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Wokeless Wrath, Russian Localization 1.3 — Pathfinder: Wrath Of The Righteous

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Maklgu
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Wokeless Wrath, Russian Localization 1.3 — Pathfinder: Wrath Of The Righteous

Post by Maklgu »

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Overview
This mod adds Russian localization to Dunadan's mod Wokeless Wrath for Pathfinder: Wrath of the Righteous. There is no mod files, only localization files, so you will need to download Dunadan's mod independently.

MOD USERS:
There are many strings in the game, so some verbs, nouns and pronouns which correspond to a non-obvious subject can remain unchanged in Russian localization, waiting for somebody to find them. And in Russian there are many ways to make words disgusting (some nomina feminina, for example).
So, as for the original mod, as you play through, please make notes of any other instances you consider 'woke' or disgusting specific for Russian language, post them under this thread, and I'll see about adding changes to future versions!

MOD ADD-ONS, MADE BY ME:
  • Compatibility with russian localization fix
    ► Show Spoiler
  • Anevian: Not changed, but wounded
    ► Show Spoiler


Downloads
FilesVersionTypeDescription
📥 Wokeless Wrath - Russian Localization 1.3MainComplete translation for all Dunadan's mods of Wokeless Wrath Series for version 2.5a
📥 Wokeless Wrath - Russian Localization (Fix Compat) fix-1.3Main/OptionalLocalization version compatible with this localization fix
📥 Wokeless Wrath - Anevian: Not Changed, But Wounded 1.1Add-onA small correction of the Anevian story



Installation Instructions
Main mod: The Russian version of the instruction is included into the archive.
  1. (Maybe you've done this already) Install the original Dunadan's mod.
  2. Open AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous\Modifications folder, where modification files are stored.
  3. Copy the corresponding folders for your installed mods from the archive into the modification folder and confirm folder merge (and file replacement if you are updating the localization).

For add-ons: see ReadMe in an archive for the instructions.



Changelog - Main
► Show Spoiler
Changelog - Main (Compat)
► Show Spoiler
Changelog - Addon "Anevian: Not changed, but wounded"
► Show Spoiler


Reporting Bugs
To report any bugs, please submit a post in the Mod Support section and mention my username.



Credits

Last edited by Maklgu on September 9th, 2025, 19:24, edited 11 times in total.
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Maklgu
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Post by Maklgu »

Localization was updated to match new 2.4 version
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Trickster
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Post by Trickster »

Off-topic, but should I play this game with this mod? Is it any good? Is the story good?
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Maklgu
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Post by Maklgu »

Trickster wrote: July 20th, 2025, 19:54
Off-topic, but should I play this game with this mod? Is it any good? Is the story good?
My playthrough is not finished yet, but I can say that the main story, puzzles and battles, hidden stories are good. This mod attempts to remove some disturbing themes from game to make the story better at some aspects (you can read about all the aspects on the page of the original mod).
If you are ready to destroy your table after the sixth save reload at hard battle, you may try hard difficulty, because even normal difficulty may test your power.But I highly recommend to use ready-to-use characters and do not change the default level-up recommendation that are made by game to you, if you are new to Pathfinder 1e.
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Post by Maklgu »

Translation was updated to version 1.2. For list of changes see changelog.
I forgot to change version in ReadMe :groan:
Last edited by Maklgu on August 6th, 2025, 09:24, edited 1 time in total.
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Post by Maklgu »

I created a small add-on for the original mod to completely remove the original "idea" of the Anevia/Anevian problem from the game (links are added to the main post). "Anevian: Not Changed, But Wounded" replaces the original story with a story of a serious physical trauma: Anevian was tortured when he was a thief.
Currently add-on is Russian-only, I'm not so good at English "street-language", so your help with localization will be great!
Last edited by Maklgu on August 10th, 2025, 22:08, edited 1 time in total.
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Dunadan
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Post by Dunadan »

Maklgu wrote: August 10th, 2025, 22:08
I created a small add-on for the original mod to completely remove the original "idea" of the Anevia/Anevian problem from the game (links are added to the main post). "Anevian: Not Changed, But Wounded" replaces the original story with a story of a serious physical trauma: Anevian was tortured when he was a thief.
Currently add-on is Russian-only, I'm not so good at English "street-language", so your help with localization will be great!
I'm not sure what you mean by this... the Anevia/Anevian 'problem'. Do you mean the gender transition? Because that's already taken care of by my mod... the story elements were already addressed and rectified in WW_Anevian.
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Post by Maklgu »

Dunadan wrote: August 11th, 2025, 02:33
Maklgu wrote: August 10th, 2025, 22:08
I created a small add-on for the original mod to completely remove the original "idea" of the Anevia/Anevian problem from the game (links are added to the main post). "Anevian: Not Changed, But Wounded" replaces the original story with a story of a serious physical trauma: Anevian was tortured when he was a thief.
Currently add-on is Russian-only, I'm not so good at English "street-language", so your help with localization will be great!
I'm not sure what you mean by this... the Anevia/Anevian 'problem'. Do you mean the gender transition? Because that's already taken care of by my mod... the story elements were already addressed and rectified in WW_Anevian.
Yes, I meant the gender transition. Sorry, I was unsure how it's called.
I completely removed this aspect of his story and changed this to problem with another criminal who tortured Anevian when he was young (there is a part in his biography, when Anevian was a thief, I just "added" another episode of such life after Desna's temple). So Anevian still needed a medicine, but the reason is not connected with his gender anymore.

Upd.: I just don't want any gender transition discussions in his story, independently of its direction and discussed moral aspects. Original Wokeless Wrath mod changed some aspects (and these changes are really good), but gender transition still remains in Anevian's story.
Last edited by Maklgu on August 11th, 2025, 08:48, edited 4 times in total.
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Post by Maklgu »

I added English localization to the addon. It will be great if somebody can check my translation and leave a feedback (about the translation and my version of Anevian's story).
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Post by Maklgu »

Main localization was updated to 1.3:

Many localization fixes:
  • corrected Anevian lines from prologue and acts I and II, corrected Nura's line after her mission at Lepper's Smile
  • NoAlphabets localization: Sosiel line about commander help with portrait was corrected (now commander gender is taken into account)
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Post by Maklgu »

I added an alternative version of localization to match this fix of the russian localization if you use it. So you may enjoy the game without seeing any difference in the text structure.
Honestly, alternative version is still in test, I just have no physical possibility to completely test it by myself. So you may help me by reporting my mistakes in quotes or missed "ё" letter.

Currently I will be working on adaptation of the compatible localization of NoAlphabet mod. The fix metioned above uses a linguistically correct word for succubus, but grammatically this word is masculine. I think the original feminine word will be better, because in case of pathfinder these demons are female. So I should copy about two hundreds lines to revert them back to the original version of the word and overwrite the text. :yawn: It just takes some time.

Addon will be updated too.
Last edited by Maklgu on September 9th, 2025, 19:39, edited 1 time in total.
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Roleman
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Post by Roleman »

Красавчик, спасибо! В BG3 я играю и на английском спокойно, но читать тонну текста от Совокотов на английском не осилю, пойду играть наконец без воукнутых тем.
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metalstorm
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Post by metalstorm »

Большое спасибо автору мода!