4e achieves this by giving daily and encounter powers that are more effective than basic attacks as well as lots of forced movement powers to shuffle around actors on the battlefield.Brother Michael wrote: ↑ August 11th, 2024, 18:59Thanks for the resources. I think what I’m looking for right now more so than character building is dynamic combat rules, i.e. anything to discourage just standing still and attacking repeatedly. This might just come down to how I structure/present my encounters.
Pathfinder 2e: Worth the hassle to learn it?
Gritty and low level are two completely different things. IMO, playing Dark Sun at lv 13 is much more "gritty" than playing 5e at lv 3.
4e = wowWhiteShark wrote: ↑ August 11th, 2024, 19:034e achieves this by giving daily and encounter powers that are more effective than basic attacks as well as lots of forced movement powers to shuffle around actors on the battlefield.
Everyone plays the same way. This is **** imo.
That said, the main problem with casters in PF1e/3.5e at high levels is that they are too versatile. For example, in Warhammer Fantasy, human casters must specialize in ONE wind of magic. You can be either a high level Grey Wizard using illusion to make your enemies kill themselves or a Blight Wizard being a human fire artillery, you can't be both, don't matter how strong you are. And magic is much more dangerous in Warhammer. In 40k - Dark Heresy, there is also pyromancer, biomancers, telekineticist, only guys like Magnus the Red can use multiple disciplines at the same time. Same thing in World of Darkness and GURPS. GURPS magic is divided in "colleges", and in World of Darkness, Tremere vampires has a lot of paths to specialize and the really nasty powerful spells are all rituals. Mages have a sphere to specialize into.
This isn't true. Yes, the classes are largely structured the same way internally (at-wills, encounters, dailies), but the specific powers and capabilities they receive are very different, so in practice, they don't play the same way at all.
I mean, in the sense that everything is around managing cooldowns and enemies have ridiculous high HP.WhiteShark wrote: ↑ August 12th, 2024, 01:05This isn't true. Yes, the classes are largely structured the same way internally (at-wills, encounters, dailies), but the specific powers and capabilities they receive are very different, so in practice, they don't play the same way at all.
I like RPGs like Dark Heresy, you character got hit by a bolter in his left arm? He is dead or lost an arm and will need a bionic. Because that is what happens in 40k if a regular human is hit by a bolter. 4e was designed with ZERO regard in consistency of mechanics and lore. This is why is trash.
And PF2e started to copy this 4e BS. Even have final fantasy style summons.
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PF2 is the game nobody asked for. It doesn't have the breadth and width and depth of 3.X's (which includes PF1) toolboxing. It doesn't have the clean and fomulaic boardgame nature of 4e. It doesn't have the ease-of-use and hand-holding of 5e. Yet it has all of the fundamental issues of all these, having taken inspiration from all.WhiteShark wrote: ↑ August 11th, 2024, 00:24If you're interested in PF2 for its mechanics, I recommend playing D&D 4e instead. If you're interested in Pathfinder because it has a large playerbase, I recommend PF1 instead. PF2 felt very mechanically constrained and boring compared to D&D 4e.
There are many things I can criticize about all of these, but even though I detest both 4e and 5e, I can still see merit in either of them. They have aspect to them which I can recognize and respect.
This is not true for PF2.
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UltraFan123 wrote: ↑ October 6th, 2024, 20:59Methinks now that perhaps Paizo just wanted to separate themselves from 3.5 edition and their 2e was just that, because it's true that nobody was asking for this newer edition.
Correct me if I’m wrong but I believe it was said that Pazio wasn’t In the best financial situation at near the tail end PF 1e and 2e was a Hail Mary attempt to bring in more money which ending up paying off quite well in the success of 2e
It's somewhat amazing how many people incorrectly equate "hit points" to "meat". Hit points are an abstraction of many things, including endurance, luck, experience, force of will, and so on.WaterMage wrote: ↑ August 12th, 2024, 01:09I mean, in the sense that everything is around managing cooldowns and enemies have ridiculous high HP.WhiteShark wrote: ↑ August 12th, 2024, 01:05This isn't true. Yes, the classes are largely structured the same way internally (at-wills, encounters, dailies), but the specific powers and capabilities they receive are very different, so in practice, they don't play the same way at all.
I like RPGs like Dark Heresy, you character got hit by a bolter in his left arm? He is dead or lost an arm and will need a bionic. Because that is what happens in 40k if a regular human is hit by a bolter. 4e was designed with ZERO regard in consistency of mechanics and lore. This is why is trash.
And PF2e started to copy this 4e BS. Even have final fantasy style summons.
Oh yeah it was a commercial success, but I think what also helped to boost the sales was the massive OGL **** up of ******* of the Coast, so outraged were the tabletop players that they flocked to purchase all the physical stuff that Paizo had published for 2e, eight months worth of it iirc.Unhelpful Contrarian wrote: ↑ October 6th, 2024, 21:17UltraFan123 wrote: ↑ October 6th, 2024, 20:59Methinks now that perhaps Paizo just wanted to separate themselves from 3.5 edition and their 2e was just that, because it's true that nobody was asking for this newer edition.
Correct me if I’m wrong but I believe it was said that Pazio wasn’t In the best financial situation at near the tail end PF 1e and 2e was a Hail Mary attempt to bring in more money which ending up paying off quite well in the success of 2e
It a shame they ditch 1e since I Ike the art design and AP’s a lot more then 2e but such as it is.UltraFan123 wrote: ↑ October 6th, 2024, 21:47Oh yeah it was a commercial success, but I think what also helped to boost the sales was the massive OGL **** up of ******* of the Coast, so outraged were the tabletop players that they flocked to purchase all the physical stuff that Paizo had published for 2e, eight months worth of it iirc.Unhelpful Contrarian wrote: ↑ October 6th, 2024, 21:17UltraFan123 wrote: ↑ October 6th, 2024, 20:59Methinks now that perhaps Paizo just wanted to separate themselves from 3.5 edition and their 2e was just that, because it's true that nobody was asking for this newer edition.
Correct me if I’m wrong but I believe it was said that Pazio wasn’t In the best financial situation at near the tail end PF 1e and 2e was a Hail Mary attempt to bring in more money which ending up paying off quite well in the success of 2e
I know Pazio is doing a greater push for 2e related games now with even new a CRPG kickstarted, which after seeing have zero interest in.
Not so much of a news for Paizo but a nice illustration:
The lead designer of Pathfinder has come out and said that if JD Vance ever player the game, he wants him to return his books because he doesn't want "fascists" playing Pathfinder.
PixiGreen wrote: ↑ January 14th, 2025, 10:10Not so much of a news for Paizo but a nice illustration:
The lead designer of Pathfinder has come out and said that if JD Vance ever player the game, he wants him to return his books because he doesn't want "fascists" playing Pathfinder.
The funniest thing is that those like him do love saying aloud "if you're a chud that plays our games then return the stuff you purchased back to us!" but after so many tweets of RPG players following his advice and requesting refunds, the coward went and deleted the tweets condemning Vance. ![]()
People like him unironically believe that the ones who made Trump win the popular vote are the extreme minority.
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Geek the Mage first.
There is no virtue in extending mercy to those who want you dead.
Justice will prevail, you say? But of course it will! Whoever wins this war becomes justice!
TheEmptyRoad wrote: ↑ January 19th, 2025, 16:54“Republicans buy shoes too” you absolute ******* nonce. If I was Ossian Studios (they’re making the PF2e CRPG Dragon’s Demand, which will now likely flop) I would be apoplectic from rage.
Man I was really excited for another Pathfinder CRPG but as soon as look the promotional art for PF2e CRPG Dragon’s Demand I was instantly concerned and the kickstarter trailer/ gameplay only cemented that fact.
Badly designed and (iirc) required railroading the PCs to get the "correct" stuff to happen.
Reject your retarded-wing political programming and learn to think.
If you can.
https://f.rpghq.org/zAd5duWsc9vl.pdf?n= ... Demand.pdf
Reject your retarded-wing political programming and learn to think.
If you can.
Geek the Mage first.
There is no virtue in extending mercy to those who want you dead.
Justice will prevail, you say? But of course it will! Whoever wins this war becomes justice!
This is on sale if you want to learn Pathfinder 2 via a game:
Haven't played it yet so can't vouch for it.
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J1M wrote: ↑ October 24th, 2025, 00:42This is on sale if you want to learn Pathfinder 2 via a game:
Haven't played it yet so can't vouch for it.
Is the mandatory encounter/rest thing from the PF2E ruleset?

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rusty_shackleford wrote: ↑ October 24th, 2025, 00:53Is the mandatory encounter/rest thing from the PF2E ruleset?J1M wrote: ↑ October 24th, 2025, 00:42This is on sale if you want to learn Pathfinder 2 via a game:
Haven't played it yet so can't vouch for it.
![]()
I don't know, I haven't learned Pathfinder 2 yet.
On a side note, taking away attacks of opportunity from most creatures/classes unless they have it explicitly, was based and correct.
I feel that saying anything about the communities around the games is a moot point. Every community around tabletop games I saw or even passed through on my way to get a book or a Foundry module was incredibly lame, gay and infested/ran by commies and ******. ACKS was the only server that seemed to have mostly normal people in it. I only play solo these days, because I have no desire to interact with any people who play tabletop roleplaying games (and my friends I used to play with are across the country from me now due to reasons I will not get into).
As for what to play: there are ways to get books/foundry modules or even foundry itself without spending a dime. You can just read the books or spend an evening running some one-shot by yourself or with willing participants to see how the system works before you commit your money to it. Just play what you like and what people you know are willing to engage with.
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It's also the official tabletop RPG of RPGHQgeftsu wrote: ↑ December 15th, 2025, 02:10ACKS was the only server that seemed to have mostly normal people in it.
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What does that mean?
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It means we think it's cool.
Also, @Irenaeus runs a play-by-post game using it
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