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Bannerlord

For discussing role-playing video games, you know, the ones with combat.
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H-H-Holmes
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Post by H-H-Holmes »

It's ******* excellent. Haven't had this much combat-based fun in a game for as long as I can remember. Leading a full-speed cavalry charge to smash through a line of infantry is somehow even more satisfying than it sounds.
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Vergil
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Post by Vergil »

The game is fun but it really drops off once you actually get a castle unfortunately. Nothing really beats the mid game high of having a decent warband to go around doing stuff with. Late game is just playing a worse CK2-lite management system and having so much money you can snowball instantly.
I'm just stating the facts.
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Post by Rinso »

I love the early game, but i dont know if its the diplomacy mod or not, but the whole damned world is in constant, unrelenting war every few weeks. I just want to breed like a mad man and solidity my power **** it.
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Post by Eyestabber »

Did they ever finish the **** game? I remember it being grindy, awful and every patch breaking mods.
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Post by Emphyrio »

any good reason to play this instead of warband?
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Post by H-H-Holmes »

Emphyrio wrote: ↑ September 28th, 2023, 17:01
any good reason to play this instead of warband?
Aside from the obvious cosmetic improvements, the only major difference I can think of is in the improved siege mechanics. Other than that, the two games are incredibly similar. It has inherited most, if not all of the shallowness of the previous game and it does get repetitive fairly quickly.

That said, it is a worthy heir to the "best medieval combat" crown. Nothing else comes close to simulating large scale hand-to-hand battle in such an enjoyable and realistic way, and the improved visuals serve to solidify that distinction. With a degree of ingenuity in the campaign map and RPG elements of the game, something truly special could have been produced here. You'd have thought that a decade would have been enough time to bring some new ideas and add some depth, but we are left with what is a missed opportunity and ultimately something of a disappointment.
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Post by Konjad »

One of my favorite games of recent years for sure.

By the way, if you enjoy smithing I made a little mod that you might find useful:
https://steamcommunity.com/sharedfiles/ ... 2882064139
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Post by Anon »

H-H-Holmes wrote: ↑ September 28th, 2023, 23:36
Emphyrio wrote: ↑ September 28th, 2023, 17:01
any good reason to play this instead of warband?
but we are left with what is a missed opportunity and ultimately something of a disappointment.
It's funny how you left from "it's ******* excellent" to this overcritical comment after some negative feedback about the game.

We'd all have way more fun gaming in general if we only played the games and didn't bother checking forums and their negative nancys criticizing each small single detail.
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Post by Vaako »

Looks more interesting than the warband dlc with the muskets. Havent seen a release date tho. Doubt this one will have many shields in it.
Last edited by Vaako on January 15th, 2024, 20:29, edited 1 time in total.
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Val the Moofia Boss
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Post by Val the Moofia Boss »

I spent hundreds of hours playing Gekokujo in Warband, glad to finally see a similar mod has come out for Bannerlord, and it looks like it might even have the naval boarding combat from Viking Conquest too?
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Post by Oyster Sauce »



This guy also made mods to add missing Warband features like feasts, companion exploration dialogue, books, ambushes, claimant quests,
β–Ί and these
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Vergil
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Post by Vergil »

Oyster Sauce wrote: ↑ February 24th, 2024, 17:39


This guy also made mods to add missing Warband features like feasts, companion exploration dialogue, books, ambushes, claimant quests,
β–Ί and these
All of these features and big mods released and the **** working on the Napoleonic Wars mod can't get a singeplayer mode working.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Orvas Dren
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Post by Orvas Dren »

Anon wrote: ↑ January 15th, 2024, 20:17
H-H-Holmes wrote: ↑ September 28th, 2023, 23:36
Emphyrio wrote: ↑ September 28th, 2023, 17:01
any good reason to play this instead of warband?
but we are left with what is a missed opportunity and ultimately something of a disappointment.
It's funny how you left from "it's ******* excellent" to this overcritical comment after some negative feedback about the game.

We'd all have way more fun gaming in general if we only played the games and didn't bother checking forums and their negative nancys criticizing each small single detail.
then leave?
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Post by Anon »

Imagine quoting a comment more than a month old
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Oyster Sauce
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Post by Oyster Sauce »

Anon wrote: ↑ February 29th, 2024, 21:23
Imagine quoting a comment more than a month old
LOCKED for necroposting *sighs and shines a pink laser pointer at rule 3* :groan:



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Post by Eyestabber »

Is this **** playable yet?
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Post by rusty_shackleford »

Thank you for your attention to this matter!
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Post by Vergil »

DLC for an early access game they never truly finished...
I'm just stating the facts.
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Post by Vaako »

ship combat and no gameplay, what waste.

But except for new items only something the nemesis system would kinda improve this game. I dont really want other time periods or guns again.
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Post by rusty_shackleford »

Vaako wrote: ↑ March 20th, 2025, 23:50
ship combat and no gameplay, what waste.

But except for new items only something the nemesis system would kinda improve this game. I dont really want other time periods or guns again.
nemesis system would improve most games with combat
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Post by Vergil »

rusty_shackleford wrote: ↑ March 20th, 2025, 23:51
Vaako wrote: ↑ March 20th, 2025, 23:50
ship combat and no gameplay, what waste.

But except for new items only something the nemesis system would kinda improve this game. I dont really want other time periods or guns again.
nemesis system would improve most games with combat
Now that Monolith is dead does WB still have a **** cage on their patent to the nemesis system or what
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

Vergil wrote: ↑ March 20th, 2025, 23:53
Now that Monolith is dead does WB still have a **** cage on their patent to the nemesis system or what
Game design patents are bunk anyways + it expires in a couple years. Nobody copies it because the people making games don't actually understand why games are fun.

AC Odyssey had a stripped down version of the Nemesis system and they did nothing about it, if they were gonna try to sue over it they'd have started there.
Last edited by rusty_shackleford on March 20th, 2025, 23:56, edited 1 time in total.
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Post by Vergil »

So we again fall back into game devs are just too ******** to make anything good even if it's just copying things that came before. Epic.
I'm just stating the facts.
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Vaako
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Post by Vaako »

rusty_shackleford wrote: ↑ March 20th, 2025, 23:51
Vaako wrote: ↑ March 20th, 2025, 23:50
ship combat and no gameplay, what waste.

But except for new items only something the nemesis system would kinda improve this game. I dont really want other time periods or guns again.
nemesis system would improve most games with combat
indeed

dismemberment and npc routines would also work I guess. And actual civilians if you raid a city. Bigger changes would probably ruin the setting.
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.”
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Post by Vergil »

Is the Warhammer Fantasy total conversion for this any good?
I'm just stating the facts.
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Post by Vaako »

Vergil wrote: ↑ March 21st, 2025, 00:25
Is the Warhammer Fantasy total conversion for this any good?
no idea havent really played bigger mods, last time I played they ruined mods with a new patch every few months.
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Post by Vergil »

Vaako wrote: ↑ March 21st, 2025, 00:50
Vergil wrote: ↑ March 21st, 2025, 00:25
Is the Warhammer Fantasy total conversion for this any good?
no idea havent really played bigger mods, last time I played they ruined mods with a new patch every few months.
Kusoge...
I'm just stating the facts.
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Post by wndrbr »

surely this expansion will make Bannerlord into a good game.

asf
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Post by asf »

turks clearly have no idea what they are doing

they fluked out on a decent engine in early 2000s and have been ******** the bed since then