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Iren's PbP - Character Creation

Subforum for Irenaeus's Play-by-Post game

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Post by Irenaeus »

By the way, I'll do the spells and equipment sorting tomorrow. Let me know if you want to change something from your characters!
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Post by Tangerine »

Irenaeus wrote: ↑ March 21st, 2025, 02:52
maidenhaver wrote: ↑ March 21st, 2025, 02:47
I'm in favor of that, then: two teams.
There are the Neutrals.
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Post by Stack of Turtles »

Tangerine wrote: ↑ March 21st, 2025, 02:53
Irenaeus wrote: ↑ March 21st, 2025, 02:52
maidenhaver wrote: ↑ March 21st, 2025, 02:47
I'm in favor of that, then: two teams.
There are the Neutrals.
I have no strong feelings about this one way or the other.
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Post by maidenhaver »

Irenaeus wrote: ↑ March 21st, 2025, 02:52
maidenhaver wrote: ↑ March 21st, 2025, 02:47
I'm in favor of that, then: two teams.
There are the Neutrals.
Whatever you decide on, if you decide on teams, just have us roll for them.
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Post by asf »

how will this work with tons of players, it will be a nightmare
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Post by rusty_shackleford »

asf wrote: ↑ March 21st, 2025, 03:01
how will this work with tons of players, it will be a nightmare
It's going to be fun to observe.
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Post by Irenaeus »

rusty_shackleford wrote: ↑ March 21st, 2025, 03:01
asf wrote: ↑ March 21st, 2025, 03:01
how will this work with tons of players, it will be a nightmare
It's going to be fun to observe.
:popcorn2:
And hopefully, to play.
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Post by Acrux »

maidenhaver wrote: ↑ March 21st, 2025, 02:42
Acrux wrote: ↑ March 20th, 2025, 13:30
In early days it was large groups, usually 2 or 3 teams competing against each other for treasure and resources. It's doable, especially if the game doesn't go heavily into "story" mode.
Was this where alignments started? A good vs evil party racing against each other.
The teams weren't alignment based, just whichever group was available on one night vs another for a particular session.

It's also what makes stories like the one below make sense.
The Head of Vecna
by Mark F. Steuer
Several members of Group One came up with the idea of luring Group Two into a trap. You remember the Hand of Vecna and the Eye of Vecna that were artifacts in the old D&D world where if you cut off your hand (or your eye) and replaced it with the Hand of Vecna (or the Eye) you'd get new awesome powers? Well, Group One thought up The Head of Vecna.

Group One spread rumors all over the countryside (even paying Bards to spread the word about this artifact rumored to exist nearby). They even went so far as to get a real head and place it under some weak traps to help with the illusion. Unfortunately, they forgot to let ALL the members of their group in on the secret plan (I suspect it was because they didn't want the Druid to get caught and tell the enemy about this trap of theirs, or maybe because they didn't want him messing with things).

The Druid in group One heard about this new artifact and went off in search of it himself (I believe to help prove himself to the party members...) Well, after much trial and tribulation, he found it; deactivated (or set off) all the traps; and took his "prize" off into the woods for examination. He discovered that it did not radiate magic (a well known trait of artifacts) and smiled gleefully.

I wasn't really worried since he was alone and I knew that there was no way he could CUT HIS OWN HEAD OFF. Alas I was mistaken as the Druid promptly summoned some carnivorous apes and instructed them to use his own scimitar and cut his head off (and of course quickly replacing it with the Head of Vecna...)

Some time later, Group one decided to find the Druid and to check on the trap. They found the headless body (and the two heads) and realized that they had erred in their plan (besides laughing at the character who had played the Druid)... The Head of Vecna still had BOTH eyes! They corrected this mistake and reset their traps and the Head for it's real intended victims...

Group Two, by this time, had heard of the powerful artifact and decided that it bore investigating since, if true, they could use it to destroy Group One. After much trial and tribulation, they found the resting place of The Head of Vecna! The were particularly impressed with the cunning traps surrounding the site (one almost missed his save against the weakest poison known to man). They recovered the Head and made off to a safe area.

Group Two actually CAME TO BLOWS (several rounds of fighting) against each other argueing over WHO WOULD GET THEIR HEAD CUT OFF! Several greedy players had to be hurt and restrained before it was decided who would be the recipient of the great powers bestowed by the Head... The magician was selected and one of them promptly cut his head off. As the player was lifting The Head of Vecna to emplace it on it's new body, another argument broke out and they spent several minutes shouting and yelling. Then, finally, they put the Head onto the character.

Well, of course, the Head simply fell off the lifeless body. All members of Group Two began yelling and screaming at each other (and at me) and then, on their own, decided that they had let too much time pass between cutting off the head of a hopeful recipient and put the Head of Vecna onto the body.

SO THEY DID IT AGAIN!... [killing another PC]

In closing, it should be said that I never even cracked a smile as all this was going on. After the second PC was slaughtered, I had to give in (my side was hurting)...

And Group Two blamed ME for all of that...

Copyright Β© 1998 Mark F. Steuer
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Post by asf »

da gret green prophet will wear vecnas head
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Post by Val the Moofia Boss »

asf wrote: ↑ March 21st, 2025, 03:01
how will this work with tons of players, it will be a nightmare
Could do rounds where every round, everyone has a limited time period to input their actions, ie 2 to 3 days.
Last edited by Val the Moofia Boss on March 21st, 2025, 03:17, edited 1 time in total.
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Post by maidenhaver »

Acrux wrote: ↑ March 21st, 2025, 03:09
maidenhaver wrote: ↑ March 21st, 2025, 02:42
Acrux wrote: ↑ March 20th, 2025, 13:30
In early days it was large groups, usually 2 or 3 teams competing against each other for treasure and resources. It's doable, especially if the game doesn't go heavily into "story" mode.
Was this where alignments started? A good vs evil party racing against each other.
The teams weren't alignment based, just whichever group was available on one night vs another for a particular session.

It's also what makes stories like the one below make sense.
The Head of Vecna
by Mark F. Steuer
Several members of Group One came up with the idea of luring Group Two into a trap. You remember the Hand of Vecna and the Eye of Vecna that were artifacts in the old D&D world where if you cut off your hand (or your eye) and replaced it with the Hand of Vecna (or the Eye) you'd get new awesome powers? Well, Group One thought up The Head of Vecna.

Group One spread rumors all over the countryside (even paying Bards to spread the word about this artifact rumored to exist nearby). They even went so far as to get a real head and place it under some weak traps to help with the illusion. Unfortunately, they forgot to let ALL the members of their group in on the secret plan (I suspect it was because they didn't want the Druid to get caught and tell the enemy about this trap of theirs, or maybe because they didn't want him messing with things).

The Druid in group One heard about this new artifact and went off in search of it himself (I believe to help prove himself to the party members...) Well, after much trial and tribulation, he found it; deactivated (or set off) all the traps; and took his "prize" off into the woods for examination. He discovered that it did not radiate magic (a well known trait of artifacts) and smiled gleefully.

I wasn't really worried since he was alone and I knew that there was no way he could CUT HIS OWN HEAD OFF. Alas I was mistaken as the Druid promptly summoned some carnivorous apes and instructed them to use his own scimitar and cut his head off (and of course quickly replacing it with the Head of Vecna...)

Some time later, Group one decided to find the Druid and to check on the trap. They found the headless body (and the two heads) and realized that they had erred in their plan (besides laughing at the character who had played the Druid)... The Head of Vecna still had BOTH eyes! They corrected this mistake and reset their traps and the Head for it's real intended victims...

Group Two, by this time, had heard of the powerful artifact and decided that it bore investigating since, if true, they could use it to destroy Group One. After much trial and tribulation, they found the resting place of The Head of Vecna! The were particularly impressed with the cunning traps surrounding the site (one almost missed his save against the weakest poison known to man). They recovered the Head and made off to a safe area.

Group Two actually CAME TO BLOWS (several rounds of fighting) against each other argueing over WHO WOULD GET THEIR HEAD CUT OFF! Several greedy players had to be hurt and restrained before it was decided who would be the recipient of the great powers bestowed by the Head... The magician was selected and one of them promptly cut his head off. As the player was lifting The Head of Vecna to emplace it on it's new body, another argument broke out and they spent several minutes shouting and yelling. Then, finally, they put the Head onto the character.

Well, of course, the Head simply fell off the lifeless body. All members of Group Two began yelling and screaming at each other (and at me) and then, on their own, decided that they had let too much time pass between cutting off the head of a hopeful recipient and put the Head of Vecna onto the body.

SO THEY DID IT AGAIN!... [killing another PC]

In closing, it should be said that I never even cracked a smile as all this was going on. After the second PC was slaughtered, I had to give in (my side was hurting)...

And Group Two blamed ME for all of that...

Copyright Β© 1998 Mark F. Steuer
That's how it should be.
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Post by asf »

this is my portrait

Image


the mask is a heirloom, it is imbued with a very powerful spell:
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Post by Oyster Sauce »

Irenaeus wrote: ↑ March 21st, 2025, 02:52
maidenhaver wrote: ↑ March 21st, 2025, 02:47
I'm in favor of that, then: two teams.
There are the Neutrals.
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Post by DemoGraph »

My char
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Patron saint
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Iren's PbP - Felix
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Post by Lord of Riva »

I also let Grok generate a Face:
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Post by Humbaba »

Also made a portrait using Gemini
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Full body version
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Artist's rendition of Hunkar, Zollo's god
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Last edited by Humbaba on March 21st, 2025, 14:13, edited 2 times in total.
wrote: ↑
most entertaining poster? I vote for Humbaba.
wrote: ↑
I love Humbaba's reviews
wrote: ↑
I like Humbaba.
wrote: ↑
you've all caused Humbaba to post something I agree with.
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Post by Oyster Sauce »

Image
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Post by rusty_shackleford »

"Pregnancy, miscarriage, or abortion"
how are those the same lmao
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Post by DemoGraph »

We really need "what the **** am I reading" reaction smilie.
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Post by Irenaeus »

Humbaba wrote: ↑ March 21st, 2025, 13:58
Also made a portrait using Gemini
β–Ί Show Spoiler
Full body version
β–Ί Show Spoiler
Artist's rendition of Hunkar, Zollo's god
β–Ί Show Spoiler
You can keep the idea but your char has STR 13/CON 15, so he's strong but not roided like the full body pic imo. Other than that, I'll try to use a version as close as possible if I generate images with him .
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Post by Oyster Sauce »

Used AI to generate my guy
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Post by Humbaba »

Irenaeus wrote: ↑ March 21st, 2025, 18:00
You can keep the idea but your char has STR 13/CON 15, so he's strong but not roided like the full body pic imo. Other than that, I'll try to use a version as close as possible if I generate images with him .
Idk, I've always felt like STR scores around 18 were literally superhuman and ronnie coleman size, while scores aroun 13-15 were what a regular jacked dude irl would look like but it's not that important, the portrait is what's essential.
wrote: ↑
most entertaining poster? I vote for Humbaba.
wrote: ↑
I love Humbaba's reviews
wrote: ↑
I like Humbaba.
wrote: ↑
you've all caused Humbaba to post something I agree with.
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Post by maidenhaver »

Image

George Maidenhaver.
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Post by Stack of Turtles »

Romance between PCs? Okay, gonna hold you to that.
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Post by Irenaeus »

@Stack of Turtles Did you pick your spells? I can't find any record. You start with 3 from your INT +2 bonus.

Everyone else, make sure you have picked your starting equipment so I can add to the character sheets.

Meanwhile, if your PC is finished already, you can spend 20 minutes listening to some informative unpacking of all characters (minus Lord of Riva, maidenhaver and ERYFKRAD, this cuts off just before getting to them). There might be something to learn here about your party!

https://vocaroo.com/1wUYduQzN8Hr
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Post by Stack of Turtles »

Irenaeus wrote: ↑ March 22nd, 2025, 03:45
@Stack of Turtles Did you pick your spells? I can't find any record. You start with 3 from your INT +2 bonus.

Everyone else, make sure you have picked your starting equipment so I can add to the character sheets.

Meanwhile, if your PC is finished already, you can spend 20 minutes listening to some informative unpacking of all characters (minus Lord of Riva, maidenhaver and ERYFKRAD, this cuts off just before getting to them). There might be something to learn here about your party!

https://vocaroo.com/1wUYduQzN8Hr
You're right, I forgot. I'll take Magic Mouth, Read Languages, and Detect Magic, which I think makes sense for a magic appraiser. I think I'd also like to add a robe, gloves, and a staff to my equipment.
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Post by Irenaeus »

Alright, here's the characters' spells table:

Image

Tomorrow, hopefully, characters' starting equipment.
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Post by logincrash »

Irenaeus wrote: ↑ March 22nd, 2025, 04:27
Alright, here's the characters' spells table:

Image

Tomorrow, hopefully, characters' starting equipment.
My Cleric has the Cure Light Wounds spell as the allowed spell pick and the Commune spell that was granted by the Prophesizing skill. Cure Light Wounds is the practical everyday spell, but Commune is a once-a-week-only vague mostly-roleplaying-oriented spell.
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Post by Stack of Turtles »

logincrash wrote: ↑ March 22nd, 2025, 04:45
Irenaeus wrote: ↑ March 22nd, 2025, 04:27
Alright, here's the characters' spells table:

Image

Tomorrow, hopefully, characters' starting equipment.
My Cleric has the Cure Light Wounds spell as the allowed spell pick and the Commune spell that was granted by the Prophesizing skill. Cure Light Wounds is the practical everyday spell, but Commune is a once-a-week-only vague mostly-roleplaying-oriented spell.
pfffft imagine trying to make your character actually useful
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Post by logincrash »

Isn't it crazy how ******* much of a low effort ******** slop 99% of podcast are, that AI can replicate this "artform" without any trouble?

Wait, after listening to a bit of it, I can definitely say that this is AI. Because there's no way there'd be a podcast with a woman actually explaining RPG stuff to a man so that he would nod and make pointless, useless little comments. Woke AI, unironically.
Last edited by logincrash on March 22nd, 2025, 04:56, edited 1 time in total.
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