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Kingdom Come 2 - Your Same-Sex Adventure Awaits!

For discussing role-playing video games, you know, the ones with combat.
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Xenich
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Post by Xenich »

rusty_shackleford wrote: ↑ February 7th, 2025, 14:34
nobody is going to bother depozzing this, too much effort
Attempting to do it is like trying to go to counseling to repair a marriage after the wife got railed by the local ****** gang. Even trying makes you a ****.
Last edited by Xenich on February 7th, 2025, 14:37, edited 1 time in total.

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Bran77
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Post by Bran77 »

rusty_shackleford wrote: ↑ February 7th, 2025, 14:34
nobody is going to bother depozzing this, too much effort
Yeah, it's a shame. I had hopes it would be fixable until it i saw how bad they actually made it.
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Post by 7Trickster »

rusty_shackleford wrote: ↑ February 7th, 2025, 14:34
nobody is going to bother depozzing this, too much effort
First game was barely mod friendly, this one is pretty much a copy/pasta, same **** but worse. Which actually requires you to be talented at being incompetent.
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Post by traxtan »

7Trickster wrote: ↑ February 7th, 2025, 15:32
First game was barely mod friendly, this one is pretty much a copy/pasta, same **** but worse. Which actually requires you to be talented at being incompetent.
So they released mod tools and you still can't actually mod anything in it? Lmao
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Post by skdursh »

traxtan wrote: ↑ February 7th, 2025, 16:44
7Trickster wrote: ↑ February 7th, 2025, 15:32
First game was barely mod friendly, this one is pretty much a copy/pasta, same **** but worse. Which actually requires you to be talented at being incompetent.
So they released mod tools and you still can't actually mod anything in it? Lmao
The mod tools were **** and extremely limited as to what you could actually change. It primarily just resulted in texture swaps and a handful of "new" weapons.
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Post by rusty_shackleford »

bethesda and bioware making superior editing tools in the span of 2-3 years in the late 90s and now considered lost technology unable to be replicated
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Post by Mordred »

NWN Editor was gold
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Post by Rand »

Tinky Winky wrote: ↑ February 7th, 2025, 10:18
Having a white mudslime lecturing you about how le trad yuro bad is still ******, no amount of modding can save this slop.
Yes. You're still forced to help him kill the crusaders trying to kill and drive out the invader ****.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by rusty_shackleford »

muslims and **** working together to subvert christianity?

wow, that's the first time I've heard of this
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Post by Rand »

junmarko wrote: ↑ February 7th, 2025, 13:01
It's such a massive shift from the Vavra we all read about in articles after the release of KCD.
He got vaxxed.
The nanoparticles are now in his brain cells.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Rand »

Bran77 wrote: ↑ February 7th, 2025, 14:31
Then for the synagogue part of the story, the best fix i picture to give some impression of player choice, given how linear they made the story, would be to give dialogue options that antagonise their community but where you have to reluctantly help them because they're essential to your plans - for coherence, that would mean you need to add alternative versions of the cutscenes where you're not cosy-cosy with them though, and i don't know how feasible that is either.
The only nonviolent resolution to that quest that is acceptable to me is brokering a temporary truce so as to not offend the nobility that granted them permission to live there, while demanding that the **** all pack up and leave Bohemia immediately or face a resumption of violence.
Then they do.
But you deny them access to the temple at all. Nothing leaves. And you, personally, burn the unholy temple and its contents to the ground to appease the locals.
Last edited by Rand on February 7th, 2025, 17:16, edited 2 times in total.
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Post by Stack of Turtles »

The best fix is just to change the textures and lines so you're defending a Christian church from a mob of ****.
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Post by Roguey »

More historical failure:

"Blah blah blah" - this word wasn't coined until 1918 in the United States.
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Post by Jordy »

Roguey wrote: ↑ February 7th, 2025, 17:18
More historical failure:

"Blah blah blah" - this word wasn't coined until 1918 in the United States.
This is the last straw! Now I'm definitely not buying it!
Last edited by Jordy on February 7th, 2025, 17:27, edited 1 time in total.
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Post by Rand »

Stack of Turtles wrote: ↑ February 7th, 2025, 17:16
The best fix is just to change the textures and lines so you're defending a Christian church from a mob of ****.
Did you not see the pictures?
You're fighting mailed men-at-arms and knights in full harness.
You'd have to do a lot of work to change all that, including the architecture of the building.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Oyster Sauce »

The guy who killed your family is sending his soldiers to suppress a Jewish rebellion against him and claim the debts owed to them for himself so he can further finance the war against your side. It would be pretty silly to side against G-d's chosen people in this instance.
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Post by Oyster Sauce »

Roguey wrote: ↑ February 7th, 2025, 17:18
More historical failure:

"Blah blah blah" - this word wasn't coined until 1918 in the United States.
Hans calls something "sweet" in the intro like I do because I think it's funny to use lingo that's 30 years out of date. Stood out to me.
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Post by Stack of Turtles »

they're all speaking Czech so it's okay to translate it with modern terms
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Post by Roguey »

Stack of Turtles wrote: ↑ February 7th, 2025, 18:16
they're all speaking Czech so it's okay to translate it with modern terms
This is the reasoning lolcow-lizers use to justify their awful localizations.

Over a decade ago Bioware understood that using modern slang wasn't a good idea. They dropped it with Veilguard and suffered the consequences. Though it appears the masses find it perfectly acceptable to have KCD go from "we're trying to be as historically accurate as possible" to Hollywood slop writing.
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Post by Acrux »

Oyster Sauce wrote: ↑ February 7th, 2025, 18:12
calls something "sweet" like I do because I think it's funny to use lingo that's 30 years out of date.
:sad:
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Post by gastovski »

Roguey wrote: ↑ February 7th, 2025, 18:26
Stack of Turtles wrote: ↑ February 7th, 2025, 18:16
they're all speaking Czech so it's okay to translate it with modern terms
This is the reasoning lolcow-lizers use to justify their awful localizations.

Over a decade ago Bioware understood that using modern slang wasn't a good idea. They dropped it with Veilguard and suffered the consequences. Though it appears the masses find it perfectly acceptable to have KCD go from "we're trying to be as historically accurate as possible" to Hollywood slop writing.
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They did this for women
Writing of Alistair i mean
Last edited by gastovski on February 7th, 2025, 18:35, edited 2 times in total.
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Post by Tweed »

Jordy wrote: ↑ February 7th, 2025, 14:33
"I'm a scorpion, it is in my nature."
"OY VEY! Why did you sting me you worthless toad? Now I'm going to drown! You'll hear from my lawyer about this!!"
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Post by Xenich »

Stack of Turtles wrote: ↑ February 7th, 2025, 17:16
The best fix is just to change the textures and lines so you're defending a Christian church from a mob of ****.
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Post by Bran77 »

Apparently they didn't even bother adding interiors to the game's churches

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Post by Finarfin »

******* jewish **** added **** and a synagogue that shouldn't have been in the game in the first place but churches and cathedrals that ARE ingame and should be accessible are not. Was anyone surprised by this? Fat ******* Jew did it on purpose.
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Post by rusty_shackleford »

Roguey wrote: ↑ February 7th, 2025, 18:26
Stack of Turtles wrote: ↑ February 7th, 2025, 18:16
they're all speaking Czech so it's okay to translate it with modern terms
This is the reasoning lolcow-lizers use to justify their awful localizations.

Over a decade ago Bioware understood that using modern slang wasn't a good idea. They dropped it with Veilguard and suffered the consequences. Though it appears the masses find it perfectly acceptable to have KCD go from "we're trying to be as historically accurate as possible" to Hollywood slop writing.
Image
Alistair is by far the worst written character in the game.
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Post by rusty_shackleford »

Stack of Turtles wrote: ↑ February 7th, 2025, 18:16
they're all speaking Czech so it's okay to translate it with modern terms
localization.png
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Post by Oyster Sauce »

Bran77 wrote: ↑ February 7th, 2025, 18:40
Apparently they didn't even bother adding interiors to the game's churches

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Wait what the **** lmao
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Post by Breathe »

Finarfin wrote: ↑ February 7th, 2025, 18:43
******* jewish **** added **** and a synagogue that shouldn't have been in the game in the first place but churches and cathedrals that ARE ingame and should be accessible are not. Was anyone surprised by this? Fat ******* Jew did it on purpose.
100%. He really went all out in his attempt to humiliate White people in every respect. The dialogue is atrocious as well.
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Post by rusty_shackleford »

They made kcd1 in about half the time as kcd2 btw
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