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Daggerfall Unity 1.0 releases, "complete"

For discussing role-playing video games, you know, the ones with combat.
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rusty_shackleford
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Post by rusty_shackleford »

This is the BEST daggerfall has EVER looked
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Post by Vergil »

The BEST RPGHQ has EVER looked!
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I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

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Post by swbgtoc »

Nice dungeon.
blocked dungeon.jpg
For those who don't play the game, there is an unmovable prop blocking the only way in. Which is pretty rare because props aren't supposed to be in front of a door and usually there are multiple ways through the dungeons.
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Last edited by swbgtoc on August 16th, 2025, 18:25, edited 2 times in total.
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rusty_shackleford
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Post by rusty_shackleford »

swbgtoc wrote: August 16th, 2025, 18:03
Nice dungeon.

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For those who don't play the game, there is an unmovable prop blocking the only way in. Which is pretty rare because props aren't supposed to be in front of a door and usually there are multiple ways through the dungeons.
Report it as a bug?
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Rand
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Post by Rand »

swbgtoc wrote: August 16th, 2025, 18:03
Nice dungeon.
► Show Spoiler
For those who don't play the game, there is an unmovable prop blocking the only way in. Which is pretty rare because props aren't supposed to be in front of a door and usually there are multiple ways through the dungeons.
I know that one.
It's not unmovable.
Try "USE"ing local objects, like torches, as switches. ANYTHING can be a switch in a dungeon.
Also, there can be hidden teleporters.
But not that one. It's a torch switch.
Not a bug unless the hidden switch doesn't function.
Last edited by Rand on August 17th, 2025, 22:16, edited 3 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by swbgtoc »

Rand wrote: August 17th, 2025, 22:14
Try "USE"ing local objects, like torches, as switches. ANYTHING can be a switch in a dungeon.
Oh I didn't know switches could be hidden too. I already miss regular switches so good luck finding that :lol:
I knew of hidden teleporters, though. I clicked a flying skull and it took me an hour to find the teleporter back