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Valkyrie Karlach 1.3 — Baldur's Gate 3

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Tipfy
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Valkyrie Karlach 1.3 — Baldur's Gate 3

Post by Tipfy »

Preview
► Human Version
► Tiefling Version

Overview
Human version; Lighter skin tone, human body, no horns and new hair choices for Karlach.
Tiefling version; Lighter skin tone and optional scars remover for Karlach.

In game portraits will actualise when you;
- Start a new game
- Level UP
- Change your class and/or points attribution

Thanks @orinEsque and @ArcaneLurker for their help.


Downloads
FilesVersionTypeDescription
Image Valkyrie Karlach Human1.4.0MainRequires Image Mod Fixer Note ; The human version currently may have some issue, use it if you dont mind some potential minor visual glitch
Image Valkyrie Karlach Tiefling1.3.0MainRequires Image Mod Fixer


Changelog
► Show Spoiler

Compatibility
Tiefling version is compatible with some mods changing Karlach face.
► Preview Screenshot Examples



Browse For Other Mods Here Image



Feel free to reupload - edit - do whatever you want with this. Enjoy.
Last edited by Tipfy on February 23rd, 2026, 22:23, edited 33 times in total.
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Post by The_Mask »

Good job, @Tipfy .
Just like Yves, I chase tales
rusty_shackleford wrote: October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Tipfy
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Post by Tipfy »

Thank you, and also thanks orinEsque for the tutorial of BG3 modding.
viewtopic.php?t=1090-npc-modding-help-i ... r-s-gate-3
Last edited by Tipfy on December 9th, 2023, 03:12, edited 1 time in total.
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Post by ArcaneLurker »

:goldfish: :goldfish: :goldfish:
Last edited by ArcaneLurker on March 23rd, 2024, 02:33, edited 1 time in total.
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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Post by Tipfy »

Thank you for the additional option, i'll add it to the mod page.

Edit; NVM, the mod have been removed from Nexus.
Last edited by Tipfy on March 23rd, 2024, 02:29, edited 1 time in total.
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Post by oldman82 »

Nice job ,thanks for posting !
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Post by Rand »

Tipfy wrote: February 7th, 2024, 21:53
Edit; NVM, the mod have been removed from Nexus.
Predictable.
British soyboy shitheads.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by UltraFan123 »

Tipfy wrote: February 7th, 2024, 21:53
the mod have been removed from Nexus.
Yeah the ones running that site are upping their "defense" to ensure that mods like these aren't uploaded to their site. lol
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Post by Femboi_Otaku »

Hi. I really appreciate this mod. Thank you for making it!

I'm using the Human Version and I love it but it seems to have an issue where it messes up Halsin's body/armor/clothes as you can see in the screenshots below:
https://imgur.com/a/h7Av3BW

Basically, it seems to force Halsin's clothes and armor to switch to their normal bodytype sizes, instead of the larger sizes they are supposed to be. This affects both his armor and his resting/camp clothes. If I remove all his armor and clothes so he's naked, his body looks normal.

When I remove the mod, Halsin armor/clothes goes back to their normal sizes:
https://imgur.com/a/MC6E3zK

I did some testing and the issue doesn't affect the player if you make a human with the large bodytype 4 and doesn't seem to affect other NPCs in the game except for Halsin(as far as I can tell. I'm in Act 3 currently and have started to encounter more NPCs with the larger bodytype 4 bodies, but so far Halsin seems to be the only NPC with this issue.)

If I'm being honest, I'd rather have a Human Karlach even if it means I also have a glitched Halsin because I can mostly ignore him outside of a few cutscenes/conversations here and there, so I intend to keep using this mod for all my playthroughs. But I do hope this gets looked into sometime as when I do have to talk to him it's very distracting.
Last edited by Femboi_Otaku on December 19th, 2024, 21:00, edited 1 time in total.
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Post by Vergil »

You'll receive help when you change your username to something less abhorrent
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Femboi_Otaku »

Vergil wrote: December 19th, 2024, 21:11
You'll receive help when you change your username to something less abhorrent
I will not change my username. I am a LGBTQIA+ Zer/Zed They/Them Tree/Self ally.

I am also a deadly martial artist, trained to defend transgirls and femboys everywhere. My master taught me how to grab my opponents shaft firmly and then finish him off.

Proof of my skillz:
Last edited by Femboi_Otaku on December 20th, 2024, 23:19, edited 1 time in total.
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Post by Vergil »

Femboi_Otaku wrote: December 20th, 2024, 23:12
Vergil wrote: December 19th, 2024, 21:11
You'll receive help when you change your username to something less abhorrent
I will not change my username. I am a LGBTQIA+ Zer/Zed They/Them Tree/Self ally.

I am also a deadly martial artist, trained to defend transgirls and femboys everywhere. My master taught me how to grab my opponents shaft firmly and then finish him off.

Proof of my skillz:
This ***** sucks
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by ArcaneLurker »

Femboi_Otaku wrote: December 20th, 2024, 23:12
Vergil wrote: December 19th, 2024, 21:11
You'll receive help when you change your username to something less abhorrent
I will not change my username. I am a LGBTQIA+ Zer/Zed They/Them Tree/Self ally.

I am also a deadly martial artist, trained to defend transgirls and femboys everywhere. My master taught me how to grab my opponents shaft firmly and then finish him off.

Proof of my skillz:
Very cringe, even if you're doing it ironically.
And if you're not ironic, then what brought you here?
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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Post by Femboi_Otaku »

ArcaneLurker wrote: December 21st, 2024, 01:32
Very cringe, even if you're doing it ironically.
And if you're not ironic, then what brought you here?
It's just a joke. I don't walk around town with nunchucks.

I'm here because I wanted to report an issue I noticed with this mod that no one else has brought up in this thread. If neither the mod's author or anyone else noticed Halsin's armor/clothes glitching when using the Human Version with the previous patches then maybe patch 7 changed something that causes a conflict?
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Post by Vergil »

Why do you write like that? Are you Indian?
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by 7Trickster »

Tipfy wrote: February 7th, 2024, 21:53
Thank you for the additional option, i'll add it to the mod page.

Edit; NVM, the mod have been removed from Nexus.
Why would they remove it ? These people running the website are true scumbags wth
Vergil wrote: December 21st, 2024, 07:14
Why do you write like that? Are you Indian?
I think he got his pronouns wrong, must be Re/Tardo.
Either way, obvious troll 😂
Last edited by 7Trickster on December 21st, 2024, 08:56, edited 1 time in total.
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Post by ArcaneLurker »

Femboi_Otaku wrote: December 21st, 2024, 07:12
ArcaneLurker wrote: December 21st, 2024, 01:32
Very cringe, even if you're doing it ironically.
And if you're not ironic, then what brought you here?
It's just a joke. I don't walk around town with nunchucks.

I'm here because I wanted to report an issue I noticed with this mod that no one else has brought up in this thread. If neither the mod's author or anyone else noticed Halsin's armor/clothes glitching when using the Human Version with the previous patches then maybe patch 7 changed something that causes a conflict?
The nunchucks were the least of anyone's concerns.
I'm not sure why altering Karlach's head model would change Halsin in any way, but I've notified Tipfy.
The only guy that would have noticed something about Halsin already left-- @Slavic Sorcerer
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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Post by Tipfy »

Femboi_Otaku wrote: December 19th, 2024, 20:42
I'm using the Human Version and I love it but it seems to have an issue where it messes up Halsin's body/armor/clothes as you can see in the screenshots below:
Hi,
The only thing changed by the mod is Karlach, and the body change i gave her is from female tiefling to female human body, if anything the glitch should give Halsin female clothes or something, that don't make any sens...

I don't have the game installed anymore, but i asked someone to test it for me.
In the meantime, have you tried it with only the Karlach mod installed ? It may be a conflict with another mod, somehow, even tho it shouldn't conflict with anything not touching Karlach... :headbang:

Edit ; So turn out the human version is the one causing some little issues... I may get to fix it eventually if i get back to the game.
Last edited by Tipfy on December 21st, 2024, 21:30, edited 1 time in total.
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Post by Femboi_Otaku »

Tipfy wrote: December 21st, 2024, 19:43
Edit ; So turn out the human version is the one causing some little issues... I may get to fix it eventually if i get back to the game.
No rush. As I said, conversations with Halsin are a bit distracting but I can deal as long as Karlach is human. I don't care for Halsin and I think he's probably...
► Show Spoiler
Last edited by Femboi_Otaku on December 22nd, 2024, 02:23, edited 1 time in total.
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Post by Faceless_Sentinel »

Femboi_Otaku wrote: December 19th, 2024, 20:42
Hi. I really appreciate this mod. Thank you for making it!

I'm using the Human Version and I love it but it seems to have an issue where it messes up Halsin's body/armor/clothes as you can see in the screenshots below:
https://imgur.com/a/h7Av3BW

Basically, it seems to force Halsin's clothes and armor to switch to their normal bodytype sizes, instead of the larger sizes they are supposed to be. This affects both his armor and his resting/camp clothes. If I remove all his armor and clothes so he's naked, his body looks normal.

When I remove the mod, Halsin armor/clothes goes back to their normal sizes:
https://imgur.com/a/MC6E3zK

I did some testing and the issue doesn't affect the player if you make a human with the large bodytype 4 and doesn't seem to affect other NPCs in the game except for Halsin(as far as I can tell. I'm in Act 3 currently and have started to encounter more NPCs with the larger bodytype 4 bodies, but so far Halsin seems to be the only NPC with this issue.)

If I'm being honest, I'd rather have a Human Karlach even if it means I also have a glitched Halsin because I can mostly ignore him outside of a few cutscenes/conversations here and there, so I intend to keep using this mod for all my playthroughs. But I do hope this gets looked into sometime as when I do have to talk to him it's very distracting.
@orinEsque, I think similar problem was discussed somewhere in NoAlphabet. Did remember what was the cause?
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Post by orinEsque »

Faceless_Sentinel wrote: December 22nd, 2024, 08:27
Femboi_Otaku wrote: December 19th, 2024, 20:42
Hi. I really appreciate this mod. Thank you for making it!

I'm using the Human Version and I love it but it seems to have an issue where it messes up Halsin's body/armor/clothes as you can see in the screenshots below:
https://imgur.com/a/h7Av3BW

Basically, it seems to force Halsin's clothes and armor to switch to their normal bodytype sizes, instead of the larger sizes they are supposed to be. This affects both his armor and his resting/camp clothes. If I remove all his armor and clothes so he's naked, his body looks normal.

When I remove the mod, Halsin armor/clothes goes back to their normal sizes:
https://imgur.com/a/MC6E3zK

I did some testing and the issue doesn't affect the player if you make a human with the large bodytype 4 and doesn't seem to affect other NPCs in the game except for Halsin(as far as I can tell. I'm in Act 3 currently and have started to encounter more NPCs with the larger bodytype 4 bodies, but so far Halsin seems to be the only NPC with this issue.)

If I'm being honest, I'd rather have a Human Karlach even if it means I also have a glitched Halsin because I can mostly ignore him outside of a few cutscenes/conversations here and there, so I intend to keep using this mod for all my playthroughs. But I do hope this gets looked into sometime as when I do have to talk to him it's very distracting.
@orinEsque, I think similar problem was discussed somewhere in NoAlphabet. Did remember what was the cause?
Femboi_Otaku wrote: December 22nd, 2024, 02:22
Tipfy wrote: December 21st, 2024, 19:43
Edit ; So turn out the human version is the one causing some little issues... I may get to fix it eventually if i get back to the game.
No rush. As I said, conversations with Halsin are a bit distracting but I can deal as long as Karlach is human. I don't care for Halsin and I think he's probably...
► Show Spoiler
Check this thread:

viewtopic.php?t=2953-solved-halsin-broken

This occur when you drop your mods into the mod folder and THEN use bg3 mod manager to order them. Solution is: delete everything in mods folder. And then drop the mods into bg3 mod manager directly. Remember to activate them and export load order.
Last edited by orinEsque on December 23rd, 2024, 01:51, edited 2 times in total.
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Post by Femboi_Otaku »

orinEsque wrote: December 22nd, 2024, 17:21
Check this thread:

viewtopic.php?t=2953-solved-halsin-broken

This occur when you drop your mods into the mod folder and THEN use bg3 mod manager to order them. Solution is: delete everything in mods folder. And then drop the mods into bg3 mod manager directly. Remember to activate them and export load order.
I appreciate the advice.

I've only ever installed, ordered, and activated mods via the mod manager. I've never manually placed them in the mods folder nor ever used the in-game mod menu.

I noticed that person in the above link also had this mod installed(although, they didn't say which version.)

As Tipfy stated themselves, it seems to be an issue with the human version as it doesn't happen with the tiefling version. Even when it's the only mod installed, it still happens(I've even gone so far as to start new games, running straight to Halsin to check.)
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Post by boot »

OPEN FIRE ITS OK IF YOU HIT ME IM WEARING ARMOR
Suspect is transgender
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Post by Konjad »

This mod is terrible and makes the game worse. I can no longer chop Karlach’s head off without any remorse.
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Post by KANONYMUSE »

The datamined head is repulsive, the default is a Chinese man (like Isolbel), and most mods lack any and all character. This is the only head mod I've found for her that actually looks any good while retaining characteristic features.
https://www.nexusmods.com/baldursgate3/mods/6868
Image
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Post by Trickster »

KANONYMUSE wrote: May 21st, 2025, 06:09
The datamined head is repulsive, the default is a Chinese man (like Isolbel), and most mods lack any and all character. This is the only head mod I've found for her that actually looks any good while retaining characteristic features.
https://www.nexusmods.com/baldursgate3/mods/6868
Image
Looks cool. Can you reupload this?
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Post by KANONYMUSE »

Trickster wrote: May 23rd, 2025, 21:29
KANONYMUSE wrote: May 21st, 2025, 06:09
The datamined head is repulsive, the default is a Chinese man (like Isolbel), and most mods lack any and all character. This is the only head mod I've found for her that actually looks any good while retaining characteristic features.
https://www.nexusmods.com/baldursgate3/mods/6868
Image
Looks cool. Can you reupload this?
It's just the mod I linked in that post and recolors done using this one https://www.nexusmods.com/baldursgate3/mods/899
I changed her back to red for myself so her abs are more visible. Still keeping her blonde, has a good look with red and blonde.