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Depths of Faveg

For discussing role-playing video games, you know, the ones with combat.
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Konjad
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Joined: Feb 8, '23

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Depths of Faveg

Post by Konjad »

It's being released in 5 days, 15.11.2024.




It is said that riches beyond imagination lay at the bottom of the dungeon of Faveg.
Driven by greed, adventurers flock there to meet their ends.
Will you be better than them?

Brave the hordes of monsters below as you train your party in this Roguelike take on class based progression.

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Every level up a decision, try to build competent fighters with semi-random class choices every level.
Certain class combinations will open up new growth paths for a character to take, try to find them all!
Will you build a wild berserker, a powerful wizard, a devout priest, or something in between?

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Choose between hundreds of active and passive skills to grant your party an edge in battle!
Only 12 can be active at a time though, so think twice before swapping.
Will you carry powerful attacks, tide-turning buffs, or passives to improve your other skills?

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7 floors full of danger await you, each one more hostile than the last.
Every fight will pose a different challenge, can you overcome every single one, or will your strategy crumble?

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Rand
Posts: 6779
Joined: Sep 4, '23
Location: On my last legs

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Post by Rand »

You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Statesman
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Post by Statesman »

I really want to like it but the detail quality variance between the battle backgrounds, monster sprites and paint-tier icons puts me off graphically. Apparently, there are balance issues too, so I'll wait for it to marinate a bit with updates before trying it out.