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Honkai Star Rail

I am still going through the 1.0 through 2.5 events and sidestorylines before jumping to Amphoreus.

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Last edited by Val the Moofia Boss on July 30th, 2025, 02:50, edited 1 time in total.
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logincrash wrote: July 27th, 2025, 06:19
Rewatching the Fantastic Four movies made me want to get back into this gem. It's really good, even though it's a reskin of the awesome "X-Men 2 Something, Something Apocalypse" game. I'm gonna play that too and just thinking about it makes me want to rewatch all the X-Men movies.
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Finished Marvel Ultimate Alliance. It's alright. Torrented the sequel, but it just freezes up on the first cinematic. I can't be ****** to fiddle around troubleshooting it, so I will just replay X-Men Legends 2: Rise of Apocalypse instead.
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Post by KnightoftheWind »

Finally beat the original Dead Space (2008). Always wanted to for years, but just haven't got around to it until now. It's a decent and atmospheric sci-fi horror game, and pretty much "Resident Evil 4 in Space" but slower paced. The story is your typical Sci-Fi horror affair, a ship finds an alien artifact, it starts ******* with people's heads, and eventually turns them all into alien zombies. The main character is Isaac Clarke, a maintenance guy who is part of a repair crew sent in to survey the damage to the ship, the USG Ishimura. Upon arrival things go bad, and you are separated from your surviving shipmates and have to work with them remotely to escape. Your girlfriend, Nicole, was also on the Ishimura and it's assumed she's still alive somewhere, etc etc.

The plot isn't anything remarkable, but it's good enough for the kind of game this is, and ends on a bittersweet note as you'd expect. Overall I'd give it a 7/10, it shows it's age in a lot of ways and I doubt I'll ever replay it again, but it's playable with a Mouse Fix mod on PC and enjoyable for a run through.

Edit: Trying out Dead Space 2. The increased production value is immediately apparent, with Isaac now being fully voice acted, and there are more in-game cutscenes now. The pace is also tightened up, with your attacks being faster, and item pickups are faster as well. The downside is that the game doesn't appear to have been optimized whatsoever for PC, with the same Mouse issue and poor performance. The PCgamingwiki page is like a laundry list.
Last edited by KnightoftheWind on July 31st, 2025, 05:21, edited 1 time in total.
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Post by gerey »

KnightoftheWind wrote: July 31st, 2025, 05:10
Edit: Trying out Dead Space 2. The increased production value is immediately apparent, with Isaac now being fully voice acted, and there are more in-game cutscenes now. The pace is also tightened up, with your attacks being faster, and item pickups are faster as well. The downside is that the game doesn't appear to have been optimized whatsoever for PC, with the same Mouse issue and poor performance. The PCgamingwiki page is like a laundry list.
Be sure to hunt down a modified exe for the game that removes all the pay2win items.

What happened is that EA was selling these items as separate DLC, or they were preorder bonuses, but people quickly found out they were shipped with the base game and unlocked them with a simple edit, and then EA just patched it so they're available in every version of the game out of spite. They utterly **** up progression, economy and balance of the game, and even if you're not using them, they're an eyesore sitting in your inventory the whole time.

EDIT:

Currently (re)playing Prey on Nightmare using RSB's Core Balance mod, and with the optional 50% less material modifier, and the game is still too easy.

Gameplay wise it's probably the best immersive sim around - there's so many great interlocking systems and ways you can approach every encounter or situation, but the overabundance of items and materials trivializes most of it. Mooncrash fixes a lot of the balance issues, though.

Lack of enemy variety hurts the game, but I do like how many of your weapons and items have a multitude of uses.

I also do like the, I assume, intentional play on the game's title, going from prey to hunter - as you scale up in power you stop seeing the Typhons as a threat, and being viewing them as a source of exotic materials you can use to craft even more Neuromods, to become even more powerful.

It's also pretty woke, though I do find it humorous that Arakane decide to push the diversity angle in the setting, given that the whole game takes place on a space station run by an unethical corporation involved in gruesome human experiments, deliberately organized to take place in space so they can be outside the jurisdiction of any of Earth's governments.
Last edited by gerey on July 31st, 2025, 10:19, edited 2 times in total.
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Post by stormvermin »

gerey wrote: July 31st, 2025, 07:34
Currently (re)playing Prey on Nightmare using RSB's Core Balance mod, and with the optional 50% less material modifier, and the game is still too easy.

Gameplay wise it's probably the best immersive sim around - there's so many great interlocking systems and ways you can approach every encounter or situation, but the overabundance of items and materials trivializes most of it. Mooncrash fixes a lot of the balance issues, though.

Lack of enemy variety hurts the game, but I do like how many of your weapons and items have a multitude of uses.

I also do like the, I assume, intentional play on the game's title, going from prey to hunter - as you scale up in power you stop seeing the Typhons as a threat, and being viewing them as a source of exotic materials you can use to craft even more Neuromods, to become even more powerful.

It's also pretty woke, though I do find it humorous that Arakane decide to push the diversity angle in the setting, given that the whole game takes place on a space station run by an unethical corporation involved in gruesome human experiments, deliberately organized to take place in space so they can be outside the jurisdiction of any of Earth's governments.
As far as games that are woke or proto-woke depending on who you ask, Prey is the only one I still come back to, possibly the symptoms of imsim deprivation. Love the game in spite of its flaws. It's a shame Microsoft let Redfall define the only branch that made halfway decent games. They're still keeping Harvey Smith and the microcephalic mohammadan around at Lyon around to ruin more projects so I fully expect they're next now that there's no one else the blame can be shifted onto.

Tax: trying out Witchfire on a recommendation. Figured I wouldn't like a frankensouls destiny extraction shooter mess but have been pleasantly surprised. Most of the guns feel good to use and ditto for the abilities. Movement feels good, though extremely limited early due to the inclusion of a stamina bar. Normally this would be a big turn off but it serves a mechanical purpose beyond limiting mobility and gets better with some points invested. It's also grindier than expected or at least this particular early access build is. It seems like most gear is "researched" in the hub rather than found in the world which I don't think I like as it feels contrived in contrast with the whole "extract with your ****" premise. The extraction at least for now seems like its limited to resources.
The aesthetic is excellent. I've always been drawn to inquisition style demon hunters and the like, complete with arcane and/or occult weaponry. Besides the actual gameplay being solid, this is the game's greatest asset. A holy warrior on a divine mission straight from the Vatican. Also no wokeshit so far.
Not that deep into it so I don't have that much to say about it. I'll post an update once I've got a better handle on things.
Last edited by stormvermin on July 31st, 2025, 17:31, edited 1 time in total.
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logincrash wrote: July 30th, 2025, 23:35
Finished Marvel Ultimate Alliance. It's alright. Torrented the sequel, but it just freezes up on the first cinematic. I can't be ****** to fiddle around troubleshooting it, so I will just replay X-Men Legends 2: Rise of Apocalypse instead.
Decided to actually **** about and figure it out with Marvel Ultimate Alliance 2. Had to download two separate repacks because one had a botched install wizard. Installed the other one but the game freezes up and does not respond in the Task Manager. Turns out you had to install it on the same drive as your OS. Reinstalled the whole thing to the C: drive. Played the first level. Everything is grey and brown instead of saturated colors of the 1st game. Fought the first boss and the game freezes up on a green screen after that. Turns out you have to change ******* BIOS settings to fix that.
:broken: **** this game! I torrented the original Ultimate Alliance 2006 release, installed it in 5 minutes and didn't have a single crash or bug in like 40 hours of playtime. Like, ****, ******, games used to be plug-and-play without any hustle or bustle.
My initial decision to replay the X-Men game was the correct one from the start.
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Post by Val the Moofia Boss »

Honkai Star Rail

I have finished the patch 2.4 through 2.5 Xianzhou side storyline. Goodness gracious! Did this story get rewritten halfway through? Did no one reread this and raise their hand and point out that it doesn't make sense? Multi-billion dollar game with a dev team in the hundreds, they can't hire a novelist to write a coherent story? This is a privately owned company, right? Wouldn't the owner or the executive producer or whoever be interested in examining every asset and script on his desk before approval like how George Lucas and Naoki Yoshida operated? They stamped this thinking "yeah, I'd be proud of this in my game"? Well actually Yoshida stamped his approval on the Endwalker and Dawntrail storylines, so I guess having it pass through the head honcho's desk isn't a guarantee of quality if the head honcho himself has lost his marbles.

At this point I am wondering if Mihoyo is the Blizzard entertainment of China. Cool visuals, horrendous writing.

► Looooong
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Post by KnightoftheWind »

Beat Dead Space 2. Despite the game's higher production values and arguably better level design, I actually ended up liking it less than the first game. The plot is less interesting, and the enemies are more aggressive and less fun to fight. By the end game it just throws powerful monsters at you constantly, and they will whittle your health away a ton. One particular enemy type, the one that moves on it's hands, was made a lot faster in DS2 compared to the first. Turning a rather mundane baddie into an annoying ******* that just won't die. There's also a new one that spits acid at you, slowing you down to a crawl, as well as an enemy that hides and then rushes at you. If you don't dismember it's legs in time, you're going to get knocked back. There's also a stationary pod enemy that fires explosive mines. And on Hard mode, it kills you instantly. Hard mode in general was more difficult here than in the first, for better or worse.

Overall, I do recommend it for a playthrough but there were a lot of frustrating moments took me out of the experience, and I found myself bored and irritated by the end. 6/10 from me.
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Post by logincrash »

Been playing through X-Men Legends 2 and it's pretty good. It and Ultimate Alliance are just like Jedi Outcast and Jedi Academy. The first one is a game that clearly has passion put into it and it's technically complex, while the second game is a streamlined version for a more casual audience with all the cool stuff (flying/lightsaber) available from the start.
Honestly, I prefer the X-Men game so far.
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Post by Tinky Winky »

Finished ️Gothic 3 The Beginning, basically an official java Gothic game for dumb phones. It's a few hours long game with simplistic control, okay for what it is, definitely better than the actual Gothic 3 at least.

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Post by Classix »

D2 with littlebro. Break from LBL business...(H) Start finally. Demon ***** down. Amen.
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logincrash wrote: August 2nd, 2025, 12:16
Been playing through X-Men Legends 2 and it's pretty good. It and Ultimate Alliance are just like Jedi Outcast and Jedi Academy. The first one is a game that clearly has passion put into it and it's technically complex, while the second game is a streamlined version for a more casual audience with all the cool stuff (flying/lightsaber) available from the start.
Honestly, I prefer the X-Men game so far.
I'm about 15 hours in and half-way through the third act. The levels are way too large. The Madri Temple or whatever it's called is so long and labyrinthine that I'm getting fatigued playing through it. I spent at least an hour and I'm probably only 80% done with the level. That's just crazy.
But, on an unrelated note, the in-engine cutscenes in this game are amazing. The character models are low-poly but are stylized and are animated so well that I was genuinely impressed with how much character they managed to convey even though it's literally 5-6 people standing in a half-circle talking to each other for a minute or so.

And the voice over cast is full of veteran voice actors and they even got Patrick Stewart to voice Professor X.
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Post by Classix »

Fat **** Duriel down, dropped my first ever Ali Baba, little bro is a good luck charm LOL. On to Act 3 (H)
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Post by logincrash »

LMAO
Turns out Marvel has a villain called Holocaust.
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Post by Statesman »

logincrash wrote: August 5th, 2025, 10:09
LMAO
Turns out Marvel has a villain called Holocaust.
Could a walking oven handle over 6,000,000 bodies?
:kill it with fire:
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Post by methoxetamine »

I've been obsessing over Fire Emblem since starting Awakening a couple weeks ago. I finished Awakening, Echoes: Shadows of Valentia, Fates Birthright, and Fates Conquest. I started Three Houses but it was so egregiously easy on normal that I switched to Engage and will start 3H over on higher difficulty after

I have no idea what they were thinking with the story/tone of Engage, it's comically terrible. The gameplay is great though and the waifus are nice so I don't mind. The gameplay in this series is addicting as hell. I can't stop myself from just doing one more map/chapter
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methoxetamine wrote: August 5th, 2025, 17:17
I've been obsessing over Fire Emblem since starting Awakening a couple weeks ago. I finished Awakening, Echoes: Shadows of Valentia, Fates Birthright, and Fates Conquest. I started Three Houses but it was so egregiously easy on normal that I switched to Engage and will start 3H over on higher difficulty after

I have no idea what they were thinking with the story/tone of Engage, it's comically terrible. The gameplay is great though and the waifus are nice so I don't mind. The gameplay in this series is addicting as hell. I can't stop myself from just doing one more map/chapter
I liked the pre-3DS gameplay, but Awakening really sucked the fun out of it. Maps were mostly just bland open-spaces were every single strategy amounted to properly placing your OP units to clean up the map during enemy turns, over and over again. I've been told Conquest was closer to classic FE. So how would you rate Echoes/3H/Engage on a similarity to Awakening-scale?
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Post by rusty_shackleford »

logincrash wrote: August 5th, 2025, 10:09
LMAO
Turns out Marvel has a villain called Holocaust.
Image
video games used to be cooler
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Post by methoxetamine »

Statesman wrote: August 5th, 2025, 19:50
methoxetamine wrote: August 5th, 2025, 17:17
I've been obsessing over Fire Emblem since starting Awakening a couple weeks ago. I finished Awakening, Echoes: Shadows of Valentia, Fates Birthright, and Fates Conquest. I started Three Houses but it was so egregiously easy on normal that I switched to Engage and will start 3H over on higher difficulty after

I have no idea what they were thinking with the story/tone of Engage, it's comically terrible. The gameplay is great though and the waifus are nice so I don't mind. The gameplay in this series is addicting as hell. I can't stop myself from just doing one more map/chapter
I liked the pre-3DS gameplay, but Awakening really sucked the fun out of it. Maps were mostly just bland open-spaces were every single strategy amounted to properly placing your OP units to clean up the map during enemy turns, over and over again. I've been told Conquest was closer to classic FE. So how would you rate Echoes/3H/Engage on a similarity to Awakening-scale?
Since Awakening was my first one a lot of the details of map design were lost on me, if anything they were at least inoffensive. Echoes on the other hand has some map design so terrible I would've blown my brains out if I had a gun in arms reach at the time of playing them, combined with the most egregiously terrible hit/miss rate I've ever seen in a game. Conquest has really great gameplay though with great maps and fun objectives, even if the story is beyond ********

Engage maps have been very good so far, 3H I didn't get far enough to comment yet
Last edited by methoxetamine on August 5th, 2025, 23:17, edited 1 time in total.
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Playing Bloodborne on PC (via ShadPS4 emulator), finished the first area and reached Cleric Beast.

The game is fairly playable, so far I've only encountered a couple of stray non-repeatable crashes and one visual bug (vertexes on my character's face suddenly exploded and filled the whole screen with one inflated face). Performance isn't great (25-30 fps on ryzen 7 3700 and geforce 3070ti), but i guess you can call it an authentic console experience.

You can even play it with a keyboard and a mouse, and it's not half bad.
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Post by Val the Moofia Boss »

methoxetamine wrote: August 5th, 2025, 23:16
3H I didn't get far enough to comment yet
Three Houses is a step down from Fates. With Fates, you could pick whichever faction appealed the most to you, and you would still end with a satisfying, conclusive ending in which all of the main stuff (the war) was resolved. There might have been a lingering question about Azura but overall you got a conclusive experience and you can move on with your life. Also, there is romance, even if it is nowhere near as fleshed out as in real visual novels. The 3D cinematics also look appealing.

But with FE3H, you end up with individual paths that aren't satisfying or don't make sense because each path only reveals a part of the plot, and the plot doesn't make sense unless you complete all of the story paths. There is very little preparation for the timeskip and what it means in terms of story and they don't do a good job following it up. The game does not setup Edelgard's motivations very well. At the very end they go "oh yeah there are the ones who slither in the dark and we are going to fight them now". The Blue Lions route is probably the best in terms of story coherency and understanding what is going on. And then if you want to do the other routes, you have to go through the same school section each time. The school segments are not as well executed as other games like the Trails series. And then there is a timeskip and you don't get any romance. You only see hints of romance, which is disappointing. I also wasn't a fan of the new 3D cinematic artstyle and the choppy framerate.
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Post by methoxetamine »

wndrbr wrote: August 6th, 2025, 00:59
Playing Bloodborne on PC (via ShadPS4 emulator), finished the first area and reached Cleric Beast.

The game is fairly playable, so far I've only encountered a couple of stray non-repeatable crashes and one visual bug (vertexes on my character's face suddenly exploded and filled the whole screen with one inflated face). Performance isn't great (25-30 fps on ryzen 7 3700 and geforce 3070ti), but i guess you can call it an authentic console experience.

You can even play it with a keyboard and a mouse, and it's not half bad.
Do you have the vertex explosion fix mod? https://www.nexusmods.com/bloodborne/mods/109

I set up the emulator a while back and played 30 minutes but never got back to it, I'm hoping the emulator gets touched up to the point where I can play at 4k without crashing, I have a 4080 Super and still couldn't even play at 1440p without issues but that was many months ago at this point I'm not sure if it's gotten any better
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Post by methoxetamine »

Val the Moofia Boss wrote: August 6th, 2025, 01:10
methoxetamine wrote: August 5th, 2025, 23:16
3H I didn't get far enough to comment yet
Three Houses is a step down from Fates. With Fates, you could pick whichever faction appealed the most to you, and you would still end with a satisfying, conclusive ending in which all of the main stuff (the war) was resolved. There might have been a lingering question about Azura but overall you got a conclusive experience and you can move on with your life. Also, there is romance, even if it is nowhere near as fleshed out as in real visual novels. The 3D cinematics also look appealing.

But with FE3H, you end up with individual paths that aren't satisfying or don't make sense because each path only reveals a part of the plot, and the plot doesn't make sense unless you complete all of the story paths. There is very little preparation for the timeskip and what it means in terms of story and they don't do a good job following it up. The game does not setup Edelgard's motivations very well. At the very end they go "oh yeah there are the ones who slither in the dark and we are going to fight them now". The Blue Lions route is probably the best in terms of story coherency and understanding what is going on. And then if you want to do the other routes, you have to go through the same school section each time. The school segments are not as well executed as other games like the Trails series. And then there is a timeskip and you don't get any romance. You only see hints of romance, which is disappointing. I also wasn't a fan of the new 3D cinematic artstyle and the choppy framerate.
I went with Blue Lions and liked my choice because Dimitri is a bro, but if I have to start over on a new diffculty after playing 12 hours I might as well go with a different route to make it a little fresh. I think I'll go with Edelgard's house. Yeah even after the bit of 3H I played I already thought the monastery stuff was a drag, but I can tolerate it since I love the gameplay so much. Shame about the downgraded romance, it was awesome in Fates. I haven't seen anything even slightly implying romance in Engage and I'm about 20 hours in. At least Engage has some really great girls in it
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Post by wndrbr »

methoxetamine wrote: August 6th, 2025, 01:39
wndrbr wrote: August 6th, 2025, 00:59
Playing Bloodborne on PC (via ShadPS4 emulator), finished the first area and reached Cleric Beast.

The game is fairly playable, so far I've only encountered a couple of stray non-repeatable crashes and one visual bug (vertexes on my character's face suddenly exploded and filled the whole screen with one inflated face). Performance isn't great (25-30 fps on ryzen 7 3700 and geforce 3070ti), but i guess you can call it an authentic console experience.

You can even play it with a keyboard and a mouse, and it's not half bad.
Do you have the vertex explosion fix mod? https://www.nexusmods.com/bloodborne/mods/109
yes I used that mod to fix this issue.
methoxetamine wrote: August 6th, 2025, 01:39
I set up the emulator a while back and played 30 minutes but never got back to it, I'm hoping the emulator gets touched up to the point where I can play at 4k without crashing, I have a 4080 Super and still couldn't even play at 1440p without issues but that was many months ago at this point I'm not sure if it's gotten any better
i heard that the devs put a lot of effort into optimization, making it possible to play the game on older cards.

Though, they also caved in to sony's demands and added some anti-piracy **** (for example, the current version of emulator doesn't have 'install pkg' button, if you want to install a game you'll have to downgrade to an older version and then update to the current one after the installation).
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Post by rusty_shackleford »

dorkborne
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Post by Element »

wndrbr wrote: August 6th, 2025, 00:59

You can even play it with a keyboard and a mouse, and it's not half bad.
They're all playable with keyboard really. Beat DeS on the emulator, DS I,II and Sekiro with k+m, no problems encountered
Last edited by Element on August 6th, 2025, 11:40, edited 2 times in total.
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Post by wndrbr »

Element wrote: August 6th, 2025, 11:39
wndrbr wrote: August 6th, 2025, 00:59

You can even play it with a keyboard and a mouse, and it's not half bad.
They're all playable with keyboard really. Beat DeS on the emulator, DS I,II and Sekiro with k+m, no problems encountered
well yeah, i did that too. But those are the actual ports, and DeS uses an emulator that was in development for many years.

BB's PS4 emulator is still young, that's why i was surprised with how solid the support was.
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Post by gerey »

Element wrote: August 6th, 2025, 11:39
They're all playable with keyboard really. Beat DeS on the emulator, DS I,II and Sekiro with k+m, no problems encountered
wndrbr wrote: August 6th, 2025, 11:42
well yeah, i did that too.
What is wrong with you both?
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Post by methoxetamine »

gerey wrote: August 6th, 2025, 12:06
Element wrote: August 6th, 2025, 11:39
They're all playable with keyboard really. Beat DeS on the emulator, DS I,II and Sekiro with k+m, no problems encountered
wndrbr wrote: August 6th, 2025, 11:42
well yeah, i did that too.
What is wrong with you both?
This, playing 3rd person action games with m+kb is deranged
asf wrote:
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Post by wndrbr »

I never owned a gaming console back when i was a teenager, so i never learned how to play with a gamepad. I bought one later, but couldn't play with it properly. I was like that polygon gamejourno who couldn't finish cuphead tutorial, it was miserable.