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Lords of the Fallen studio owner explains how body type A/B was added

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Lords of the Fallen studio owner explains how body type A/B was added

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 ! Message from: Rusty
split from review thread

Just posting a screencap and archive of the aforementioned tweet along with an interesting response.

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Last edited by rusty_shackleford on December 16th, 2025, 02:14, edited 2 times in total.
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Post by rusty_shackleford »

As I've repeatedly stated, this stuff is grassroots bottom up and they purposely hide it until it can't be stopped without having some form of backlash because it's already in the product. Anyone who thinks it's blackrock going around forcing it into games is living in a fantasy land and has not interacted with the average game developer.
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Post by Xenich »

rusty_shackleford wrote: December 15th, 2025, 14:47
As I've repeatedly stated, this stuff is grassroots bottom up and they purposely hide it until it can't be stopped without having some form of backlash because it's already in the product. Anyone who thinks it's blackrock going around forcing it into games is living in a fantasy land and has not interacted with the average game developer.
I think you are right to an extent. I do think a lot of it is grass roots, but I also think that when you look at GG and the "consulting" studios, there is some top down to an extent from some sources which coordinate in various ways to grow these things from the ground up in various studios.

I also think "indirectly", government funding plays a part as well to influence decisions. Look at Embracer and its public statements about what it pushes, I think in those cases they greatly influence various directions in games as well.

Honestly, I think it is a mix of a lot of sources and some are "perfect storms" of those influences, but that said... I do think there are key players at times, maybe not "directly" pulling the strings, but definitely reaching in to tug at them from time to time through various means to effect a direction.

I agree though, I think a lot of this stems from the decades of cultivating a "type" of people who would naturally progress to this behavior over time. I guess that is why the communist principals focus heavily on the influencing of the youth and education systems as it is a good way to push for those changes without being directly implemented in the actions.
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Post by rusty_shackleford »

Xenich wrote: December 15th, 2025, 14:59
and the "consulting" studios
These studios are just a handful of people who are friends of the developers and often previously worked at the same studios.
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Post by Faceless_Sentinel »

rusty_shackleford wrote: December 15th, 2025, 14:47
As I've repeatedly stated, this stuff is grassroots bottom up and they purposely hide it until it can't be stopped without having some form of backlash because it's already in the product. Anyone who thinks it's blackrock going around forcing it into games is living in a fantasy land and has not interacted with the average game developer.
This is objectively wrong, BlackRock openly said that DEI score is investment criteria as important as potential revenue. It is pushed both from devs side and funding side. Stop pretending that investors are holy and innosent.
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Post by rusty_shackleford »

Faceless_Sentinel wrote: December 15th, 2025, 15:16
rusty_shackleford wrote: December 15th, 2025, 14:47
As I've repeatedly stated, this stuff is grassroots bottom up and they purposely hide it until it can't be stopped without having some form of backlash because it's already in the product. Anyone who thinks it's blackrock going around forcing it into games is living in a fantasy land and has not interacted with the average game developer.
This is objectively wrong, BlackRock openly said that DEI score is investment criteria as important as potential revenue. It is pushed both from devs side and funding side. Stop pretending that investors are holy and innosent.
this means you hire foids in your HR department, hope that helps
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Post by rusty_shackleford »

90% of the most libtarded games you can think of have soylennial white men at the helm
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Post by stormvermin »

W1llus wrote: December 15th, 2025, 15:12
I've been playing 2.5 up to roughly half way through the game on veteran I think it's safe to say its a genuine straight improvement on the package as a whole. Bosses are significantly improved noticeably they waste your time less with gimmicky attacks you have to wait for them to finish before you can attack them again. A lot of the weightlessness of the game has been removed. Not completely removed of course the sound design for lotf is still poor over all but its leaps and bounds better than it was at launch. Sound design and enemy variety are still pain points but its impressive how much they were willing to stick around and fix their game and the additional customization options to make the game harder are something i hope is in lotf 2 at launch.
Can you still trivialize the entire game with the flickering flail and the umbral eye that replenishes flay charges in umbral?
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Post by W1llus »

The easiest answer is both investors and game developers are equally guilty of putting woke **** in your games. Companies like black rock mandating it to qualify for grant money and liberal developers wanting to sneak in propaganda and or self inserts into the game without anyone noticing until its to late. The type A/B **** wasn't even the worst thing. Having blacks that stick out like a sore thumb (one of which is lesbian) and retconning a major background character from male to female to me are far more significant and I have yet to hear them actually address it.
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Post by rusty_shackleford »

W1llus wrote: December 15th, 2025, 15:23
The easiest answer is both investors and game developers are equally guilty of putting woke **** in your games.
But they aren't.
Every stone has been turned over, yet we cannot find these unicorn developers willing to speak out about how they were forced at gunpoint by fink to put girlcocks in their game.
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Post by Mortadela_Viva »

rusty_shackleford wrote: December 15th, 2025, 15:25
W1llus wrote: December 15th, 2025, 15:23
The easiest answer is both investors and game developers are equally guilty of putting woke **** in your games.
But they aren't.
Every stone has been turned over, yet we cannot find these unicorn developers willing to speak out about how they were forced at gunpoint by fink to put girlcocks in their game.
Isn't it like this?
The investors demand the gay jew **** in their games, and replace the competent white and asian male programmers, artists and writers with indians, libtard women and gay goym, because the major **** are demanding it by financial threats.
The developers already are the gay goym and libtard women that go like "we like putting girlcock and other jew gold in our games muahahahaha", so they aren't being forced to do so.
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Post by rusty_shackleford »

Mortadela_Viva wrote: December 15th, 2025, 15:59
rusty_shackleford wrote: December 15th, 2025, 15:25
W1llus wrote: December 15th, 2025, 15:23
The easiest answer is both investors and game developers are equally guilty of putting woke **** in your games.
But they aren't.
Every stone has been turned over, yet we cannot find these unicorn developers willing to speak out about how they were forced at gunpoint by fink to put girlcocks in their game.
Isn't it like this?
The investors demand the gay jew **** in their games, and replace the competent white and asian male programmers, artists and writers with indians, libtard women and gay goym, because the major **** are demanding it by financial threats.
The developers already are the gay goym and libtard women that go like "we like putting girlcock and other jew gold in our games muahahahaha", so they aren't being forced to do so.
have you considered that this is all a result of hiring people that are willing to accept the lowest pay rather than some nefarious topdown scheme to put ******* in videogames?
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Post by Xenich »

rusty_shackleford wrote: December 15th, 2025, 15:00
Xenich wrote: December 15th, 2025, 14:59
and the "consulting" studios
These studios are just a handful of people who are friends of the developers and often previously worked at the same studios.
True, but that also follows the grass roots thing you are saying in a way. A handful of people who spread out among different studios and consulting agencies all driving to the same focus. Add in the fact that these consulting agencies are also heavily pushed at the developer conferences, pushing ideology in the development, and you get more people who latch on to it, follow it, etc...

So yes, grass roots, but at some level, there is coordination between and I think there are similar aspects of this in how various companies and ventures are driven through funding in the same manner.

What may appear as if some large powerful individual or corporation (which I won't say this doesn't exist to certain levels in things), could also be a culmination of various smaller entities self driven to that goal, but getting aid here and there by various powers to help them find purchase.

I guess my position is more of... it could be numerous influences from different sources to varying levels. I think that is more reasonable than the position of either extreme, though both positions do have merit at times.
Last edited by Xenich on December 15th, 2025, 18:51, edited 1 time in total.
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Post by wndrbr »

"Blackrock is not to blame! Stop noticing!"

- Rusty Rosenthal
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Post by rusty_shackleford »

wndrbr wrote: December 16th, 2025, 01:16
"Blackrock is not to blame! Stop noticing!"

- Rusty Rosenthal
Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
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Post by maidenhaver »

rusty_shackleford wrote: December 16th, 2025, 01:21
wndrbr wrote: December 16th, 2025, 01:16
"Blackrock is not to blame! Stop noticing!"

- Rusty Rosenthal
Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
All money comes with conditions. The fact libshit devs don't fail and die is all the proof I need that ******* are forced from the top. The only reason KCD 1 was based was because it had a conservative investor. Libshit degenerate devs can be bought, but most rich conservatives aren't interested in games. Probably because major devs are all bought, and US conservatives at least still willing to trust brands and ip's.
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Post by rusty_shackleford »

maidenhaver wrote: December 16th, 2025, 01:32
rusty_shackleford wrote: December 16th, 2025, 01:21
wndrbr wrote: December 16th, 2025, 01:16
"Blackrock is not to blame! Stop noticing!"

- Rusty Rosenthal
Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
All money comes with conditions. The fact libshit devs don't fail and die is all the proof I need that ******* are forced from the top. The only reason KCD 1 was based was because it had a conservative investor. Libshit degenerate devs can be bought, but most rich conservatives aren't interested in games. Probably because major devs are all bought, and US conservatives at least still willing to trust brands and ip's.
kcd 2 was made under embracer who was known for being extremely hands off which resulted in some of the most libtarded garbage ever made
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Post by methoxetamine »

rusty_shackleford wrote: December 16th, 2025, 01:21
wndrbr wrote: December 16th, 2025, 01:16
"Blackrock is not to blame! Stop noticing!"

- Rusty Rosenthal
Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
You know this post really gave me a change of heart. I take back everything bad I've ever said about Larry Fink. There is simply no hard proof that BlackRock™ puts ******* and ******* into vidya.
Last edited by methoxetamine on December 16th, 2025, 01:37, edited 1 time in total.
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Post by maidenhaver »

rusty_shackleford wrote: December 16th, 2025, 01:33
maidenhaver wrote: December 16th, 2025, 01:32
rusty_shackleford wrote: December 16th, 2025, 01:21


Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
All money comes with conditions. The fact libshit devs don't fail and die is all the proof I need that ******* are forced from the top. The only reason KCD 1 was based was because it had a conservative investor. Libshit degenerate devs can be bought, but most rich conservatives aren't interested in games. Probably because major devs are all bought, and US conservatives at least still willing to trust brands and ip's.
kcd 2 was made under embracer who was known for being extremely hands off which resulted in some of the most libtarded garbage ever made
Yes, the lesson I drew was degenerate devs could be bought by conservative money, back in the 2010s at least. The czech millionare conservative was close to development, and he got the game he wanted.
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Post by rusty_shackleford »

methoxetamine wrote: December 16th, 2025, 01:37
rusty_shackleford wrote: December 16th, 2025, 01:21
wndrbr wrote: December 16th, 2025, 01:16
"Blackrock is not to blame! Stop noticing!"

- Rusty Rosenthal
Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
You know this post really gave me a change of heart. I take back everything bad I've ever said about Larry Fink. There is simply no hard proof that BlackRock™ puts ******* and ******* into vidya.
They don't, they just give money to libtards that already want to put ******* and ******* into video games.
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Post by methoxetamine »

rusty_shackleford wrote: December 16th, 2025, 01:38
methoxetamine wrote: December 16th, 2025, 01:37
rusty_shackleford wrote: December 16th, 2025, 01:21


Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
You know this post really gave me a change of heart. I take back everything bad I've ever said about Larry Fink. There is simply no hard proof that BlackRock™ puts ******* and ******* into vidya.
They don't, they just give money to libtards that already want to put ******* and ******* into video games.
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Post by rusty_shackleford »

methoxetamine wrote: December 16th, 2025, 01:40
rusty_shackleford wrote: December 16th, 2025, 01:38
methoxetamine wrote: December 16th, 2025, 01:37


You know this post really gave me a change of heart. I take back everything bad I've ever said about Larry Fink. There is simply no hard proof that BlackRock™ puts ******* and ******* into vidya.
They don't, they just give money to libtards that already want to put ******* and ******* into video games.
Image
It turned out it was about 99% of all developers
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Post by maidenhaver »

rusty_shackleford wrote: December 16th, 2025, 01:38
methoxetamine wrote: December 16th, 2025, 01:37
rusty_shackleford wrote: December 16th, 2025, 01:21


Show me the proof, nobody can actually show any evidence that blackcock is going into studios and holding a gun at some CEO's head and telling him to put ****** ******* in his game
You know this post really gave me a change of heart. I take back everything bad I've ever said about Larry Fink. There is simply no hard proof that BlackRock™ puts ******* and ******* into vidya.
They don't, they just give money to libtards that already want to put ******* and ******* into video games.
There's no such thing as giving money in business. The money flows and the devs don't die, because their investors hate White Men.
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Post by maidenhaver »

Also, I have proof Larry Fink himself put a gun to a developer's head and told her to make his ****** game.
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Post by rusty_shackleford »

I have proof that developers add gay ****** girlcocks to their games without the consent of the people who own the studio until the owner seizes total control and cleans house (it's in this thread)
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Post by maidenhaver »

Unlike rusty, I believe in the free market. If conservative firms doling out money to devs for racist games existed, there would be more conservative devs. If those firms invested in librard devs like Warhorse, they'd make conservative games.

Also, the South of Midnight protagonist was originally a white girl. The libtard dev was in fact forced at gunpoint to change her into a ****** by Larry Fink. Checkmate.
Last edited by maidenhaver on December 16th, 2025, 02:05, edited 1 time in total.
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Post by rusty_shackleford »

maidenhaver wrote: December 16th, 2025, 02:01
Unlike rusty, I believe in the free market. If conservative firms doling out money to devs for racist games existed, there would be more conservative devs. If those firms invested in librard devs like Warhorse, they'd make conservative games.

Also, the South of Midnight protagonist was originally a white girl. The libtard dev was in fact forced at gunpoint to change her into a ****** by Larry Fink. Checkmate.
conservatives have never had an issue hiring or funding libtards
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Post by maidenhaver »

And what conservative investors are floating game devs?
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Post by W1llus »

Beat LOTF 2.5 on veteran mode. Imo veteran mode should be the default the bosses just... feel better. They actually try to kill you, have better flow and rhythm, some of them also rightfully got more hp, and so on. Don't get me wrong this game is still jank and that applies to some of the bosses such as judge cleric. This is likely the best the game will ever be but it also highlights by far the games biggest issue which is that you run out of new enemies to fight before the half way point in the game. There's 3 they keep in reserve till the smack end of the game but one is a reskin and they are all barely present. The sequel would need to triple the enemy count and from their podcast and statements that appears to be what they are doing. I wish them the best of luck. They're only going to get one more shot at this and I hope they succeed. Grifting about having attractive women in your game will not save it if the gameplay and performance are bad. Stellar blade got popular in part because the actual game was good. Even if they are on the right leaning grift now if they walk the walk instead of just talk the talk I'm okay with it.
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Post by stormvermin »

W1llus wrote: December 21st, 2025, 17:05
Beat LOTF 2.5 on veteran mode. Imo veteran mode should be the default the bosses just... feel better. They actually try to kill you, have better flow and rhythm, some of them also rightfully got more hp, and so on. Don't get me wrong this game is still jank and that applies to some of the bosses such as judge cleric. This is likely the best the game will ever be but it also highlights by far the games biggest issue which is that you run out of new enemies to fight before the half way point in the game. There's 3 they keep in reserve till the smack end of the game but one is a reskin and they are all barely present. The sequel would need to triple the enemy count and from their podcast and statements that appears to be what they are doing. I wish them the best of luck. They're only going to get one more shot at this and I hope they succeed. Grifting about having attractive women in your game will not save it if the gameplay and performance are bad. Stellar blade got popular in part because the actual game was good. Even if they are on the right leaning grift now if they walk the walk instead of just talk the talk I'm okay with it.
It'll be hard to pull a "4 times the size, 16 times the detail" when we're talking about a small studio aiming to get the sequel out the door with ~3 years of development time. I know they said they have a better grasp of UE5 than they did (especially if the forced last minute switch from UE 4 to 5 is to be believed) though what shape that takes is up in the air. From the rpgsite interview:
With Lords of the Fallen II, the day-one experience already incorporates everything we learned along the way, all the systems, processes, and refinements that came out of those major updates. The team is more experienced, Unreal Engine 5 is more mature, and we started development with a major advantage this time - the entire base game. Players will be stepping into the version of the game we always wanted them to experience from the very start.
For a first attempt, what they did was impressive but when there's competition producing titles like Lies of P, they run the risk of falling into the same pitfalls that plague virtually attempt at making something that stands on somewhat equal footing with From. I hope the money Epic threw at them has some effect because as you said, this is their last shot.