Darkwood is one of the best survival horror games that came out relatively recently, it's basically a modern classic. I thought it was one-and-done kind of game since the OG dev team disbanded after it came out, but apparently not.
Looks pretty bad tbh (new devs didn't even bother replicating the same 2d visual style), but maybe it's just an early work-in-progress build that will be improved.
I find it curious how just a few years ago, Blizzard was dragged through the mud for Tracer's tush, Alexstaza and Sylvanas belly lines, and a few she said he said stories. Riot got turned into a punching bag too. But Mihoyo, Falcom, CyGames, Kuro games, etc are darlings and are far more daring. No Jason Schrier dogging them or continual online bitching. What gives?
I find it curious how just a few years ago, Blizzard was dragged through the mud for Tracer's tush, Alexstaza and Sylvanas belly lines, and a few she said he said stories. Riot got turned into a punching bag too. But Mihoyo, Falcom, CyGames, Kuro games, etc are darlings and are far more daring. No Jason Schrier dogging them or continual online bitching. What gives?
Do I wish it was something other than seething hatred of white men? Sure. But you can only see the same thing so many times without detecting a common, repeating pattern.
They just hate white men and will use whatever weapon they can grab as a bludgeon for their racial grievances.
Do I wish it was something other than seething hatred of white men? Sure. But you can only see the same thing so many times without detecting a common, repeating pattern.
They just hate white men and will use whatever weapon they can grab as a bludgeon for their racial grievances.
Inferiority complex. Irresolvable, because they ARE inferior.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Maybe I just don't care about such a lame game that I don't care if I get the name wrong? You seem to love slop though, so it's probably right up your ally.
Last edited by DecadeRiptide on October 31st, 2025, 16:30, edited 1 time in total.
ˎˊ˗╰┈➤ [ruby][/ruby]
logincrash wrote:
I genuinely hope you die a painful death. The sooner you are killed, the better.
ThulsaDoomer wrote:
Please visit a scenic bridge and plummet into its pristine waters. In fact, I'm not requesting, just do it.
Expedition 33 had no minimap which I initially abhorred, but it was kinda fun mapping the areas in my head. Doing it now with Dragon Quest 3 Remake as well
Expedition 33 had no minimap which I initially abhorred, but it was kinda fun mapping the areas in my head. Doing it now with Dragon Quest 3 Remake as well
There's nothing to map in Clair Obscur, the maps are as linear as Call of Duty campaigns.
Last edited by fork on November 5th, 2025, 18:55, edited 1 time in total.
Expedition 33 had no minimap which I initially abhorred, but it was kinda fun mapping the areas in my head. Doing it now with Dragon Quest 3 Remake as well
There's nothing to map in Clair Obscur, the maps are as linear as Call of Duty campaigns.
That is a fair assessment. Several, if not most, of the areas are fairly linear, but others like Stone Wave Cliffs, Old Lumiere and Sirene can be quite vexing to 100%.
Last edited by Valter on November 5th, 2025, 19:14, edited 1 time in total.
There's nothing to map in Clair Obscur, the maps are as linear as Call of Duty campaigns.
The minimap helps with orientation within the levels. There are some that branch off into multiple paths, and, sometimes, it's a little difficult to backtrack. The minimap is also helpful to find paths you would've easily missed without one.
I got a bit interested in Runescape recently, watched some videos and read... and what strikes me the most is how amateurish it was (and is). Random stats, ****** graphics, devs not knowing what are they doing, and the map, oh god, the map.