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Crimson Desert

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Crimson Desert

Post by Oyster Sauce »



Official Launch Trailer | Crimson Desert

There's something so ******** yet alluring about this game. Like there's a 99% chance of it being abysmal dogshit and a 1% chance of it being the greatest game ever made for years to come.

Last edited by Oyster Sauce on March 20th, 2026, 01:20, edited 1 time in total.
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Post by Rienen »

I haven't really been paying any attention to this, but even in that trailer, I was already over the particle effects. Hopefully, there's a way to lessen that.
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Post by J1M »

They are giving it away with AMD CPUs. Perhaps looking at the historical list of hardware game giveaways will help you set appropriate expectations.
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Post by methoxetamine »

I boughteded it, bros. I'll report back an hour or two after launch.
Rienen wrote: March 12th, 2026, 15:26
I haven't really been paying any attention to this, but even in that trailer, I was already over the particle effects. Hopefully, there's a way to lessen that.
There is a full slider from 0-100 for particle effects, I've seen screenshots of the menu, though I don't know what 0 looks like
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Post by yangg »

DRM added, but they could have announced way back not 7 days before launch ... I wonder if Digital Foundry will have tested the game with DRM :scratch:
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Post by yangg »

Game can be enjoyed offline, internet being required for day 1 patch, per here

Players will need an internet connection to complete the initial setup (day 1 patch) and ensure they have the latest version of the game.
Once installation is complete, the game can be enjoyed offline.
We’re also committed to continually improving performance and enhancing the overall experience through future updates and patches. An internet connection will be required to download these updates beyond the initial setup.

A "leaked" early review of the game (the video has since been deleted from youtube):

► Show Spoiler
/\\/
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Post by rusty_shackleford »

I refuse to pay more than $20 for a viddy game. Principle of the matter.
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Post by mynameismortis »


+ denuvo feels nice

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Post by sheet »

Maybe my imagination is dead, but it just looks like all other UE5 slop with maybe a few unique things, but there's zero coherent theming in that trailer. All spectacle, zero things to make me care.
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Post by mynameismortis »

Crimson desert originally was a mmo but they scraped the idea and started working on a single player game
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Post by sheet »

"What if we have steampunk machines, but they're powered by magic. Also, we'll have a Chinese architecture level. Yeah, and do pirates, too"
This describes every high fantasy game now. How is this different from the setting in Veilguard, Highguard, Avowed, Immortals of Aveum, Forspoken, and so on and on.
Just pick a concept and do it well and uniquely.
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Post by rusty_shackleford »

sheet wrote: March 13th, 2026, 15:12
Just pick a concept and do it well and uniquely.
the concept is magic steampunk machines with chinese architecture and pirates
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Post by methoxetamine »

sheet wrote: March 13th, 2026, 15:07
Maybe my imagination is dead, but it just looks like all other UE5 slop with maybe a few unique things, but there's zero coherent theming in that trailer. All spectacle, zero things to make me care.
Strange how a game with an in-house engine somehow looks like UE5 slop. Did you even watch any footage
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Post by TND »

Game looks cool, is it worth trying black desert before this? I've had it in my library for 8 years untouched.
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Post by rusty_shackleford »

I was going to try it because it uses their in-house engine until they announced denuvoshit
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Post by Oyster Sauce »

rusty_shackleford wrote: March 13th, 2026, 15:35
I was going to try it because it uses their in-house engine until they announced denuvoshit
I, too, was going to pirate it until they made it so that I couldn't pirate it :pipe-thinking:
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Post by rusty_shackleford »

Oyster Sauce wrote: March 13th, 2026, 15:38
rusty_shackleford wrote: March 13th, 2026, 15:35
I was going to try it because it uses their in-house engine until they announced denuvoshit
I, too, was going to pirate it until they made it so that I couldn't pirate it :pipe-thinking:
If they wanted me to buy it why did they price it at $70?
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Post by J1M »

Wealth extraction from price-insensitive buyers.

Controversial opinion: game sales are pay-for-early-access with extra steps
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Post by Bhaalspawn Jr »

yangg wrote: March 13th, 2026, 10:53
the mechanics are like Breath of the Wild and Tears of the Kingdom.
:yuck: :yuck: :yuck: :yuck: :yuck: :yuck: :yuck: :yuck: :yuck: :yuck:

Will my weapons break in every single fight? Will I be unable to complete quests because of the weather? Will the game be a boring chore?

I was going to buy it when I saw the combat, but when those BOTW-esque gameplay moments took centre stage, I'm not so sure anymore. Maybe on sale.
I hate them.
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Post by Rienen »

Bhaalspawn Jr wrote: March 13th, 2026, 17:11
Will my weapons break in every single fight?
I am/was genuinely surprised by the amount of crap I got from people when I said this was enough for me to drop the game and never want to try it again. I get what they were going for with the design. It's just a **** design, in my opinion.
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Post by rusty_shackleford »

Rienen wrote: March 13th, 2026, 17:46
Bhaalspawn Jr wrote: March 13th, 2026, 17:11
Will my weapons break in every single fight?
I am/was genuinely surprised by the amount of crap I got from people when I said this was enough for me to drop the game and never want to try it again. I get what they were going for with the design. It's just a **** design, in my opinion.
AFAIK there's mods to fix it if you play it on an emulator
(I have not played the games, just saw people discuss it)
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Post by Shillitron »

game looks like Unreal Engine Korean Slop.
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Post by methoxetamine »

rusty_shackleford wrote: March 13th, 2026, 17:48
Rienen wrote: March 13th, 2026, 17:46
Bhaalspawn Jr wrote: March 13th, 2026, 17:11
Will my weapons break in every single fight?
I am/was genuinely surprised by the amount of crap I got from people when I said this was enough for me to drop the game and never want to try it again. I get what they were going for with the design. It's just a **** design, in my opinion.
AFAIK there's mods to fix it if you play it on an emulator
(I have not played the games, just saw people discuss it)
There is. I only played the game for about 40 seconds though because that's how long it took me to remember I ******* hate Zelda
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Post by methoxetamine »

Shillitron wrote: March 13th, 2026, 18:17
game looks like Unreal Engine Korean Slop.
Most original and educated opinion itt
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Post by Finarfin »

Apparently Crimson Desert won't have weapon durability so why even mention it here. People would've talked about it if it were the case.
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Post by Bhaalspawn Jr »

Rienen wrote: March 13th, 2026, 17:46
Bhaalspawn Jr wrote: March 13th, 2026, 17:11
Will my weapons break in every single fight?
I am/was genuinely surprised by the amount of crap I got from people when I said this was enough for me to drop the game and never want to try it again. I get what they were going for with the design. It's just a **** design, in my opinion.
Bro, I thought I had entered the twilight zone when that game came out. Everyone was calling it the best game ever made, but I thought it was dogshit (and I was a big Zelda fanboy). I actually persevered with the weapon breaking system until I got to the part where you had to light these lanterns with a torch, but the ******* rain kept putting the torch out. Waited forever, but it just kept raining, so I tried resetting, disconnecting from the internet, changing the switch's clock, and when I loaded back in? Yup, it was still raining. When it finally stopped after what felt like an eternity, I went a little further, and had to climb this mountain to reach the next destination. Guess what? IT STARTS RAINING AGAIN. And Link starts slipping down the mountainside and tumbles all the way down to the bottom...

Never dropped a game faster in my life.

Awful design. And the mainline games are forever ruined because it sold so well...
I hate them.
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Post by Vaako »

Bhaalspawn Jr wrote: March 14th, 2026, 01:33
Rienen wrote: March 13th, 2026, 17:46
Bhaalspawn Jr wrote: March 13th, 2026, 17:11
Will my weapons break in every single fight?
I am/was genuinely surprised by the amount of crap I got from people when I said this was enough for me to drop the game and never want to try it again. I get what they were going for with the design. It's just a **** design, in my opinion.
Bro, I thought I had entered the twilight zone when that game came out. Everyone was calling it the best game ever made, but I thought it was dogshit (and I was a big Zelda fanboy). I actually persevered with the weapon breaking system until I got to the part where you had to light these lanterns with a torch, but the ******* rain kept putting the torch out. Waited forever, but it just kept raining, so I tried resetting, disconnecting from the internet, changing the switch's clock, and when I loaded back in? Yup, it was still raining. When it finally stopped after what felt like an eternity, I went a little further, and had to climb this mountain to reach the next destination. Guess what? IT STARTS RAINING AGAIN. And Link starts slipping down the mountainside and tumbles all the way down to the bottom...

Never dropped a game faster in my life.

Awful design. And the mainline games are forever ruined because it sold so well...
Game gets a lot less frustrating after you did the first big boss/dungeon at the snowy bird village then you get an ability which lets you jump in the air 20meter or so. But I also prefer the N64 titles, Botw only really had shrines for progression and those were so easy to find, compared to heart containers from earlier games.
Last edited by Vaako on March 14th, 2026, 01:52, edited 2 times in total.
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Post by methoxetamine »

can this **** come out already im ******* bored
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Post by Finarfin »

Chill *****, play something else. I'm currently doing a playthrough of Skyrim, with DAc0da, Vigilant, Glen-Moril, Unslaad, Beyond Reach and Lordbound. Pretty fun tbh.
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Post by Oyster Sauce »