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Baldur's Gate 3

For discussing role-playing video games, you know, the ones with combat.
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Post by rusty_shackleford »

Shillitron wrote: ↑ August 14th, 2023, 23:28
rusty_shackleford wrote: ↑ August 14th, 2023, 23:27
Shillitron wrote: ↑ August 14th, 2023, 23:26
CON:

Legendary items are not distributed well at all. The first one is really well done (Act 1)
Act 2 has nothing really as far as optional items go..
Then everything else is basically right before the final fight.. with a few exceptions.

The game really feels rushed at the end.. they did a lot of great optional content and exploration in Act 1, the pacing was really good and lots of fun stuff to find.. then Act 2 and Act 3 are super break neck rushing to the end.
I liked act 3 so your opinion is invalid, please correct it.
The "Large bustling city" was like 15 buildings.. you barely get to see even a 1/5th of Baldur's gate.
did you just skip all the houses?
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Post by GhostCow »

I haven't made it to act 3 yet, but I did feel like the game was starting to drag near the end of act 1 and act 2 is definitely feeling like a slog. I'll press through it though. I really want to see how they did with the returning companions for myself
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Post by Shillitron »

GhostCow wrote: ↑ August 14th, 2023, 23:59
I haven't made it to act 3 yet, but I did feel like the game was starting to drag near the end of act 1 and act 2 is definitely feeling like a slog. I'll press through it though. I really want to see how they did with the returning companions for myself
As Rusty said before, they are a breath of fresh air compared to the trash companions you have already.

Jaheira's voice is well done.. her personality rides that line of annoyingly righteous / pushy.. I think they really nailed it. Ill be honest though - talking to her makes me wanna go play BG1 and 2 again instead rofl.
rusty_shackleford wrote: ↑ August 14th, 2023, 23:32
Shillitron wrote: ↑ August 14th, 2023, 23:28
rusty_shackleford wrote: ↑ August 14th, 2023, 23:27


I liked act 3 so your opinion is invalid, please correct it.
The "Large bustling city" was like 15 buildings.. you barely get to see even a 1/5th of Baldur's gate.
did you just skip all the houses?
I've entered a few. Some are empty, some have mildly interesting stuff. I am just severely disappointed that lower city is all we get. It was hyped to be a lot more.
Also a lot of the hooks and threads that were laid down through notes and quests in Act 1 and 2 got me excited.

I had thought we would get to see more of the city and bump into other companions like Edwin who is alluded to in that zhent delivery but it all falls flat.
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Post by J1M »

@rusty_shackleford

Regarding 3x attacks and action surge being optimal, someone discovered that Pact Warlock's extra attack stacks with Fighter's extra attack. So you can obtain 3 attacks at level 10 with two levels left over.

TLDR: Due to this implementation oversight, Fighter 5/Warlock 5/Paladin 2 may be better for melee damage in a turn.

I would assume that the other extra attacks work the same way, so that opens the door to Fighter 2/Warlock 5/Other martial 5 with access to triple attack.
Last edited by J1M on August 15th, 2023, 12:42, edited 1 time in total.
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Post by rusty_shackleford »

J1M wrote: ↑ August 15th, 2023, 06:25
@rusty_shackleford

Regarding 3x attacks and action surge being optimal, someone discovered that Pact Warlock's extra attack stacks with Fighter's extra attack. So you can obtain 3 attacks at level 10 with two levels left over.

TLDR: Due to this implementation oversight, Fighter 5/Warlock 5/Paladin 2 may be better for melee damage in a turn.

I would assume that the other extra attacks work the same way, so that opens the door to Fighter 2/Warlock 5/Other martial or Bard 5 with access to triple attack.
Yea but there's not a single fight in the game that warrants this. If anything, the game gets way too easy the closer you get to the end. Needs a difficulty bump.
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Post by Shillitron »

rusty_shackleford wrote: ↑ August 15th, 2023, 06:30
J1M wrote: ↑ August 15th, 2023, 06:25
@rusty_shackleford

Regarding 3x attacks and action surge being optimal, someone discovered that Pact Warlock's extra attack stacks with Fighter's extra attack. So you can obtain 3 attacks at level 10 with two levels left over.

TLDR: Due to this implementation oversight, Fighter 5/Warlock 5/Paladin 2 may be better for melee damage in a turn.

I would assume that the other extra attacks work the same way, so that opens the door to Fighter 2/Warlock 5/Other martial or Bard 5 with access to triple attack.
Yea but there's not a single fight in the game that warrants this. If anything, the game gets way too easy the closer you get to the end. Needs a difficulty bump.
Have you done a solo run on tactician?
Not to AHCHTUALLY meme but there's always room for optimization despite your hatred of build fagging unless the game is a cake walk even under that circumstance.


I will say that my experience futzing around on tactician (although I played the furthest on balanced) is that in true DnD fashion, early game is 10x harder than late game. The paladin in act1 obliterated my party in 1 turn and one of the last bosses in the game literally does zero damage and just picks their nose while I rampage everything.
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Post by J1M »

rusty_shackleford wrote: ↑ August 15th, 2023, 06:30
J1M wrote: ↑ August 15th, 2023, 06:25
@rusty_shackleford

Regarding 3x attacks and action surge being optimal, someone discovered that Pact Warlock's extra attack stacks with Fighter's extra attack. So you can obtain 3 attacks at level 10 with two levels left over.

TLDR: Due to this implementation oversight, Fighter 5/Warlock 5/Paladin 2 may be better for melee damage in a turn.

I would assume that the other extra attacks work the same way, so that opens the door to Fighter 2/Warlock 5/Other martial or Bard 5 with access to triple attack.
Yea but there's not a single fight in the game that warrants this. If anything, the game gets way too easy the closer you get to the end. Needs a difficulty bump.
How would you increase difficulty without drastically changing 5e? No more surprise rounds? Give everything mirror image so it can't be deleted in one round? The flaws in it that lead to alpha strike rounds are pretty systemic.
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Post by Humbaba »

J1M wrote: ↑ August 15th, 2023, 15:59
How would you increase difficulty without drastically changing 5e? No more surprise rounds? Give everything mirror image so it can't be deleted in one round? The flaws in it that lead to alpha strike rounds are pretty systemic.
Very simple, first, you make the game RTwP. Then, you reintroduce THAC0. As a last step, have wizards with contigency spells and layers upon layers of defensive spells active.



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Post by rusty_shackleford »

IE games were never realtime, it's a shame that a good term like 'RTwP' got ruined by being attached to the frankenstein monster that is phase-based with pause.
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Post by Humbaba »

rusty_shackleford wrote: ↑ August 15th, 2023, 18:15
IE games were never realtime, it's a shame that a good term like 'RTwP' got ruined by being attached to the frankenstein monster that is phase-based with pause.
Still better than turn based. More like turn cringe :smug:



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Post by rusty_shackleford »

Humbaba wrote: ↑ August 15th, 2023, 21:06
rusty_shackleford wrote: ↑ August 15th, 2023, 18:15
IE games were never realtime, it's a shame that a good term like 'RTwP' got ruined by being attached to the frankenstein monster that is phase-based with pause.
Still better than turn based. More like turn cringe :smug:



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Phase-based is a kind of turn-based.
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Post by The_Mask »

rusty_shackleford wrote: ↑ August 15th, 2023, 21:12
Phase-based is a kind of turn-based.
Except better.
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by General Reign »

Humbaba wrote: ↑ August 14th, 2023, 11:14
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Bad OC companions. Terrible. Awful. Rotten. Except for you shadowcute, you're fine.
SIMP! SIIIIIIIMP!!!!!!!
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Companions are really bad. And overly horny. The **** will try to rape you, not even joking. You'll tell them you aren't interested and they keep propositioning you for sex.
Yknow Wrathfinder is a game were you can tell the buckbreaker to go away and it never comes up again. But that game is too pozzed for based rustleford.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Companion variety is bad. Yeah, you can respec them, but the character doesn't match the class which isn't fun.
Wanna know which game has companion variety? Wrathfinder.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Feels a bit rushed towards the end altho much better than Larian's previous late-game content. You can feel the railroading start to hit after an entire game of extremely open-ended content. But it's maybe the last 5% or so of an otherwise massive game.
Sounds like Wrathfinder but that game is **** right?
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Respeccing breaks the game. Don't believe me?
Holy jesus... is that.... IS THAT.... BLOAT??!!!!! NOOOOOOOO!!!!!! IT'S JUST LIKE WRATHFINDER!
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Being able to magically teleport your items to your stash also unfairly penalizes strength-based characters and gives away one of their primary benefits.
You see a good rpg would include bags of holding, like that one Wrathfinder game I heard so much about.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
I spent about half my play-time at max level which sucked. XP curve needs rebalanced, should get to level 5 faster then dramatically reduce XP gains.
Wrathfinder has a good xp curve.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Level-up screen UI needs major improvements. I need to know what these classes get at higher levels rather than this level.
Wrathfinder has that.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Badly needs more feats. In fact, separate out the ability-score "feat" from regular feats. Screw 5E here, it's just dumb.
Right, so BG3 doesn't have enough bloat but Wrathfinder has too much bloat. There's no pleasing Lariancels.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Really should have been a 6 member party game. Always felt like I was lacking things I shouldn't have been in a D&D game.
Wrathfinder has 6 companions.
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
Camping supplies stop mattering halfway through the game, should be really more scarce & act 3 reworked.
Wrathfinder scrapped supplies after Kangmaker had the exact same problem but Kangmaker is the better game than Wrathfinder right?
rusty_shackleford wrote: ↑ August 14th, 2023, 00:39
More camp stuff. More involved camping. Camp ambushes. Camp roles to keep watch, etc.,
Guess which game has that.

tl;dr the dumbshit retardation of Wrathfinder haters laid bare, proving once and for all that hating on Wrathfinder was an idiotic hivemind campaign perpetrated by codex npc's who only recognise incline if it's DnD and you walk around in the woods for a bit.





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Pretty much. It's pick and choose how you ignore your pozz with certain crowds. They will play BG3 but ignore Pathfinder because...Baldur's Gate. Why are people threatened by content they do not need to engage in? Do you need to **** the fox person or the orc ******? Do you need to be nice to them? Do they need to be in your party? Oh I am sure your autism wants their staff buff but you can hack it. Do you know how to even roleplay people? I liked telling the orc in pathfinder he was a ******. In real life I would now go to jail longer than a murderer for such a thing.

Why do they care if some other ****** wants to play as a ****** anyway if they are not actively butt-******* that companion in their game? Ahh the narrative. The narrative that threatens tiny dicked men. I can't wait until Bethesda goes full ****** so people cry about it some more right up until Starfield comes out and they "pirate it" because it makes their morals feel safe.

:mrgreen:
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Post by rusty_shackleford »

General Reign wrote: ↑ August 15th, 2023, 21:21
They will play BG3 but ignore Pathfinder because...
BG3 is significantly better.

This is not an RPG, this is a point and click adventure game for 5 year olds:
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Same thing in BG3 would have multiple solutions that require you interacting with the game & its environment using your character's abilities.
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Post by General Reign »

rusty_shackleford wrote: ↑ August 15th, 2023, 21:28
General Reign wrote: ↑ August 15th, 2023, 21:21
They will play BG3 but ignore Pathfinder because...
BG3 is significantly better.

This is not an RPG, this is a point and click adventure game for 5 year olds:
Image

Same thing in BG3 would have multiple solutions that require you interacting with the game & its environment using your character's abilities.
I won't argue that BG3 is worse designed than Pathfinder 1 (have not played Pathfinder 2 yet) but at least Pathfinder is more of a ******* RPG than Disco Elysium and yeah I know that is not saying much. That is to say Pathfinder is at least a game where things happen outside dialog and maybe people should consider just not ******* the ******* when playing it if that is their main stopping point. That **** you pointed out is one flaw that I really did not like but I feel like the narrative sections likely save budget. Pillars did it too and I did not like it there either even though I liked both games.
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Post by rusty_shackleford »

General Reign wrote: ↑ August 15th, 2023, 21:32
hat **** you pointed out is one flaw that I really did not like but I feel like the narrative sections likely save budget
They could also just have the game play the credits when you click play to really save the budget.

Exploration is one of the core parts of an RPG, nu-IE games simply don't have it. There is no trial & error or problem-solving, you just kill trash mob pack and get excited for next trash mob pack with a brief storybook interlude between.
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Post by General Reign »

rusty_shackleford wrote: ↑ August 15th, 2023, 21:35
General Reign wrote: ↑ August 15th, 2023, 21:32
hat **** you pointed out is one flaw that I really did not like but I feel like the narrative sections likely save budget
They could also just have the game play the credits when you click play to really save the budget.

Exploration is one of the core parts of an RPG, nu-IE games simply don't have it. There is no trial & error or problem-solving, you just kill trash mob pack and get excited for next trash mob pack with a brief storybook interlude between.
I entirely agree that Pathfinder failed at exploration. So did Pillars for that matter. I think the games are still worth playing as opposed to DE (I know the thread is about BG3 but the pozz is often brought up with these) and I think Wrathfinder gets a bad rap for things that players do not need to engage in. Maybe they should add rape to these games so we can see how many people like to do that when roleplaying but simply refuse to **** a horse. Haha.
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Post by rusty_shackleford »

General Reign wrote: ↑ August 15th, 2023, 21:38
rusty_shackleford wrote: ↑ August 15th, 2023, 21:35
General Reign wrote: ↑ August 15th, 2023, 21:32
hat **** you pointed out is one flaw that I really did not like but I feel like the narrative sections likely save budget
They could also just have the game play the credits when you click play to really save the budget.

Exploration is one of the core parts of an RPG, nu-IE games simply don't have it. There is no trial & error or problem-solving, you just kill trash mob pack and get excited for next trash mob pack with a brief storybook interlude between.
I entirely agree that Pathfinder failed at exploration. So did Pillars for that matter. I think the games are still worth playing as opposed to DE (I know the thread is about BG3 but the pozz is often brought up with these) and I think Wrathfinder gets a bad rap for things that players do not need to engage in. Maybe they should add rape to these games so we can see how many people like to do that when roleplaying but simply refuse to **** a horse. Haha.
I'm entirely willing to overlook any faults in a game if there's actually a good game in there somewhere, I simply did not find one when I played WotR. Kingmaker was OK, decent enough for the first half anyways. I've finished the NWN2 OC, the level of garbage I'm willing to put up with is quite high. But WotR just isn't fun, even the combat - something some people will claim is actually good - has braindead enemies with inflated states to make up for the lack of any real AI. BG1 & 2 with SCS makes WotR AI look like a joke.
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Post by General Reign »

rusty_shackleford wrote: ↑ August 15th, 2023, 21:43
General Reign wrote: ↑ August 15th, 2023, 21:38
rusty_shackleford wrote: ↑ August 15th, 2023, 21:35

They could also just have the game play the credits when you click play to really save the budget.

Exploration is one of the core parts of an RPG, nu-IE games simply don't have it. There is no trial & error or problem-solving, you just kill trash mob pack and get excited for next trash mob pack with a brief storybook interlude between.
I entirely agree that Pathfinder failed at exploration. So did Pillars for that matter. I think the games are still worth playing as opposed to DE (I know the thread is about BG3 but the pozz is often brought up with these) and I think Wrathfinder gets a bad rap for things that players do not need to engage in. Maybe they should add rape to these games so we can see how many people like to do that when roleplaying but simply refuse to **** a horse. Haha.
I'm entirely willing to overlook any faults in a game if there's actually a good game in there somewhere, I simply did not find one when I played WotR. Kingmaker was OK, decent enough for the first half anyways. I've finished the NWN2 OC, the level of garbage I'm willing to put up with is quite high. But WotR just isn't fun, even the combat - something some people will claim is actually good - has braindead enemies with inflated states to make up for the lack of any real AI. BG1 & 2 with SCS makes WotR AI look like a joke.
My issue is you need to use that mod (SCS) to make BG 1 and 2 worth even replaying now if you played it before so it feels like somewhat of an unfair comparison to a game that just came out a few years ago. I will say from what I read our opinion on Kingmaker is mostly the same (first half was ok and it overstayed it's welcome and the companions mostly sucked) but I have not played WotR yet as I said so I cannot comment on if the difficulty would be braindead or not to me. I hate real-time combat so I mostly suffer through it even in mediocre games like Dragon Age Origins.
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Post by Segata »

I've visited my older nephews today. They've never played a proper CRPG beyond playing Skyrim and yet both of them had BG3 installed. Larian's marketing has been tremendously effective in attracting casuals.
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Post by General Reign »

Segata Sanshiro wrote: ↑ August 15th, 2023, 22:03
I've visited my older nephews today. They've never played a proper CRPG beyond playing Skyrim and yet both of them had BG3 installed. Larian's marketing has been tremendously effective in attracting casuals.
My cousin could never play Fallout 1 but he has BG3 and D:OS 1 and 2.
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Post by Goth-Girl-Supremacy »

Does your cousin also enjoy watching people urinate or is this a Bigg Boss-exclusive?
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Post by Shillitron »

rusty_shackleford wrote: ↑ August 15th, 2023, 21:43
General Reign wrote: ↑ August 15th, 2023, 21:38
rusty_shackleford wrote: ↑ August 15th, 2023, 21:35

They could also just have the game play the credits when you click play to really save the budget.

Exploration is one of the core parts of an RPG, nu-IE games simply don't have it. There is no trial & error or problem-solving, you just kill trash mob pack and get excited for next trash mob pack with a brief storybook interlude between.
I entirely agree that Pathfinder failed at exploration. So did Pillars for that matter. I think the games are still worth playing as opposed to DE (I know the thread is about BG3 but the pozz is often brought up with these) and I think Wrathfinder gets a bad rap for things that players do not need to engage in. Maybe they should add rape to these games so we can see how many people like to do that when roleplaying but simply refuse to **** a horse. Haha.
I'm entirely willing to overlook any faults in a game if there's actually a good game in there somewhere, I simply did not find one when I played WotR. Kingmaker was OK, decent enough for the first half anyways. I've finished the NWN2 OC, the level of garbage I'm willing to put up with is quite high. But WotR just isn't fun, even the combat - something some people will claim is actually good - has braindead enemies with inflated states to make up for the lack of any real AI. BG1 & 2 with SCS makes WotR AI look like a joke.
Making good 3.5E builds to rofl stomp **** is a personal enjoyment of mine.. but Rusty is correct here.. Pathfinders answer to creating "challenge" for munchkin **** like me is to just buff **** out of the park with insanity that is impossible normally - the ai is brain dead stupid though.. most mages are just pre-scripted to cast X spells and will blindly dump fireballs into a party that is immune to them.

Don't get me wrong though.. I powergamed my *** off and it was the only enjoyable thing about WoTR.

I just can't stomach a game that doesn't invest into exploration / cities though. I'm old and my memory is failing me.. so I can still pick up legacy games from 10 years ago and enjoy them as fresh experiences - AKA - I'm not desperate enough to play WoTR.

Segata Sanshiro wrote: ↑ August 15th, 2023, 22:03
I've visited my older nephews today. They've never played a proper CRPG beyond playing Skyrim and yet both of them had BG3 installed. Larian's marketing has been tremendously effective in attracting casuals.
Do you know what about the game was appealing to them?
If I treat your loved ones as a control group.. were they bought in by the Large City promise? Bear Sex? Larian is the 'good guys' Narrative? or something else?

It's hard for me to believe the average normie seeing a vampire **** a bear and be like "oh this game is awesome" but maybe I'm wrong.
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Now the next big RPG will have all cities and no combat.
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Post by Segata »

Shillitron wrote: ↑ August 15th, 2023, 23:42
Do you know what about the game was appealing to them?
If I treat your loved ones as a control group.. were they bought in by the Large City promise? Bear Sex? Larian is the 'good guys' Narrative? or something else?
I didn't ask. They just like to play and do current thing. The older one is a big streaming and Twitter addict so he probably got a case of FOMO from there.
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Post by Shillitron »

Segata Sanshiro wrote: ↑ August 15th, 2023, 23:56
Shillitron wrote: ↑ August 15th, 2023, 23:42
Do you know what about the game was appealing to them?
If I treat your loved ones as a control group.. were they bought in by the Large City promise? Bear Sex? Larian is the 'good guys' Narrative? or something else?
I didn't ask. They just like to play and do current thing. The older one is a big streaming and Twitter addict so he probably got a case of FOMO from there.
I'm surprised "BG3" reached 'current thing' status... From a purely selfish and greedy jewish perspective I am curious what that trigger was.. The hype for EA seemed pretty weak.. How did BG3 reach global phenomime?

General Reign wrote: ↑ August 15th, 2023, 23:55
Now the next big RPG will have all cities and no combat.
Based....!!!???
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Post by Lich »

Shillitron wrote: ↑ August 16th, 2023, 02:13
I'm surprised "BG3" reached 'current thing' status... From a purely selfish and greedy jewish perspective I am curious what that trigger was.. The hype for EA seemed pretty weak.. How did BG3 reach global phenomime?
Probably the lolsorandumb bear sex meme.
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Post by General Reign »

Nobody type "bear *******" into search unless you are really gay. I just wanted to find a picture of some bears having sex to make a joke but dear God...
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Post by Shillitron »

General Reign wrote: ↑ August 16th, 2023, 03:11
Nobody type "bear *******" into search unless you are really gay. I just wanted to find a picture of some bears having sex to make a joke but dear God...

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Post by Humbaba »

rusty_shackleford wrote: ↑ August 15th, 2023, 21:28
BG3 is significantly better.

This is not an RPG, this is a point and click adventure game for 5 year olds:
Image

Same thing in BG3 would have multiple solutions that require you interacting with the game & its environment using your character's abilities.
Rusty using his one braincell to use the same disingenuous argument over and over again, acting like those individuals skillchecks are 1. bad and 2. what Wrathfinder is based around, both of which are untrue. Last time I checked "roll for x" is a cornerstone of rpgs. I certainly prefer having a quick button press instead of watching an utterly overproduced animation of a d20 roll around and going BLING BLING DINGDINGDINGDINGDING AWOOOOOGAAAAAA everytime I attempt a ******* skill check.
rusty_shackleford wrote: ↑ August 15th, 2023, 21:35
Exploration is one of the core parts of an RPG
Roleplaying is the core part of an rpg. That's not to mention that your definition of exploration is walking around the woods. If you walk around anywhere else, like let's say a city or a dungeon, then it's not exploration to the average dumbass, and Wrathfinder has tons of non-woods related exploration.
rusty_shackleford wrote: ↑ August 15th, 2023, 21:35
There is no trial & error or problem-solving, you just kill trash mob pack and get excited for next trash mob pack with a brief storybook interlude between.
Trial and error is gay and you fauxnards keep pretending it isn't in an effort to look proper 'ard. Besides, Wrathfinder has trial and error puzzles and guess what they ******* suck.
rusty_shackleford wrote: ↑ August 15th, 2023, 21:43
I'm entirely willing to overlook any faults in a game if there's actually a good game in there somewhere,
X Doubt
rusty_shackleford wrote: ↑ August 15th, 2023, 21:43
But WotR just isn't fun, even the combat - something some people will claim is actually good - has braindead enemies with inflated states to make up for the lack of any real AI. BG1 & 2 with SCS makes WotR AI look like a joke.
I'm certain that the AI on story mode is pretty bad but on core and up it is sufficiently brutal, geeking backliners and disabling frontliners. The muh bloated stats argument holds no water, because your own guys are appropriately "bloated" to compensate. Sounds like your hyper autistic supposed minmax build sucked and you refused to just go monoclass, which is completely viable on core.

tl;dr rusty is still a ******.



-Humbaba
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most entertaining poster? I vote for Humbaba.
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I like Humbaba.
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you've all caused Humbaba to post something I agree with.