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rusty_shackleford
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Post by rusty_shackleford »

J1M wrote: July 14th, 2025, 04:15
@rusty_shackleford

Trudograd pin didn't have the background cropped to give it rounded edges:
Image

Here's an updated file:
Image
I suspect these were the badges that gave me errors when uploading so I converted them in gimp and something got messed up
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Post by J1M »

rusty_shackleford wrote: July 14th, 2025, 04:16
J1M wrote: July 14th, 2025, 04:15
@rusty_shackleford

Trudograd pin didn't have the background cropped to give it rounded edges:
Image

Here's an updated file:
Image
I suspect these were the badges that gave me errors when uploading so I converted them in gimp and something got messed up
Nah, I just uploaded some quick options and forgot to trim it when people selected it.
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Post by J1M »

@rusty_shackleford
@Oyster Sauce
Do you realize that the pin for Crystals of Arborea is the Simarils company's logo and has nothing to do with the game? Think of the shame this has brought Admiral @Tangerine.

Also, over time I've come to think the pixel art look is enough to differentiate the different AGs, and some of them could look better by not sticking so closely to the "kite shield" idea.

So I propose updating this pin.

Current: Image

Remastered: Image

Alternatives featuring an item actually in the game: Image Image
Last edited by J1M on July 17th, 2025, 03:40, edited 2 times in total.
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Post by rusty_shackleford »

J1M wrote: July 17th, 2025, 03:29
@rusty_shackleford
@Oyster Sauce
Do you realize that the pin for Crystals of Arborea is the company's logo and has nothing to do with the game? Think of the shame this has brought Admiral @Tangerine.

Also, over time I've come to think the pixel art look is enough to differentiate the different AGs, and some of them could look better by not sticking so closely to the "kite shield" idea.

So I propose updating this pin.

Current: Image

Remastered: Image

Alternative featuring an item actually in the game: Image
I think it looks really good, even if it isn't related to the game itself :)
If you guys want it changed I'll change it tho
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Post by DagothGeas5 »

J1M wrote: July 17th, 2025, 03:29
@rusty_shackleford
@Oyster Sauce
Do you realize that the pin for Crystals of Arborea is the Simarils company's logo and has nothing to do with the game? Think of the shame this has brought Admiral @Tangerine.

Also, over time I've come to think the pixel art look is enough to differentiate the different AGs, and some of them could look better by not sticking so closely to the "kite shield" idea.

So I propose updating this pin.

Current: Image

Remastered: Image

Alternatives featuring an item actually in the game: Image Image
I think it looks quite alright as it is. If it must be changed for any reason I am quite liking both of those that show the crystals myself.
Edit: just for the record, I'd rather keep this one myself though. Even if things change or get updated, I rather keep it as it is :heart:
Last edited by DagothGeas5 on July 17th, 2025, 04:39, edited 1 time in total.
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Post by J1M »

J1M wrote: January 30th, 2025, 23:19
Oyster Sauce wrote: January 30th, 2025, 23:16
Personally I don't think Starwind, a ~2023 Morrowind mod, needs to have a pixel art badge.
Pretty valid point. In the interest of starting a largely pointless discussion, I wonder if pins for mods should have their own distinguishing style, such as being sepia tone or black and white.
Since nobody who has played Starwind chimed in with more ideas, did you prefer the original badge based on the mod's logo?

Image

Image

As previously discussed, this one is difficult. The only other idea I have is to use the Morrowind logo plus lightsaber icon.

Image
Last edited by J1M on July 17th, 2025, 06:16, edited 5 times in total.
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Post by Oyster Sauce »

J1M wrote: July 17th, 2025, 05:22
J1M wrote: January 30th, 2025, 23:19
Oyster Sauce wrote: January 30th, 2025, 23:16
Personally I don't think Starwind, a ~2023 Morrowind mod, needs to have a pixel art badge.
Pretty valid point. In the interest of starting a largely pointless discussion, I wonder if pins for mods should have their own distinguishing style, such as being sepia tone or black and white.
Since nobody who has played Starwind chimed in with more ideas, did you prefer the original badge based on the mod's logo?

Image

Image

As previously discussed, this one is difficult. The only other idea I have is to use the Morrowind logo plus lightsaber icon.

Image
The Morrowind logo and sith holocrons can look quite similar

Image

Image
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Post by Tangerine »

J1M wrote: July 17th, 2025, 03:29
@rusty_shackleford
@Oyster Sauce
Do you realize that the pin for Crystals of Arborea is the Simarils company's logo and has nothing to do with the game? Think of the shame this has brought Admiral @Tangerine.

Also, over time I've come to think the pixel art look is enough to differentiate the different AGs, and some of them could look better by not sticking so closely to the "kite shield" idea.

So I propose updating this pin.

Current: Image

Remastered: Image

Alternatives featuring an item actually in the game: Image Image
The company logo looks neat, but I prefer the one with the crystal and dark background since it's specific to the game.
J1M wrote: July 17th, 2025, 05:22
J1M wrote: January 30th, 2025, 23:19
Oyster Sauce wrote: January 30th, 2025, 23:16
Personally I don't think Starwind, a ~2023 Morrowind mod, needs to have a pixel art badge.
Pretty valid point. In the interest of starting a largely pointless discussion, I wonder if pins for mods should have their own distinguishing style, such as being sepia tone or black and white.
Since nobody who has played Starwind chimed in with more ideas, did you prefer the original badge based on the mod's logo?

Image

Image

As previously discussed, this one is difficult. The only other idea I have is to use the Morrowind logo plus lightsaber icon.

Image
Wasn't a fan of the original badge with the mod's logo, as it's not clear what it is. Looks like purple sludge at that resolution. The Morrowind + lightsaber one seems more fitting.
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Post by J1M »

@rusty_shackleford @Oyster Sauce

Looks like we'll keep the Arborea pin as is.

I think we should go ahead with updating the Starwind pin. I don't think anyone loved the current one and there haven't been any objections.

Image
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Post by J1M »

J1M wrote: January 30th, 2025, 23:19
Oyster Sauce wrote: January 30th, 2025, 23:16
Personally I don't think Starwind, a ~2023 Morrowind mod, needs to have a pixel art badge.
Pretty valid point. In the interest of starting a largely pointless discussion, I wonder if pins for mods should have their own distinguishing style, such as being sepia tone or black and white.
Precedent has been set for using the base game's logo as a background with an icon representing the mod on top.
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Post by J1M »

I don't like the Arcanum badge, but before I played the game I didn't have ideas for anything better that I could execute at the size needed. As previously discussed in the Arcanum thread, using one of the symbols that combines the gear and the magic icon would be nice, but it just isn't legible at 22px. Plus the official versions of these icons use some rather harsh color choices.

Image

Image (current)

Image (steampunk detective variant)

Image (crafting icon from game UI)

I propose we update the Arcanum pin to one of these alternatives that are a better fit because it feels wrong that we are using the icon for "auto-level plans" when I doubt anyone here ever used them.
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Post by Tadeusz »

J1M wrote: July 28th, 2025, 05:17
Plus the official versions of these icons use some rather harsh color choices.
True, it's hard to find a proper stylization of the Arcanum icon. I like this one but it has a writing above:
2037.jpg
I like the crafting icon one from the list above.
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Post by logincrash »

J1M wrote: July 28th, 2025, 05:17
I don't like the Arcanum badge, but before I played the game I didn't have ideas for anything better that I could execute at the size needed. As previously discussed in the Arcanum thread, using one of the symbols that combines the gear and the magic icon would be nice, but it just isn't legible at 22px. Plus the official versions of these icons use some rather harsh color choices.

Image

Image (current)

Image (steampunk detective variant)

Image (crafting icon from game UI)

I propose we update the Arcanum pin to one of these alternatives that are a better fit because it feels wrong that we are using the icon for "auto-level plans" when I doubt anyone here ever used them.
I think the current icon is fine because it's depicts the "magic and technology" idea better than the proposed alternatives. Neither of them have the "magic" element.
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Post by J1M »

logincrash wrote: July 28th, 2025, 07:56
J1M wrote: July 28th, 2025, 05:17
I don't like the Arcanum badge, but before I played the game I didn't have ideas for anything better that I could execute at the size needed. As previously discussed in the Arcanum thread, using one of the symbols that combines the gear and the magic icon would be nice, but it just isn't legible at 22px. Plus the official versions of these icons use some rather harsh color choices.

Image

Image (current)

Image (steampunk detective variant)

Image (crafting icon from game UI)

I propose we update the Arcanum pin to one of these alternatives that are a better fit because it feels wrong that we are using the icon for "auto-level plans" when I doubt anyone here ever used them.
I think the current icon is fine because it's depicts the "magic and technology" idea better than the proposed alternatives. Neither of them have the "magic" element.
A scroll can represent magic.
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Post by logincrash »

J1M wrote: July 28th, 2025, 12:52
logincrash wrote: July 28th, 2025, 07:56
J1M wrote: July 28th, 2025, 05:17
I don't like the Arcanum badge, but before I played the game I didn't have ideas for anything better that I could execute at the size needed. As previously discussed in the Arcanum thread, using one of the symbols that combines the gear and the magic icon would be nice, but it just isn't legible at 22px. Plus the official versions of these icons use some rather harsh color choices.

Image

Image (current)

Image (steampunk detective variant)

Image (crafting icon from game UI)

I propose we update the Arcanum pin to one of these alternatives that are a better fit because it feels wrong that we are using the icon for "auto-level plans" when I doubt anyone here ever used them.
I think the current icon is fine because it's depicts the "magic and technology" idea better than the proposed alternatives. Neither of them have the "magic" element.
A scroll can represent magic.
Sure, but not as well as a lightning bolt at a glance.
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Post by J1M »

Thanks for the feedback @Tadeusz @logincrash @Kalarion @Stack of Turtles @Statesman.

I consider myself more of a high-concept guy than a pixel pusher, but it was clear I needed to do some hand-editing for this one. For your consideration:

Image (current)

Image (revised)

Image
Last edited by J1M on July 28th, 2025, 21:24, edited 1 time in total.
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Post by Stack of Turtles »

J1M wrote: July 28th, 2025, 21:15
Thanks for the feedback @Tadeusz @logincrash @Kalarion @Stack of Turtles @Statesman.

I consider myself more of a high-concept guy than a pixel pusher, but it was clear I needed to do some hand-editing for this one. For your consideration:

Image (current)

Image (revised)
I don't hate it.

Although my opinion probably isn't important since I specifically avoid getting badges. :scratch-pipe:
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Post by Kalarion »

That one looks really good in my opinion.
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Kalarion did this a lot better you know.
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Post by Statesman »

J1M wrote: July 28th, 2025, 21:15
Thanks for the feedback @Tadeusz @logincrash @Kalarion @Stack of Turtles @Statesman.

I consider myself more of a high-concept guy than a pixel pusher, but it was clear I needed to do some hand-editing for this one. For your consideration:

Image (current)

Image (revised)

Image
Honestly, I still prefer the original (easier to read+doesn't look like the Starwind badge).
Tadeusz wrote: July 28th, 2025, 06:14
J1M wrote: July 28th, 2025, 05:17
Plus the official versions of these icons use some rather harsh color choices.
True, it's hard to find a proper stylization of the Arcanum icon. I like this one but it has a writing above:
Image
I like the crafting icon one from the list above.
I did a quick mockup Donn Throgg's party logo, but I'm not feeling it either...
Image
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Post by Tangerine »

Statesman wrote: July 29th, 2025, 00:29
J1M wrote: July 28th, 2025, 21:15
Thanks for the feedback @Tadeusz @logincrash @Kalarion @Stack of Turtles @Statesman.

I consider myself more of a high-concept guy than a pixel pusher, but it was clear I needed to do some hand-editing for this one. For your consideration:

Image (current)

Image (revised)

Image
Honestly, I still prefer the original (easier to read+doesn't look like the Starwind badge).
Tadeusz wrote: July 28th, 2025, 06:14
J1M wrote: July 28th, 2025, 05:17
Plus the official versions of these icons use some rather harsh color choices.
True, it's hard to find a proper stylization of the Arcanum icon. I like this one but it has a writing above:
Image
I like the crafting icon one from the list above.
I did a quick mockup Donn Throgg's party logo, but I'm not feeling it either...
Image
What if you scaled it up so that the top and bottom of the gear are clipped, but the center symbol would then be bigger/more legible?
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Post by Statesman »

Tangerine wrote: July 29th, 2025, 00:33
What if you scaled it up so that the top and bottom of the gear are clipped, but the center symbol would then be bigger/more legible?
Image Image Image
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Post by Tadeusz »

J1M wrote: July 28th, 2025, 21:15
Thanks for the feedback @Tadeusz @logincrash @Kalarion @Stack of Turtles @Statesman.

I consider myself more of a high-concept guy than a pixel pusher, but it was clear I needed to do some hand-editing for this one. For your consideration:

Image (current)

Image (revised)

Image
I like this one.
Statesman wrote: July 29th, 2025, 04:56
Tangerine wrote: July 29th, 2025, 00:33
What if you scaled it up so that the top and bottom of the gear are clipped, but the center symbol would then be bigger/more legible?
Image Image Image
This one is good too. I'd take something between first and second ones.
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Post by DagothGeas5 »

I myself like the "paper", so to speak, aesthetic, but the colored ones are quite nice as well.
If I had to choose, the one posted by Statesman (middle and perhaps rightmost one as well) I think would be worth looking into but making it have the lightning from the one J1M posted above (blue colored) that goes through the gear.
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Post by J1M »

J1M wrote: August 1st, 2025, 00:31
@Kalarion @Statesman @Tangerine @Tadeusz

Image
Looks like we have a winner, captain. @rusty_shackleford
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Post by rusty_shackleford »

Not sure why but it's displaying first for @J1M. Is it out of order for anyone else?
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Post by Oyster Sauce »

rusty_shackleford wrote: August 1st, 2025, 16:35
Not sure why but it's displaying first for @J1M. Is it out of order for anyone else?
Yes
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Post by Tadeusz »

rusty_shackleford wrote: August 1st, 2025, 16:35
Is it out of order for anyone else?
It's fifth for me, don't remember the previous order but I think the place is right. I quite like this new badge!
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Post by J1M »

rusty_shackleford wrote: August 1st, 2025, 16:35
Not sure why but it's displaying first for @J1M. Is it out of order for anyone else?
I have one marked as a favorite until earn another AG classic pin so the pins from the same franchise appear on the same horizontal row. Mine may not be a good reference.
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Post by Tangerine »

rusty_shackleford wrote: August 1st, 2025, 16:35
Not sure why but it's displaying first for @J1M. Is it out of order for anyone else?
Here's the display order.