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Hooray: ****** gamedevs being fired thread

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Post by rusty_shackleford »

J1M wrote: May 1st, 2025, 19:55
Oh no, the life of a trust fund baby that can afford to work in the game industry to spread their political views instead of getting a real job is so difficult.
Her*

Watch that singular they, I've been trying to catch myself when I use it :toot:
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Post by Marcus »

Brother Chad wrote: May 1st, 2025, 20:20
Apex Legends

Writing

1 year

******* lol
Apex writing for Apex Games.
rusty_shackleford wrote: April 8th, 2025, 00:23
I hate women so much it's unreal
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Post by J1M »

rusty_shackleford wrote: May 1st, 2025, 21:12
J1M wrote: May 1st, 2025, 19:55
Oh no, the life of a trust fund baby that can afford to work in the game industry to spread their political views instead of getting a real job is so difficult.
Her*

Watch that singular they, I've been trying to catch myself when I use it :toot:
My usage is correct. I am referring to them as a class of people, not the individual in the story.
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Post by Breathe »

Brother Chad wrote: May 1st, 2025, 20:20
Apex Legends

Writing

1 year

******* lol
For ONE character!
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Post by NotAI »

I hire writers for OUR AMAZING TREMENDOUS games on Fiverr.

Due date: couple of days later.

If you wanna propose writing for my stuff, now you know where to go. 1 year for 1 character, hell no.
► Show Spoiler
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Post by KOS-MOS »

I think these million-dollar companies are way too generous with these degenerates. Mihoyo, for instance, waited like six **** months before replacing those American voice actors who went on strike and didn’t do **** the whole time.

If it were me, I’d have fired their asses a week after they started their ********.
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Post by Kalarion »

J1M wrote: May 1st, 2025, 22:19
rusty_shackleford wrote: May 1st, 2025, 21:12
J1M wrote: May 1st, 2025, 19:55


Oh no, the life of a trust fund baby that can afford to work in the game industry to spread their political views instead of getting a real job is so difficult.
Her*

Watch that singular they, I've been trying to catch myself when I use it :toot:
My usage is correct. I am referring to them as a class of people, not the individual in the story.
No.
Oh no, the life of a trust fund babyies that can afford to work in the game industry to spread their political views instead of getting a real job is so difficult.
It's metastasized. I'm sorry.

Image
. wrote:
Kalarion did this a lot better you know.
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Post by Tweed »

How in God's name does it take an entire year to write a single character?
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Post by KOS-MOS »

Tweed wrote: May 2nd, 2025, 13:41
How in God's name does it take an entire year to write a single character?
Millenial writing at its peak :lol:
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Post by KOS-MOS »

NotAI wrote: May 2nd, 2025, 09:54
I hire writers for OUR AMAZING TREMENDOUS games on Fiverr.

Due date: couple of days later.

If you wanna propose writing for my stuff, now you know where to go. 1 year for 1 character, hell no.
► Show Spoiler
Would you mind sharing a sample of your AI writing? Just out of curiosity. :read:
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Post by NotAI »

KOS-MOS wrote: May 2nd, 2025, 13:48
Tweed wrote: May 2nd, 2025, 13:41
How in God's name does it take an entire year to write a single character?
Millenial writing at its peak :lol:
1. They are slow, in every sense of the word. Too many don't follow instructions, so too often, what they write can't be used.
► Show Spoiler
2. They don't understand that irrelevant lore does not substitute for story. Lore that cannot possibly get into the game is not something they should be writing instead of a story.
► Show Spoiler
3. They don't understand what a story is and write unusable vignettes that fail to invite interest.
► Show Spoiler
I'll turn the above into a substack post on the weekend.
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Post by Stack of Turtles »

J1M wrote: May 1st, 2025, 22:19
rusty_shackleford wrote: May 1st, 2025, 21:12
J1M wrote: May 1st, 2025, 19:55


Oh no, the life of a trust fund baby that can afford to work in the game industry to spread their political views instead of getting a real job is so difficult.
Her*

Watch that singular they, I've been trying to catch myself when I use it :toot:
My usage is correct. I am referring to them as a class of people, not the individual in the story.
You're wrong, because "a trust fund baby" is singular, so it needs to match with a singular pronoun. That's what Kalarion's saying but I don't think you'll understand the way he put it.
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Post by J1M »

Stack of Turtles wrote: May 2nd, 2025, 20:28
J1M wrote: May 1st, 2025, 22:19
rusty_shackleford wrote: May 1st, 2025, 21:12


Her*

Watch that singular they, I've been trying to catch myself when I use it :toot:
My usage is correct. I am referring to them as a class of people, not the individual in the story.
You're wrong, because "a trust fund baby" is singular, so it needs to match with a singular pronoun. That's what Kalarion's saying but I don't think you'll understand the way he put it.
Sure, what Kalarion said is correct for talking about multiple people. I was referring to a random person from that group of people.

Less abstract: "I found a wallet today. The person that lost it didn't keep ID in their wallet. I don't know how to find them to give it back."
Last edited by J1M on May 2nd, 2025, 20:37, edited 2 times in total.
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Post by Stack of Turtles »

J1M wrote: May 2nd, 2025, 20:36
Stack of Turtles wrote: May 2nd, 2025, 20:28
J1M wrote: May 1st, 2025, 22:19


My usage is correct. I am referring to them as a class of people, not the individual in the story.
You're wrong, because "a trust fund baby" is singular, so it needs to match with a singular pronoun. That's what Kalarion's saying but I don't think you'll understand the way he put it.
Sure, what Kalarion said is correct for talking about multiple people. I was referring to a random person from that group of people.

Less abstract: "I found a wallet today. The person that lost it didn't keep ID in their wallet. I don't know how to find them to give it back."
Yeah, and that's wrong. It's singular they. Don't say it. Use the masculine pronouns instead.
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Post by J1M »

Stack of Turtles wrote: May 2nd, 2025, 20:40
J1M wrote: May 2nd, 2025, 20:36
Stack of Turtles wrote: May 2nd, 2025, 20:28


You're wrong, because "a trust fund baby" is singular, so it needs to match with a singular pronoun. That's what Kalarion's saying but I don't think you'll understand the way he put it.
Sure, what Kalarion said is correct for talking about multiple people. I was referring to a random person from that group of people.

Less abstract: "I found a wallet today. The person that lost it didn't keep ID in their wallet. I don't know how to find them to give it back."
Yeah, and that's wrong. It's singular they. Don't say it. Use the masculine pronouns instead.
That was a bad example. Thanks for pointing it out.
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Post by Val the Moofia Boss »

KOS-MOS wrote: May 2nd, 2025, 10:18
I think these million-dollar companies are way too generous with these degenerates. Mihoyo, for instance, waited like six **** months before replacing those American voice actors who went on strike and didn’t do **** the whole time.

If it were me, I’d have fired their asses a week after they started their ********.
With Genshin, a lot of people were playing the Japanese or Chinese dubs from the get go because of the mediocre English voice acting, and then a lot of people switched over when the English dub striking began. So from a business perspective, Mihoyo might not feel that they really need to care about their English dub that much.
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Post by NotAI »

Val the Moofia Boss wrote: May 2nd, 2025, 20:46
KOS-MOS wrote: May 2nd, 2025, 10:18
I think these million-dollar companies are way too generous with these degenerates. Mihoyo, for instance, waited like six **** months before replacing those American voice actors who went on strike and didn’t do **** the whole time.

If it were me, I’d have fired their asses a week after they started their ********.
With Genshin, a lot of people were playing the Japanese or Chinese dubs from the get go because of the mediocre English voice acting, and then a lot of people switched over when the English dub striking began. So from a business perspective, Mihoyo might not feel that they really need to care about their English dub that much.
Same thing with Gothic 1,2,3 way back.

Everyone turned on the DE dub from the start, as it was the best dub, even though Jowood made full voice acting for a lot of languages and English was actually a pretty good fit.
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Post by spookyheart »

I just got around to hearing about EA laying off so many devs from respawn entertainment and lol they get what they ******* deserved, for being owned by EA in the first place and funny how the desinger or writer was it iirc who did the animesque character being layed off the day before or after the trailer came out lol.
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Post by rusty_shackleford »

For all gamedevs fired in the past year, the most common position held was 'narrative designer'
https://archive.is/PMqp8

You may also recognize this position as "the one completely overrun with terrible women writers"
According to this year’s survey, 11% of developers reported being laid off in the past year. Roles in the Narrative field saw the most impact, with 19% of respondents. Business and Finance saw the least reported layoffs, impacting only 6% of respondents.
I submitted my info to GDC to get a free copy of the report, but it wasn't sent. Dunno, maybe they check it manually, I'll post it here if it's sent to us.
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Post by J1M »

rusty_shackleford wrote: May 21st, 2025, 01:38
For all gamedevs fired in the past year, the most common position held was 'narrative designer'
https://archive.is/PMqp8

You may also recognize this position as "the one completely overrun with terrible women writers"
According to this year’s survey, 11% of developers reported being laid off in the past year. Roles in the Narrative field saw the most impact, with 19% of respondents. Business and Finance saw the least reported layoffs, impacting only 6% of respondents.
I submitted my info to GDC to get a free copy of the report, but it wasn't sent. Dunno, maybe they check it manually, I'll post it here if it's sent to us.
Since not everyone is aware, "Narrative Designer" is title inflation for people who write flavor text on items and use the editor to add fetch quests in open world games.
Last edited by J1M on May 21st, 2025, 19:23, edited 1 time in total.
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Post by Unhelpful Contrarian »

J1M wrote: May 21st, 2025, 01:54
rusty_shackleford wrote: May 21st, 2025, 01:38
For all gamedevs fired in the past year, the most common position held was 'narrative designer'
https://archive.is/PMqp8

You may also recognize this position as "the one completely overrun with terrible women writers"
According to this year’s survey, 11% of developers reported being laid off in the past year. Roles in the Narrative field saw the most impact, with 19% of respondents. Business and Finance saw the least reported layoffs, impacting only 6% of respondents.
I submitted my info to GDC to get a free copy of the report, but it wasn't sent. Dunno, maybe they check it manually, I'll post it here if it's sent to us.
Since not everyone is aware, "Narrative Designer" is title inflation for people who write flavor text on items and design fetch quests in open world games.
There **** at their jobs and I’m glad they got **** canned.
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Post by Roguey »

As someone who recently shipped his second game as a writer, the cuts to game narrative teams hit close to home. The GDC 2025 State of the Industry survey reported that of the 11 percent of developers laid off in the last year, 19 percent of them worked in game narrative, the highest of any responding demographic. Two diverging trends are hurting this field: the growth of successful games that don't feature much narrative (either focusing on deep game mechanics or story-lite multiplayer) and the spread of story-driven games authored by the creative director and maybe one or two collaborators create conditions that lower the number of available jobs.

Game writers have long described frustration with how they're treated by the industry, often brought in later in the process and sometimes treated as if they lie in opposition to the rest of the development team. Some studios leaned on the job title of "narrative designer" for professionals who write and implement narrative events, but that still speaks to a mistrust of the profession, that producing words isn't enough to bring value to a team.
Nooooooooo you need to make word-bloated games so we can have jobs nooooooooooooo
Last edited by Roguey on May 21st, 2025, 02:03, edited 1 time in total.
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Post by rusty_shackleford »

Video games did fine without dedicated writers for 30 years, and went to **** within 10 years of them becoming a thing.

Retvrn to tradition of having programmers do the writing.
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Post by KnightoftheWind »

Womyn give good news.

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Post by rusty_shackleford »

KnightoftheWind wrote: May 21st, 2025, 04:21
Womyn give good news.

oh no, not the director of avowed! the guy that everyone knows and is very popular! that guy with the name!
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Post by gerey »

A third way through the year and we're only at 2200 gamedevs fired.

Ubisoft needs to pick up the slack faster.
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Post by KnightoftheWind »

gerey wrote: May 21st, 2025, 06:40
A third way through the year and we're only at 2200 gamedevs fired.

Ubisoft needs to pick up the slack faster.
It's not that bad, Square Enix is undergoing a three year reboot process, which has never been done before. Ubisoft is clinging to chinese money, so they'll stay afloat with a few hundred layoffs here and there.
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Post by Norfleet »

Kalarion wrote: May 2nd, 2025, 12:25
Oh no, the life of a trust fund babyies that can afford to work in the game industry to spread their political views instead of getting a real job is so difficult.
It's metastasized. I'm sorry.

Image
Halt! The Grammar Nazi wants to check your papers!
Last edited by Norfleet on May 22nd, 2025, 06:16, edited 1 time in total.
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Imagine using blue sky.