Blood of Dawnwalker News! World Map, Omni-Combat, Relationships, \u0022Pen \u0026 Paper\u0022 Freedom, Difficulty\ud83e\ude78
Guy goes over a paywalled gameinformer write up. Some old info, some new.
tl;dw
-Map is large but not enormous; apparently is content dense with verticality and multiple biomes.
-There's some kind of astral plane layered over the map.
-Directional combat, but it can be toggled off in favor of an "omni-directional" system that's been subject to Single-Player Balance™.
-Four difficulty settings with additional difficulty options independent of those.
-Putting points into certain skills costs "time"
-Will offer romance.
-Vampire form exclusive sword techniques.
-Developers supposedly drew from FO for quest and consequence inspiration.
-The player is allowed rush the antagonist and complete the game at any time if they're able.