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How do you feel about AI chatbot NPCs?

For discussing role-playing video games, you know, the ones with combat.
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asf
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Post by asf »

more slop
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aimlesshealer
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Post by aimlesshealer »

If the dialogue is not important enough to write then it's not important enough to read
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rusty_shackleford
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Post by rusty_shackleford »

Arcanum has a bunch of macros in its dialogue system and one of them was the introduction macro, which made characters feel a lot more reactive. Going back to my prior post, it would be good for pre-generating that sort of dialogue that would otherwise take a significant amount of time to write to account for all the various scenarios, isn't particularly important, but yet adds a lot of flavor.

Tim Cain actually did a video on it:
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J1M
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Post by J1M »

aimlesshealer wrote: February 3rd, 2026, 02:13
If the dialogue is not important enough to write then it's not important enough to read
The AI will do a better job than the current writers...
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Post by ThulsaDoomer »

Ironic that Skyrim, the game known for having terrible plot and worldbuilding with its entire modding community existing off the fumes of a better potential, is also the one to implement generative dialogue that also says about as much as the games narrative does, which is nothing at all.