Recommended DRPGs/Dungeon Crawlers/Blobbers for newfag
Recommended DRPGs/Dungeon Crawlers/Blobbers for newfag
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thalkind's greatest achievement
holy **** it's nearly 10 years old
Remake of the classic series. It has good qol features but also has "Legacy" options to play the original way. It's probably the best work InXile has done.
What about the Amberland series?
Easy to pick up and play, lots of room for crunching and munchkining.
Fun and unique. Everything you do, including combat and leveling up, is based around figuring out words. Recommended to me by @krokodil, good find.
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rusty_shackleford
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downside is it's the best of the subgenre
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Kalarion wrote: ↑ February 24th, 2026, 15:09
Fun and unique. Everything you do, including combat and leveling up, is based around figuring out words. Recommended to me by @krokodil, good find.
I remember seeing somewhere on the forum caution about the game developer but now I can't find it anymore.
I managed to find this, so I think my memory is intact. Don't think the game itself has those elements.
Basically, don't pay for it.
this is more of what I'm interested in, anything newer?
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Orvas Dren wrote: ↑ February 25th, 2026, 03:32this is more of what I'm interested in, anything newer?
No. It's also the only game like it.
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preferably turnbasedwndrbr wrote: ↑ February 25th, 2026, 03:40Legend of Grimrock could be a nice entry point. It's on an easier side, and it's also realtime.
I thought about this but didn't recommend it because it's not a strict dungeon crawler. Battles play like dungeon crawlers, but you're never in first person, so it doesn't have the same feel of exploration. It is a fun and easy to get into game though.
If you're a little flexible I'd agree with wunderbar on this, Nammu.
Kalarion wrote: ↑ February 24th, 2026, 15:07
Easy to pick up and play, lots of room for crunching and munchkining.
He said for newfags, you trying to scar him for life? Might as well suggest Return of Werdna.
Some people think the war between the two races later in the game is weak, those people are dumb and bad.
If acid eats your armor, reload the game, it can't be replaced.
Yeah, it's real-time, but it's still one of the best and doesn't fall into the grid dance problem.
World of Xeen is the de facto turn-based blobber for newfags. One again an amazing aesthetic (especially the dark side). Two games combined into one. Character creation for those who want it, and you want it. Read the manual before rolling your party. Difficulty scales fairly well and if you wander into some place you're not suppose to be...you die, easy system. Doesn't require any buildfaggotry or insane degree of planning to make an effective party, very easy to get into and play. Even has an easy mode for people who are wimpy, has to be chosen when making a new game.
CD version contains voiced lines for every NPC and an extended ultimate ending if you care about such things. Really, it makes the game slower because of all the talking.
Most of the stat mechanics in Xeen carry over to later M&M games giving you a foot in the door.
Contains all of the standard blobber tropes you'll encounter in any good game, priming you for other DRPGs.
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drpg*Tweed wrote: ↑ February 25th, 2026, 14:08Lands of Lore is one of the best real-time blobbers for a newb because it has all the QoL you'd expect from a studio that designed EoB 1 and 2 along with some of the best aesthetics in classic gaming. The difficulty scales very nicely for the most and it contains just about every kind of environment and standard blobber trope you'll encounter in those kinds of games including one-way doors, spinners, and the dreaded section where you have to solve a pressure plate puzzle without the map. There's no character creation to deal with and not a lot of hassle with inventory management. Itemization is fun and there's a lot of interesting weapons in the game. It also doesn't force you into the combat mambo.
Some people think the war between the two races later in the game is weak, those people are dumb and bad.
If acid eats your armor, reload the game, it can't be replaced.
Yeah, it's real-time, but it's still one of the best and doesn't fall into the grid dance problem.
World of Xeen is the de facto turn-based blobber for newfags. One again an amazing aesthetic (especially the dark side). Two games combined into one. Character creation for those who want it, and you want it. Read the manual before rolling your party. Difficulty scales fairly well and if you wander into some place you're not suppose to be...you die, easy system. Doesn't require any buildfaggotry or insane degree of planning to make an effective party, very easy to get into and play. Even has an easy mode for people who are wimpy, has to be chosen when making a new game.
CD version contains voiced lines for every NPC and an extended ultimate ending if you care about such things. Really, it makes the game slower because of all the talking.
Most of the stat mechanics in Xeen carry over to later M&M games giving you a foot in the door.
Contains all of the standard blobber tropes you'll encounter in any good game, priming you for other DRPGs.
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I don't think one needs to start at the beginning to get started. Here are some more recent titles.
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J1M wrote: ↑ February 25th, 2026, 14:38I don't think one needs to start at the beginning to get started. Here are some more recent titles.
Wizardry 8 is objectively better than both and it's new enough to not suffer from old game syndrome
I'd probably say Wizardry 8 is criminally underplayed even by fans of the RPG genre at this point
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rusty_shackleford wrote: ↑ February 25th, 2026, 14:41Wizardry 8 is objectively better than both and it's new enough to not suffer from old game syndromeJ1M wrote: ↑ February 25th, 2026, 14:38I don't think one needs to start at the beginning to get started. Here are some more recent titles.
I'd probably say Wizardry 8 is criminally underplayed even by fans of the RPG genre at this point
Sounds like a good AG nomination? Though if the character building systems are like Wizardry VI, I think the two I suggested would be easier to pick up for someone unfamiliar with the genre.
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J1M wrote: ↑ February 25th, 2026, 14:54Sounds like a good AG nomination? Though if the character building systems are like Wizardry VI, I think the two I suggested would be easier to pick up for someone unfamiliar with the genre.rusty_shackleford wrote: ↑ February 25th, 2026, 14:41Wizardry 8 is objectively better than both and it's new enough to not suffer from old game syndromeJ1M wrote: ↑ February 25th, 2026, 14:38I don't think one needs to start at the beginning to get started. Here are some more recent titles.
I'd probably say Wizardry 8 is criminally underplayed even by fans of the RPG genre at this point
It's not much like Wiz VI at all beyond general similarity of subgenre
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Might & Magic III: Isles of Terra also holds up very well.
is there anything I need to play it on a modern rig / for QoL?Old One wrote: ↑ February 26th, 2026, 18:04I second Wizardry 8. Great blobber. Shouldn't be too onerus for a newbie to learn.
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There's two mods that speed up combat, they work together. @Oyster Sauce uploaded one hereOrvas Dren wrote: ↑ March 1st, 2026, 15:03is there anything I need to play it on a modern rig / for QoL?Old One wrote: ↑ February 26th, 2026, 18:04I second Wizardry 8. Great blobber. Shouldn't be too onerus for a newbie to learn.
And yes, they're near mandatory. Combat gets veeeery slow.
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