suggestion, but i was experimenting in cc and gave him hairs from a mod. makes me now think he's trying to hide his sending stone eye πŸ‘€

Image

Image
looks good but hair reminds me too much of an anime character or boyband member.
Last edited by Ty6 on December 15th, 2023, 10:42, edited 1 time in total.
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Post by CheesusCrust »

Ty6 wrote: ↑ December 15th, 2023, 10:42
looks good but hair reminds me too much of an anime character or boyband member.
still better than cornrows

but i would first see the new head orinEsque wants to make, because to me a haircut changes everything in a character and its general image
Last edited by CheesusCrust on December 15th, 2023, 10:54, edited 1 time in total.
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Post by orinEsque »

CheesusCrust wrote: ↑ December 15th, 2023, 10:37
orinEsque wrote: ↑ December 14th, 2023, 23:01
I am taking suggestions, but not from these men who only want a strong male chad.
idk if that counts as a suggestion, but i was experimenting in cc and gave him hairs from a mod. makes me now think he's trying to hide his sending stone eye πŸ‘€
OH MY GOD! YES! Yes perhaps a different hair. It's a little modern, i'm thinking of a more medieval noble prince charming look, longer hair?
Last edited by orinEsque on December 15th, 2023, 14:02, edited 2 times in total.
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Post by CheesusCrust »

orinEsque wrote: ↑ December 15th, 2023, 14:00
OH MY GOD! YES! Yes perhaps a different hair. It's a little modern, i'm thinking of a more medieval noble prince charming look, longer hair?
**** YEA, maybe use vanilla hair as a base to make a new hairstyle to avoid this artificially neat modded look?

another suggestion would be changing his starting clothes, armor and camp variant. when i first was playing as a warlock it felt weird seeing a dude, a folk hero and a prodigal son from a noble family having the exact same black-red studded leather. and camp clothes... yeah. comments aren't necessary. i ******* laughed at Mizora's scene because of them.
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Post by orinEsque »

CheesusCrust wrote: ↑ December 15th, 2023, 14:46
orinEsque wrote: ↑ December 15th, 2023, 14:00
OH MY GOD! YES! Yes perhaps a different hair. It's a little modern, i'm thinking of a more medieval noble prince charming look, longer hair?
**** YEA, maybe use vanilla hair as a base to make a new hairstyle to avoid this artificially neat modded look?

another suggestion would be changing his starting clothes, armor and camp variant. when i first was playing as a warlock it felt weird seeing a dude, a folk hero and a prodigal son from a noble family having the exact same black-red studded leather. and camp clothes... yeah. comments aren't necessary. i ******* laughed at Mizora's scene because of them.
Names of the head, hair etc you used pls~
Last edited by orinEsque on December 15th, 2023, 14:50, edited 4 times in total.
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Post by PixiGreen »

Love this hair too! I mean, the idea of hiding his bad eye. The softer colours also suit him. I am almost ready to romance Wyll!
One very nitpicking thing about sending stone eye: it should not be blue at all. Wyll says it's made of bloodstone. Bloodstone is not blue. Just saying.

By the way, for those who want also a different voice for Wyll. It exists now! Here: https://www.nexusmods.com/baldursgate3/ ... ?tab=files Download before Nexus took it off!

(Or is it made by you, orinEsque, and I am pricing to the choir?)
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Post by CheesusCrust »

orinEsque wrote: ↑ December 15th, 2023, 14:49
Names of the head, hair etc you used pls~
sent you a pm~
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Post by Tipfy »

Agree for the softer color. the probleme i see here is, the horns are gonna clip quite alot with the hair. Unless you can pull off a 1 horn only wyll or find a hair that goes around it ?
Last edited by Tipfy on December 15th, 2023, 15:38, edited 1 time in total.
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Post by CheesusCrust »

PixiGreen wrote: ↑ December 15th, 2023, 14:55
Love this hair too! I mean, the idea of hiding his bad eye. The softer colours also suit him. I am almost ready to romance Wyll!
first time seeing someone liking my character design changes lmao


PixiGreen wrote: ↑ December 15th, 2023, 14:55
By the way, for those who want also a different voice for Wyll. It exists now! Here: https://www.nexusmods.com/baldursgate3/ ... ?tab=files Download before Nexus took it off!
*sonic the hedgehog noises intensify*
Last edited by CheesusCrust on December 15th, 2023, 15:28, edited 1 time in total.
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Post by orinEsque »

I need a different head, that deva head from wyll can't be used. It has no animation associated with it.
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Post by PixiGreen »

CheesusCrust wrote: ↑ December 15th, 2023, 15:17
first time seeing someone liking my character design changes lmao
You clearly asked the wrong people! This one is great!
PixiGreen wrote: ↑ December 15th, 2023, 14:55
neither me, ArunnyE or orinEsque did anything to his sending stone eye, it's greyish-white as is like in the vanilla game
Oh, I know! Does not make it right nevertheless. Larian should have done their research before calling the stone like this (unless it's a hint Wyll is lying. But why?)
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Post by CheesusCrust »

orinEsque wrote: ↑ December 15th, 2023, 15:28
I need a different head, that deva head from wyll can't be used. It has no animation associated with it.
sorry, didn't get your request right
i guess we need a vanilla head that can be easily tweaked and molded into something suitable for modded Wyll?
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Post by orinEsque »

CheesusCrust wrote: ↑ December 15th, 2023, 15:32
orinEsque wrote: ↑ December 15th, 2023, 15:28
I need a different head, that deva head from wyll can't be used. It has no animation associated with it.
sorry, didn't get your request right
i guess we need a vanilla head that can be easily tweaked and molded into something suitable for modded Wyll?
yes one of the base ones are needed, and then we can mold from there if needed.
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Post by CheesusCrust »

orinEsque wrote: ↑ December 15th, 2023, 16:00
yes one of the base ones are needed, and then we can mold from there if needed.
maybe use human head 4? it's the least ugly among all human heads. remove eye, forehead and nose wrinkles, make chin smaller (aka higher), nostrils less wide, and slightly change eyes angle to make it less droopy. unless we can use other races heads ofc

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Post by orinEsque »

Certainly a potential. Oh btw I can use other race heads, as long as its Normal Male (and not male strong).
Last edited by orinEsque on December 15th, 2023, 18:34, edited 3 times in total.
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