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Unreal Engine 5 performance tax is very real

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Unreal Engine 5 performance tax is very real

Post by aweigh »

Remnant 2 looks identical to the first game but the jump to UE5 doubled the performance requirements and halved the frame rate



apparently a 4090 doesn't even reach 60fps steadily at 1080p/max settings (native resolution).

sure, could just be a case of 'lazy devs' but i think it's a sign of things to come.
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Post by 2factorauth »

aweigh wrote: July 25th, 2023, 15:28
Remnant 2 looks identical to the first game but the jump to UE5 doubled the performance requirements and halved the frame rate



apparently a 4090 doesn't even reach 60fps steadily at 1080p/max settings (native resolution).

sure, could just be a case of 'lazy devs' but i think it's a sign of things to come.
what things to come? tek is at a standstill for 10 years now

prettier gfx in the future will come solely from ever more texture quality, which is memory memory memory
and that does not scale linearly
it scales at least quadratically, and probably to the third degree
eg quality ~ memsize^3
aint no tek keeping step there
parallel loads will probably scale about x^2 but maybe not
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Post by GhostCow »

I don't think higher res textures are going to do much. What we need is less things made out of flat textures and more being made out of polygons. The links in chainmail for example.
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Post by MadPreacher »

Imagine being so incompetent at your job that you can't use proper texture size without relying upon a cheat. A texture size of 540 x 540 is just slightly larger than what was done in the late 1990s to early 2000s. This is on hardware that is lightyears ahead of what was available back then.
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Post by KnightoftheWind »

I now actively avoid any games that use Unreal Engine bloatware. It really is a sign of just how uninspired games have gotten, and how they force you into buying new hardware just to play something that is soulless and manufactured. And even then, these games are destined to fade away as servers are shut down and access is lost.

Stick with games with simpler, more stylized graphics and get them DRM-free. It's the only way.
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Post by Decline »

KnightoftheWind wrote: July 26th, 2023, 04:11
I now actively avoid any games that use Unreal Engine bloatware. It really is a sign of just how uninspired games have gotten, and how they force you into buying new hardware just to play something that is soulless and manufactured. And even then, these games are destined to fade away as servers are shut down and access is lost.

Stick with games with simpler, more stylized graphics and get them DRM-free. It's the only way.
Steam Deck helps immensely with that btw. If it doesn't run on HW blessed by St. Newell, it can't be good.
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Post by KnightoftheWind »

Decline wrote: July 26th, 2023, 04:19
KnightoftheWind wrote: July 26th, 2023, 04:11
I now actively avoid any games that use Unreal Engine bloatware. It really is a sign of just how uninspired games have gotten, and how they force you into buying new hardware just to play something that is soulless and manufactured. And even then, these games are destined to fade away as servers are shut down and access is lost.

Stick with games with simpler, more stylized graphics and get them DRM-free. It's the only way.
Steam Deck helps immensely with that btw. If it doesn't run on HW blessed by St. Newell, it can't be good.
Newell isn't a saint and he blesses nothing. He couldn't care less about the well-being of his customers, otherwise he would have at least published the source code of the Steam Client as free software. Instead it's glorified spyware that collects a ton of data on you and your habits. Games used to come in CDs, in fact it's very likely blu-rays would be used to store PC games nowadays if Steam hadn't come along and monopolized the entire industry. Sure things are easier now, so long as you follow Valve's rules to the letter. But if your game is banned from Steam or your account is revoked, you have very few options available to you. GOG is a stickler when it comes to verifying games for release on their store, and itch.io is a haven for ******** and furries.

A lot has been lost because of Steam, and all that was gained is convenience.
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Post by Decline »

KnightoftheWind wrote: July 26th, 2023, 04:26
Decline wrote: July 26th, 2023, 04:19
KnightoftheWind wrote: July 26th, 2023, 04:11
I now actively avoid any games that use Unreal Engine bloatware. It really is a sign of just how uninspired games have gotten, and how they force you into buying new hardware just to play something that is soulless and manufactured. And even then, these games are destined to fade away as servers are shut down and access is lost.

Stick with games with simpler, more stylized graphics and get them DRM-free. It's the only way.
Steam Deck helps immensely with that btw. If it doesn't run on HW blessed by St. Newell, it can't be good.
Newell isn't a saint and he blesses nothing. He couldn't care less about the well-being of his customers, otherwise he would have at least published the source code of the Steam Client as free software. Instead it's glorified spyware that collects a ton of data on you and your habits. Games used to come in CDs, in fact it's very likely blu-rays would be used to store PC games nowadays if Steam hadn't come along and monopolized the entire industry. Sure things are easier now, so long as you follow Valve's rules to the letter. But if your game is banned from Steam or your account is revoked, you have very few options available to you. GOG is a stickler when it comes to verifying games for release on their store, and itch.io is a haven for ******** and furries.

A lot has been lost because of Steam, and all that was gained is convenience.
Has that ever happened? Even games that were deleted after purchase are still playable on Steam.
Valve also funds a huge amount of open source development, ex. the graphics stack, proton, that allow me to play games created for Windows at equal or better performance on Linux, at the click of a single button. There's hardly a company that has done more for Open Source Gaming^TM, Open Source in general, than Valve. Given this, I wouldn't rule out Valve open sourcing Steam in the future either.
Now Valve has given us an (almost) pocket sized PC with a gaming spec that runs Linux by default and is 100% under my control. I could just uninstall Steam and put GOG games on it. Or both side by side. Or none.

There's a reason Steam is a monopoly and that's because the competition is trash. And games would certainly not be distributed via BlueRay (lmao) today if Steam wouldn't exist, they would be downloaded, just like they have been before the advent of Steam.

Your criticism makes absolutely no sense.
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Post by KnightoftheWind »

Decline wrote: July 26th, 2023, 04:42
KnightoftheWind wrote: July 26th, 2023, 04:26
Decline wrote: July 26th, 2023, 04:19


Steam Deck helps immensely with that btw. If it doesn't run on HW blessed by St. Newell, it can't be good.
Newell isn't a saint and he blesses nothing. He couldn't care less about the well-being of his customers, otherwise he would have at least published the source code of the Steam Client as free software. Instead it's glorified spyware that collects a ton of data on you and your habits. Games used to come in CDs, in fact it's very likely blu-rays would be used to store PC games nowadays if Steam hadn't come along and monopolized the entire industry. Sure things are easier now, so long as you follow Valve's rules to the letter. But if your game is banned from Steam or your account is revoked, you have very few options available to you. GOG is a stickler when it comes to verifying games for release on their store, and itch.io is a haven for ******** and furries.

A lot has been lost because of Steam, and all that was gained is convenience.
Has that ever happened? Even games that were deleted after purchase are still playable on Steam.
Valve also funds a huge amount of open source development, ex. the graphics stack, proton, that allow me to play games created for Windows at equal or better performance on Linux, at the click of a single button. There's hardly a company that has done more for Open Source Gaming^TM, Open Source in general, than Valve. Given this, I wouldn't rule out Valve open sourcing Steam in the future either.
Now Valve has given us an (almost) pocket sized PC with a gaming spec that runs Linux by default and is 100% under my control. I could just uninstall Steam and put GOG games on it. Or both side by side. Or none.

There's a reason Steam is a monopoly and that's because the competition is trash. And games would certainly not be distributed via BlueRay (lmao) today if Steam wouldn't exist, they would be downloaded, just like they have been before the advent of Steam.

Your criticism makes absolutely no sense.
Yes just repeat that same fanboy PR cope I've heard a thousand times already. Valve only "heckin' LOVES OPEN SOURCE!" because it serves their interests, they aren't doing so for ethical reasons. If they were, they would take the initiative like the old id Software did and published a lot of their work under a free software license, like the GPL or MIT. Open source itself is a sanitized, corporate-friendly buzzword that strips out any ethical qualms for that very reason. Supporting "open source" means literally nothing. By their actions, you shall know them.
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Post by Decline »

KnightoftheWind wrote: July 26th, 2023, 04:52
Yes just repeat that same fanboy PR cope I've heard a thousand times already.
What ******* PR cope? Where is it?
Valve only "heckin' LOVES OPEN SOURCE!" because it serves their interests, they aren't doing so for ethical reasons.
Of course. It also serves my interests. So what?
~ethical reasons~ are the cope here.
If they were, they would take the initiative like the old id Software did and published a lot of their work under a free software license, like the GPL or MIT.
And maybe they will? Would they be nefariously evil if they never did? People doing with their property as they please, we can't have that.
By their actions, you shall know them.
Indeed and I can literally go on github.com and pull Proton and Mesa sources onto my disk. I can also just press a button and enjoy games on Linux. Terrible evil Valve for making this possible! They should bend their knee to St. Stallman and repent, stop paying their employees and henceforth develop games only for Emacs. For free.

And then you would still complain.
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Post by KnightoftheWind »

So basically you don't care as long as you get to consoom product, that's good to know. I stand by my original statement.
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Post by Decline »

KnightoftheWind wrote: July 26th, 2023, 05:16
So basically you don't care as long as you get to consoom product, that's good to know. I stand by my original statement.
Care about what? That gaming on Linux is improving? Yes, I do. That Valve is a major contributor in that effort? Yes, I like that. And what is your "original statement" anyway?

Son, games are the definition of ~consoom~ products. If your poor heart is heavy from all the rampant consumerism in computer gaming, you have the wrong hobby. Maybe you should seek out a more pure and ethical activity.
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Post by KnightoftheWind »

Decline wrote: July 26th, 2023, 05:22
KnightoftheWind wrote: July 26th, 2023, 05:16
So basically you don't care as long as you get to consoom product, that's good to know. I stand by my original statement.
Care about what? That gaming on Linux is improving? Yes, I do. That Valve is a major contributor in that effort? Yes, I like that. And what is your "original statement" anyway?

Son, games are the definition of ~consoom~ products. If your poor heart is heavy from all the rampant consumerism in computer gaming, you have the wrong hobby. Maybe you should seek out a more pure and ethical activity.
Yes Linux gaming is "improving" as long as you use Valve's services, which again only benefits them. The whole point of free software is to not be tethered to proprietary services, to do whatever you want with your software. Video games are one field where there really aren't many Free offerings. There are games like Doom and Quake, which have had their source code released under the GPL for fans to do what they want, but at the very least Valve should release the code for the Steam client as Free Software. Even if most games are destined to remain proprietary, at least Valve should take the initiative and 'give back'. They could very easily release the original Half-Life under a Free license too, but they don't even do that. All of their own stuff remains as closed as Windows or Mac.

If it 'makes money' for them, then they are happy to exploit Linux and it's software however they see fit. But otherwise, they don't care.
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Post by rusty_shackleford »

Valve is responsible for open source AMD drivers not being garbage and many upstream wine fixes & improvements.
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Post by KnightoftheWind »

rusty_shackleford wrote: July 27th, 2023, 15:08
Valve is responsible for open source AMD drivers not being garbage and many upstream wine fixes & improvements.
Which are directly related to their Steam service. They want AMD drivers to work so 'Steam' games run better, they want Wine to be improved so 'Steam' games run better. All of that is just peachy if you love Steam, but for those of us who don't, it's of little benefit.
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Post by Acrux »

"'Company X' is doing something beneficial for everyone, but their primary concern is their own profit" is a bizarre argument.
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Post by KnightoftheWind »

Acrux wrote: July 27th, 2023, 15:23
"'Company X' is doing something beneficial for everyone, but their primary concern is their own profit" is a bizarre argument.
But I'm saying it doesn't really benefit "everyone". If they were looking to benefit "everyone", they would do things like publishing the Steam client as Free Software, publishing the source code of their games and engines as Free Software, etc. They would do more than surface level stuff that only really benefits the Steam service as it is today. The very same service that harvests a ton of information from users, no less.

https://spyware.neocities.org/articles/steam
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Post by Decline »

KnightoftheWind wrote: July 27th, 2023, 15:07
Yes Linux gaming is "improving" as long as you use Valve's services, which again only benefits them.
It doesn't matter how often you repeat this absurdity it is still not true.
Even if most games are destined to remain proprietary, at least Valve should take the initiative and 'give back'.
They already are. What is your problem?
They could very easily release the original Half-Life under a Free license too, but they don't even do that. All of their own stuff remains as closed as Windows or Mac.
Just to cut this short: Valve funding open source software development with 8 figures is bad and we should entirely disregard it. Only when they open source Half-Life they become ~ethically~ pure. Did I get this right?

By the way, and I realize this is completely lost on you, but Valve still makes money from licensing their engine, while id did not when they decided to open source their old games. Why you aren't calling id out for not open sourcing their newer games will probably remain your secret as well.
If it 'makes money' for them, then they are happy to exploit Linux and it's software however they see fit. But otherwise, they don't care.
And what exactly is wrong with that?
KnightoftheWind wrote: July 27th, 2023, 15:30
The very same service that harvests a ton of information from users, no less.

https://spyware.neocities.org/articles/steam
And again, if you are that much concerned about your privacy, gaming is the wrong hobby for you. All games are packed with telemetry these days, simply because gamification itself is a psychological nightmare used for profit & control. And yes this is an ~ethical~ issue, but singling out Valve for this is absurd, especially because you can get an equivalent-or-better experience compared to Steam from the likes of Lutris etc. hanks to the work Valve finances or does directly.
Last edited by Decline on July 27th, 2023, 23:44, edited 1 time in total.
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Post by KnightoftheWind »

My argument isn't absurd at all, it's just a fact. And the problem comes from yet another massive corporation exploiting Linux, while not really giving back or honoring the Free Software movement in any way. If anything Valve only wants to ensure it's continued dominance long into the future. Gabe Newell has hated Windows since 8 launched, and saw the writing on the wall when it came to Microsoft's push for their own walled garden. So he decided to pivot and work on more Linux projects, but all of it is surface level stuff. He's not making gaming on Linux better, he's making 'Steam' on Linux better, that's what I'm getting at. And the whole point of Free Software is to not be exploited by a corporation, who's software is closed and it's code can't be reviewed/customized/improved upon. It is very much an ethical issue, and Steam is a big offender when it comes to user privacy at the very least.

Now if that doesn't get through to you, then you're a lost cause my friend.
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KnightoftheWind wrote: July 26th, 2023, 04:26
Games used to come in CDs, in fact it's very likely blu-rays would be used to store PC games nowadays if Steam hadn't come along and monopolized the entire industry.
How old are you? I was in my twenties in the era when 'Pc gaming is dead' was in full swing. And I don't mean the morons uttering ******** for views on jewtoo, tick on **** or whatever. I mean genuine 'retailers don't give a ****', no more space on the shelves, trickle of games being produced. Everywhere you could look, it was just Xbox360, PS3 and Wii. And the gen before? Already PS2 and Xbox had devoured huge swats of shelf space.

No one forced pc games to be sold on Steam. No one frickin' wanted to sell pc games. Here's the singular main reason why Valve nowadays is pretty much a monopoly. It took 20 years for those 'geniuses' at microsoft and other major devs to realize there was money to be made. Huge money.
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Post by KnightoftheWind »

Ratcatcher wrote: July 28th, 2023, 16:28
KnightoftheWind wrote: July 26th, 2023, 04:26
Games used to come in CDs, in fact it's very likely blu-rays would be used to store PC games nowadays if Steam hadn't come along and monopolized the entire industry.
How old are you? I was in my twenties in the era when 'Pc gaming is dead' was in full swing. And I don't mean the morons uttering ******** for views on jewtoo, tick on **** or whatever. I mean genuine 'retailers don't give a ****', no more space on the shelves, trickle of games being produced. Everywhere you could look, it was just Xbox360, PS3 and Wii. And the gen before? Already PS2 and Xbox had devoured huge swats of shelf space.

No one forced pc games to be sold on Steam. No one frickin' wanted to sell pc games. Here's the singular main reason why Valve nowadays is pretty much a monopoly. It took 20 years for those 'geniuses' at microsoft and other major devs to realize there was money to be made. Huge money.
This makes absolutely no sense. Now I'm hearing Steam SAVED PC gaming?, it's ridiculous. PCs were doing just fine, there were still exclusives being made prior to Steam opening up to third party sellers. Nobody even liked the Steam service in it's early years, people begrudgingly used it because Valve strong armed gamers with exclusive titles, like Half-Life 2.
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Post by Ratcatcher »

Nah, you didn't answer my question about your age. It's very important. Anyone alive in that timeframe, consuming this media, can back my words. It doesn't make sense to you because you start from a false premise and ignore a whole set of data.

Face it. PC gaming was on the brink of death. No one wanted to sell PC games before valve stood up. At least look it up or ask around first, it's not like I'm the only old geezer here.
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Post by KnightoftheWind »

Ratcatcher wrote: July 28th, 2023, 16:57
Nah, you didn't answer my question about your age. It's very important. Anyone alive in that timeframe, consuming this media, can back my words. It doesn't make sense to you because you start from a false premise and ignore a whole set of data.

Face it. PC gaming was on the brink of death. No one wanted to sell PC games before valve stood up. At least look it up or ask around first, it's not like I'm the only old geezer here.
I think you're peddling nonsense, and you can't be over the age of 25 at best. Nobody liked Steam back then, it was an inconvenience and was ugly as sin. I stand by that and everything I stated previously.
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Post by Ratcatcher »

Low IQ poster and newfag. Thx, I will take any further opinion of yours with a grain of salt. Keep seething + dilating and never let facts hit you where it hurts.
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Post by 2factorauth »

cod2 was an exclusive
good times
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Post by rusty_shackleford »

Steam absolutely saved PC gaming, it's not even debatable.
If not from PC gaming dying, they at the very least saved it from the clutches of Microsoft & GFWL.
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Post by KnightoftheWind »

No, they didn't. If Steam "saved PC gaming" then the Allies heckin' saved the world in 1945. PC gaming was healthy in the early 2000s, as I said exclusive games were still being made before Steam started opening up. We didn't need Valve to monopolize PC gaming in order to save it, that's ****** levels of cope.
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Post by MadPreacher »

KnightoftheWind wrote: July 29th, 2023, 01:24
No, they didn't. If Steam "saved PC gaming" then the Allies heckin' saved the world in 1945. PC gaming was healthy in the early 2000s, as I said exclusive games were still being made before Steam started opening up. We didn't need Valve to monopolize PC gaming in order to save it, that's ****** levels of cope.
You're a ******. On top of that you're a revisionist ******.
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Post by KnightoftheWind »

Yeah alright, keep lining Valve's pockets while you look up to them as heroes. They appreciate that.

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