We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

What game are you playing?

No RPG elements? It probably goes here!
Ignore Topic
User avatar
Manny V
Posts: 1638
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Geolocation

Post by Manny V »

my god it's cathartic going back to an Orc team after the struggles of Vampires

Image

Bashin dem knoife earz well gud n proppa :toot:
Only 'alfway into da match too innit

Match update: bashed him down to 2 playerz

Image
Last edited by Manny V on October 18th, 2025, 13:45, edited 1 time in total.
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

Playin' Turdograd.
User avatar
DecadeRiptide
Posts: 2317
Joined: Jul 17, '25
Location: On holiday
Gender: Dinosaur

Geolocation

Post by DecadeRiptide »

I ended up getting to level 62 on Final Fantasy XIV. Played a lot longer than I thought I would. The raids were kind of cool seeing all the players runs together through the areas of the map, but ultimately felt a bit flat. The MSQs are all still endless fetch quests, it really sucks. Glamours were interesting but way overcomplicated honestly. Couldn't do PvP as is not available on the free trial. Overall it's actually pretty good, but I've been playing it too much so have deleted it. Wasn't playing as much as Vermintide II but it would of otherwise just replaced it. No vidya games until I am caught up with my work
Last edited by DecadeRiptide on October 19th, 2025, 16:14, edited 1 time in total.
ˎˊ˗╰┈➤ [ruby][/ruby]
logincrash wrote:
I genuinely hope you die a painful death. The sooner you are killed, the better.
ThulsaDoomer wrote:
Please visit a scenic bridge and plummet into its pristine waters. In fact, I'm not requesting, just do it.
.𖥔 ݁ ˖🪶‍ँ़── .✦.𖥔 ݁ ˖🪶‍ँ़── .✦.𖥔 ݁ ˖🪶‍ँ़── ✡︎ ݁ ˖
User avatar
Roguey
Turtle
Turtle
Posts: 3083
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Finished the Minerva's Den DLC for Bioshock 2. Pretty good level design, some fun new weapons and additional enemies to fight, all right story. Steve Gaynor did a nice job here, though it was incredibly self-indulgent of him to expand the final sequence into a somewhat-longer walking sim about a groomed lesbo later on.
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

Been playing Darksiders Genesis. One of the best AA games that I've played but I didn't really give it a chance at release because it wasn't the same genre as the other Darksiders games. I do find it interesting that there is a character named Lucifer now when the first game was okay with Angels and Demons but never mentioned God. I would suspect the setting still lacks a Christian God, even though they have given the demon lord that name.

Overall the game has a good mix of combat, exploration, platforming, and puzzles. There's some light metroidvania elements in that you can replay levels to access additional upgrades with abilities you earn later. The character advancement system is interesting. There's a configurable grid where you socket 'cores' dropped from enemies to improve your stats. The cores also have passive abilities on them for light customization. Finding additional cores improves the quality of the cores. This replaces a traditional XP system and talent tree. There's also a more conventional set of upgrades to be collected to increase max health, energy, elemental damage types, and new tools for interacting with the environment.

As the name implies, you can jump into it without knowledge of the other 3 games. Also has a coop mode, which I think would be fun because it should be similar to a more polished version of FORCED.



Last edited by J1M on October 21st, 2025, 05:07, edited 1 time in total.
User avatar
WaterMage
Posts: 2168
Joined: Sep 30, '23

Geolocation

Adventurer's Guild

Post by WaterMage »

I was playing 7d2d with the Wild West mod, but I didn't like some aspects, like the fact that the mod lacks stuff like Sharps rifles and Colt Walker revolvers and lacks Spencer rifles, and worst of all, .44-40 rifles were outDPSing. 50-90 rifles, which makes no sense.

Recommend more 7d2d mods for me.
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

I've been revisiting FFXIV. The game itself is still a serviceable MMORPG, and there is some fun to be had.
That said the player base still hasn't recovered from the covid era great coomer migration. I've played the game 4 years before covid if not longer, and it never had this issue until pandemic. My guess it's the people from places like Second Life and VR Chat crawling out of their ghettos and spreading filth over XIV.
There are still some cool people around, but you will need to be lucky to find them.

There is some talk between more normal leaning people that the devs may have realized how they have ****** up with this, and we may be seeing more effort to either remove comers or try to concentrate them into a single data center. I suspect it's copium, but they did shutdown one of their prominent mods not long ago, so who knows. I really wish they'd be more heavyhanded on enforcing the game's T rating and gave the boot/suspensions to all the coomers.

Sadly,any of the coomers are also dogshit players, and complain about difficulty, and them being possibly a majority has let tonco continuing dumbing down of the game difficulty and worsened job design.
Last edited by mercerxiv on October 24th, 2025, 21:17, edited 1 time in total.
I like sugar, and I like tea.
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

I want to play Arcanum, but it won't work! I installed the unofficial patch and it won't go it won't go it won't go!
User avatar
TKVNC
Posts: 3081
Joined: Feb 25, '24

Geolocation

Adventurer's Guild

Post by TKVNC »

Warband. Again...
User avatar
methoxetamine
Posts: 1736
Joined: Apr 18, '25
Location: Kamurocho

Geolocation

Post by methoxetamine »

Almost done with Disgaea 5 main story. Got my daughter playing Mario 64 as her first game so I've been playing a bit of that too
Last edited by methoxetamine on October 24th, 2025, 21:38, edited 1 time in total.
asf wrote:
weeb
User avatar
Acrux
Turtle
Turtle
Posts: 6559
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

Tweed wrote: October 24th, 2025, 21:20
I want to play Arcanum, but it won't work! I installed the unofficial patch and it won't go it won't go it won't go!
These days you have to run Arcanum Universal Setup on top of UAP.

https://www.nexusmods.com/arcanumofstea ... ura/mods/4
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
forke
Posts: 14
Joined: Oct 24, '25

Geolocation

Post by forke »

Tormented Souls 2.

And I'm beyond disappointed; starts promising enough, great graphics, environments and assets, good performance despite UE5 and the sluggish demo. They really optimized the game very well. Intriguing starting location, story continues where the original ended, expanded mechanics (you have 4 quick slots for weapons/lighter and can walk while shooting now for example).
But as soon as you leave the Convent building, everything goes downhill fast: story becomes utterly nonsensical, puzzles require backtracking that even annoys enjoyers of that mechanic, and worst of all, the level design goes to ****. Enemy encounters become unfair and the whole thing loses focus.

Last great hope for the Survival Horror genre dead.
I'm sad. :(

Edit: I think they were overambitious and blew it because of that, instead of focusing on their core strengths which they proved in the original: focused, tight level design, difficult but fair puzzles, and a sense of dread without relying on unfair encounters.
Last edited by forke on October 24th, 2025, 21:58, edited 1 time in total.
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

Acrux wrote: October 24th, 2025, 21:43
Tweed wrote: October 24th, 2025, 21:20
I want to play Arcanum, but it won't work! I installed the unofficial patch and it won't go it won't go it won't go!
These days you have to run Arcanum Universal Setup on top of UAP.

https://www.nexusmods.com/arcanumofstea ... ura/mods/4
Yay! You saved gaming!
User avatar
Bertram_Tung
Posts: 2134
Joined: Jan 2, '24
Location: SunCo Gasoline Facility

Geolocation

Adventurer's Guild

Post by Bertram_Tung »

back in the swing of things with resuming my KOTOR2 playthrough that got abruptly interrupted 3 months ago by my computer/GPU dying

Image

Image
Last edited by Bertram_Tung on October 27th, 2025, 10:05, edited 1 time in total.
User avatar
Manny V
Posts: 1638
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Geolocation

Post by Manny V »

wen you squashed the rats down to 1 dude
Image

we have you surrounded, raki scum :axe: :axe: :axe: :axe:
User avatar
Bertram_Tung
Posts: 2134
Joined: Jan 2, '24
Location: SunCo Gasoline Facility

Geolocation

Adventurer's Guild

Post by Bertram_Tung »

god **** how long do i have to play as Jaq this is annoying

nvm finally done with him and rescuing myself with hk
Last edited by Bertram_Tung on October 29th, 2025, 09:01, edited 1 time in total.
User avatar
Manny V
Posts: 1638
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Geolocation

Post by Manny V »

Manny V wrote: October 27th, 2025, 13:35
wen you squashed the rats down to 1 dude
Image

we have you surrounded, raki scum :axe: :axe: :axe: :axe:
Image

DIE, WENCHES :twisted:
User avatar
DDC
Posts: 336
Joined: Feb 3, '24

Geolocation

Post by DDC »

I was playing Frosthaven, which is an incredible game in terms of strategy with a very high skill ceiling, until the latest update messed a bunch of things up. So that's going on ice for a long while until it becomes more playable again.

So I started visions of mana. So far it's fun enough, but not worthy of its lineage. Writing and story are sort of bad, yet somehow manage to be pretty enjoyable. Not woke other than a silly little "rich people taking advantage of poors is bad" subplot which has been in JRPGs since long before woke was a thing. People complained about excessive sidequests and collectibles but they can pretty much be ignored.

My main complaint is a lack of real dungeons. Eight hours in and it's been all traipsing around overworld locations (large, but zoned rather than open world). I got to a water temple and thought "finally, a real dungeon." The game even makes a show of introducing dungeon-specific mechanics with water bubbles, including one that heals you, one that does AOE damage to enemies, and one used to float up to higher levels. Then one bubble of each type is in the same room so you can test them after the cut scene. Then, after all that fanfare, you have one more fight and you are already at the boss and the "dungeon" is over.

The overworld areas feel pretty empty as well. They look nice and have good scale, but the enemy density is low and they aren't really worth exploring because there isn't anything of worth to find. I think Trials of Mana was the better game so far. But Visions isn't terrible. It's basically gaming "comfort food" where everything is pretty pleasant.
Solidus Snake Did Nothing Wrong
User avatar
Nico
Posts: 285
Joined: Sep 8, '24

Geolocation

Post by Nico »

This weekend, I finished Cronos : The New Dawn.

It's a pretty decent Resident Evil-like (much more than a Dead Space-like). I have seen someone (Finarfin ?) complain about woke devs but, in game, it's quite bearable.
I'll try writing more impressions this week.
User avatar
Finarfin
Connoisseur of Slop
Posts: 5020
Joined: May 20, '24
Location: Tirion upon Túna

Geolocation

Adventurer's Guild

Post by Finarfin »

Nico wrote: November 3rd, 2025, 22:33
This weekend, I finished Cronos : The New Dawn.

It's a pretty decent Resident Evil-like (much more than a Dead Space-like). I have seen someone (Finarfin ?) complain about woke devs but, in game, it's quite bearable.
I'll try writing more impressions this week.
Indeed I did complain about leftist p*lacks being misandrist
Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
User avatar
Irenaeus
Posts: 10784
Joined: Sep 29, '23

Geolocation

Post by Irenaeus »

Finished another playthrough of Sir Brante's CYOA and got a new ending that was pretty cool. Might do a different run before new year's.
User avatar
Cloharp7
Posts: 161
Joined: Feb 5, '25

Geolocation

Post by Cloharp7 »

Played the demo of this game:



Honestly, not bad at all. I enjoyed the cell-shaded black and white setting, being able to move freely and not tile-by-tile, and the combat as well. One of the things I loved the most is the map; when you use the map, the game brings out the actual D&D adventure module like it was one of the games of old, with the parts of the map that have been explored.

Also, no pozz, at least for this demo.

User avatar
KnightoftheWind
Posts: 3519
Joined: Feb 27, '23

Geolocation

Post by KnightoftheWind »

Been playing an amazing fan hack, or should I say remaster, of Super Mario World called "Super Mario World Redone: 40 Years of Mario". This is pretty much the definitive edition of the game, bar none. With redone, colorful graphics that invoke the feeling of a late-gen SNES title (including the addition of an extra layer of parallax scrolling for the background!), added music tracks so the game no longer feels as repetitive, crisper sound effects, slightly harder bosses, and even more playable characters like Luigi and Toad with different controls for each. I don't see myself ever replaying the vanilla game again, and this is a top example of how good a remake 'should' be.

https://romhack.ing/database/content/en ... N8Gjd4RlVg

Last edited by KnightoftheWind on November 6th, 2025, 13:36, edited 1 time in total.
User avatar
Mordred
Posts: 456
Joined: Jan 20, '25

Geolocation

Post by Mordred »

pokemon za
User avatar
Happy Faulter
Posts: 38
Joined: Dec 20, '24
Location: Virreinato de Nueva España

Geolocation

Post by Happy Faulter »

Been alternating between a buncha old games I'm replaying like Bully and Diner Dash, while also trying out State of Decay 2. I just installed the first State of Decay as well and figured out how to get the Zombie Standard Time mod (mod to stop progression and time from moving irl while not in-game) to work.
I draw pretty pictures and shieet. Seriously, I do.
User avatar
WhiteShark
Site Moderator
Posts: 5056
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by WhiteShark »

I'm playing this:



It's a tactics RPG + deckbuilder. Each character has a customizable deck of actions from which a new hand is drawn every turn. Characters can equip cards native to another character, but there's a limit on how many that increases with level.

Strong points:

  • The game is very challenging on nightmare difficulty
  • The art is cute (in-game dialogue sprites are much better than the store art)
  • Customization feels deep; options arise from all the equipment and cards you find; many pieces of equipment are rules-changers and not just stat-sticks
  • Merchants buy your items for full price and you can always buy them back, so you're free to experiment with equipment setups
  • No random encounters; every fight is handcrafted
  • EXP is evenly shared across all PCs (even uncollected ones), no micromanaging necessary

Weak points:

  • Exploration is just opening all the chests and breaking all the breakables in each area
    • There are areas with traps that require some timing, but there are no puzzles nor special interactions with the environment (so far)
  • Plot doesn't feel very serious
  • The whole world scales to the party's level
  • There's lots of mechanical enemy variety, but, visually, I have yet to fight anything that wasn't a pillow (antagonist race)
@Acrux

, have you looked at this game? I'm really enjoying it.

Last edited by WhiteShark on November 9th, 2025, 12:45, edited 2 times in total.
User avatar
rusty_shackleford
Site Admin
Posts: 45468
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

WhiteShark wrote: November 9th, 2025, 12:36
I'm playing this:



It's a tactics RPG + deckbuilder. Each character has a customizable deck of actions from which a new hand is drawn every turn. Characters can equip cards native to another character, but there's a limit on how many that increases with level.

Strong points:
  • The game is very challenging on nightmare difficulty
  • The art is cute
  • Customization feels deep; options arise from all the equipment and cards you find; many pieces of equipment are rules-changers and not just stat-sticks
  • Merchants buy your items for full price and you can always buy them back, so you're free to experiment with equipment setups
  • No random encounters; every fight is handcrafted
  • EXP is evenly shared across all PCs (even uncollected ones), no micromanaging necessary
Weak points:
  • Exploration is just opening all the chests and breaking all the breakables in each area
    • There are areas with traps that require some timing, but there are no puzzles nor special interactions with the environment (so far)
  • Plot doesn't feel very serious
  • The whole world scales to the party's level
  • There's lots of mechanical enemy variety, but, visually, I have yet to fight anything that wasn't a pillow (antagonist race)
@Acrux, have you looked at this game? I'm really enjoying it.

You'd have to use torture to force me to admit to playing this game

Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Acrux
Turtle
Turtle
Posts: 6559
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

WhiteShark wrote: November 9th, 2025, 12:36
I'm playing this:



It's a tactics RPG + deckbuilder. Each character has a customizable deck of actions from which a new hand is drawn every turn. Characters can equip cards native to another character, but there's a limit on how many that increases with level.

Strong points:
  • The game is very challenging on nightmare difficulty
  • The art is cute (in-game dialogue sprites are much better than the store art)
  • Customization feels deep; options arise from all the equipment and cards you find; many pieces of equipment are rules-changers and not just stat-sticks
  • Merchants buy your items for full price and you can always buy them back, so you're free to experiment with equipment setups
  • No random encounters; every fight is handcrafted
  • EXP is evenly shared across all PCs (even uncollected ones), no micromanaging necessary
Weak points:
  • Exploration is just opening all the chests and breaking all the breakables in each area
    • There are areas with traps that require some timing, but there are no puzzles nor special interactions with the environment (so far)
  • Plot doesn't feel very serious
  • The whole world scales to the party's level
  • There's lots of mechanical enemy variety, but, visually, I have yet to fight anything that wasn't a pillow (antagonist race)
@Acrux, have you looked at this game? I'm really enjoying it.

I've never heard of it!

Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
Kolgrim
Posts: 265
Joined: Oct 1, '25

Geolocation

Adventurer's Guild

Post by Kolgrim »

I've been replaying Fable 2. I forgot just how strong the bloom was in this game, the devs even had the gall to add motion blur on top of it. It makes the screen look like it's covered in Vaseline.
User avatar
ThulsaDoomer
Posts: 733
Joined: Jan 9, '25
Location: Tree of Woe

Geolocation

Post by ThulsaDoomer »

Citadelum Screenshot 2025.11.09 - 06.22.24.36.png
Pirated and tried out Citadelum's first level and after a while this pops up on my screen. Honest to God, it was like a mental flashbang hit me. The game established at the start that currently I'm in the period of post-Juilus Caesar's assassination and somehow my trade advisor is a ******. I cannot even begin to express how absurd this is or how disappointed I am that a game that so far has represented this time period respectably has now inserted a fat nigress into my group of advisors. The only fortunate part is that you cannot locate her at all unless related trade events pop up, I believe, which may be the only mercy offered to me here. If I play more, I am hoping this is the extent of its butchery.

Another reason of many to just pirate your games as this bait and switch, however small, is an ideological virtue signal and we need to stop funding this behaviour.
You do not have the required permissions to view the files attached to this post.