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Post by Val the Moofia Boss »

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I last logged off on Tuesday night at the moon base. When I logged back on, I came back to some sort of crisis happening on the moon. The sky had changed color ("Astromagnetic storm"), and everyone had left the central base which was on red alert to go repair at the disaster area. So I used the hoverboard tram (which was built within a few hours of the patch going live on Tuesday morning) to get over there and join in. You get access to a new type of leve (repeatable crafting quest) that you get to spam for even more exp while the timer is counting down. There is a bar to fill to complete the FATE. We filled up the bar and then there was 10 more minutes until the FATE expired so we kept doing the crafting for the extra exp. Note: you are still navigating menus and then clicking your macro to craft the item (or let your Artisan addon automate everything) and you get exp for it, just that you are getting more exp than normal.

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Then it ended, the sky returned to normal, and we went back to the central encampment to spend our currency on the roulette trying to get the mech mount, which apparently can be sold on the auction house and is plummeting in price rapidly (currently 1.6 million gil).

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I remember speculating during the leadup to Endwalker that there would be some sort of GW2 esque meta event for crafters or a raid where you would need crafters trying to fix the heart of the star while being defended by combat players, so it was interesting that FF14 wound up doing something like that but for side content with no stakes.

Shortly after the red alert, applications for the next mech ops began. Apparently you don't pilot the white mech (called a "vacuum suit") every time, as mech ops can have you be using different kinds of vehicles depending on the op about to begin. I decided to go on foot, and this time alien fungi began raining down from the sky (It's the Thread!) and we had to use flamethrowers and bulldozers to clear it out. It was pretty much just running around to the pink balls and pressing the flamethrower button for two minutes while there is dramatic music playing. My gathering classes had already been leveled up to the cap of 100, but I still wound up getting a buff out of it for my crafter classes, where for the next 20 crafter leves I get a bonus to exp earned.

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Fortunately, I was online during the next stage of the construction of the moonbase, this time the habitat module. Once again, there is all this humdrum and excitement and fast paced music playing, but the actual gameplay is walking up to a construction rover, extracting its battery for 3 seconds, then running over to the charging station and charging the battery for 10 seconds, then running back to the rover and installing the battery for 3 seconds. Rinse repeat for 15 minutes. I don't know why these devs haven't learned from GW2's game design of sprucing up event gameplay on a moment to moment basis.

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Start of habitat module construction event.

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Event finished, we all look inside the rooms.


It was then followed up by construction of the cosmoport/landing pad 30 minutes later. Exact same gameplay of ferrying batteries back and forth for 15 minutes. It is weird that we built a landing pad but I don't think there any spaceships in the setting capable of landing on it. We have seen literally only one other spaceship in the whole of FF14, the Ragnarok, which is a huge frigate built by the Sharlayans and had to land in the water outside of a port.

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Start of cosmoport construction.

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Event finished, checking out the landing pad.


Despite the glamour and presentation, it is odd that this is still effectively solo content. At no point did I ever have to work with another player. I am a crafter, but the game just magically provides all of the materials I need whenever I accept a leve (crafter quest) so I didn't need to gather materials myself or buy them off of the AH like with the Ishgard Restoration. Everyone is effectively gathering and crafting alone while inhabiting the same space. Again, don't know why they didn't learn from the past decade of GW2 event design.

GW2 had a couple of events where the players have to coordinate to pass an item down the line. The bonfire event in Grothmar Valley where you had to throw a torch that other people could use to light a torch and throw it further down, repeat until you have a line of torches that reaches the bonfire. Or the Dragon's End event where people need to throw corrupted crystals into a pot, but you can't hold a crystal for more than a couple seconds so you can't just grab it and run with it back to the pot. You instead have to form a line where people are throwing crystals to each other down the line and it eventually passes to the pot.


EDIT: I got selected to pilot the vacuum suit for a mech ops. Pretty neat. The "click" sound effect when you hit a rock is satisfying.

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I like the visual effects of FF14 walls.

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Perspective of the ground support team.
Last edited by Val the Moofia Boss on April 26th, 2025, 01:58, edited 1 time in total.
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Today, the new endgame grind zone/field operation of Occult's Crescent has been added, the first one added since Zadnor four years ago. Sadly, it sounds like we might not get another field operation map until patch 7.5 in at least 12 months from now, as opposed to the Eureka days when we got a new field op every 3 months. I have had not much time today to sink into it, so these are my first impressions.

There appear to three main changes:
► Show Spoiler
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Post by LemonDemonGirl »

Looks like Besaid or Zanarkand
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Post by rustys-name-is-kumar »

is this game still full of catgirl ****** who sit in a city all day sucking one another's donkey dicks and playing the lute
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Post by Val the Moofia Boss »

rustys-name-is-kumar wrote: May 28th, 2025, 09:43
is this game still full of catgirl ****** who sit in a city all day sucking one another's donkey dicks and playing the lute
Yes they are a portion of the playerbase, though most of the degeneracy is hidden away in private housing ie "venues". If you just stand around in the main cities you are just going to see other people AFKing around and maybe ocassionally some person teleports in to /shout their venue advertisement and then teleport away.
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Post by KOS-MOS »

Val the Moofia Boss wrote: May 28th, 2025, 06:37
Image

Today, the new endgame grind zone/field operation of Occult's Crescent has been added, the first one added since Zadnor four years ago. Sadly, it sounds like we might not get another field operation map until patch 7.5 in at least 12 months from now, as opposed to the Eureka days when we got a new field op every 3 months. I have had not much time today to sink into it, so these are my first impressions.

There appear to three main changes:
► Show Spoiler
I never realized how ugly this game looks, I’ve played MMOs from the '90s that looked better than this.
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Post by Val the Moofia Boss »

New livestream announcing patch 7.3. As usual the multi-billion dollar company can't afford an English translator, so we have to take the word of fan translators posting in their discords.



The new Tuliyollal crystallince conflict arena looks scenic.

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New deep dungeon set in Il Mheg on the First.

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They are finally working on adding chat bubbles, a plugin we have already had for years.

After six years, since their debut in Shadowbringers, Hrothgar and Viera can now finally wear more hats. Viera ears appear to clip through the hats but now you have an option to turn off the ears.

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Premades will be able to queue for the Forked Tower. No plans for an easier difficulty to be implemented that random players inside Occult's Crescent can PUG for and complete.

No ultimate raid this time.

No variant dungeon.

No chaotic raid.

No beastmaster limited job.

When asked about the quality of Occult's Crescent, Yoshida used the excuse of "we have a limited budget" (even though your million+ monthly subscribers paid you to make a raid like Baldesion's Arsenal or Castrum that randos in the zone can group up to complete). Even though Stormblood had 4 Eureka zones and 2 ultimates, and 2 dungeons per patch.

7.3 will be releasing in August, competing with WoW's 11.2 patch.

Yoshida will be at Anime Expo 2025 in Los Angeles from July 3rd to 6th. Panel on July 4th at 12:30 PM PST.

Another hiring add for Japanese devs. They want battle content designers, scenario designers, graphics engineers, and web planners.
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Post by Val the Moofia Boss »

New FF14 live letter

You can now finally queue up for nonranked 5v5 Crystalline Conflict PvP matches in a party of 2. Still no idea why they don't allow you to queue for ranked in parties up to the max team size like in WoW, GW2, and other PvP games.

You can now use the Phoenix Down rez item in dungeons, deep dungeons, treasure dungeons, 4 man trials, and variant dungeons. They now stack up to 1 (so no more only having two max at a time) and can be bought from vendors. 360 second cooldown to them has been added.

You can now set an option to increase the range at which characters and mobs become rendered.

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Chat bubbles have finally been added (even though there was a plugin for them for a decade). Automatically set to off. Can only display 2 lines of text max and do not display during battle or PvP so it'll still be better to use the mod.

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Post by Finarfin »

Not sure if already here but

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Post by Val the Moofia Boss »

The modder behind Mare received a legal "inquiry" (cease & desist from Square?). He just announced that he has delisted his mod repository and is closing his Discord. Interesting.



For those who don't know, Mare allows players to automatically download and install the graphical mods other players sre using, so you can see the "true" modded appearance of other players. This was used by the "venue" crowd (people who treat FF14 like Second Life and go to certain advertised player houses to /dance, ERP, and maybe player poker), mainly by "modbeasts" for ugly huge breasts or futa dicks and so on. The venue crowd grew after the game going mainstream during ShB and became the most prominent subculture amongst the fandom after the main story ended in Endwalker and subs halved. Despite modding being a TOS violation that Square had been reiterated a few times, they never took action. A common hypothesis amongst the (sane) FF14 players is that Square never took action because venue goers and modbeasts had no become a sufficiently large percentage of the playerbase that was not in Square's financial interests to alienate them.



So I wonder what changed. IIRC 2 or 3 years ago, Naoki Yoshida complained on a livestream once about players posting screenshots of modded, lewd characters on Twitter. So perhaps Square has started getting questions from the Japanese government and is now putting an end to it.
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Post by xXusernameXx »

Finding this post has been quite cathartic indeed. When you don't like this "game" it can feel like bizarro world given that everyone else seems to. It's been a trying time as a lifelong FF fan as part of me tends to want to give this another go, but idk it was kinda painful for me when I tried and everything OP wrote resonates with my experience.

What I value is proper RPG mechanics, MMO group play, a sense of open-world social adventuring, and a non-creepy community to play with. I think what I want from a FF MMO sounds like how FFXI was back in the day, but maybe a little more casual-friendly. Which ironically sounds like what FFXIV 1.x was.
Last edited by xXusernameXx on September 3rd, 2025, 19:11, edited 7 times in total.
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Post by DecadeRiptide »

Val the Moofia Boss wrote: August 21st, 2025, 21:40
The modder behind Mare received a legal "inquiry" (cease & desist from Square?). He just announced that he has delisted his mod repository and is closing his Discord. Interesting.



For those who don't know, Mare allows players to automatically download and install the graphical mods other players sre using, so you can see the "true" modded appearance of other players. This was used by the "venue" crowd (people who treat FF14 like Second Life and go to certain advertised player houses to /dance, ERP, and maybe player poker), mainly by "modbeasts" for ugly huge breasts or futa dicks and so on. The venue crowd grew after the game going mainstream during ShB and became the most prominent subculture amongst the fandom after the main story ended in Endwalker and subs halved. Despite modding being a TOS violation that Square had been reiterated a few times, they never took action. A common hypothesis amongst the (sane) FF14 players is that Square never took action because venue goers and modbeasts had no become a sufficiently large percentage of the playerbase that was not in Square's financial interests to alienate them.



So I wonder what changed. IIRC 2 or 3 years ago, Naoki Yoshida complained on a livestream once about players posting screenshots of modded, lewd characters on Twitter. So perhaps Square has started getting questions from the Japanese government and is now putting an end to it.
Lots of people think mare is a beastiality mod for some reason. It just lets you see other people's mods. Only issue I have with it is that it was used to transmit malicious files on the fly, so now you have to manually add friends to a sync group for it to work
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Post by GhostShiroyama »

I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
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Post by rusty_shackleford »

GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
at least pay for chatgpt premium
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Post by GhostShiroyama »

rusty_shackleford wrote: September 20th, 2025, 05:36
GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
at least pay for chatgpt premium
what the hell does that have to do with what I posted??
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Post by J1M »

GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
It's not really a game. It's just Second Life 2 that tries to maintain an air of legitimacy by including an anime inside it.
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Post by rusty_shackleford »

GhostShiroyama wrote: September 20th, 2025, 05:39
rusty_shackleford wrote: September 20th, 2025, 05:36
GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
at least pay for chatgpt premium
what the hell does that have to do with what I posted??
going to be honest, I just skimmed it because it looked like gpt writing
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Post by GhostShiroyama »

rusty_shackleford wrote: September 20th, 2025, 05:40
GhostShiroyama wrote: September 20th, 2025, 05:39
rusty_shackleford wrote: September 20th, 2025, 05:36


at least pay for chatgpt premium
what the hell does that have to do with what I posted??
going to be honest, I just skimmed it because it looked like gpt writing
Well I'm sorry but it is. It's that or an unfiltered version which would easily offend some people and I would rather select the former
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Post by rusty_shackleford »

GhostShiroyama wrote: September 20th, 2025, 05:44
or an unfiltered version which would easily offend some people
go with that one
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Post by GhostShiroyama »

J1M wrote: September 20th, 2025, 05:39
GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
It's not really a game. It's just Second Life 2 that tries to maintain an air of legitimacy by including an anime inside it.
It's many things, that's one I need to add to my list xD
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Post by GhostShiroyama »

rusty_shackleford wrote: September 20th, 2025, 05:45
GhostShiroyama wrote: September 20th, 2025, 05:44
or an unfiltered version which would easily offend some people
go with that one
Okay, it's a cesspool of sensitive leftist snowfuckingflakes who treat you like absolute **** because they maxed everything to level 100 and never touched a ******* woman in their lives. It's a collection of ******* sadists who have to find entertainment in telling people to off themselves because they can't admit themselves they are insecure fucks.

Is that better? Cause I can keep going.
Last edited by GhostShiroyama on September 20th, 2025, 05:50, edited 1 time in total.
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Post by CornCake »

GhostShiroyama wrote: September 20th, 2025, 05:49
rusty_shackleford wrote: September 20th, 2025, 05:45
GhostShiroyama wrote: September 20th, 2025, 05:44
or an unfiltered version which would easily offend some people
go with that one
Okay, it's a cesspool of sensitive leftist snowfuckingflakes who treat you like absolute **** because they maxed everything to level 100 and never touched a ******* woman in their lives. It's a collection of ******* sadists who have to find entertainment in telling people to off themselves because they can't admit themselves they are insecure fucks.

Is that better?
That's fairly accurate to what I found in the game. I quit after a spat with a guildie who was a doctor (chiropractor lol) that acted superior and kicked me out of our raid for being horribly sick with flu. Best part was the raid was supposedly semi-casual and we were supposed to agree on a time to raid, not just go when he said but of course that never happened. Realised not long after that I wadna having fun and turned it off.
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Post by WhiteShark »

GhostShiroyama wrote: September 20th, 2025, 05:49
rusty_shackleford wrote: September 20th, 2025, 05:45
GhostShiroyama wrote: September 20th, 2025, 05:44
or an unfiltered version which would easily offend some people
go with that one
Okay, it's a cesspool of sensitive leftist snowfuckingflakes who treat you like absolute **** because they maxed everything to level 100 and never touched a ******* woman in their lives. It's a collection of ******* sadists who have to find entertainment in telling people to off themselves because they can't admit themselves they are insecure fucks.

Is that better? Cause I can keep going.
Yes, that's better.
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Post by GhostShiroyama »

CornCake wrote: September 20th, 2025, 05:53
GhostShiroyama wrote: September 20th, 2025, 05:49
Okay, it's a cesspool of sensitive leftist snowfuckingflakes who treat you like absolute **** because they maxed everything to level 100 and never touched a ******* woman in their lives. It's a collection of ******* sadists who have to find entertainment in telling people to off themselves because they can't admit themselves they are insecure fucks.

Is that better?
That's fairly accurate to what I found in the game. I quit after a spat with a guildie who was a doctor (chiropractor lol) that acted superior and kicked me out of our raid for being horribly sick with flu. Best part was the raid was supposedly semi-casual and we were supposed to agree on a time to raid, not just go when he said but of course that never happened. Realised not long after that I wadna having fun and turned it off.
Well it's very nice to find a group of people who share my frustration. I'm glad I'm not the only one who experienced this cancerous environment that sucks the life out of you physically and mentally.
:knight:
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Post by Val the Moofia Boss »

GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
I personally cannot recall witnessing any particular instance of malice inside the game. Outside of the game on the official forums, however, there very much was a group of bad actors. Mainly hardcore white knights who would show up to dismiss any criticism towards the game and try to defame people as "trolls" for simply expressing dissatisfaction with the game or pointing out Yoshi-P's lies. This started during the Shadowbringers expansion, when the quality and quantity of the patches began to decrease. The time between patches started becoming longer (3 months, 4 months, 5 months...), and you started getting less bang for your buck (3 dungeons per patch, then 2, now 1. 4 endgame grind zones per expansion, then 2, then none. Etc). The narrative of the story also experienced a swerve that alienated oldtimers.

A lot of these white knights we saw were actually new players who joined after ShB blew up the game's popularity, people who were in the honeymoon phase with a backlog of years of content ahead of them to do rather than veterans who had long since completed everything and were left with nothing to do and were noticing the flaws. I think this came to a height when Endwalker came out with no endgame content besides raiding and had such an egregious story. The critics got called "Zodiark Trancers" and eventually there was a concerted effort to get the critics banned. The white knights would post attacks on the character of the Zodiark Trancers while the other side would get banned for the tamest of defenses or assessments of their detractor's character. That's when I stopped participating on the FF14 forums.

Funnily enough, Dawntrail happens and then it seems like the people who had joined during ShB had finally caught up on the content and realized the same issues we had, and now they are criticizing the game en mass and there are too many of them for the white knights to shut down. Dawntrail has been reviewbombed on Steam 4 or 5 times now.

As for FF14 being treated as a Second Life ERP club, yeah that seems to track. IIRC when the Mare mod got banned last month, apparently people noticed that a large percentage of the people standing in Limsa disappeared. The Mare mod also reportedly had 100,000 users, and the last LuckyBancho Census placed FF14's active population at around 880k (after FF14 peaked at 2 million at Endwalker's launch). That means 1 in 9 players of what remains of FF14's playerbase might have been into the modbeast giant titties and futadicks scene. That is a large percentage of unwell people.

I am still subbed to FF14 to keep my house, but I haven't actually played any content since 7.2. WoW's housing is supposedly coming out by the end of this year in December, so I might wind up letting go of my house here. People were holding on to a shred of hope from a Yoshi-P interview that 8.0 would be a gameplay rework and would address the major fundamental flaws with the game design, but a recent interview has apparently destroyed that hope and 8.0 is going to be business as usual. I don't think there is much reason to believe that the game will recover. I'll still probably check in from time to time but it seems clear that the golden age is over.
Last edited by Val the Moofia Boss on September 20th, 2025, 06:00, edited 1 time in total.
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Post by CornCake »

GhostShiroyama wrote: September 20th, 2025, 05:58
CornCake wrote: September 20th, 2025, 05:53
GhostShiroyama wrote: September 20th, 2025, 05:49

Okay, it's a cesspool of sensitive leftist snowfuckingflakes who treat you like absolute **** because they maxed everything to level 100 and never touched a ******* woman in their lives. It's a collection of ******* sadists who have to find entertainment in telling people to off themselves because they can't admit themselves they are insecure fucks.

Is that better?
That's fairly accurate to what I found in the game. I quit after a spat with a guildie who was a doctor (chiropractor lol) that acted superior and kicked me out of our raid for being horribly sick with flu. Best part was the raid was supposedly semi-casual and we were supposed to agree on a time to raid, not just go when he said but of course that never happened. Realised not long after that I wadna having fun and turned it off.
Well it's very nice to find a group of people who share my frustration. I'm glad I'm not the only one who experienced this cancerous environment that sucks the life out of you physically and mentally.
Aye it's perfect here mate instead of the game sucking the life out ye, the realisation that all current and new games are buffty and trooned does it instead! At least you die aware
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Post by Val the Moofia Boss »

J1M wrote: September 20th, 2025, 05:39
GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
It's not really a game. It's just Second Life 2 that tries to maintain an air of legitimacy by including an anime inside it.
It is a game. It's a 500+ hour long visual novel with occasional boss fights and there are a few hundred of them (84 dungeons x 3 bosses per dungeon, and then the raid and trial bosses, also some solo instance fights). It's just that there isn't actual much of a game outside of those story boss fights. The way the game is constructed is that you can't actually play it as an MMO where you and friends log in and journey together to level cap like in vanilla WoW or FF11. You instead each have to spend 200 hours going through the visual novel by yourself until you unlock Eureka, which is the first point where you can really spend a lot of time fighting alongside other players without being roadblocked by quests. But Eureka only has four zones and once you reach the end and get your relic weapon, there is not much else reason to keep doing that. And then there are only three more Eureka-esque zones after that and those require being 350 hours in and 500 hours in respectively. So once people reach the end of the VN they unsub. Some people find the Second Life venue clubbing scene to be entertaining so those people stick around but they are not the majority.
Last edited by Val the Moofia Boss on September 20th, 2025, 06:05, edited 1 time in total.
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Post by Val the Moofia Boss »

GhostShiroyama wrote: September 20th, 2025, 05:49
rusty_shackleford wrote: September 20th, 2025, 05:45
GhostShiroyama wrote: September 20th, 2025, 05:44
or an unfiltered version which would easily offend some people
go with that one
Okay, it's a cesspool of sensitive leftist snowfuckingflakes who treat you like absolute **** because they maxed everything to level 100 and never touched a ******* woman in their lives. It's a collection of ******* sadists who have to find entertainment in telling people to off themselves because they can't admit themselves they are insecure fucks.

Is that better? Cause I can keep going.
I would say that most FF14 players are sane people. I raided savage with them during ShB. These people hold jobs or go to college or were married. They were definitely not terminally online or social outcast types like the futadick furry ERPers. It's just that the sane people are a silent majority and not extremely conspicuous and noticeable like the modbeast people who have brought infamy to FF14.
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Post by rusty_shackleford »

the group search for my server was only people trying to ERP or sell runs
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Post by CornCake »

Val the Moofia Boss wrote: September 20th, 2025, 05:59
GhostShiroyama wrote: September 20th, 2025, 05:33
I played Final Fantasy XIV for years, and while the game itself—with its breathtaking story and unique job system—is incredible, the community was by far the most toxic environment I’ve ever experienced. What I encountered went far beyond typical online drama or occasional cyberbullying. Many players seemed to thrive on spreading rumors, creating conflict, and deliberately targeting others out of boredom, malice, or sheer cruelty.

It wasn’t uncommon to see people fabricate stories, dox others on Discord, or even attempt blackmail for money. The worst part was that if you dared to defend yourself—even in the smallest way—you became the target of mass humiliation. Entire groups would publicly shame you in-game, gaslight you into thinking you were the problem, and manipulate you into believing you somehow deserved the harassment. According to them, you were at fault for feeling hurt, you were to blame for being blackmailed, and you were the issue for not tolerating mistreatment.

Leaving that toxic environment was the best decision I ever made. Once I quit, my mental and physical health improved drastically. I found a good job, started a healthy relationship, and overall felt like my life opened up again. Looking back, I feel disgusted that I was ever part of such a negative, harmful space. The level of malice I saw—people openly joking about things like bestiality or encouraging self-harm—was beyond unacceptable.

Cyberbullying will always exist online, but what I witnessed in the FFXIV community was on a whole different, disturbing level. Walking away from it was freeing, and I will never allow myself to be tied to something so toxic again.
I personally cannot recall witnessing any particular instance of malice inside the game. Outside of the game on the official forums, however, there very much was a group of bad actors. Mainly hardcore white knights who would show up to dismiss any criticism towards the game and try to defame people as "trolls" for simply expressing dissatisfaction with the game or pointing out Yoshi-P's lies. This started during the Shadowbringers expansion, when the quality and quantity of the patches began to decrease. The time between patches started becoming longer (3 months, 4 months, 5 months...), and you started getting less bang for your buck (3 dungeons per patch, then 2, now 1. 4 endgame grind zones per expansion, then 2, then none. Etc). The narrative of the story also experienced a swerve that alienated oldtimers.

A lot of these white knights we saw were actually new players who joined after ShB blew up the game's popularity, people who were in the honeymoon phase with a backlog of years of content ahead of them to do rather than veterans who had long since completed everything and were left with nothing to do and were noticing the flaws. I think this came to a height when Endwalker came out with no endgame content besides raiding and had such an egregious story. The critics got called "Zodiark Trancers" and eventually there was a concerted effort to get the critics banned. The white knights would post attacks on the character of the Zodiark Trancers while the other side would get banned for the tamest of defenses or assessments of their detractor's character. That's when I stopped participating on the FF14 forums.

Funnily enough, Dawntrail happens and then it seems like the people who had joined during ShB had finally caught up on the content and realized the same issues we had, and now they are criticizing the game en mass and there are too many of them for the white knights to shut down. Dawntrail has been reviewbombed on Steam 4 or 5 times now.

As for FF14 being treated as a Second Life ERP club, yeah that seems to track. IIRC when the Mare mod got banned last month, apparently people noticed that a large percentage of the people standing in Limsa disappeared. The Mare mod also reportedly had 100,000 users, and the last LuckyBancho Census placed FF14's active population at around 880k (after FF14 peaked at 2 million at Endwalker's launch). That means 1 in 9 players of what remains of FF14's playerbase might have been into the modbeast giant titties and futadicks scene. That is a large percentage of unwell people.

I am still subbed to FF14 to keep my house, but I haven't actually played any content since 7.2. WoW's housing is supposedly coming out by the end of this year in December, so I might wind up letting go of my house here. People were holding on to a shred of hope from a Yoshi-P interview that 8.0 would be a gameplay rework and would address the major fundamental flaws with the game design, but a recent interview has apparently destroyed that hope and 8.0 is going to be business as usual. I don't think there is much reason to believe that the game will recover. I'll still probably check in from time to time but it seems clear that the golden age is over.
WoW's not much better. Story's been shite for too long but at least fun to insult. Raids are alright but until they ban DBM they cannae go in the right step so it's still a wash. PvP I jump in now and then for casuals as I'm too tired a person for rated anything, but still fun to tan a load of wee babes and emote on their corpses for salt farming. I save the tells for later laughs.