One thing I noticed about most of these is that the audiences tend to overlap with casuals and action audiences. It makes a sense when you think about what a significant portion of people look for in games, a simple diversion to distract them from what is currently happening in their life.Val the Moofia Boss wrote: ↑ May 2nd, 2025, 23:05We have had:
What do you think the next thing will be?
- Fighting games
- RTS games
- Oldschool MMOs
- Retail WoW clone MMOs
- Shooters
- MOBAs
- Open world games
- Japanese 2D gacha games
- Metroidvanias all across Steam
- Live service shooters or third person action games
- Soulslikes
- Hero shooters
- Battle royales
- Mobile autobattlers
- Chinese 3D open world gacha games
I'm surprised you forgot Roguelikes especially the Deckbuilding variety. Those seem to be everywhere on Steam nowadays. (Although I do admit I have some guilty pleasures in that genre like Balatro, Card-en-Ciel, Chrono Ark, etc.)
I have some bad news for you. That's what idle/clicker games are meant to be. I've seen my fair share of those games on both mobile and PC like AFK Arena, Cookie Clicker, Adventure Capitalist, IdleOn, etc.Steel-Knight wrote: ↑ May 3rd, 2025, 05:28I actually wouldn't be surprised if at some point literal "press X to win" games become a trendy thing, where you literally just press one button and are guaranteed to beat the game and can't lose, and then the game has little to no replay value at all.
They might already be a thing actually... it wouldn't surprise me if they are.
I never understood the appeal of that genre no matter how hard I tried.