EARLY LOADERS (stuff that needs to be there before everything else)
- Script Extender
- Native Mods
- Shared Libraries (these need to be in the following order:
- Community Library
- Mod Configuration Menu
- Improved UI
- 5e Spells
- Various VFX Libraries
- Trip's Shader Pack
- Script Extender Mods (these are the single task mods like Auto Send Camp stuff)
NEW ITEMS (new weapons, armours, clothes, etc)
- New Clothes & Armours
- New Weapons
- Bags & Containers
- New Dyes
- Tutorial Chest & Framework Patches
FIXES & IMPROVEMENTS (bug fixes and simple overrides)
- Spell Overhauls (mods that change spells function in some way like 'True Darkness', etc)
- Spell Visual Improvements
- Spell & Ability Fixes (bug fixes to Shadow Blade and the like)
- Clothing Fixes & Improvements ('Dignify' mods, and any other clothing changes)
- Camp Improvements (I've only tested 'Move Minthara' mod, but all the other one similar to that should go here as well)
EXPANDED CONTENT (new classes, feats, etc)
- New Feats
- New Classes (I created a separator for each class, not just one for them all, just to make things neat and tidy)
USER INTERFACE (most of the UI mods should go here with a few exceptions)
- Character Creation Interface (this is where you'd put 'Rogue Tattoo' & 'Magic Mirror in Avernus', DO NOT PUT 'PlusUI' HERE!)
- Main User Interface (these need to be in a certain order, here is what I have installed and working:
► Show Spoiler
- Better Disguise Self Icons
- Better Target Info
- Better Tooltips
- Better Character and Party Panels
- Compaions Panel and Camp Chest Everywhere
- Advanced Character Sheet
- Dynamic Sidebar
- Better Hotbar2 (Vova's Edition)
- Better Maps All-In-One
- Better Maps All-In-One Icons
- Better Containers
- Better Combat Log 2
- Better Split Item Menu
- Better Topbar
- Better Context Menu
- Damage Preview 2
- Better Various Widgets
- Better Inventory UI
- Better Inventory UI - Addon
- Better Dyeing
- Loading Screens
- Dialogue Overhauls (this is for 'Overexplained Interaction Options' and 'Origin Dialog Tags' like mods, NOT 'No Alphabets')
- Fonts (any mod that changes the default font the game uses like 'Dragon Age Origins Font Style')
VISUAL MODS (these are the basic visual mods that add new colours, hairs and the like as well as basic overrides to game textures)
- World Textures
- Hair Mods (include your icon patches and any visual changes here as well)
- Hair Colours
- Skin Colours
- Eye Colours
- Dice Mods (these can live anywhere really, I just put them here to keep it neat)
APPEARANCE OVERHAULS (the big one and very load order dependant)
- Base Line Mods (this is mainly for mods that change things back to the old shaders, if you don't use 'Unique Tav' then you won't need these most likely)
- Realms Restored (all of it and use the load they say to use)
- No Alphabets (again all of it and use the load they say to use)
- Unique TAV
- Unique TAV Skins
- Unique TAV Patches
- Unique TAV Body Tattoos
- Makeup, Tattoos & Scars (I use 'More Makeup Tattoos And Scars' and it needs to be loaded after any new heads (Realms Restored) and Unique Tav)
- Unqiue TAV Makeup & Face Tattoo Patches
COMPANION OVERHAULS (I make a separator for each companion and put their mods in there, generally these should all be loaded after things like 'Realms Restored' and 'No Alphabets')
LATE LOADERS (these need to be at the bottom of the load order to function correctly)
- Audio Mods (I've found that loading audio mods last tends to make them work properly, but note the mods like 'DVQR' and other audio mods from this site don't really play well together. Best to use one of the other, not both unless you know for sure that they'll work)
- AV Item Shipment Framework (needs load after any mod that requires it like all those new equipment mods)
- User Interface Late Loaders (mainly for PlusUI and any Portrait Posing packs you have)
- Compatibility Framework & Patches (again needs to load after any mod that requires it like new class mods)