Tavern folk
- 1 lvl cleric Norman (
Logincrash, NPC)
- 1 lvl magic-user Wolfgang (
Lord of Riva, NPC), spells: shield, magic missile
- 1 lvl ranger George (
maidenhaver, NPC)
- 1 lvl mage Da great green prophet (
asf, NPC, permadrunk), spells: charm
- 0 lvl Linno Aldwick, town militia (NPC), joined on command
They have:
- a dozen torches, flasks of oil, coils of ****, hammers, and spikes. Their inventory also included two hooded lanterns for stealth, a pulley for lifting gear, a sturdy crowbar,
- and four skins of holy water, personally filled and sealed by Father Altanis.
Undead folk
- 1 lvl ranger Milo (swbgtoc,
plays) + Cnut
- 1 lvl cleric Kal Arion (Kal,
plays), spells: feather fall; 1.5 more vials of holy water
- 1 lvl thief Felix (Demograph,
plays)
- 0 lvl Jarlo (NPC) + frog, joined for profit share
- 0 lvl Rikko (NPC), ratbreaker with sling, joined for profit share
- 0 lvl Clem (NPC), small guy, joined for profit share
- 0 lvl Leno (NPC), joined for profit share
- 0 lvl Ionus (NPC), joined for profit share
their own weapons – prioritizing shields, short spears, javelins, nets, and anything flammable or holy. Rags to cover faces and any available armor were also mandated.
Possible formation
- shieldwall: Kal, Linno, Leno, Ionus + probably Norman, George
- second row and shooters: Felix (whip), Milo, Rikko, Clem, Jarlo + maybe Wolfgang
- dogs: Milo + George? (don't rememer whether he has one)
DGGP is comatose, Wolfgang might've fled town on family business.
I think we don't have healers.
5 dozes of holy water should be enough for two undead encounters? Maybe more, because we probably don't need to swing them left and right - we have two clerics for shotgunning undead.
If we'll wait for something and in the next morning we won't go below, Felix would probably head to check that old graveyard.