We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Junior Adventurer's Guild - December: Deus Ex: Invisible War

Participate in a new RPG each month with other members of the HQ
Ignore Topic

What game should we play in December?

Poll ended at December 1st, 2024, 02:59

Deus Ex: Invisible War
7
26%
Eye of the Beholder
2
7%
Gothic
2
7%
Knights of the Old Republic II: The Sith Lords
5
19%
Mass Effect
7
26%
The Witcher
2
7%
Underrail
2
7%
 
Total votes: 27

User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

Tweed wrote: December 5th, 2024, 15:17
Unhelpful Contrarian wrote: December 5th, 2024, 11:36
To fair it the ending is left ambiguous of what the full ramifications would be.
"Share your mind with everyone" sounds like assimilation to me. Whatever the final product of JC's ending is and however prosperous it may be it can't really be called human anymore.
► Show Spoiler
User avatar
rusty_shackleford
Site Admin
Posts: 45469
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

JC stopped existing when he merged with Helios. Just because he's using JC's body like a meatsuit doesn't mean it's JC.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

rusty_shackleford wrote: December 6th, 2024, 11:21
JC stopped existing when he merged with Helios. Just because he's using JC's body like a meatsuit doesn't mean it's JC.
Saman says as much and if you do what Leo wants you find out he was using you for the Omar which Saman also pointed out. In the end it seems like the Templars are right and only logical ending if you don't want a one world government.
User avatar
Lord of Riva
Posts: 1300
Joined: Feb 22, '24

Geolocation

Adventurer's Guild

Post by Lord of Riva »

Tweed wrote: December 6th, 2024, 11:38
rusty_shackleford wrote: December 6th, 2024, 11:21
JC stopped existing when he merged with Helios. Just because he's using JC's body like a meatsuit doesn't mean it's JC.
Saman says as much and if you do what Leo wants you find out he was using you for the Omar which Saman also pointed out. In the end it seems like the Templars are right and only logical ending if you don't want a one world government.
The Omar, though do not modify the world to support their worldview, the ending is a very extreme interpretation of Anarchy into post-apocalypse where the omar the thrive. Paraphrased narration:

"Countless Empires were created and fell until the world was forever changed through conflict and out of that barren planet only those emerged that were capable of surviving under these conditions."

It's not really logical, Killing everyone would lead to basically the same outcome as the templar ending in reality, but to suggest the Omar and the scifi-communism thing Helios suggests are the same seems wrong.

And it's also not a "World government"
Last edited by Lord of Riva on December 6th, 2024, 12:14, edited 2 times in total.
Resident Anti-feminist MRA, Race-mixer and no I'm not woke and not gay. Married with children, My writing style is shit, live with it or ignore me.
User avatar
Tinky Winky
Posts: 803
Joined: Nov 12, '24

Geolocation

Adventurer's Guild

Post by Tinky Winky »

Finished this, with the best ending
► Show Spoiler
This is actually a lot better than I've expected, though the game is too easy even at the highest difficulty. Cloak + bot control make the game trivial, since you can just run up to the bot/turret, hack it and kill everything in an area.
User avatar
rusty_shackleford
Site Admin
Posts: 45469
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Remember to finish as many AG games this month as possible to bankrupt @Oyster Sauce
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

Tweed wrote: December 6th, 2024, 11:38
rusty_shackleford wrote: December 6th, 2024, 11:21
JC stopped existing when he merged with Helios. Just because he's using JC's body like a meatsuit doesn't mean it's JC.
Saman says as much and if you do what Leo wants you find out he was using you for the Omar which Saman also pointed out. In the end it seems like the Templars are right and only logical ending if you don't want a one world government.

Maybe I missed something because I was never be able to find hard evidence that Leo was being controlled by the Omar but only vague implications of it being possible.
Last edited by Unhelpful Contrarian on December 6th, 2024, 13:04, edited 3 times in total.
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

rusty_shackleford wrote: December 6th, 2024, 12:55
Remember to finish as many AG games this month as possible to bankrupt @Oyster Sauce
I can't, someone wants me to play Chronicles of Veleta instead.
User avatar
DagothGeas5
Posts: 2590
Joined: Dec 13, '23

Geolocation

Adventurer's Guild

Post by DagothGeas5 »

I'm very new on learning about Deus Ex (only know a few lines and saw a friend play it, even also thought there only was one Deus Ex), I wanted to ask: is there a game that is to be avoided or where the franchise falls off or something like it?
- Here to show my support for normal gaming.

Thank you for existing! :bounce:
User avatar
Finarfin
Connoisseur of Slop
Posts: 5020
Joined: May 20, '24
Location: Tirion upon Túna

Geolocation

Adventurer's Guild

Post by Finarfin »

DagothGeas5 wrote: December 7th, 2024, 14:12
I'm very new on learning about Deus Ex (only know a few lines and saw a friend play it, even also thought there only was one Deus Ex), I wanted to ask: is there a game that is to be avoided or where the franchise falls off or something like it?
Invisible War lol. But I'd say only The Fall and Deus Ex: GO are bad. the Rest is good.
Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

DagothGeas5 wrote: December 7th, 2024, 14:12
I'm very new on learning about Deus Ex (only know a few lines and saw a friend play it, even also thought there only was one Deus Ex), I wanted to ask: is there a game that is to be avoided or where the franchise falls off or something like it?
Deus Ex 1 is a classic. Deus Ex 2 is a disappointing sequel. The prequels made by Square Enix (Human Revolution and Mankind Divided) are good to okay, but the art direction is much gayer than the original game as they're much more artsy-fartsy.
"Oh, it all makes sense now, brother."
User avatar
DagothGeas5
Posts: 2590
Joined: Dec 13, '23

Geolocation

Adventurer's Guild

Post by DagothGeas5 »

logincrash wrote: December 7th, 2024, 14:17
DagothGeas5 wrote: December 7th, 2024, 14:12
I'm very new on learning about Deus Ex (only know a few lines and saw a friend play it, even also thought there only was one Deus Ex), I wanted to ask: is there a game that is to be avoided or where the franchise falls off or something like it?
Deus Ex 1 is a classic. Deus Ex 2 is a disappointing sequel. The prequels made by Square Enix (Human Revolution and Mankind Divided) are good to okay, but the art direction is much gayer than the original game as they're much more artsy-fartsy.
Thank you! Will keep the knowledge of the artstyle direction in mind as those things (like with the Soul Reaver remake and Dragon Age 2) I find very unsightly.
- Here to show my support for normal gaming.

Thank you for existing! :bounce:
User avatar
rusty_shackleford
Site Admin
Posts: 45469
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

logincrash wrote: December 7th, 2024, 14:17
DagothGeas5 wrote: December 7th, 2024, 14:12
I'm very new on learning about Deus Ex (only know a few lines and saw a friend play it, even also thought there only was one Deus Ex), I wanted to ask: is there a game that is to be avoided or where the franchise falls off or something like it?
Deus Ex 1 is a classic. Deus Ex 2 is a disappointing sequel. The prequels made by Square Enix (Human Revolution and Mankind Divided) are good to okay, but the art direction is much gayer than the original game as they're much more artsy-fartsy.
I didn't care much for the first Deus Ex but actually liked the prequels. YMMV, I guess, but I'm probably in a small minority here.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

We live in a world where demented ******* praise IW and hate the prequels. Zillions must die.
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

Tweed wrote: December 7th, 2024, 20:33
We live in a world where demented ******* praise IW and hate the prequels. Zillions must die.
Deus Ex IW deserves its criticisms however I honestly very much dislike the narrative decisions they choose, however I will fully admit the prequel gameplay is infinitely better then the sequel game.
User avatar
rusty_shackleford
Site Admin
Posts: 45469
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Unhelpful Contrarian wrote: December 7th, 2024, 21:26
I honestly very much dislike the narrative decisions they choose
I don't.
Cyberpunk isn't supposed to be happy or have a good ending. It's supposed to be a dystopia you don't want to live in.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

DagothGeas5 wrote: December 7th, 2024, 14:12
I'm very new on learning about Deus Ex (only know a few lines and saw a friend play it, even also thought there only was one Deus Ex), I wanted to ask: is there a game that is to be avoided or where the franchise falls off or something like it?
Deus Ex the fall and Go. Deus Ex IW has its fans (Myself definitely included) but its doesn’t live up to the original. So unless you care for finding out what happen to the events after the original you can skip it or at least try it once to decide yourself.
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

rusty_shackleford wrote: December 7th, 2024, 21:28
Unhelpful Contrarian wrote: December 7th, 2024, 21:26
I honestly very much dislike the narrative decisions they choose
I don't.
Cyberpunk isn't supposed to be happy or have a good ending. It's supposed to be a dystopia you don't want to live in.
As it should but the prequels games really falters in providing moral ambiguity in the main story (pro aug vs anti aug) and so painfully obvious which side it’s wants to support.
User avatar
rusty_shackleford
Site Admin
Posts: 45469
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Unhelpful Contrarian wrote: December 7th, 2024, 21:41
rusty_shackleford wrote: December 7th, 2024, 21:28
Unhelpful Contrarian wrote: December 7th, 2024, 21:26
I honestly very much dislike the narrative decisions they choose
I don't.
Cyberpunk isn't supposed to be happy or have a good ending. It's supposed to be a dystopia you don't want to live in.
As it should but the prequels games really falters in providing moral ambiguity in the main story (pro aug vs anti aug) and so painfully obvious which side it’s wants to support.
Yeah, anti-aug, because the augs are terrorists.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

To this day I don't understand why the writers were trying to paint the Council in ME1 as ******* so hard, when everything they've said makes perfect sense in context. I get that they were trying to do a "Jack Bauer in space", but I don't recall Bauer screaming at the president of the US just because there are other considerations at play when making a decision.

Saren is a trusted, experienced Specter, so there's no reason to believe unbased accusations from the humans, especially since one of the accusers has an axe to grind with Saren. When you do present the evidence they are quick to remove his privileges and organize a manhunt against him. The game expects you to view them as ******* because they don't trust the unsubstantiated "visions" of a soldier about spooky space robots coming to exterminate everyone in the galaxy. If I was in their place and some combat veteran came along and told me he's having visions of galactic genocide after getting his brain fried by an alien relic, I'd tell him to seek professional help.

Why are most of the dialogue options when dealing with the Council some variation of being a petulant child and screaming at them because you're not getting your way?
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

rusty_shackleford wrote: December 7th, 2024, 21:42
Unhelpful Contrarian wrote: December 7th, 2024, 21:41
rusty_shackleford wrote: December 7th, 2024, 21:28

I don't.
Cyberpunk isn't supposed to be happy or have a good ending. It's supposed to be a dystopia you don't want to live in.
As it should but the prequels games really falters in providing moral ambiguity in the main story (pro aug vs anti aug) and so painfully obvious which side it’s wants to support.
Yeah, anti-aug, because the augs are terrorists.
Well treating augs like second class citizens for no fault of their own tends to breed resentment.
Last edited by Unhelpful Contrarian on December 7th, 2024, 21:47, edited 1 time in total.
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

gerey wrote: December 7th, 2024, 21:45
To this day I don't understand why the writers were trying to paint the Council in ME1 as ******* so hard, when everything they've said makes perfect sense in context. I get that they were trying to do a "Jack Bauer in space", but I don't recall Bauer screaming at the president of the US just because there are other considerations at play when making a decision.

Saren is a trusted, experienced Specter, so there's no reason to believe unbased accusations from the humans, especially since one of the accusers has an axe to grind with Saren. When you do present the evidence they are quick to remove his privileges and organize a manhunt against him. The game expects you to view them as ******* because they don't trust the unsubstantiated "visions" of a soldier about spooky space robots coming to exterminate everyone in the galaxy. If I was in their place and some combat veteran came along and told me he's having visions of galactic genocide after getting his brain fried by an alien relic, I'd tell him to seek professional help.

Why are most of the dialogue options when dealing with the Council some variation of being a petulant child and screaming at them because you're not getting your way?
Letting them die feels good. HUMANITY **** YEAH!!!
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

gerey wrote: December 7th, 2024, 21:45
To this day I don't understand why the writers were trying to paint the Council in ME1 as ******* so hard, when everything they've said makes perfect sense in context. I get that they were trying to do a "Jack Bauer in space", but I don't recall Bauer screaming at the president of the US just because there are other considerations at play when making a decision.

Saren is a trusted, experienced Specter, so there's no reason to believe unbased accusations from the humans, especially since one of the accusers has an axe to grind with Saren. When you do present the evidence they are quick to remove his privileges and organize a manhunt against him. The game expects you to view them as ******* because they don't trust the unsubstantiated "visions" of a soldier about spooky space robots coming to exterminate everyone in the galaxy. If I was in their place and some combat veteran came along and told me he's having visions of galactic genocide after getting his brain fried by an alien relic, I'd tell him to seek professional help.

Why are most of the dialogue options when dealing with the Council some variation of being a petulant child and screaming at them because you're not getting your way?
At one point Jack Bauer confronted a United States President, by assaulting his armored limo with high caliber weapons and tear gas. On another occasion in the back of a limo he demanded that the man provide him information or be forced to eat a hotel towel, with the intention of ripping out his stomach lining.
Last edited by J1M on December 7th, 2024, 22:30, edited 1 time in total.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

J1M wrote: December 7th, 2024, 22:30
At one point Jack Bauer confronted a United States President, by assaulting his armored limo with high caliber weapons and tear gas.
I was talking about the nignog president.
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

J1M wrote: December 7th, 2024, 22:30
gerey wrote: December 7th, 2024, 21:45
To this day I don't understand why the writers were trying to paint the Council in ME1 as ******* so hard, when everything they've said makes perfect sense in context. I get that they were trying to do a "Jack Bauer in space", but I don't recall Bauer screaming at the president of the US just because there are other considerations at play when making a decision.

Saren is a trusted, experienced Specter, so there's no reason to believe unbased accusations from the humans, especially since one of the accusers has an axe to grind with Saren. When you do present the evidence they are quick to remove his privileges and organize a manhunt against him. The game expects you to view them as ******* because they don't trust the unsubstantiated "visions" of a soldier about spooky space robots coming to exterminate everyone in the galaxy. If I was in their place and some combat veteran came along and told me he's having visions of galactic genocide after getting his brain fried by an alien relic, I'd tell him to seek professional help.

Why are most of the dialogue options when dealing with the Council some variation of being a petulant child and screaming at them because you're not getting your way?
At one point Jack Bauer confronted a United States President, by assaulting his armored limo with high caliber weapons and tear gas. On another occasion in the back of a limo he demanded that the man provide him information or be forced to eat a hotel towel, with the intention of ripping out his stomach lining.
We desperately need some games that are Jack Bauer + X. What I described was mainstream television in 2002.
User avatar
rusty_shackleford
Site Admin
Posts: 45469
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

J1M wrote: December 8th, 2024, 00:17
We desperately need some games that are Jack Bauer + X. What I described was mainstream television in 2002.
'Evil' in most RPGs should be much closer to renegade mass effect. Punching journalists, tossing bad guys out of airlocks, etc.,
Making a 'good' and 'evil' path requires making two separate campaigns, even if they're related. Otherwise one is going to be vastly inferior.

"Not Evil" and "Good" are not equivalents:
Jim Gordon the Cop is the inverse of Evil — he is actively Good.
Dirty Harry the Cop is the negation of Evil — he denies Evil.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

Unhelpful Contrarian wrote: December 7th, 2024, 21:47
Well treating augs like second class citizens for NO FAULT OF THEIR OWN tends to breed resentment.
Buddy, being an aug is literally a choice. Square Enix really went full ****** when they decided to make the conflict a race issue ("AUGS LIVES MATTER" sign in one of Mankind Divided's cinematics). You're not born with metal arms or legs, you pay to get them and then pay for the immuno-suppressant meds for the rest of your life.
"Oh, it all makes sense now, brother."
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

logincrash wrote: December 8th, 2024, 03:42
Unhelpful Contrarian wrote: December 7th, 2024, 21:47
Well treating augs like second class citizens for NO FAULT OF THEIR OWN tends to breed resentment.
Buddy, being an aug is literally a choice. Square Enix really went full ****** when they decided to make the conflict a race issue ("AUGS LIVES MATTER" sign in one of Mankind Divided's cinematics). You're not born with metal arms or legs, you pay to get them and then pay for the immuno-suppressant meds for the rest of your life.

I should clarify that what I mean no fault of their own I’m referring to the incident in HR of where Darrow sent a signal causing people with Aug becoming murderous lunatics. Yes it is a choice to get Augs ( for the most part )however the subjugating all aug’s for a malfunction outside their control is asinine.
Last edited by Unhelpful Contrarian on December 8th, 2024, 04:11, edited 1 time in total.
User avatar
Nooneatall
Posts: 2413
Joined: Dec 4, '23
Location: The Congo
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by Nooneatall »

rusty_shackleford wrote: December 8th, 2024, 01:55
J1M wrote: December 8th, 2024, 00:17
We desperately need some games that are Jack Bauer + X. What I described was mainstream television in 2002.
'Evil' in most RPGs should be much closer to renegade mass effect. Punching journalists, tossing bad guys out of airlocks, etc.,
Making a 'good' and 'evil' path requires making two separate campaigns, even if they're related. Otherwise one is going to be vastly inferior.

"Not Evil" and "Good" are not equivalents:
Jim Gordon the Cop is the inverse of Evil — he is actively Good.
Dirty Harry the Cop is the negation of Evil — he denies Evil.
Being evil for normies is summed up by that "we can't kill them because then we will be the murderers" mentality. I really suspect it's based off some twisted misguided Christian prinicpal that the parasites have really leaned on. I think that because people are so ready to eat it up. Meanwhile America was very Christian in the past and did more executions and harsher punishments.
I made a mod for CK3:
DEI Remover

:knight-cross: donate to the HQ :knight-cross:

Volunteer Moderator
Professional Shitposter
Proud member of the woke right
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

Unhelpful Contrarian wrote: December 8th, 2024, 04:10
I should clarify that what I mean no fault of their own I’m referring to the incident in HR of where Darrow sent a signal causing people with Aug becoming murderous lunatics. Yes it is a choice to get Augs ( for the most part )however the subjugating all aug’s for a malfunction outside their control is asinine.
No, I'm pretty sure treating people who got elective surgeries as dangerous because they can be remotely hacked to chimp out and kill other people is normal.
"Oh, it all makes sense now, brother."