Now, this thread might seem a bit silly at first. Maximizing enjoyment of video games? I already know how to play them!
Are you certain? Even if modern designers don't know it, they're directly copying from designers who copied from those that were designing around many of these principles
I have been playing RPGs for a long time
- Don't meta-game. Don't ask for tips, don't ask which build is the best, don't ask how to do X unless you're truly stuck. Don't look it up, don't search it on the internet, do not ask your friends. Most of these rules will go back to this, but it's worth stating again and being more specific.
- Don't look up builds. Outside of very certain RPGs like Knights of the Chalice 2, or perhaps the Pathfinder games on Unfair, these games were not designed around optimized builds. When creating a character, I will take a preset if one is available or come up with an idea and create a build for it. It's fine to not be optimized, most games are designed around a non-optimized character being able to complete it.
- Roleplay. I was surprised to learn that most people playing RPGs don't roleplay as their character. Obviously you aren't literally your character, you do not need to hold your breath if your character is swimming. The goal is to break down the barrier separating you from him, to create a gestalt. It's fun! Having trouble getting in the head of your character? Start writing log(journal) entries from the POV of him while playing. You should share these.
- Don't use 'mercenary'(custom) companions if you're offered story companions. These are often far more powerful than story companions due to allowing much finer customization. The designers probably expected you to use the story companions when they were designing the game.
- Don't use external maps. I don't care if you're playing Witcher 3, close that browser tab with the map and all the markers. I make an exception for games that expect me to map by hand just because I do not find that activity to be enjoyable, so that's up to you.
- Don't savescum. Unless you feel a mechanic is actually unfair(with good reason), only reload the game when you get a gameover or encounter a significant bug. It really should be called 'loadscumming', feel free to save as much as you want, you never know when you might lose power, hit a major bug, or have the game crash.
- You don't need to see all the content. RPGs are not themeparks, you do not need to ride every ride. You can even come back later, maybe right after if it was good enough, maybe a few years down the line when you've forgotten a lot of it. Additionally, trying to see all the content often involves savescumming, abusing game mechanics, or meta-information and is therefore a violation of the above guidelines! If you start seeing a game as a checklist, consider this guideline.
Feel free to suggest some other advice/guidelines you guys use when playing RPGs
