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Crimson Desert

No RPG elements? It probably goes here!
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Post by The_Mask »

NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
story (which I forgot to mention in my review that's how forgettable it is)
I am not being a hater here, I am typing this in a friendly tone: most actions games are not known for their stories.
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by NezahualDoomer »

methoxetamine wrote: ↑ April 18th, 2026, 03:05
NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
they failed miserably
Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently
I wasn't talking about the copies they sold moron I was talking about failing at making a good game.

If you can make outlandish claims like this: "The only people who don't like it are gaming journalists and ***** apparently"

I can say that only ****** goyslop enjoyers with no standards like this game.
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Post by NezahualDoomer »

The_Mask wrote: ↑ April 18th, 2026, 03:18
NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
story (which I forgot to mention in my review that's how forgettable it is)
I am not being a hater here, I am typing this in a friendly tone: most actions games are not known for their stories.
Yeah, I mean I couldn't care less about the story if the combat and the boss design were good but unfortunately they both suck.

Kingdoms of Amalur has better combat and boss design than this ****, ******* Gothic is better than this even with it's "unique" combat.
Last edited by NezahualDoomer on April 18th, 2026, 03:26, edited 1 time in total.
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Post by methoxetamine »

NezahualDoomer wrote: ↑ April 18th, 2026, 03:24
methoxetamine wrote: ↑ April 18th, 2026, 03:05
NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
they failed miserably
Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently
I wasn't talking about the copies they sold moron I was talking about failing at making a good game.

If you can make outlandish claims like this: "The only people who don't like it are gaming journalists and ***** apparently"

I can say that only ****** goyslop enjoyers with no standards like this game.
They did make a good game and you are in the minority among people who played it who think they didn't. Saying they "failed miserably" is absolutely ******* hilarious
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Post by NezahualDoomer »

methoxetamine wrote: ↑ April 18th, 2026, 03:25
NezahualDoomer wrote: ↑ April 18th, 2026, 03:24
methoxetamine wrote: ↑ April 18th, 2026, 03:05


Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently
I wasn't talking about the copies they sold moron I was talking about failing at making a good game.

If you can make outlandish claims like this: "The only people who don't like it are gaming journalists and ***** apparently"

I can say that only ****** goyslop enjoyers with no standards like this game.
They did make a good game and you are in the minority among people who played it who think they didn't. Saying they "failed miserably" is absolutely ******* hilarious
They did not make a good game and you are in the minority among people who played it who think they did. Saying they " didn't failed miserably" is absolutely ******* hilarious
Last edited by NezahualDoomer on April 18th, 2026, 03:26, edited 1 time in total.
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Post by yangg »

Wow, IGN was right ?! The only frustration you have is because you always hated the game and still played it. When I didn't liked elden ring I stopped playing in fist hour. You played 160 hours. As of chapter 8 the story is good: cinematic sequences, good fights (the big gorilla in Hernand, stag lord side content, counter attack to regain Pailune, Myurdin). I see them paying attention to their own details
β–Ί Show Spoiler
.
I can't talk further down the road how the story will evolve (not rushing it), but I can say one thing: I see some elements of frustration if you don't take it slow. The combat, if you learn parry and dodge early, it's way better managed during fights instead of button mashing. Knowing that combos can be made without mashing buttons (holding down attack while switching from hand combat to sword combat, bow skills, nature and elements skills etc.) lowers the frustration even more and who knows how many players are 100+ hours in and don't even know that. I know some bosses are gimmicky, game has some problems still during boss fights, especially if you go with same mentality as if fighting hordes of enemies.
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Post by methoxetamine »

yangg wrote: ↑ April 18th, 2026, 05:48
Wow, IGN was right ?! The only frustration you have is because you always hated the game and still played it. When I didn't liked elden ring I stopped playing in fist hour. You played 160 hours. As of chapter 8 the story is good: cinematic sequences, good fights (the big gorilla in Hernand, stag lord side content, counter attack to regain Pailune, Myurdin). I see them paying attention to their own details
β–Ί Show Spoiler
.
I can't talk further down the road how the story will evolve (not rushing it), but I can say one thing: I see some elements of frustration if you don't take it slow. The combat, if you learn parry and dodge early, it's way better managed during fights instead of button mashing. Knowing that combos can be made without mashing buttons (holding down attack while switching from hand combat to sword combat, bow skills, nature and elements skills etc.) lowers the frustration even more and who knows how many players are 100+ hours in and don't even know that. I know some bosses are gimmicky, game has some problems still during boss fights, especially if you go with same mentality as if fighting hordes of enemies.
He's played almost 20 more hours than me, a person who actually has fun playing the game every day
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Post by yangg »

I have 135 hours clocked in and slowed down for last week because I didn't had much time. Seeing people have 400 hours in steam review makes me think that some people started befor the game launched, can't explain no life gamers :lol:
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Post by NezahualDoomer »

This is why I hate FANATICS, completely blindfolded cultists, you guys would fit in reddit.

I'm not against you people liking the game but I am against people pretending the game has no problems whatsoever and also pretending that the people that criticize the game are wrong for doing it, that's ******* mentally ill FANATIC behavior.
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Post by yangg »

As of now I played less than you, who is the fanatic ? Are you going to continue playing the game ? I can't imagine the posts you will make after 200 hours mark. Keep up the good work :lol:
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Post by Rand »

NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
The IGN guy was right
Maybe, but his reasoning was wrong.
I don't even have to read it to know it will be stupid.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Finarfin »

Bro, this **** ****** is getting on my ******* nerves. "Fanatics" but literally keeps making videos, posts and calling people who like the game fanatics.
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Post by Valter »

It's like he learned english reading Trump tweets and just found out about the word "fanatic".
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Post by Tweed »

You sound like ******* cultists.
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Post by yangg »

How exactly is sound conveyed through typing on forum ? You are gaslighting us, pathetic. Go play two worlds.
//
The other one has youtube channel and is farming content for money, gaslighting and grifting are his virtues.
The method or throwing insults and see what sticks, what is this about ? Capslocking words, repeating them, truly normal forum behavior.
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Post by rusty_shackleford »

I am a fanatic
Thank you for your attention to this matter!
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Post by Nemesis »

NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
The leaks were correct, a bunch of idiot higher ups didn't listen to the complains and objections of the members of their team and surrounded themselves in a "yes man" environment (bunch of FANATICS)
Many such cases at South Korean companies.
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Post by Eyestabber »

yangg wrote: ↑ April 18th, 2026, 07:53
As of now I played less than you, who is the fanatic ? Are you going to continue playing the game ? I can't imagine the posts you will make after 200 hours mark. Keep up the good work :lol:
Well, it takes 1337 hours to know a game is ****. Knowers will know.
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Post by Vaako »

methoxetamine wrote: ↑ April 18th, 2026, 03:05
NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
they failed miserably
Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently
Yeah they said the same about the Fallout show or Cyberpunk. Usually you can only measure real success if people still buy the sequel. Or 1 year later when the honeymoon phase is over.
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Post by King Crispy »

I really loved the Goldleaf quest. :smug:
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Post by Valter »

Vaako wrote: ↑ April 18th, 2026, 15:04
methoxetamine wrote: ↑ April 18th, 2026, 03:05
NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
they failed miserably
Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently
Yeah they said the same about the Fallout show or Cyberpunk. Usually you can only measure real success if people still buy the sequel. Or 1 year later when the honeymoon phase is over.
As of right now, 6 years after its disastrous release, Cyberpunk has the 52nd highest amount of concurrent players on Steam and 3rd highest among singleplayer RPGs, behind only Elden Ring and BG3. I get what you're trying to say, but not the best example. I would point to Oblivion Remastered or Mass Effect Andromeda as a better case studies
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Post by Vaako »

Valter wrote: ↑ April 18th, 2026, 15:23
Vaako wrote: ↑ April 18th, 2026, 15:04
methoxetamine wrote: ↑ April 18th, 2026, 03:05


Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently
Yeah they said the same about the Fallout show or Cyberpunk. Usually you can only measure real success if people still buy the sequel. Or 1 year later when the honeymoon phase is over.
As of right now, 6 years after its disastrous release, Cyberpunk has the 52nd highest amount of concurrent players on Steam and 3rd highest among singleplayer RPGs, behind only Elden Ring and BG3. I get what you're trying to say, but not the best example. I would point to Oblivion Remastered or Mass Effect Andromeda as a better case studies
I measure success by how many memes and mods get made about a game tho and how it stays in the zeitgeist.

If it wasnt for that Cyberpunk anime they ordered it would have way less players. Recently saw a video even that there are gun free zones you can exploit there where the police cant go and you can shoot into. Not very immersive. I would say even games like Fallout 4 are better just alone because of the powerarmor system they have there and you dont have someone constantly commenting in your head.
Last edited by Vaako on April 18th, 2026, 16:19, edited 3 times in total.
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Post by Rand »

Valter wrote: ↑ April 18th, 2026, 15:23
As of right now, 6 years after its disastrous release, Cyberpunk has the 52nd highest amount of concurrent players on Steam and 3rd highest among singleplayer RPGs, behind only Elden Ring and BG3. I get what you're trying to say, but not the best example. I would point to Oblivion Remastered or Mass Effect Andromeda as a better case studies
You missed his point. It's a perfect example. It's the positive one.
The Fallout abomination show is (presumably) the negative one, however a better choice would have been the "The Last of Us" show, where normies ignorantly liked the ****** version of game 1 right up to the ****** version of ****** game 2, then abandoned it in droves.
(If Druckmann wasn't a soulless demihuman goblin, he should have offed himself upon learning thet gamers were right about his plots.)
Last edited by Rand on April 19th, 2026, 12:25, edited 3 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Valter »

Vaako wrote: ↑ April 18th, 2026, 15:35
Valter wrote: ↑ April 18th, 2026, 15:23
Vaako wrote: ↑ April 18th, 2026, 15:04


Yeah they said the same about the Fallout show or Cyberpunk. Usually you can only measure real success if people still buy the sequel. Or 1 year later when the honeymoon phase is over.
As of right now, 6 years after its disastrous release, Cyberpunk has the 52nd highest amount of concurrent players on Steam and 3rd highest among singleplayer RPGs, behind only Elden Ring and BG3. I get what you're trying to say, but not the best example. I would point to Oblivion Remastered or Mass Effect Andromeda as a better case studies
I measure success by how many memes and mods get made about a game tho and how it stays in the zeitgeist.

If it wasnt for the that Cyberpunk anime they ordered it would have way less players. Recently saw video even that there are gun free zones you can exploit there where the police cant go and you can shoot into. Not very immersive. I would say even games like Fallout 4 are better just alone because of the powerarmor system they have there and you dont have someone constantly commenting in your head.
Yeah, the anime was good marketing, but that was also 4 years ago, the game would be dead if that was its only saving grace. Are we going to disqualify games from being successful if their marketing is too good?
I find your number of mods criteria faulty, as plenty of successful games are hostile to mods, but if we're going there it's the 4th most modded game on Nexusmods, behind only Skyrim and FO4.

Also I thought we were discussing a game's real success based on, as per your definition, if people still buy the sequel or if they keep playing a year later. If you're going to move goalposts and introduce your own personal criteria, that's no longer about success but about excellence. We can also talk about that, but it would be on another thread.
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Post by yangg »

Can't wait for Greymanes anime season 1 in the veins of Vinland Saga.
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Post by Valter »

Rand wrote: ↑ April 18th, 2026, 15:41
Valter wrote: ↑ April 18th, 2026, 15:23
As of right now, 6 years after its disastrous release, Cyberpunk has the 52nd highest amount of concurrent players on Steam and 3rd highest among singleplayer RPGs, behind only Elden Ring and BG3. I get what you're trying to say, but not the best example. I would point to Oblivion Remastered or Mass Effect Andromeda as a better case studies
You missed his point. It's a perfect example. It's the positive one.
The Fallout abomination show is (presumably) the negative one, however a better choice would have been the "The Last of Us" show, where normies ignorantly liked the shiity version of game 1 right up to the ****** version of ****** game 2, then abandoned it in droves.
(If Druckmann wasn't a soulless demihuman goblin, he should have offed himself upon learning thet gamers were right about his plots.)
It would be a positive example if we were measuring excellence, but we're measuring success per player retention, and Cyberpunk was a commercial success from day 1 so I can only assume he meant to frame it as a negative example. If I'm wrong feel free to let me know @Vaako

Also lmao the Last of Us show, I only heard one guy talk about it, was season 1 really a success? If so, yeah, that's a great example, you can directly study the differences between seasons.
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Post by Vaako »

Valter wrote: ↑ April 18th, 2026, 15:58
Rand wrote: ↑ April 18th, 2026, 15:41
Valter wrote: ↑ April 18th, 2026, 15:23
As of right now, 6 years after its disastrous release, Cyberpunk has the 52nd highest amount of concurrent players on Steam and 3rd highest among singleplayer RPGs, behind only Elden Ring and BG3. I get what you're trying to say, but not the best example. I would point to Oblivion Remastered or Mass Effect Andromeda as a better case studies
You missed his point. It's a perfect example. It's the positive one.
The Fallout abomination show is (presumably) the negative one, however a better choice would have been the "The Last of Us" show, where normies ignorantly liked the shiity version of game 1 right up to the ****** version of ****** game 2, then abandoned it in droves.
(If Druckmann wasn't a soulless demihuman goblin, he should have offed himself upon learning thet gamers were right about his plots.)
It would be a positive example if we were measuring excellence, but we're measuring success per player retention, and Cyberpunk was a commercial success from day 1 so I can only assume he meant to frame it as a negative example. If I'm wrong feel free to let me know @Vaako

Also lmao the Last of Us show, I only heard one guy talk about it, was season 1 really a success? If so, yeah, that's a great example, you can directly study the differences between seasons.
Cyberpunk was meant as a negative example. But I havent checked it for mods really guess its a bad criteria then. But I dont think anything really could salvage this game for me. Unless they added power armors/mechs and flying vehicles for regular use. Added more none human enemies and made the loot bonis better. And made the upgrade system more like Nier Automata. (where you could farm more efficient chips and need to find room to place as much as you can. Even if you look like a sentrybot at the end.) And even then the story and characters still wouldnt be to my liking but I guess that comes with the Cyberpunk era. And why I rather like fantasy/medival games. Just not crimson desert and how it handles char progression.

Meanwhile I spend probably over 100 hours in $12 rogue lite game Rogue Genesia the last few weeks and wasnt bored.
Last edited by Vaako on April 18th, 2026, 16:32, edited 2 times in total.
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Post by Kalarion »

NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
6/10 is actually about right for this game, just imagine playing this **** before the patches LMAO; You probably end up wanting to ************* or actually doing it.
methoxetamine wrote: ↑ April 18th, 2026, 03:05
Feel free to join reality at any point. This game is objectively a success by every metric, both in the eyes of its players and financially. The only people who don't like it are gaming journalists and ***** apparently

NezahualDoomer wrote: ↑ April 18th, 2026, 03:24
I wasn't talking about the copies they sold moron I was talking about failing at making a good game.
methoxetamine wrote: ↑ April 18th, 2026, 03:25
They did make a good game and you are in the minority among people who played it who think they didn't. Saying they "failed miserably" is absolutely ******* hilarious
They hated Nezahual because he told the truth.

Goyslop enjoyers, goyslop enjoyers never change.
Finarfin wrote: ↑ April 18th, 2026, 11:44
Bro, this **** ****** is getting on my ******* nerves. "Fanatics" but literally keeps making videos, posts and calling people who like the game fanatics.
Yeah it's so weird how someone who professes to believe a game he played had a lot of potential with serious problems would post about those problems in the thread for the game, this is ******* crazytown in here like whoa guys

Tweed wrote: ↑ April 18th, 2026, 12:11
You sound like ******* cultists.
yangg wrote: ↑ April 18th, 2026, 12:25
How exactly is sound conveyed through typing on forum ? You are gaslighting us, pathetic. Go play two worlds.
//
The other one has youtube channel and is farming content for money, gaslighting and grifting are his virtues.
The method or throwing insults and see what sticks, what is this about ? Capslocking words, repeating them, truly normal forum behavior.
They hated Tweed because he could write in legible American
. wrote: ↑
Kalarion did this a lot better you know.
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Post by yangg »

"legible American" sure, sure, you forgot a full stop at the end of sentence. Also never heard of American, only American English and it's easy to search on google which I did.
The youtuber should find a real job and stop pretending that he brings value to society with his takes on youtube, that, btw, I didn't even bothered to open any of his links, that important his channel is.
Last edited by yangg on April 18th, 2026, 16:58, edited 1 time in total.
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Post by NezahualDoomer »

yangg wrote: ↑ April 18th, 2026, 07:53
As of now I played less than you, who is the fanatic ? Are you going to continue playing the game ? I can't imagine the posts you will make after 200 hours mark. Keep up the good work :lol:
Amount of playtime is not a measure to determine FANATICISM; FANATICISM is determined in how willing you are to accept criticism and dissenting opinions or different opinions REGARDING (this is important) AN OBJECT, AN IDEOLOGY, A RELIGION and in this case a videogame.
Rand wrote: ↑ April 18th, 2026, 11:36
NezahualDoomer wrote: ↑ April 18th, 2026, 02:58
The IGN guy was right
Maybe, but his reasoning was wrong.
I don't even have to read it to know it will be stupid.
Actually his reasoning was on point, he said the game was frustrating for many reasons and that is correct, he criticized the boss fights and he was correct, he pointed out that all you needed to do was eat massive amounts of food, he pointed out the terrible controls, his reasoning was actually on point, I never heard anything that he said that was outlandish at all, he was very fair even after losing 70 hours of playtime, I would have given the game a ******* 3 if it did that to me probably even ZERO, if you make me invest hundreds of hours into a game and then you can't be arsed to make a good save system then you don't deserve a zero you deserve to go to the gas chambers.
Finarfin wrote: ↑ April 18th, 2026, 11:44
Bro, this **** ****** is getting on my ******* nerves. "Fanatics" but literally keeps making videos, posts and calling people who like the game fanatics.
Keep seething and I will keep making videos not because you hate it but because I like to make them.

You can like the game all you want and I said so in my video and on these forums, the problem I have is when people think the game is above criticism and anyone that criticizes is either stupid or just irrational for doing so when in fact the irrational ones are the ones that get irrationally mad just because someone dared to point out that the game has flaws, that's FANATICAL behavior.
Tweed wrote: ↑ April 18th, 2026, 12:11
You sound like ******* cultists.
They are and this is why I started making videos because it's people like them the ones killing the gaming industry, these people are willing to put up with everything, just to give an example, these are the type of people that will deny that WOKExpedition 33 had woke elements in it just because they liked the game and that is one of the strategies the **** use to infect people, they go for beloved franchises like Star Wars and then they trust the FANATICS will defend and shield them from criticism, remember Rey? well millions of FANATICS and simps (women FANATICS) defended her inclusion and now see the results, StarWars is a joke these days.
Last edited by NezahualDoomer on April 19th, 2026, 00:29, edited 3 times in total.