Anyone pushing DEI bullshits should be killed on sight
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Various video game stuff not deserving its own thread
Imagine when the day comes and DEI is finally extinct in the West but is kept alive in the East by the Japs who bent the knee.
Japs were the progenitors of dei. It was just under a different umbrella back then.
Apparently you were right, Sony just announced they're delaying Marathon.KnightoftheWind wrote: ↑ June 17th, 2025, 14:38I can see Sony using Marathon as a political sacrifice so they can have the excuse they need to gut Bungie
I'm shocked, truly. So that's a full extra year or two Sony will have to pony up for, all the while knowing that the game will be a horrible flop. Bungie's execs must want to push this as far as it can go before they're inevitably fired. From the description they give on the website, it sounds like they're going to overhaul the game quite substantially. More intense and strategic gameplay?, a darker tone?, no way this is a quick 6 month job, not for modern devs and certainly not these hacks.
Game is DOA
Sony should just cut their losses and cancel the game.
Sony should just cut their losses and cancel the game.
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It's definitely malice, they're deliberately refusing to make the game for the White, male, heterosexual audience (and to a large degree, the East Asian, male, heterosexual audience), and they're not shy about letting us know.rusty_shackleford wrote: ↑ June 17th, 2025, 14:47It's not malice insofar that they simply aren't making games for their target audience. Despite being the people who buy the games, the games simply aren't made for them.
They are perfectly aware of who buys their games and who plays them, they have all the metrics - it's why Larain were whining about the fact their audience predominantly kept picking a White man as their PC, or why BioWare kept wasting resources on a fully voiced female protagonist despite more than 80% of the playerbase picking male Shepard.
They should be making a game they’re passionate about, not what we’re passionate about. Maybe crowdsourcing could work this time but eh I wouldn’t count on it.
Prox chat and darker tone are a plus though.
Prox chat and darker tone are a plus though.
Last edited by Breathe on June 17th, 2025, 21:33, edited 1 time in total.
I do 100% agree that people should create things that they want rather than what's trendy at the moment, but the issue with leftards is that they already have created their own unique IPs before and - to the surprise of nobody - these were super unpopular.Breathe wrote: ↑ June 17th, 2025, 21:30They should be making a game they’re passionate about, not what we’re passionate about. Maybe crowdsourcing could work this time but eh I wouldn’t count on it.
Prox chat and darker tone are a plus though.
Life is Strange is just one example of it.
It's also because the leftists don't like games, they just see them as a vehicle to spread their propaganda, so they parasitize popular IPs and using them as a vector of infection.UltraFan123 wrote: ↑ June 17th, 2025, 21:45I do 100% agree that people should create things that they want rather than what's trendy at the moment, but the issue with leftards is that they already have created their own unique IPs before and - to the surprise of nobody - these were super unpopular.
I want FF10 3 but I'm afraid they'll make someone a ***** or ***
I hate the Antichrist!
How do you pronounce Tidus’s name? Tay-dus or Tee-dus?
The post X-2 audio drama has it pronounced like TEE-dus, but I still call him TIDE-uspsychic_dream wrote: ↑ June 17th, 2025, 23:05How do you pronounce Tidus’s name? Tay-dus or Tee-dus?
I hate the Antichrist!
Most of the original FF10 creatives are still alive and working in the industry. FF10 director and writer Kitase is still at Square producing the FF7 remake series. Art director Yusuke Naora is drawing stuff for FF14 now. Several have since left Square to go freelance but were contracting with Square recently (co-writer Nojima contributing to FF7 Rebirth, Hamauzu and Uematsu's successor Tsutumo Narita doing some FF14 and arrange album tracks, etc), so you could hypothetically have a get together of the original creatives. The biggest issue would be the paralysis within Square that prevents them from getting out high production value RPGs. It took them 14 years to make KH3, 10 years for Versus XIII, 9 years for FF16, 6 years for FF7 Remake part 1, KH4 has been in development for 6 years with no release in sight, etc). By the time FF7R part 3 finally releases by 2030 or something, a lot of these guys might follow Uematsu into retirement.LemonDemonGirl wrote: ↑ June 17th, 2025, 22:56I want FF10 3 but I'm afraid they'll make someone a ***** or ***
Creatively I don't see any reason to revisit Spira. The point of FF10 was the Summoners and their Aeons, and that system was dismantled at the end of the original game so there are no Summoners anymore unless you contrive a new reason for them to exist like coliseums of people watching Summoner duels. Or you do a several decades timeskip where now you have countries fighting each other with Summoners on the frontlines, but at that point you mind as well just take that idea and build a new story and setting and game around it from the ground up.
You sound like a whiny leftoid. The game is actually good, it's not just "gooner ****". The combat is very fun and deeper than it seems on the surface. The story isn't the greatest but it's decent and more than passable for a character action game. It has the most generous offerings of cosmetics I've ever seen in a single player game in my life despite being made by gacha devs and also has zero microtransactions whatsoever. Also the OST is incredible and elevates the entire game. It's not a soulslike despite people calling it one because they're ******* that think Fromsoft invented 3rd person action combat and checkpoints. If you don't like action games then more power to you, but you are literally ******** on a game just because it has a hot MC which is exactly what ******** doUnhelpful Contrarian wrote: ↑ June 16th, 2025, 18:23I truly hate these people. Gooner **** that people pretend is high art.
“Hey guys we don’t give a **** about the actual game so long it has T&A to rub one off to. Take that journalist”
******* pathetic.
The devs are so set from gacha that the CEO/Director is one of the top 50 wealthiest men in Korea, they didn't need to make this game but they did it out of sheer passion, and you can feel that in the game. It was their first non-gacha mobile slop and was already this good.
Last edited by methoxetamine on June 17th, 2025, 23:44, edited 1 time in total.
asf wrote:weeb
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TIE-duspsychic_dream wrote: ↑ June 17th, 2025, 23:05How do you pronounce Tidus’s name? Tay-dus or Tee-dus?
Anything else is stupid
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rusty_shackleford wrote: ↑ June 17th, 2025, 15:02You have people that, on average, are this:
![]()
Making games for people that, on average, are watching this guy:
(#2 most watched Twitch streamer of the past month, you can see the BROWNOID slice at #1)
(#1 in total hours watched, so, however you feel like sorting it I guess)
You'd need to fire entire departments and move studios to new locations to fix the issue. It's easier to just start making mobileslop.
relevant
I say it with complete sincerity
If a game developer is serious about capturing that market segment, they need to make politically neutral games or games that have hints of politics their target demographic supports(e.g., DOOM 2016)
Last edited by rusty_shackleford on June 18th, 2025, 02:49, edited 1 time in total.
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That's exactly what I stated, the games aren't for the people that they're actually trying to sell the games to.gerey wrote: ↑ June 17th, 2025, 21:26It's definitely malice, they're deliberately refusing to make the game for the White, male, heterosexual audience (and to a large degree, the East Asian, male, heterosexual audience), and they're not shy about letting us know.rusty_shackleford wrote: ↑ June 17th, 2025, 14:47It's not malice insofar that they simply aren't making games for their target audience. Despite being the people who buy the games, the games simply aren't made for them.
They are perfectly aware of who buys their games and who plays them, they have all the metrics - it's why Larain were whining about the fact their audience predominantly kept picking a White man as their PC, or why BioWare kept wasting resources on a fully voiced female protagonist despite more than 80% of the playerbase picking male Shepard.
Developers have a much weaker grasp on marketing than most people realize, and higher ups are not willing to get articles written about them when they tell developers to stop being gay and ********(see e.g., recent Runescape/Jagex example of devs immediately running to the press to cry)
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They have the excuse of being a Conservative society. And they have an anime entire industry targeted specifically for coomers. In not sure it's a good equivalencepsychic_dream wrote: ↑ June 17th, 2025, 16:40Japs were the progenitors of dei. It was just under a different umbrella back then.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
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It's no small coincidence that a very, very large majority of indie devs making ****** fagslop are making games that imitate Nintendo games
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Please, God, let it die already. Marathon doesn't deserve this. These fuckers think they're going to shart out a story now? The ones who promoted their alleged "Marathon" game with the tagline "RUN"?? Because that's what Marathon's about, right? RUNNING!!! This game deserves to crash harder than Traxus IV.Unhelpful Contrarian wrote: ↑ June 17th, 2025, 20:56Game is DOA
Sony should just cut their losses and cancel the game.
Worst case scenario they redo the art style and make something barely tolerable to the masses, leaving yet another part of our heritage buried under a heap of ****. Not even being 30 years old and forgotten was enough to protect it from the Destruction of the Olds. My only solace is that the same treatment is being given to literally every Western cultural work, so maybe after the fires die down, the abominations of this era will easily be dismissed.
Greebles are unamerican
They have neither the time nor the resources to start from scratch, which is what would be required. Sony would have to be the biggest cuckold in gaming to fund this game's development for another 2-3 years. All these ******* had to do was remake the trilogy, make each one an engaging FPS or even an immersive sim with an extra multiplayer component included. That's all. And unlike this mess, it probably would've released years ago and have made some money.
@aimlesshealer It's very likely that the game wasn't delayed because they're redesigning it. As KnightoftheWind said, they're too deep in development to really change anything of substance.
The real reason is likely that Sony is doing a massive internal audit at Bungie, covering all their projects, to ensure there are not going to be any more plagiarism gaffes.
I do agree that the smart move would have been to (re)build the Marathon brand by first releasing a bunch of quality singleplayer games to get a new generation of gamers interested in the IP. As you said, all they needed was to remake the originals by copypasting Halo gameplay and adding voice acting to the terminal entries, maybe retool some of the story beats so the whole narrative isn't told via computer screens.
The real reason is likely that Sony is doing a massive internal audit at Bungie, covering all their projects, to ensure there are not going to be any more plagiarism gaffes.
Just like many other (Western) developers, Bungie have largely lost the ability and necessary skills to make such games. I don't think the current bungie would be capable of recreating the original Halo in their current state. The multiple instances of plagiarism are not merely indicative of laziness, but a general lack of competence among their (woke) workforce. A competent artist, even one that set out to steal art from someone else, would have done a much better job covering his tracks.KnightoftheWind wrote: ↑ June 18th, 2025, 04:44They have neither the time nor the resources to start from scratch, which is what would be required. Sony would have to be the biggest cuckold in gaming to fund this game's development for another 2-3 years. All these ******* had to do was remake the trilogy, make each one an engaging FPS or even an immersive sim with an extra multiplayer component included. That's all. And unlike this mess, it probably would've released years ago and have made some money.
I do agree that the smart move would have been to (re)build the Marathon brand by first releasing a bunch of quality singleplayer games to get a new generation of gamers interested in the IP. As you said, all they needed was to remake the originals by copypasting Halo gameplay and adding voice acting to the terminal entries, maybe retool some of the story beats so the whole narrative isn't told via computer screens.
Supposedly Sony is looking to release the game no later than March 2026, which would mean a 6 month delay or so. This means a mad dash for the Bungie pajeets, and a lot of outsourcing to other pajeets, which is standard practice in the industry nowadays. You can't even blame the bloated workforce for 100% of the failure, because on top of them they're also outsourcing a good chunk of the work to third world companies and other contractors. Modern games are a hodge podge of premade assets, barely held together by spaghetti code and the Unreal Engine, or in this case Bungie's own proprietary tech.
How they're going to accomplish everything on that list in 6 months, and come out the other end with a fully playable, enjoyable experience I'll never know. It'll have to be a level of crunch on par with Halo 2.
How they're going to accomplish everything on that list in 6 months, and come out the other end with a fully playable, enjoyable experience I'll never know. It'll have to be a level of crunch on par with Halo 2.
On that note, apparently the tech debt at Bungie is so massive that, if they want to make any kind of change on a Destiny level, no matter how minute, they need to boot up the editor and level near the end of their workday and leave the program to load overnight so it is finished by morning, and then wait for hours for it to compile every change they make.KnightoftheWind wrote: ↑ June 18th, 2025, 07:25barely held together by spaghetti code and the Unreal Engine, or in this case Bungie's own proprietary tech
I sincerely doubt it will be anything more substantial than including the content they were planning to release piecemeal post-launch during the first "season" with the game at launch, since it was shipping with meager content, and a few bugfixes.How they're going to accomplish everything on that list in 6 months, and come out the other end with a fully playable, enjoyable experience I'll never know.
Regardless of what they do, the game is already DOA and both Bungie and Sony know this.
I think the only reason Sony isn't killing the game off like SEGA did with Hyenas is them wanting to avoid the embarrassment of doing it so soon after the Concord debacle.
Since I'm neither ******** or insane, I can spend a very short amount of time and tell you whether almost any game will succeed or fail in the market.
(With the exception of sports games, because I am NOT ******** and so I know nothing about what those ******* want in their games about other games.)
The fact that THE ENTIRE ******* INDUSTRY, with all their employees, managers, executives, and consultants can't manage to find people to do the same is a damning indictment of the industry.
Never once have I ever said "Huh. I thought that game would fail and it became a success." Never happened.
Even for games in genres I don't like or care about (except sports simulations). I can recognize game quality instantly.
(And I can recognize quality development in sports games probably always too, but what drives sports gamers is beyond my comprehension so I can't guess what they would actually like. As an example, how FIFA is popular baffles me.)
Most of you can probably do pretty much the equivalent. So could the majority of game devs and journalists prior to, say, 2000.
This tells you that they're now one of: complete NPC corpo-drone *******, normie ignoramuses cashing a check, or weirdos deliberately making **** they know won't be wanted.
(With the exception of sports games, because I am NOT ******** and so I know nothing about what those ******* want in their games about other games.)
The fact that THE ENTIRE ******* INDUSTRY, with all their employees, managers, executives, and consultants can't manage to find people to do the same is a damning indictment of the industry.
Never once have I ever said "Huh. I thought that game would fail and it became a success." Never happened.
Even for games in genres I don't like or care about (except sports simulations). I can recognize game quality instantly.
(And I can recognize quality development in sports games probably always too, but what drives sports gamers is beyond my comprehension so I can't guess what they would actually like. As an example, how FIFA is popular baffles me.)
Most of you can probably do pretty much the equivalent. So could the majority of game devs and journalists prior to, say, 2000.
This tells you that they're now one of: complete NPC corpo-drone *******, normie ignoramuses cashing a check, or weirdos deliberately making **** they know won't be wanted.
Last edited by Rand on June 18th, 2025, 07:45, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
It's already an embarrassment tho. Just cut your losses and move on, it's that simple. They already cancelled every other live service game on their slate except this, Fairgame$ and the Horizon multiplayer title. Just admit that the live service market has run it's course, it's a crowded market, and return to single player development. You can even do Bungie fans a solid and add an offline mode to Destiny 2, which it should've got years ago.
If Square Enix has the balls to announce a three year reboot process, then Sony should do the same. Better that then losing hundreds of millions more and wasting even more time.
If Square Enix has the balls to announce a three year reboot process, then Sony should do the same. Better that then losing hundreds of millions more and wasting even more time.
Last edited by KnightoftheWind on June 18th, 2025, 07:41, edited 1 time in total.
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going to guess it's easier to try to explain why a game failed due to (insert madeup ******** reasons here) than trying to explain why they just wasted $200m on nothing to investors
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The sad part is that there's definitely room for a handful of new live service games to defeat the current crop of top games, most of which have some problems. Some of them critical problems that annoy the fan players.
Most of the people in the industry can't do it though, because they have no comprehension of why the current leaders are leading, what their critical flaws are, and therefore how to design a competing game that is actually superior.
Most of the people in the industry can't do it though, because they have no comprehension of why the current leaders are leading, what their critical flaws are, and therefore how to design a competing game that is actually superior.
Last edited by Rand on June 18th, 2025, 07:49, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Yeah the only reason it's continuing is for political reasons, Sony needs a good excuse to justify an overhaul of Bungie and their losses to shareholders. They already moved a chunk of it's developers to a new studio, Team LFG, which is working on some other multiplayer-focused experience that sounds like it's trying to compete with Fortnite and League of Legends. If that studio has most if not all of the real talent, what use is there in keeping Bungie in it's current state?.


