SniperChris wrote: β October 19th, 2023, 18:00I also never kept a list of all of the NPCs I changed, so it would be a crapshoot.

Moderator: Mod Janitor
SniperChris wrote: β October 19th, 2023, 18:00I also never kept a list of all of the NPCs I changed, so it would be a crapshoot.

FloSharChosen wrote: β October 24th, 2023, 12:35You are a true Lord, thanks you. Do I have to deleted the SniperChris mod before?
Remove SniperChris' mod first.Faceless_Sentinel wrote: β October 24th, 2023, 11:03@orinEsque, that is a great job right there. Do i have to install your mod with @SniperChris mod?
Thank you very much. Are you planning to finish work on the NPCs unchanged by Chris's mod?orinEsque wrote: β October 24th, 2023, 13:30FloSharChosen wrote: β October 24th, 2023, 12:35You are a true Lord, thanks you. Do I have to deleted the SniperChris mod before?Remove SniperChris' mod first.Faceless_Sentinel wrote: β October 24th, 2023, 11:03@orinEsque, that is a great job right there. Do i have to install your mod with @SniperChris mod?
If people can go around making portraits of changed NPCs that would be great. (how to change portraits: viewtopic.php?p=33136-npc-modders-resou ... e-3#p33136)
I won't be changing NPCs myself. However, because of the way the mod is made, if @AlbertHeinous or anyone wants to, they can add to this mod. Just make sure you only put the characters you edited.FloSharChosen wrote: β October 24th, 2023, 19:10Thank you very much. Are you planning to finish work on the NPCs unchanged by Chris's mod?orinEsque wrote: β October 24th, 2023, 13:30FloSharChosen wrote: β October 24th, 2023, 12:35You are a true Lord, thanks you. Do I have to deleted the SniperChris mod before?Remove SniperChris' mod first.Faceless_Sentinel wrote: β October 24th, 2023, 11:03@orinEsque, that is a great job right there. Do i have to install your mod with @SniperChris mod?
If people can go around making portraits of changed NPCs that would be great. (how to change portraits: viewtopic.php?p=33136-npc-modders-resou ... e-3#p33136)
AlbertHeinous has made a list and it seems to me that he has already made good progress on this.
orinEsque wrote: β October 24th, 2023, 19:51I won't be changing NPCs myself. However, because of the way the mod is made, if @AlbertHeinous or anyone wants to, they can add to this mod. Just make sure you only put the characters you edited.FloSharChosen wrote: β October 24th, 2023, 19:10Thank you very much. Are you planning to finish work on the NPCs unchanged by Chris's mod?orinEsque wrote: β October 24th, 2023, 13:30
Remove SniperChris' mod first.
If people can go around making portraits of changed NPCs that would be great. (how to change portraits: viewtopic.php?p=33136-npc-modders-resou ... e-3#p33136)
AlbertHeinous has made a list and it seems to me that he has already made good progress on this.
Unpack mod > drop your renamed .lsf file (must have visuals of edited characters only) in Public/<mymodname>/Contents/[PAK]_CharacterVisuals > repack using bg3-modders-multitool > Share with us!
Kinda sameSniperChris wrote: β October 18th, 2023, 20:04No I just try not to look at them.rusty_shackleford wrote: β October 16th, 2023, 06:54Does this mod do anything about the excessive amounts of vitiligo?
Great! Could you make a smaller mod that only has your changes? I'd like to keep the Minimalist and add yours on top of it if I like it. I want to keep Calimshites in. I'm pro-lore, not racist.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
orinEsque wrote: β November 1st, 2023, 13:42I noticed you removed nocturne altogether in the gameobjects. Please don't. I "fixed" him in the NoAlphabet mod pack. Voice and all.
No it doesn't. Because this was my plan all alongDoes that mean your "Minimalist" version of the mod excludes Nocturne as well?
Glad you like itReally appreciate all the effort and time you put into this btw.
I don't think seperating the mods is necessary.orinEsque wrote: β November 3rd, 2023, 23:26Great! Could you make a smaller mod that only has your changes? I'd like to keep the Minimalist and add yours on top of it if I like it. I want to keep Calimshites in. I'm pro-lore, not racist.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
Amazing work, Thank you very verY much!AlbertHeinous wrote: β November 4th, 2023, 08:32I don't think seperating the mods is necessary.orinEsque wrote: β November 3rd, 2023, 23:26Great! Could you make a smaller mod that only has your changes? I'd like to keep the Minimalist and add yours on top of it if I like it. I want to keep Calimshites in. I'm pro-lore, not racist.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
The tan skin tones have mostly been left alone, those could be from Calimshan.![]()
I have also not checked every NPC that has been changed, but I have encountered a few NPCs that were still very dark. This is due to a secondary color overlay, and it's intensity parameter I think. I did alter the ones that I encountered, but who knows what's still out there?
Also this isn't the Illuskan master race mod.
It's just more in line with the lore the way I knew it from BG 1&2 and D&D 2e and 3e.
SniperChris' changes have been mostly kept the same I think. If you want my changes on top of it, download my mod, otherwise, just keep the minimalist one.
![]()
I installed in the creche and noticed results right away.RobotWaifuForU wrote: β November 5th, 2023, 11:43I spent an hour looking for what the problem was, until I accidentally realised that to play with the mod you have to start a new game. ****.
If you are using the mod from the front page don't use the localization folder. It contains an outdated english.pak, that breaks your game in Lower City. It also makes NPCs that were updated in later patches lose their heads. I would suggest using one of minimalist edits posted above, instead of the one in the first post.RobotWaifuForU wrote: β November 5th, 2023, 11:43I spent an hour looking for what the problem was, until I accidentally realised that to play with the mod you have to start a new game. ****.
Racist coder has 0 skill... Amazing.SniperChris wrote: β November 1st, 2023, 04:16So awesome, man. I just wish I had more time lately to polish it up.
You'll be happy to know that I'm the most racist person alive and also the best programmer alive.joey2099 wrote: β November 5th, 2023, 21:04Racist coder has 0 skill... Amazing.SniperChris wrote: β November 1st, 2023, 04:16So awesome, man. I just wish I had more time lately to polish it up.
That you are offended by someone modding their offline game to their liking is telling me how much IQ you have. I don't want to insult coco the gorilla so I'll go with 50. That you took the time to come make an account just to comment is just icing on the cakejoey2099 wrote: β November 5th, 2023, 21:02It's amazing that a racist piece of **** like Chris is *also* a ****** coder. Guess idiots who use piece of **** mods like this get what's coming, eh?
The secret is that most code beyond a few bytes is some form of spaghetti code.Oyster Sauce wrote: β November 5th, 2023, 21:37There is nothing more admirable on this earth than the humble spaghetti coder
So, double glazed?
Greetings and thank you for all your work.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
FloSharChosen wrote: β November 5th, 2023, 22:43Greetings and thank you for all your work.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
I don't see differences for Helsik (asian dwarf), Tolna or Florrick. Is it normal?
You're a master:AlbertHeinous wrote: β November 6th, 2023, 08:43FloSharChosen wrote: β November 5th, 2023, 22:43Greetings and thank you for all your work.AlbertHeinous wrote: β November 3rd, 2023, 22:03My version is available!
The whiter version
Has 243 additional resource changes. 499 in total.
Some notes:
- It uses the same UUID and has all of the same changes as orinEsque's minimalist version. Use one or the other.
- Remove SniperChris' files, but English.pak is not included, so you can use SniperChris' English.pak if you want.
- Some more changes will be made to some faces and hairstyles
Thanks to SniperChris and orinEsque for the help.![]()
I don't see differences for Helsik (asian dwarf), Tolna or Florrick. Is it normal?
![]()
I have to take a look at florrick, she hasn't been crossed off the list, so that means she still needs to be adjusted, though I thought I had.
Helsik and Tolna have been crossed off, so I'll have to take a look in game. I'll get back to you.