Okay. Let me try to make this clear by saying all the really basic obvious stuff I assumed everyone would understand.Acrux wrote: ↑ November 4th, 2024, 18:54You literally quoted me and told me where you thought I was wrong. Are you actually ********?Stack of Turtles wrote: ↑ November 4th, 2024, 18:43I wasn't "arguing against your points" in the first place, you just assumed I was...Acrux wrote: ↑ November 4th, 2024, 18:42I guess you need to be more clear about what you mean by "intended to be part of the game". You are the one coming up with examples that, yes, of course a DM would change on the fly. You're not actually arguing against my points, but something you've misinterpreted.
I am saying that the concept of "completing all content" in a TTRPG is inapposite because a TTRPG does not have a fixed set of content. Talking about whether it's "an option" to complete all content in a TTRPG is like talking about whether it's possible to count all numbers.
The only situation in which someone can "miss content" in a TTRPG the same way you can in a cRPG is if the DM is already operating from the assumption of a fixed set of content, like "I am reading this campaign out of a book and I don't know how to make anything else up so it's all you're getting". In that case, the DM has to learn to be more adaptable, or more realistically, just isn't mentally capable of DMing and should be taken out behind the woodshed and sent to live on a farm upstate. Certainly, though, yes, there are people like this, which is why your "of course a DM would change on the fly" isn't really that cut and dried. Still, I explained that situation in my previous post in order to make you understand what I'm talking about and that I'm not talking about whatever you think I am.
You then assume that I'm arguing against something I've misinterpreted, when really, I was just never arguing against what you thought I was at all and I don't see what you think the big deal is. If you agree with what I just said about a TTRPG not having a fixed set of content so it doesn't make sense to even talk about missing content, then... great? This isn't a problem.
It just also has nothing to do with the situation in a cRPG where there's a fixed set of content and you can miss out if you mess it up.
