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Super Credits Cheat Arrows (APRIL 29 UPDATE) 9.0 β€” Helldivers 2

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AnthroHunter
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Post by AnthroHunter »

CloudBirb wrote: ↑ March 21st, 2026, 00:12
yeah no ive had no crashes picking up all sample types with all sample type arrows enabled
I see, just wana eliminate some variables:
Did you test on illuminate planet?
Did you use tall arrows?
Did you have any other mods too at the same time? Maybe I have something else interfering with it
duno if being solo also has an influence
Thanks for your time btw
Last edited by AnthroHunter on March 21st, 2026, 02:22, edited 1 time in total.
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zombieelement
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Post by zombieelement »

done some more testing and i can confirm for me it's specifically common samples with the tall arrows and only on illuminate planets that causes crashing when some common samples are picked up (by host or client). short arrows on common samples but everything else tall arrows causes no crashing. tall arrows on everything on all bug and bot planets i can drop into does not cause crashing when being picked up. also it isnt a specific common sample type either, it happens with the 'container' like samples and the 'illuminate decahedron' style samples as well and it isnt consistent for each sample but happens over the course of multiple pickups somewhat consistently. the fix for now is to just use short arrows on common samples if you are illuminate diving and have this issue. o7
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Totorop
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Post by Totorop »

just wanna say thanks, i hate paying for things, works great.
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AnthroHunter
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Post by AnthroHunter »

Putting common samples on small arrow seems to have fixed the crashing, thanks for the testing!
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nitokagaminenii
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Post by nitokagaminenii »

Unexpected error while loading game files. check for any data that may been modifited or corrupted from the intial install. (error code: 0x44415441)
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nitokagaminenii
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Post by nitokagaminenii »

AnthroHunter wrote: ↑ March 23rd, 2026, 03:50
Putting common samples on small arrow seems to have fixed the crashing, thanks for the testing!
does this mod still work? i can't open the game with this mod active
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nitokagaminenii
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Post by nitokagaminenii »

I can't find the download link for the new mod anywhere, only the link for the old mod (and it's preventing the game from opening). Can someone help me?
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greenguardianz
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Post by greenguardianz »

nitokagaminenii wrote: ↑ March 26th, 2026, 05:04
I can't find the download link for the new mod anywhere, only the link for the old mod (and it's preventing the game from opening). Can someone help me?
the lates one i use is "https://mods.rpghq.org/Helldivers 2/176522"
i realy recommand useing "HD2Arsenal" modloader/manenager! its easy and works allways and tells you if some mods maybe dont like eachother!

and sofar the only bug with "large arrows on common samples illu world" is fixed wne you put them on "small/low arrows"
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AnthroHunter
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Post by AnthroHunter »

nitokagaminenii wrote: ↑ March 26th, 2026, 04:26
AnthroHunter wrote: ↑ March 23rd, 2026, 03:50
Putting common samples on small arrow seems to have fixed the crashing, thanks for the testing!
does this mod still work? i can't open the game with this mod active
The mod still works for me to this day :salute:
I am using HD2 Arsenal mod manager.
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magatama
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Post by magatama »

Is this possible to modify and apply to SAM site / Lidar station and the like?
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Dexcalibre14
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Post by Dexcalibre14 »

Can someone confirm if this still works as of Patch 6.2.2?

My game seems to receive a fatal error with this enabled
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ia3leonid
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Post by ia3leonid »

nitokagaminenii wrote: ↑ March 26th, 2026, 04:15
Unexpected error while loading game files. check for any data that may been modifited or corrupted from the intial install. (error code: 0x44415441)
Same happening with me. Any advice how to fix?
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Ragcraftis
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Post by Ragcraftis »

mod died with the new exo experts warbond update
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tiddletopper
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Post by tiddletopper »

This isn't working for me after latest update on 28th April ;_;
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Adacho1331
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Post by Adacho1331 »

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loregamer
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Post by loregamer »

I need to update the SDK fork, I'll take a look today
Jingle Jangle Jingle
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loregamer
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Post by loregamer »

Seems like the Blender addon is borked. We'll have to wait for modtroons to update it
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Jingle Jangle Jingle
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BigBad
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Post by BigBad »

ia3leonid wrote: ↑ April 28th, 2026, 09:50
nitokagaminenii wrote: ↑ March 26th, 2026, 04:15
Unexpected error while loading game files. check for any data that may been modifited or corrupted from the intial install. (error code: 0x44415441)
Same happening with me. Any advice how to fix?
Purge the mod, delete the data folder of the game after that verify the files
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CloudBirb
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Post by CloudBirb »

AnthroHunter wrote: ↑ March 21st, 2026, 02:21
CloudBirb wrote: ↑ March 21st, 2026, 00:12
yeah no ive had no crashes picking up all sample types with all sample type arrows enabled
I see, just wana eliminate some variables:
Did you test on illuminate planet?
Did you use tall arrows?
Did you have any other mods too at the same time? Maybe I have something else interfering with it
duno if being solo also has an influence
Thanks for your time btw
illu planet yes, tall arrows nah, yeah i typically use 20-30 mods half of which are mesh related, amount of players in lobby would mean nothing

rq mod author, update dropped today which'll probably have popped this mod hella bad since its mesh related
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CloudBirb
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Post by CloudBirb »

reading further down mb
gl loregamer, SDK fork's no match for you frfr o7
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karo_x3
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Post by karo_x3 »

Mod doesn't work anymore as of the newest update, wohooo!
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DrSneed
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Post by DrSneed »

your pays docked until this is fixed
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Oyster Sauce
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Post by Oyster Sauce »

DrSneed wrote: ↑ April 28th, 2026, 23:23
your pays docked until this is fixed
You guys haven't just hacked in as many credits as you want yet?
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TF77
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Post by TF77 »

[/quote]

You guys haven't just hacked in as many credits as you want yet?
[/quote]

This power leveled the hell out of my samples and for that I am extremely greatful but I have 1000+ more samples to go lol. The SCs are nice af too... I'm speaking for all under level 150 Divers.
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ferAMR
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Post by ferAMR »

Oyster Sauce wrote: ↑ April 29th, 2026, 01:16
DrSneed wrote: ↑ April 28th, 2026, 23:23
your pays docked until this is fixed
You guys haven't just hacked in as many credits as you want yet?
The truth is, I installed it for myself and to help new people farm because not everyone knows about it, and it's better if it stays that way.
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Oyster Sauce
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Post by Oyster Sauce »

TF77 wrote: ↑ April 29th, 2026, 01:32


You guys haven't just hacked in as many credits as you want yet?
This power leveled the hell out of my samples and for that I am extremely greatful but I have 1000+ more samples to go lol. The SCs are nice af too... I'm speaking for all under level 150 Divers.
Spawning samples makes you gay
Last edited by Oyster Sauce on April 29th, 2026, 02:10, edited 1 time in total.
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sleepmeister
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Post by sleepmeister »

welp, neither version works anymore after the new update, I keep on getting this, Do you know if this is hdmodmanager or the mod itself,
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Last edited by rusty_shackleford on April 29th, 2026, 03:10, edited 1 time in total.
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DreadOp
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Post by DreadOp »

Oyster Sauce wrote: ↑ April 29th, 2026, 01:16
DrSneed wrote: ↑ April 28th, 2026, 23:23
your pays docked until this is fixed
You guys haven't just hacked in as many credits as you want yet?
I'm a big dumb Marine and that is way to complicated for me.
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Oyster Sauce
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Post by Oyster Sauce »

DreadOp wrote: ↑ April 29th, 2026, 04:48
Oyster Sauce wrote: ↑ April 29th, 2026, 01:16
DrSneed wrote: ↑ April 28th, 2026, 23:23
your pays docked until this is fixed
You guys haven't just hacked in as many credits as you want yet?
I'm a big dumb Marine and that is way to complicated for me.
Is it true that marines spend most of their time on ships trying to find hiding spots to jack off?
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DreadOp
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Post by DreadOp »

Oyster Sauce wrote: ↑ April 29th, 2026, 04:50
DreadOp wrote: ↑ April 29th, 2026, 04:48
Oyster Sauce wrote: ↑ April 29th, 2026, 01:16


You guys haven't just hacked in as many credits as you want yet?
I'm a big dumb Marine and that is way to complicated for me.
Is it true that marines spend most of their time on ships trying to find hiding spots to jack off?
We don't hide, we do it in berthing stacked 4 high to a porn being watched on the TV wall mounted on one side of the cabin.