Alarm: For 120 seconds, alerts you when an enemy crosses the 150 foot perimeter.
Longstride: While concentrating, grants 20% movement speed and 25 carry weight, tripled when out of combat.
Drop Zone: Creates a ring of cushioning magic at the target location. The caster takes no damage when falling into the ring.
Ocato's Recital: Stores the (beneficial self-targeted non-concentration) spell in your left hand and casts it for no cost whenever you enter combat. Up to 3 spells. Empty left hand to reset.
Locate Object: Illuminates the nearest ore vein, gold, container, door, key, soul gem, written text, potion, gem, ingot or equipment of your choice for 20 seconds.
Strength of Earth: Concentrate to deal 40% more attack damage with your other hand. Release after attacking to stagger nearby foes.
Thundering Hooves: For 180 seconds, your mount is X% faster, regenerates Stamina and can swim upwards to run on water. Nearby allies riding a mount within 30 feet also benefit.
Deep Storage: Grants access to an infinite underground storage space.
Entomb: Buries a target permanently, or frees a buried target. Only one victim may be buried at a time.
Fabricate Object: The caster creates a bridge, bed or crafting station of his or her choice. The object disappears after 120 seconds or when entering combat.
Acceleration Rune: Cast on a nearby surface, launches enemies in the direction they are moving.
Hethoth's Grimoire: Creates a hovering spell tome of the (projectile, non-concentration) spell in your left hand. It repeatedly casts the spell in the direction you are facing for 30 seconds.
Milestones: Place up to 5 teleportation anchors and teleport freely between them.
Ghostwalk: Caster is invisible for 10 seconds or until broken, then teleports back to where the spell was cast.
Backlash: Interrupts target spellcaster. If a spell is interrupted, the target is hit by their own offensive spells, while non-offensive spells are cast on you.
Mind Vision: See through the eyes of target creature or humanoid for 10 seconds. Sheathe to cancel.
Thoughtsteal: Equip the spells the target has equipped. Lasts for 120 seconds or until unequipped.
Shadowbond: Caster and target gain invisibility for 20 seconds. When the invisibility is broken, the caster and target swap places.
Enslave the Weak: Forces a hostile humanoid below 20% Health to serve your will permanently until slain. You can only have one slave at a time. Does not work on quest characters.
Slay Living: Kills a living target in melee range with 25% or less remaining health.
Worm Shroud: For X seconds, destroys corpses within 20 feet, improving Restoration spells by 5% for 30 seconds. This effect refreshes and stacks up to 10 times.