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Alternate Wyll Revamped 2.4 β€” Baldur's Gate 3

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Post by logincrash »

rusty_shackleford wrote: ↑ December 3rd, 2023, 21:04
Just do the obvious thing
Image
This looks like the Chinese version of a Disney movie poster.
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Post by orinEsque »

Tipfy wrote: ↑ December 3rd, 2023, 23:23
@orinEsque

Put it on your modpage as a bonus mod if you want. https://f.rpghq.org/lsRKR8EWo83N.rar?n= ... placer.rar

It now look like this;

Image

Edit, this is best quality i found. If you know where to find it in game files use it instead, it will probably gonna be of slightly better quality.
UnpackedData\Game\Public\Game\GUI\Assets\LoadingScreen\loadScreen_BGartwork_1.DDS
If you wanted to know.
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Post by Tipfy »

orinEsque wrote: ↑ December 4th, 2023, 07:54
UnpackedData\Game\Public\Game\GUI\Assets\LoadingScreen\loadScreen_BGartwork_1.DDS
Thank you, i'm gonna poke around in that folder to see if i can get myself a background i like in particular. :bounce:
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Post by NEG »

Image

I see others have had the same idea I did. That loading screen with old Wyll really annoyed me, so I replaced him. I may come back and try to make him look a bit less young and more scarred and with a haircut like the mod, but it's a bit better at least.
https://f.rpghq.org/x6vOMMhGvVAF.zip?n= ... en 1.0.zip

Install by placing in your game's data folder. E.g., "Baldurs Gate 3\Data\Public\..."

Update:
viewtopic.php?p=41207-alternate-wyll-re ... e-3#p41207
Last edited by NEG on December 8th, 2023, 02:25, edited 3 times in total.
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Post by Calumininium »

Cretin wrote: ↑ December 2nd, 2023, 03:46
Wyll still appears darked skinned in my character creator, load order issue?

Image
Same I can't find a way to fix , It used to work well previously

The mod is reflected in the playerprofiles, I can't use yours because I have 400+ mods, I did put the mod in last load order just in case

Edit : I will do a clean reinstall

Edit edit : still not working after clean reinstall :/

Max edit : wait most of my mod aren't activated wtf larian
Last edited by Calumininium on December 5th, 2023, 13:32, edited 5 times in total.
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Post by orinEsque »

Calumininium wrote: ↑ December 5th, 2023, 10:10
Cretin wrote: ↑ December 2nd, 2023, 03:46
Wyll still appears darked skinned in my character creator, load order issue?

Image
Same I can't find a way to fix , It used to work well previously

The mod is reflected in the playerprofiles, I can't use yours because I have 400+ mods, I did put the mod in last load order just in case

Edit : I will do a clean reinstall

Edit edit : still not working after clean reinstall :/

Max edit : wait most of my mod aren't activated wtf larian
Hope it worked now :)
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Post by Oyster Sauce »

NEG wrote: ↑ December 5th, 2023, 08:41
Image

I see others have had the same idea I did. That loading screen with old Wyll really annoyed me, so I replaced him. I may come back and try to make him look a bit less young and more scarred and with a haircut like the mod, but it's a bit better at least.
https://files.catbox.moe/iab13p.zip

Install by placing in your game's data folder. E.g., "Baldurs Gate 3\Data\Public\..."
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Post by PsychoBoy90 »

Calumininium wrote: ↑ December 5th, 2023, 10:10
Cretin wrote: ↑ December 2nd, 2023, 03:46
Wyll still appears darked skinned in my character creator, load order issue?

Image
Same I can't find a way to fix , It used to work well previously

The mod is reflected in the playerprofiles, I can't use yours because I have 400+ mods, I did put the mod in last load order just in case

Edit : I will do a clean reinstall

Edit edit : still not working after clean reinstall :/

Max edit : wait most of my mod aren't activated wtf larian
Hey man, I had the same problem. The issue was that every time I launch the game, modsettings.lsx would reset and basically disable all mods.
The solution was to disable NoAlphabetsBeardedAylin.pak (@orinEsque) - this one was messing up all other mods. Try dragging it to the right in ModManager. And if you don't have it, check your mods one by one - launch main menu, then Alt-Tab to Notepad++ with modsettings.lsx opened and see if it reloads or no.
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Post by orinEsque »

PsychoBoy90 wrote: ↑ December 5th, 2023, 17:40
Calumininium wrote: ↑ December 5th, 2023, 10:10
Cretin wrote: ↑ December 2nd, 2023, 03:46
Wyll still appears darked skinned in my character creator, load order issue?

Image
Same I can't find a way to fix , It used to work well previously

The mod is reflected in the playerprofiles, I can't use yours because I have 400+ mods, I did put the mod in last load order just in case

Edit : I will do a clean reinstall

Edit edit : still not working after clean reinstall :/

Max edit : wait most of my mod aren't activated wtf larian
Hey man, I had the same problem. The issue was that every time I launch the game, modsettings.lsx would reset and basically disable all mods.
The solution was to disable NoAlphabetsBeardedAylin.pak (@orinEsque) - this one was messing up all other mods. Try dragging it to the right in ModManager. And if you don't have it, check your mods one by one - launch main menu, then Alt-Tab to Notepad++ with modsettings.lsx opened and see if it reloads or no.
Make sure to click "Refresh" After you exported your mods. Dropping your mods directly on the left side doesn't always put them on the left side. Refresh will tell you if the modsettings got correctly updated.
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Post by PsychoBoy90 »

orinEsque wrote: ↑ December 5th, 2023, 17:44
PsychoBoy90 wrote: ↑ December 5th, 2023, 17:40
Calumininium wrote: ↑ December 5th, 2023, 10:10


Same I can't find a way to fix , It used to work well previously

The mod is reflected in the playerprofiles, I can't use yours because I have 400+ mods, I did put the mod in last load order just in case

Edit : I will do a clean reinstall

Edit edit : still not working after clean reinstall :/

Max edit : wait most of my mod aren't activated wtf larian
Hey man, I had the same problem. The issue was that every time I launch the game, modsettings.lsx would reset and basically disable all mods.
The solution was to disable NoAlphabetsBeardedAylin.pak (@orinEsque) - this one was messing up all other mods. Try dragging it to the right in ModManager. And if you don't have it, check your mods one by one - launch main menu, then Alt-Tab to Notepad++ with modsettings.lsx opened and see if it reloads or no.
Make sure to click "Refresh" After you exported your mods. Dropping your mods directly on the left side doesn't always put them on the left side. Refresh will tell you if the modsettings got correctly updated.
ModManager was updating modsettings.lsx correctly, it's the game itself that was overwriting it. I started disabling one mod at a time to see which one failed to load, and in my case it was NoAlphabetsBeardedAylin. After I disabled it, all other mods started loading fine and Wyll's model turned white in CC (before only his portrait was from the mod and the model was vanilla).
Last edited by PsychoBoy90 on December 5th, 2023, 17:52, edited 1 time in total.
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Post by orinEsque »

PsychoBoy90 wrote: ↑ December 5th, 2023, 17:51
orinEsque wrote: ↑ December 5th, 2023, 17:44
PsychoBoy90 wrote: ↑ December 5th, 2023, 17:40


Hey man, I had the same problem. The issue was that every time I launch the game, modsettings.lsx would reset and basically disable all mods.
The solution was to disable NoAlphabetsBeardedAylin.pak (@orinEsque) - this one was messing up all other mods. Try dragging it to the right in ModManager. And if you don't have it, check your mods one by one - launch main menu, then Alt-Tab to Notepad++ with modsettings.lsx opened and see if it reloads or no.
Make sure to click "Refresh" After you exported your mods. Dropping your mods directly on the left side doesn't always put them on the left side. Refresh will tell you if the modsettings got correctly updated.
ModManager was updating modsettings.lsx correctly, it's the game itself that was overwriting it. I started disabling one mod at a time to see which one failed to load, and in my case it was NoAlphabetsBeardedAylin. After I disabled it, all other mods started loading fine and Wyll's model turned white in CC (before only his portrait was from the mod and the model was vanilla).
updated the beard mod. Thank you for diagnosing! It should no longer cause issues.
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Post by Calumininium »

orinEsque wrote: ↑ December 5th, 2023, 19:50
PsychoBoy90 wrote: ↑ December 5th, 2023, 17:51
orinEsque wrote: ↑ December 5th, 2023, 17:44


Make sure to click "Refresh" After you exported your mods. Dropping your mods directly on the left side doesn't always put them on the left side. Refresh will tell you if the modsettings got correctly updated.
ModManager was updating modsettings.lsx correctly, it's the game itself that was overwriting it. I started disabling one mod at a time to see which one failed to load, and in my case it was NoAlphabetsBeardedAylin. After I disabled it, all other mods started loading fine and Wyll's model turned white in CC (before only his portrait was from the mod and the model was vanilla).
updated the beard mod. Thank you for diagnosing! It should no longer cause issues.
Ok that was the issue ! ty
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Post by uncleDolan »

Hello, I'm having issues with the mod, I have other mods that also add more faces, more hairs and whatnot.
My issue is that Wyll's mouth is placed "on reverse"? the mouth movements are off and sometimes the teeth come out of the lips.

Image

mod order: tried to move alternate wyll around, from the top towards the bottom, and did not manage to fix it, most likely mod compatibility issue.
Image

thanks
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Post by orinEsque »

Hi @uncleDolan, wyll needs a new head altogether. This is the cleric's deva head that ArunnyE (original creator) used.

Each head has unique animation associated with it. This one is wrongly using Wyll's head animation so you see those fluctuations glitches.

Unfortunately, I've delved into the code, and found that the Deva head has no animation associated with it because he simply wasn't designed to speak.

When i get around to it i will give wyll a new head. that will fix the issue.
Last edited by orinEsque on December 6th, 2023, 18:51, edited 2 times in total.
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Post by Tipfy »

Made all the loading screen available as replacer for the main one, pick you'r favorite from the link below.

Also i edited the one @NEG have send, making wyll blond and green eyes, so he look like a younger alternate wyll. (I know he is a little shiny, but it's the best result i got.)
Version with or without the logo available.
β–Ί Show Spoiler
Edit; New link ; https://f.rpghq.org/AYaddNZXlHtt.rar?n= ... placer.rar
In this one i added the BG1 Loading screen @rusty_shackleford ;
β–Ί Show Spoiler
Thanks @Vaako for the upscale.
Last edited by Tipfy on December 11th, 2023, 08:50, edited 6 times in total.
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Post by orinEsque »

Tipfy wrote: ↑ December 6th, 2023, 20:30
Made all the loading screen available as replacer for the main one, pick you'r favorite from the link; https://f.rpghq.org/2cV3CBatrOvg.rar?n= ... placer.rar

Also i edited the one @NEG have send, making wyll blond and green eyes, so he look like a younger alternate wyll. (I know he is a little shiny, but it's the best result i got.)
Version with or without the logo available.

Image
He looks like a young boy. I disapprove. You are tempting me to show off my photoshop skills.
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Post by Tipfy »

orinEsque wrote: ↑ December 6th, 2023, 20:32
You are tempting me to show off my photoshop skills.
Oh, i dare you to outmatch my renown paint skills :D (so i can use a good version of it :bounce: )
Last edited by Tipfy on December 6th, 2023, 20:37, edited 1 time in total.
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Post by rusty_shackleford »

Upscale the old BG1 loading screens
Image
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Post by Tipfy »

I do not know how to upscale, but i can put the thing as you send me if you have an upscaled one.
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Post by orinEsque »

rusty_shackleford wrote: ↑ December 6th, 2023, 20:39
Upscale the old BG1 loading screens
Image
I hear you got stable diffusion. Use it!
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Post by orinEsque »

Tipfy wrote: ↑ December 6th, 2023, 20:36
orinEsque wrote: ↑ December 6th, 2023, 20:32
You are tempting me to show off my photoshop skills.
Oh, i dare you to outmatch my renown paint skills :D (so i can use a good version of it :bounce: )
I'll do some modding this weekend and will look into this as well. If they are gonna blame me for every ist/phobe **** on here, might as well take credit for it.
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Post by Tipfy »

Well then you gonna be quite busy, i'v read out there that you have written a book or something. :read:
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Post by orinEsque »

Tipfy wrote: ↑ December 6th, 2023, 20:50
Well then you gonna be quite busy, i'v read out there that you have written a book or something. :read:
Ah yes I have a manifesto apparently. The **** these idiots come up with. Bet they never even visited the forum.
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Post by Acrux »

orinEsque wrote: ↑ December 6th, 2023, 21:02
Ah yes I have a manifesto apparently.
I know a website that will host it when it's complete!
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Post by donkeylion »

You're all hateful, hateful people.
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Post by Greybeard »

donkeylion wrote: ↑ December 7th, 2023, 11:38
You're all hateful, hateful people.
Yes we are. We twirl our moustache and keep pants only to hide our tails.
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Post by NEG »

orinEsque wrote: ↑ December 6th, 2023, 20:32
Tipfy wrote: ↑ December 6th, 2023, 20:30
Made all the loading screen available as replacer for the main one, pick you'r favorite from the link; https://f.rpghq.org/2cV3CBatrOvg.rar?n= ... placer.rar

Also i edited the one @NEG have send, making wyll blond and green eyes, so he look like a younger alternate wyll. (I know he is a little shiny, but it's the best result i got.)
Version with or without the logo available.

Image
He looks like a young boy. I disapprove. You are tempting me to show off my photoshop skills.
By all means, anyone should feel free to edit or replace it as they like. It literally took a few seconds to do with AI, so I won't be offended.

I'll think I'll try to give some more options myself too later.
Last edited by NEG on December 7th, 2023, 12:54, edited 1 time in total.
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Post by rusty_shackleford »

donkeylion wrote: ↑ December 7th, 2023, 11:38
You're all hateful, hateful people.
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Post by rusty_shackleford »

orinEsque wrote: ↑ December 6th, 2023, 20:43
rusty_shackleford wrote: ↑ December 6th, 2023, 20:39
Upscale the old BG1 loading screens
Image
I hear you got stable diffusion. Use it!
I'm lazy
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Post by gerey »

donkeylion wrote: ↑ December 7th, 2023, 11:38
You're all hateful, hateful people.
******.