I liked the elevator loading scenes. Found it more immersive than a still image with a loading bar and "tip of the day" text.J1M wrote: β January 4th, 2026, 15:27Mass Effect masked loading times with long elevator rides for console. People complained about it a lot.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Anti-Soul
For some reason, the only loading screen that the mainstream audience will accept is watching a painfully slow animation of someone squeezing between some objects.Tangerine wrote: β January 4th, 2026, 15:29I liked the elevator loading scenes. Found it more immersive than a still image with a loading bar and "tip of the day" text.J1M wrote: β January 4th, 2026, 15:27Mass Effect masked loading times with long elevator rides for console. People complained about it a lot.
I have to assume this is because they can't understand that these are loading screens due to hardware limitations and think their console is powerful.
-
rusty_shackleford
- Site Admin
- Posts: 46445
- Joined: Feb 2, '23
- Gender: Watermelon
-
Geolocation
Adventurer's Guild
I.hate those because better hardware doesn't speed it up.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Anti-soul.rusty_shackleford wrote: β January 4th, 2026, 15:37I.hate those because better hardware doesn't speed it up.
Morrowind does diagetic travel perfectly.Norfleet wrote: β January 4th, 2026, 15:15Yeah, but on the other hand, fast travel is sort of necessary if you want a character to travel anywhere farther than he could get on his own two feet in about 5-10 minutes.
Maybe as a compromise, you get a fast travel map which works like the plane-map travel in an Indiana Jones movie, where you're obliged to sit through quietly because if you keep trying to mash buttons to skip it, you'll first receive a stern warning from a flight attendant to stop causing a disturbance, and if you keep mashing, TSA agents will cuff you and drag you off the plane?
You can teleport with mark and recall - or, you can use intervention scrolls. You can also use guild teleportation, or boats and silt striders.
This all avoids the immersion breaking teleport around without any explanation. A few games (including Bethesda) allow time to change during this, which is fair enough - but it lacks the immersion of using transport.
Last edited by TKVNC on January 4th, 2026, 16:23, edited 2 times in total.
My Mods:
Kenshi:
viewtopic.php?t=3219-under-armour-edits-1-0-kenshi - Under Armour Edits
viewtopic.php?f=26&t=3262-face-expansion-1-0-kenshi - Face Expansion
Kenshi:
viewtopic.php?t=3219-under-armour-edits-1-0-kenshi - Under Armour Edits
viewtopic.php?f=26&t=3262-face-expansion-1-0-kenshi - Face Expansion
-
rusty_shackleford
- Site Admin
- Posts: 46445
- Joined: Feb 2, '23
- Gender: Watermelon
-
Geolocation
Adventurer's Guild
TKVNC wrote: β January 4th, 2026, 16:23Morrowind does diagetic travel perfectly.Norfleet wrote: β January 4th, 2026, 15:15Yeah, but on the other hand, fast travel is sort of necessary if you want a character to travel anywhere farther than he could get on his own two feet in about 5-10 minutes.
Maybe as a compromise, you get a fast travel map which works like the plane-map travel in an Indiana Jones movie, where you're obliged to sit through quietly because if you keep trying to mash buttons to skip it, you'll first receive a stern warning from a flight attendant to stop causing a disturbance, and if you keep mashing, TSA agents will cuff you and drag you off the plane?
You can teleport with mark and recall - or, you can use intervention scrolls. You can also use guild teleportation, or boats and silt striders.
This all avoids the immersion breaking teleport around without any explanation. A few games (including Bethesda) allow time to change during this, which is fair enough - but it lacks the immersion of using transport.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
I unironically love riding gryphons for 20 minutesrusty_shackleford wrote: β January 4th, 2026, 16:24TKVNC wrote: β January 4th, 2026, 16:23Morrowind does diagetic travel perfectly.Norfleet wrote: β January 4th, 2026, 15:15
Yeah, but on the other hand, fast travel is sort of necessary if you want a character to travel anywhere farther than he could get on his own two feet in about 5-10 minutes.
Maybe as a compromise, you get a fast travel map which works like the plane-map travel in an Indiana Jones movie, where you're obliged to sit through quietly because if you keep trying to mash buttons to skip it, you'll first receive a stern warning from a flight attendant to stop causing a disturbance, and if you keep mashing, TSA agents will cuff you and drag you off the plane?
You can teleport with mark and recall - or, you can use intervention scrolls. You can also use guild teleportation, or boats and silt striders.
This all avoids the immersion breaking teleport around without any explanation. A few games (including Bethesda) allow time to change during this, which is fair enough - but it lacks the immersion of using transport.
20 minutes, pssh. That's not even enough time to get ATC to clear you for takeoff. You're looking at maybe 15 minutes for the ground workers to remove the boarding ladder so you can push back from the gate and ATC to give you taxi clearance, 10 minutes to taxi to the runway, and 15 minutes to get clearance to actually take off, so MAYBE 40 minutes after boarding, you'll FINALLY get airborne.
And don't think taking the ox-train is any better. That just combines the convenience of flying with the speed of walking.
Obviously, the solution is to give you some hot elf chick to talk to while riding said elevator.Tangerine wrote: β January 4th, 2026, 15:29I liked the elevator loading scenes. Found it more immersive than a still image with a loading bar and "tip of the day" text.
