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Various video game stuff not deserving its own thread

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Kronus
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Post by Kronus »

ArcaneLurker wrote: October 11th, 2024, 13:47
The android David is actually responsible for the creation of the Xenomorph seen in the Alien movies.
You mean the lame retcons from the latest sequels that attempt to keep milking on the franchise, which are only alien movies in name?
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Post by Xenich »

Red7 wrote: September 26th, 2024, 17:25
i guess minecraft is such unoptimized trash cause it lacks autism

This was kind of the point I was making in the other programming thread concerning mathematics, physics, and dealing with the limitations of libraries, engines, and in some cases languages.

This kind of stuff used to be standard practice in development due to space and processing limitations.
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Post by Rand »

Irenaeus wrote: October 11th, 2024, 19:41
Stack of Turtles wrote: October 11th, 2024, 19:32
Well, in my case, someone did tell me that Vergil was trying to recruit me for something, but I never found out what. :Inspector:
https://en.wikipedia.org/wiki/North_Ame ... ssociation
In December 1977, police raided a house in the Boston suburb Revere. Twenty-four men were arrested and indicted on over 100 felony counts of the statutory rape of boys aged eight to fifteen.[8] Suffolk County district attorney Garrett H. Byrne found the men had used drugs and video games
rusty_shackleford wrote: October 11th, 2024, 19:48
What video games were they using to lure kids in 1977?
Pong and a standing Space Invaders cabinet.

Oops, no. Space Invaders was '78.
Last edited by Rand on October 11th, 2024, 20:44, edited 3 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Rand »

In every story I read about him, Steve Jobs is a contemptible piece of **** grifter.
Breakout, a discrete logic (non-microprocessor) game, was designed by Nolan Bushnell, Steve Jobs, and Steve Bristow, all three of whom were involved with Atari and its Kee Games subsidiary. Atari produced innovative video games using the Pong hardware as a means of competition against companies making "Pong clones". Bushnell wanted to turn Pong into a single player game, where the player would use a paddle to maintain a ball that depletes a wall of bricks. Bushnell was certain the game would be popular, and he and Bristow partnered to produce a concept. Al Alcorn was assigned as the Breakout project manager, and he began development with Cyan Engineering in 1975. Bushnell assigned Steve Jobs to design a prototype. Jobs was offered $750, with an award for every TTL (transistor-transistor logic) chip fewer than 50. Jobs promised to complete a prototype within four days.

Bushnell offered the bonus because he disliked how new Atari games required 150 to 170 chips; he knew that Jobs' friend Steve Wozniak, an employee of Hewlett-Packard, had designed a version of Pong that used about 30 chips. Jobs had little specialized knowledge of circuit board design but knew Wozniak was capable of producing designs with a small number of chips. He convinced Wozniak to work with him, promising to split the fee evenly between them if Wozniak could minimize the number of chips. Wozniak had no sketches and instead interpreted the game from its description. To save parts, he had "tricky little designs". Near the end of development, Wozniak considered moving the high score to the screen's top, but Jobs claimed Bushnell wanted it at the bottom; Wozniak was unaware of any truth to his claims. The original deadline was met after Wozniak worked at Atari four nights straight, doing some additional designs while at his day job at Hewlett-Packard. This equated to a bonus of $5,000, which Jobs kept secret from Wozniak. Wozniak has stated he only received payment of $350; he believed for years that Atari had promised $700 for a design using fewer than 50 chips, and $1000 for fewer than 40, stating in 1984 that "we only got 700 bucks for it". Wozniak was the engineer, and Jobs was the breadboarder and tester. Wozniak's original design used 42 chips; the final, working breadboard he and Jobs delivered to Atari used 44, but Wozniak said: "We were so tired we couldn't cut it down".
TL;DR: Jobs conned his best friend Wozniak out of $2150, when Wozniak did basically ALL of the necessary work.
Last edited by Rand on October 11th, 2024, 20:50, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by ArcaneLurker »

Stack of Turtles wrote: October 11th, 2024, 19:32
ArcaneLurker wrote: October 10th, 2024, 14:48
Why do they lie like this? I was never recruited by anyone.
Well, in my case, someone did tell me that Vergil was trying to recruit me for something, but I never found out what. :Inspector:
You wouldn't happen to have any resemblance to Astarion, perchance? :Inspector:
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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Post by Vergil »

Irenaeus wrote: October 11th, 2024, 19:41
Stack of Turtles wrote: October 11th, 2024, 19:32
ArcaneLurker wrote: October 10th, 2024, 14:48
Why do they lie like this? I was never recruited by anyone.
Well, in my case, someone did tell me that Vergil was trying to recruit me for something, but I never found out what. :Inspector:
https://en.wikipedia.org/wiki/North_Ame ... ssociation
This one is actually upsetting that's disgusting. :sad:
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Tweed »

Irenaeus wrote: October 11th, 2024, 19:50
rusty_shackleford wrote: October 11th, 2024, 19:48
In December 1977, police raided a house in the Boston suburb Revere. Twenty-four men were arrested and indicted on over 100 felony counts of the statutory rape of boys aged eight to fifteen.[8] Suffolk County district attorney Garrett H. Byrne found the men had used drugs and video games
What video games were they using to lure kids in 1977?
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Exidy made some good and controversial stuff.
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Post by Stack of Turtles »

ArcaneLurker wrote: October 11th, 2024, 21:43
Stack of Turtles wrote: October 11th, 2024, 19:32
ArcaneLurker wrote: October 10th, 2024, 14:48
Why do they lie like this? I was never recruited by anyone.
Well, in my case, someone did tell me that Vergil was trying to recruit me for something, but I never found out what. :Inspector:
You wouldn't happen to have any resemblance to Astarion, perchance? :Inspector:
Only metaphorically. I am extremely attractive, though. :scratch:
VAE VICTIS
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Post by Breathe »

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A boon named Boone running Halo. This timeline...
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Post by ArcaneLurker »

I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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Post by madbringer »

Vergil wrote: October 9th, 2024, 15:23
madbringer wrote: October 9th, 2024, 09:22
Zothique wrote: October 9th, 2024, 06:04

https://preview.redd.it/opinions-on-yen ... 9b4815a6e0
... I adore show Yennefer... She's so beauitful :|
Sorry... :(
**** you. Yennefer was a beautiful dark haired WHITE woman in the books, not some ******* ****** bug eyed mutant.

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Looks like a cheap *****
What's ur reference point, ur mom?
So we walked down the hill into all those fears and maybes, all that sorrow, nothing certain in our lives except the frozen earth beneath our feet.
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Post by Vergil »

madbringer wrote: October 12th, 2024, 11:27
Vergil wrote: October 9th, 2024, 15:23
madbringer wrote: October 9th, 2024, 09:22


**** you. Yennefer was a beautiful dark haired WHITE woman in the books, not some ******* ****** bug eyed mutant.

Image
Looks like a cheap *****
What's ur reference point, ur mom?
Yea
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Roguey »


Bethesda in particular ought to go back to 50-60 people making a game in three and a half years instead of 500 people making slop in eight years.
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Post by Xenich »

Roguey wrote: October 12th, 2024, 17:05

Bethesda in particular ought to go back to 50-60 people making a game in three and a half years instead of 500 people making slop in eight years.
The difference is that the "nerds" back then were "nerds" because they had actual intelligence and dedication to their focus and didn't care about social appeal. The "nerds" these days are nothing more than fad seekers who honestly lack the intelligence, skill and dedication to see such innovation to fruition and chose this because "all the cool kids are nerds now".
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Post by Vergil »

Roguey wrote: October 12th, 2024, 17:05

Bethesda in particular ought to go back to 50-60 people making a game in three and a half years instead of 500 people making slop in eight years.
It is pretty hilarious how some of the greatest games ever were made by small groups of people with a short dev time that hundreds of people with hundreds of millions of dollars can't reproduce.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Red7 »

Xenich wrote: October 11th, 2024, 20:14
Red7 wrote: September 26th, 2024, 17:25
i guess minecraft is such unoptimized trash cause it lacks autism

This was kind of the point I was making in the other programming thread concerning mathematics, physics, and dealing with the limitations of libraries, engines, and in some cases languages.

This kind of stuff used to be standard practice in development due to space and processing limitations.
development needs limitations. its why primitive species cant stand or deserve abundance.
Thou shalt not SIMP
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Post by Xenich »

Red7 wrote: October 12th, 2024, 18:39
Xenich wrote: October 11th, 2024, 20:14
Red7 wrote: September 26th, 2024, 17:25
i guess minecraft is such unoptimized trash cause it lacks autism

This was kind of the point I was making in the other programming thread concerning mathematics, physics, and dealing with the limitations of libraries, engines, and in some cases languages.

This kind of stuff used to be standard practice in development due to space and processing limitations.
development needs limitations. its why primitive species cant stand or deserve abundance.
Yeah, I would say that the hardware boom made many developers extremely lazy. Its the inch-mile issue, no matter how fast hardware is (or how much space), or how much bandwidth you give them, they will always use all of it rather than trying to streamline and make something efficient.

I swear it blows my mind looking at how large games have gotten these days and the expectation of companies to force their customers to download hundreds of gigabytes of data just to apply a simple patch that would in all reality be measured in megabytes (if that) of need. I remember gaming companies stressing over making sure their product was ready for release because they didn't want the cost of distributing patch disks to all the retail outlets.

Now they just send out the slop and expect people to download terabytes of patches until the game is finally ready. It really is pathetic.
Last edited by Xenich on October 12th, 2024, 19:34, edited 1 time in total.
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Post by logincrash »

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More like "Fagget AIDS."
"Oh, it all makes sense now, brother."
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Post by rusty_shackleford »

Yakuza games are incredibly pozzed and homo.
I played the recent turn based one and there was an entire plot about saving illegal alien prostitutes or somesuch. Also, again, very homo
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: October 13th, 2024, 14:54
Yakuza games are incredibly pozzed and homo.
I played the recent turn based one and there was an entire plot about saving illegal alien prostitutes or somesuch. Also, again, very homo
► Show Spoiler
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Post by Roguey »

rusty_shackleford wrote: October 13th, 2024, 14:54
Yakuza games are incredibly pozzed and homo.
I played the recent turn based one and there was an entire plot about saving illegal alien prostitutes or somesuch. Also, again, very homo
The moral of the story is that immigrants are hecking good because of the food. Liberals are alike all over.
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Post by Vergil »

Unhelpful Contrarian wrote: October 13th, 2024, 18:53
rusty_shackleford wrote: October 13th, 2024, 14:54
Yakuza games are incredibly pozzed and homo.
I played the recent turn based one and there was an entire plot about saving illegal alien prostitutes or somesuch. Also, again, very homo
► Show Spoiler
That side quest was funny and the game explicitly makes fun of them for being weird *** freak ******
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Val the Moofia Boss »

Apparently a Game Freak employee got fished and the hacker acquired loads of insider Nintendo stuff, as well as information on other Nintendo employees. Real takeaway from this is that cybersecurity needs to step up. The amount of scams and frauds out there is bewildering, and the consequences if they gain access to your computer or your accounts is devastating, not just for yourself but the people you are in contact with.


Masuda's creation myth links the gen 3 box legendaries, gen 4 box legendaries, and the Gen 4 lake spirits trio, together but still doesn't explain how humanity fits in.

I'd like the gym leaders to compete against each other, rather than just the main character defeating each gym. If the rankings could be raised and lowered using a points system or something, and the top five became the champion and the Elite Four, it would give the impression that it's not just me, but everyone else is trying hard to become champion. Right now, it feels lonely, like it's just me and my rivals who want to become champion (in RS, it's completely me). It would be fun if the ranking points could be influenced to some extent by the actions of the main character, or if each gym leader had a rival and text was displayed showing who they were currently competing with. Also, if other factors were reflected, such as an increased encounter rate with ground type Pokemon when a ground type gym leader is dominant, or the level of the ground type Pokemon you encounter changes, it would be more fun to manipulate the rankings.

■I think it would be interesting if the protagonist's actions were reflected more in the game. For example, if you keep train
ing ground-type Pokemon, a ground-type gym leader could take you on as their apprentice and significantly increase the
effort value of your favorite ground Pokemon. In that case, the popularity of gym leaders would be biased, but if you mak
e adjustments such as making bug-type gym leaders friendly and easy to get along with, the characters of the gym leade
rs would inevitably be decided, which would be a good deal.
Also, it might be good to have hidden features, such as if you're developing ground-type characters, Kasumi will secretly become stronger, or your character's graphics in the union room will turn into a mountain man.

■I think it would be interesting if the main character opened a "Type: Any" Pokemon gym, as an extension of the secret h
ideout. Sometimes NPC challengers or communication partners would come and challenge you, and as you save up mo
ney and make the room bigger, you can invite your favorite stray trainers to be gym trainers, and you get a prize for each win they make, but if you lose and your popularity drops, the gym trainer will leave you.It would be fun if you opened a gym in your first town (the town you were born in) and as you developed the town along with the gym, a shop would eventually open (though in previous series, there were no shops in the first town), and the level would rise like the street stalls in FR/LG, and eventually the selection would be as good as that of a department store, making things more convenient. I think people who like Pokemon also like the training element, so if possible, I'd like them to offer something to train other than Pokemon and berries.

■Is it a tradition that can't be shaken by having the first three monsters be fire, water, and grass, and the first dungeon be a forest with insects? I think it's about time to break it. Even if you just start with evil, psychic, and fighting, the impression will change considerably. It may end up being just a distraction, but if you give the user the feeling that this time is a little different from usual at the beginning, it will be easier to draw them in, so I think it's a good idea to try it for an impact.
Neat ideas they were thinking of way back when during Gen 3, shame they never got around to them.


Some of the early designs were neat.

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Post by rusty_shackleford »

I recently learned that there is a licensed GURPS Myth book. Myth as in the Bungie real-time tacticool game.
https://www.sjgames.com/gurps/books/myth/
Explore the world of the Fallen Lords and Soulblighter in this adaptation of the best-selling Myth computer games!

This sourcebook takes you beyond the battlefields of Myth, exploring the culture and psychology of the game's fascinating races, fleshing out the nature of the setting, and expanding upon the adventuring potential of this exciting fantasy realm.

It provides guidelines for merging traditional GURPS and the Myth game engine, using Myth II's editors to translate GURPS combat to real-time computer play!
Thank you for your attention to this matter!
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Post by KnightoftheWind »

Roguey wrote: October 13th, 2024, 19:58
rusty_shackleford wrote: October 13th, 2024, 14:54
Yakuza games are incredibly pozzed and homo.
I played the recent turn based one and there was an entire plot about saving illegal alien prostitutes or somesuch. Also, again, very homo
The moral of the story is that immigrants are hecking good because of the food. Liberals are alike all over.
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Post by Rand »

This is new to me:

Fantasy Rimworld?

You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Tweed »

Rand wrote: October 14th, 2024, 09:16
This is new to me:

Fantasy Rimworld?

Oh neat.

0.1 seconds into the trailer, danger-haired literal ****** orc.

Oh, not neat.