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Hearkenwold 1.92 — Knights Of The Chalice 2

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Dorateen
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Hearkenwold 1.92 — Knights Of The Chalice 2

Post by Dorateen »

I have uploaded the Hearkenwold Adventure Module using the latest build 1.92 of Knights of the Chalice 2.

The compressed folder can be extracted directly into the Modules folder of KotC2.

For those who have played a previous version, there are three primary purposes for this update as follows:
  • Continues the main adventure, introducing a new desert town called Sinestra
  • Adds a Psionic themed adventure, which also functions as an alternate guild quest for psionicist player characters
  • New wilderness locations introduced along the River Astar with associated content
Altogether there are dozens of new maps, enemies and items that further expands the campaign.

For anyone who has not encountered the module in any form, Hearkenwold is an old school 2D open-ended campaign constructed from many different adventures set against the backdrop of an underlying narrative. Here is a preview screenshot from the new content:

Image

And here is a recent video I put together showing the new content:

Last edited by Dorateen on October 1st, 2025, 15:49, edited 2 times in total.
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Post by Acrux »

Thanks, Dorateen! Hearkenworld is the best thing about KotC2.
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Post by Dorateen »

I do think the combat system of Knights of the Chalice 2 is excellent, and its character customization robust. That's why I wanted to port the IceBlink version of Hearkenwold into this engine.
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Post by Dorateen »

Just uploaded a new version of the module the HQ Vault. This is build 1.85 and continues the adventure.
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Post by Dorateen »

Updated the link at the top of this page to the newest version 1.92 of the Hearkenwold module, which I just released for Knights of the Chalice 2

This update introduces a new dungeon called the Salamander Temple.

Here's a couple of screenshots:

Image

Image
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Post by Xenich »

Is the first one worth playing or needed or can you move to the second one and be fine on story, world, etc...?
Last edited by Xenich on October 1st, 2025, 16:34, edited 1 time in total.
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Post by Dorateen »

Xenich wrote: October 1st, 2025, 16:34
Is the first one worth playing or needed or can you move to the second one and be fine on story, world, etc...?
Although set in the developer's custom game world, there is no story connection between the first Knights of the Chalice and its sequel. I do recommend playing the first, as it is a tighter and more cohesive experience. But Knights of the Chalice 2 adds a larger party and much more customization options.