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Norfleet
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Post by Norfleet »

ThulsaDoomer wrote: December 17th, 2025, 02:16
Entirely depends on your beliefs. Cyberpunk 2077 was very clear that your soul passes on if you allow a copy of yourself to be implanted upon death, thus what remains is not you, it is a puppet who believes it is you. SOMA follows this same pathway. Both leave the ultimate answer for the player to decide. Obviously, I agree that the soul is gone and what is left is not true life, perfect copy or otherwise.
The thing is, YOU are a puppet that believes you are you. Most of you have only been alive for the last 24 hours, tops. The previous version of you died last night and a rebooted copy of you exists in its place. This is very apparent to those of us with insomnia who get to watch the transformation and reboot, each time coming back slightly altered. You are dumped to disk, shut down for maintenance, and then rebooted, because your ****** operating system can't stay running for even as long as Microsoft Windoze without corrupting its memory and crashing. Your continuity is a lie. Everyone has just come to accept this fiction as the normal. What does it really matter if we reboot you from a different disk after copying the old one? After all, it's not like you physically remain you, like the Ship of Theseus. Just about every part of you of any importance has been replaced. So if you get sucked through a negative space wedgie, copied, and then lost with all hands...you're you enough that Command considers you to not be destroyed.
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Post by Tweed »

Norfleet wrote: December 17th, 2025, 07:24
ThulsaDoomer wrote: December 17th, 2025, 02:16
Entirely depends on your beliefs. Cyberpunk 2077 was very clear that your soul passes on if you allow a copy of yourself to be implanted upon death, thus what remains is not you, it is a puppet who believes it is you. SOMA follows this same pathway. Both leave the ultimate answer for the player to decide. Obviously, I agree that the soul is gone and what is left is not true life, perfect copy or otherwise.
The thing is, YOU are a puppet that believes you are you. Most of you have only been alive for the last 24 hours, tops. The previous version of you died last night and a rebooted copy of you exists in its place. This is very apparent to those of us with insomnia who get to watch the transformation and reboot, each time coming back slightly altered. You are dumped to disk, shut down for maintenance, and then rebooted, because your ****** operating system can't stay running for even as long as Microsoft Windoze without corrupting its memory and crashing. Your continuity is a lie. Everyone has just come to accept this fiction as the normal. What does it really matter if we reboot you from a different disk after copying the old one? After all, it's not like you physically remain you, like the Ship of Theseus. Just about every part of you of any importance has been replaced. So if you get sucked through a negative space wedgie, copied, and then lost with all hands...you're you enough that Command considers you to not be destroyed.
Cogito, ergo sum.
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Post by Tinky Winky »

Finished Encased, which turned out to be quite decent, albeit painfully obviously unfinished. Game also feels too easy though it's mainly because how I've accidentally created the probably most OP build with sniper and stealth. You can just hit-and-run enemies beyond their visual range and they will never find you due to how bad their pathfinding is, and you can also just activate stealth and pickpocket every roadside merchant you'd encounter. Still a better game than Wasteland 3, better than ATOM even had this game been properly finished.
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Post by Lich »

Norfleet wrote: December 17th, 2025, 07:24
ThulsaDoomer wrote: December 17th, 2025, 02:16
Entirely depends on your beliefs. Cyberpunk 2077 was very clear that your soul passes on if you allow a copy of yourself to be implanted upon death, thus what remains is not you, it is a puppet who believes it is you. SOMA follows this same pathway. Both leave the ultimate answer for the player to decide. Obviously, I agree that the soul is gone and what is left is not true life, perfect copy or otherwise.
The thing is, YOU are a puppet that believes you are you. Most of you have only been alive for the last 24 hours, tops. The previous version of you died last night and a rebooted copy of you exists in its place. This is very apparent to those of us with insomnia who get to watch the transformation and reboot, each time coming back slightly altered. You are dumped to disk, shut down for maintenance, and then rebooted, because your ****** operating system can't stay running for even as long as Microsoft Windoze without corrupting its memory and crashing. Your continuity is a lie. Everyone has just come to accept this fiction as the normal. What does it really matter if we reboot you from a different disk after copying the old one? After all, it's not like you physically remain you, like the Ship of Theseus. Just about every part of you of any importance has been replaced. So if you get sucked through a negative space wedgie, copied, and then lost with all hands...you're you enough that Command considers you to not be destroyed.
Do you ever get tired of this gay larp?
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Post by Bertram_Tung »

Tweed wrote: December 17th, 2025, 16:33
Cogito, ergo sum.
I meme, therefore I am.
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Last edited by Bertram_Tung on December 18th, 2025, 12:28, edited 2 times in total.
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Post by WhiteShark »

Metroid Prime(hack) complete with 95% item collection. Proper mouselook makes it much more comfortable to play but confers very little advantage in combat because the game already provides a lock-on feature. Probably the biggest advantage is the ability to easily snipe unprovoked enemies from a room's entrance.

I'd say I really enjoyed the first 60-70% or so while I was still discovering new areas, and then my enjoyment steadily declined as I had to backtrack repeatedly across the relatively large gameworld with no fast travel system. The late game bosses didn't help, either. The last few mostly shared the same design: long periods during which you cannot harm the boss and have to avoid big, obvious attacks, punctuated by brief vulnerability windows during which you try to pump as much damage into the boss as possible. I can see how they arrived at this design: the lock-on system means aim isn't tested, and Samus doesn't have any ability to avoid attacks besides running and jumping (edit: it turns out there's a dash-strafe maneuver, but I never discovered it because it requires using lock-on; clearly it wasn't an essential part of the design), so the only testable skills left are timing and basic movement. Seeing the logic behind it didn't make it any more fun in the moment, though.

I played the Japanese version, foolishly assuming that, as a core Nintendo IP, care would be taken to make a good translation. I was wrong! While I didn't see any grammatical errors, and the log text seemed alright (though I haven't confirmed against the English text), I discovered that tons of areas were renamed for no discernible reason. For example, Phendrana Drifts, the snowy region, was changed to アイスバレイ Aisu Barei. There are at least three problems with this: the proper noun is replaced with generic garbage; Barei is presumably supposed to be Valley, revealing that the translator has no idea how English is pronounced; and it's been turned into Engrish instead of Japanese. These changes aren't limited to the region names, either. Metroid Prime has a name for every room. A cursory comparison revealed that the majority of room names were also changed. Bizarre!

Those criticisms aside, it's a good game. 2000s 3D in high resolution is probably the pinnacle of 3D aesthetics. It looked great and was highly atmospheric. The puzzles were generally enjoyable, and I was impressed at the inclusion of a few bomb jump challenges. I think this is one of the best 3D adaptations of a 2D series around.

I don't think I'm ready to jump straight into Metroid Prime 2, so maybe now I will finally finish 新説魔法少女+ and then move on to Reverse Collapse as I had originally intended to weeks ago.
Last edited by WhiteShark on December 18th, 2025, 23:16, edited 3 times in total.
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Post by Valter »

Just binged through this lovely horror mystery visual novel. I would say horror is a bad fit for visual novels, but mixing it up with mystery was a solid combo.


Edit:
I will comment on one thing Steam pages fail to encapsule, which is audio. I don't know russian, but the voice acting has a lot of personality, they sound like they're giving it their all. The SFX are great too, as is crucial in a story trying to be convey an eerie atmosphere. The music is a bit more forgettable though it has it shining tracks, so overall a good OST.

Edit 2:
The final episode has some narrative inconsistencies that will be addressed in a future patch, so any interested would benefit from waiting a bit :read:

Last edited by Valter on December 20th, 2025, 11:50, edited 2 times in total.
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Post by Tadeusz »

Valter wrote: December 20th, 2025, 05:07
Just binged through this lovely horror mystery visual novel.
Have you finished it? It got some bad feedback on chapter 5 and the devs want to rewrite it I think.
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Post by Valter »

Tadeusz wrote: December 20th, 2025, 09:12
Valter wrote: December 20th, 2025, 05:07
Just binged through this lovely horror mystery visual novel.
Have you finished it? It got some bad feedback on chapter 5 and the devs want to rewrite it I think.
I did notice and was surprisde by those when I finished the game and went to check out player discussions on Steam forums. And while I do agree with some of the points raised, I can't say it particularly marred my experience like it did for those people who seem to have been accompanying the game from an early age. This game appears to have been following an episodic release schedule, so older players experienced each episode individually. I experienced the whole game so my overall impression is of the entire experience.

While not getting too much into spoiler territory which I'll hide below, episode 5 being the final episode naturally had to wrap up a lot of plot points, too many too fast imo, resulting in some narrative inconsistencies, but not as many as the negative reviews would imply. A lot of it is left to player interpretation, and not in a bad way imo. I can see the flaws, but I still liked it a lot.

Honestly I was more ****** off at a particular section where you had to click unreasonably fast to get a clue that is crucial to several endings :headbang:
► Show Spoiler
edit: Oh, you're right. They are asking for player feedback in order to fix EP 5 story inconsistencies. Well that's a pleasant surprise. :toot:
Last edited by Valter on December 20th, 2025, 12:01, edited 2 times in total.
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Post by Valter »

Tadeusz wrote: December 20th, 2025, 12:09
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Post by rusty_shackleford »

WhiteShark wrote: December 18th, 2025, 21:19
新説魔法少女+
I googled this and the first result was a vtuber so I'm issuing you a warning
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Post by wndrbr »

Valter wrote: December 20th, 2025, 13:10
What do you mean with "dog's dreams"?

dog dream is a Russian meme coming from Lost tv series. Some people were butthurt with the show's ending, and interpreted it as "the whole thing was a dream, and not even some character's dream, it was all Vincent's dream" (because Vincent shows up during the last scene of the last episode). Whenever there's a book/movie/game/etc that has a stupid "it was all a dream / none of this was real" twist, people call it a dog's dream.

Basically this

Last edited by wndrbr on December 20th, 2025, 13:35, edited 2 times in total.
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Post by Valter »

wndrbr wrote: December 20th, 2025, 13:33
Valter wrote: December 20th, 2025, 13:10
What do you mean with "dog's dreams"?
dog dream is a Russian meme coming from Lost tv series. Some people were butthurt with the show's ending, and interpreted it as "the whole thing was a dream, and not even some character's dream, it was all Vincent's dream" (because Vincent shows up during the last scene of the last episode). Whenever there's a book/movie/game/etc that has a stupid "it was all a dream / none of this was real" twist, people call it a dog's dream.

Basically this

No I will not watch Lost you can't make me. (it's a pretty popular show huh?)

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Post by rusty_shackleford »

Every time I learn more about lost it becomes even more ridiculous
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Post by wndrbr »

Valter wrote: December 20th, 2025, 13:44
No I will not watch Lost you can't make me. (it's a pretty popular show huh?)
that was not an endorsement.

I watched the first three seasons of Lost during its original air, remember discussing each episode with my classmates on the next day. Somewhere during the third season I came to realization that all of the show's mysteries are just some ********, and that the creators likely won't be able to explain them in a satisfying way (I was right and the show ended on a pretty anticlimactic sad note).
Last edited by wndrbr on December 20th, 2025, 14:00, edited 1 time in total.
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Post by Roguey »

I remember before it aired they were promoting Lost as "This isn't the X-Files, we have a plan, we're not making it up as we go along" (they were making it up as they went along).

This approach getting dunked on years later.
Image
Last edited by Roguey on December 20th, 2025, 14:21, edited 1 time in total.
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Post by Jason Bright »

JJ Abrams gave a whole TED talk about how proud he was of that style of storytelling.
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Post by Oyster Sauce »

Valter wrote: December 20th, 2025, 13:44
wndrbr wrote: December 20th, 2025, 13:33
Valter wrote: December 20th, 2025, 13:10
What do you mean with "dog's dreams"?
dog dream is a Russian meme coming from Lost tv series. Some people were butthurt with the show's ending, and interpreted it as "the whole thing was a dream, and not even some character's dream, it was all Vincent's dream" (because Vincent shows up during the last scene of the last episode). Whenever there's a book/movie/game/etc that has a stupid "it was all a dream / none of this was real" twist, people call it a dog's dream.

Basically this

No I will not watch Lost you can't make me. (it's a pretty popular show huh?)

It's the best show ever made and an IQ check (some people here have failed)

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Post by Xenich »

So... started playing Red Dead Redemption. I had it on switch emulator... never played it (as I have said in the past, not much of a console guy), and well.. FFS... the opening scenes are making me gag with all the BS politics obviously pushing a leftist garbage angle on things...

Is it worth playing? Should I keep going? I played a bit of RDR2 in the past (not a lot), but it didn't give me this reaction so quickly, but at least it was mouse/kb.

Not sure if I should bother being that I have suffer through using a **** controller though.
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Post by wndrbr »

@Xenich RDR1 is on pc too, was ported relatively recently.
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Post by Xenich »

wndrbr wrote: December 22nd, 2025, 01:18
@Xenich RDR1 is on pc too, was ported relatively recently.
Yeah, I picked it up. Definitely better now that I can use my mouse/KB (I probably could have configured the emulator to use the keyboard, but it always ends up being a massive hassle to tune it right). They did have good default support for high resolutions though and I was able to get it to work smoothly for my triple screen (7830x1440) setup.

Still, if the politics are as blatantly stupid as the opening scene, I likely won't last long.
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Post by weaselus »

Xenich wrote: December 22nd, 2025, 21:26
Still, if the politics are as blatantly stupid as the opening scene, I likely won't last long.
To me Rockstar were always the fake rebel, like Rage Against the Machine and, say, Metallica. They are beyond corporate: they are goons. Their games have meaningless violence and were probably designed for pacification purposes.
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Post by Roguey »

They're Scottish. They're SNP or Labour Party-voters who hate America.
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Post by Solaire »

Orvas Dren wrote: December 11th, 2025, 22:12
Recently finished Mohrta. At first thought it was just a troonslop boomer shooter but the player is an undead elf war machine/witch hunter and not a foid so I gave it a try. Glad I did, art direction, story, and music were all quite good. It's a souls-lite which isn't normally my type of game but aside from that I enjoyed it. Just be aware there is a few nude/ anthromorphic characters in the game.

Here I thought I'd never enjoy playing an FPS again. +10 points for having a soul. -1 point for depictions of race-mixing

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Post by Tweed »

Trooncore.
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Post by Cipher »

wndrbr wrote: September 24th, 2025, 01:17
What is it with these Japanese videogame writers behaving like quirky celebrities and having nicknames? Suda, swery, nier guy, this guy
I don't know about this guy. But Yoko Taro (Nier) is called Yoko Taro, so no nickname. He is a weirdo, don't get me wrong, but he doesn't use a nickname. Suda51 is called "Goichi Suda" where 'Go' can mean 5 in Japanese and 'Ichi' can mean 1, since their naming convention is "family name, then given name", his name is written as Suda Goichi or Suda "Five One". I don't really like his games so I am not going to bat for him. Is just that from what I know, Japanese really, really like their wordplay and puns.