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BG3 Official Modding Toolkit - RELEASED & UNLOCKED
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I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I don’t think the game with the most in depth toolkit that allows modders to make as much gay sex quests as they want is a good comparison to how locked down and inaccessible modding UE is tbh. We can try data mining and hacking the games as much as we want, but there WILL be limitations as opposed to other enginesNessa wrote: ↑ September 18th, 2024, 21:17You know how much trouble we went through to get Skyrim modded and still go through? People will do it.![]()
Last edited by loregamer on September 18th, 2024, 22:25, edited 3 times in total.
Jingle Jangle Jingle
It's too late to hide it. Please fix it anyway.destinyhntr wrote: ↑ September 18th, 2024, 21:29Dang it. Now it's too late to change itMy point stands
Turn all the female characters into women men. The male players here can live in their woman-free fantasy, the female players can have more romance options XD
Last edited by Rand on September 18th, 2024, 21:33, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
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rusty_shackleford
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SKSE guy has received help directly from Bethesda while reverse engineering.Nessa wrote: ↑ September 18th, 2024, 21:17You know how much trouble we went through to get Skyrim modded and still go through? People will do it.rusty_shackleford wrote: ↑ September 18th, 2024, 20:18unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do itJust look at dopey Arthmoor still slogging away at Starfail. If some moron is dumb enough to mod THAT, modding isn't going anywhere.
Unreal isn't the only engine in town anyway. (In fact my company ruled them out. They're not as insane as Unity but are far from reliable.) A little fun sidenote here, the CEO of Unity that made all these idiotic decisions? Used to be the CEO of none other than... EA.
A lot of other engines have high modability and the devs that work with modders are quite popular too.
For myself, it's rare I'll even play a game that isn't moddable on some level from the start. That's the first thing I check. Moddable? Potentially viable. Otherwise, pass usually.![]()
Thank you for your attention to this matter!
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Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
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rusty_shackleford
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The number of people capable of reverse engineering complex compiled binaries is small, the number willing to do it for a game with no compensation is maybe a couple dozen in the world. The game in question has to be mega popular for someone to care enough to do it.loregamer wrote: ↑ September 18th, 2024, 21:32I don’t think the game most in depth toolkit that allows modders to make as much gay sex quests as they want is a good comparison to how locked down and inaccessible modding UE is tbh. We can try data mining and hacking the games as much as we want, but there WILL be limitations as opposed to other enginesNessa wrote: ↑ September 18th, 2024, 21:17You know how much trouble we went through to get Skyrim modded and still go through? People will do it.![]()
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Yea Skyrim might actually be the worst example to use when trying to come up with games that were hard to mod.rusty_shackleford wrote: ↑ September 18th, 2024, 21:34SKSE guy has received help directly from Bethesda while reverse engineering.Nessa wrote: ↑ September 18th, 2024, 21:17You know how much trouble we went through to get Skyrim modded and still go through? People will do it.rusty_shackleford wrote: ↑ September 18th, 2024, 20:18unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do itJust look at dopey Arthmoor still slogging away at Starfail. If some moron is dumb enough to mod THAT, modding isn't going anywhere.
Unreal isn't the only engine in town anyway. (In fact my company ruled them out. They're not as insane as Unity but are far from reliable.) A little fun sidenote here, the CEO of Unity that made all these idiotic decisions? Used to be the CEO of none other than... EA.
A lot of other engines have high modability and the devs that work with modders are quite popular too.
For myself, it's rare I'll even play a game that isn't moddable on some level from the start. That's the first thing I check. Moddable? Potentially viable. Otherwise, pass usually.![]()
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I'll have you know I only have good wholesome straight goblin sex mods, none of that gay filth in ohhhh...loregamer wrote: ↑ September 18th, 2024, 21:32I don’t think the game most in depth toolkit that allows modders to make as much gay sex quests as they want is a good comparison to how locked down and inaccessible modding UE is tbh. We can try data mining and hacking the games as much as we want, but there WILL be limitations as opposed to other engines
AHEM, yes, unreal is not the best engine. But they have modding for stuff that you can't even mod legally, like those Zelda games. That has a whole community turning Link into Zelda. (Which isn't much of a stretch but I digress.
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rusty_shackleford
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In terms of the script extender it's not a bad example except the guy received a lot of help from Bethesda. An example I'd go with would probably be something like sfall for fo2 or temple+ for ToEE. Complex, years of reverse engineering by diehard fans with the knowledge of how to do it.Vergil wrote: ↑ September 18th, 2024, 21:39Yea Skyrim might actually be the worst example to use when trying to come up with games that were hard to mod.rusty_shackleford wrote: ↑ September 18th, 2024, 21:34SKSE guy has received help directly from Bethesda while reverse engineering.Nessa wrote: ↑ September 18th, 2024, 21:17
You know how much trouble we went through to get Skyrim modded and still go through? People will do it.Just look at dopey Arthmoor still slogging away at Starfail. If some moron is dumb enough to mod THAT, modding isn't going anywhere.
Unreal isn't the only engine in town anyway. (In fact my company ruled them out. They're not as insane as Unity but are far from reliable.) A little fun sidenote here, the CEO of Unity that made all these idiotic decisions? Used to be the CEO of none other than... EA.
A lot of other engines have high modability and the devs that work with modders are quite popular too.
For myself, it's rare I'll even play a game that isn't moddable on some level from the start. That's the first thing I check. Moddable? Potentially viable. Otherwise, pass usually.![]()
These things only happen when stars align and someone who knows how to do it is a major fan of the game.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Also while I'm thinking on the subject, there's a group of people even more insane than normal modders: Japanese (also Koreans, eeks) modders. These guys are FREAKS. They mod stuff that shouldn't ever be modded. Into horrifying things that should never be seen.
A case for not modding something actually.

EDIT: I just noticed we're not actually in the modding thread. I blame Lore. And Rusty. Then Lore again.

EDIT: I just noticed we're not actually in the modding thread. I blame Lore. And Rusty. Then Lore again.
Last edited by Nessa on September 18th, 2024, 21:47, edited 2 times in total.
Time to issue my first ban as a moderator!Nessa wrote: ↑ September 18th, 2024, 21:45EDIT: I just noticed we're not actually in the modding thread. I blame Lore. And Rusty. Then Lore again.![]()
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Jingle Jangle Jingle
Ok, I ran through the posts, didn't see it.
Has anyone seen if the engine has the capability to modify, create, adjust core game systems to something else? For instance, would a AD&D First edition conversion work or even more drastic changes such as converting/creating a Shadowrun system? How hardcoded are the core system mechanics into the engine? The DOS engine is very powerful, but the core mechanics were hardcoded so you were simply constrained to making DOS with new content.
Has anyone seen if the engine has the capability to modify, create, adjust core game systems to something else? For instance, would a AD&D First edition conversion work or even more drastic changes such as converting/creating a Shadowrun system? How hardcoded are the core system mechanics into the engine? The DOS engine is very powerful, but the core mechanics were hardcoded so you were simply constrained to making DOS with new content.
Didn’t realize there were mods for BOTW. That’s a better comparison. Pretty impressive since that game is already having to be emulated.Nessa wrote: ↑ September 18th, 2024, 21:39That has a whole community turning Link into Zelda. (Which isn't much of a stretch but I digress.) Somewhere, somebody is going to have enough time and be crazy enough to do it.
Last edited by loregamer on September 18th, 2024, 22:28, edited 1 time in total.
Jingle Jangle Jingle
Not just simple mods either, but they're making a whole expansion for BOTW, as well as revamping most of the shrines to be more unique, introducing new quests etc.
Last edited by gerey on September 18th, 2024, 22:32, edited 1 time in total.
I played the first BOTW as "Linkle". It was a total conversion. Everyone refers to the characters as female. Even bypassed that stupid part where Link has to dress up like a girl to get into a town. So it was changing quests and everyhing.loregamer wrote: ↑ September 18th, 2024, 22:28Didn’t realize there were mods for BOTW. That’s a better comparison. Pretty impressive since that game is already having to be emulated.
They're turning Link into Zelda (again, not much stretch here
gerey wrote: ↑ September 18th, 2024, 22:31Not just simple mods either, but they're making a whole expansion for BOTW, as well as revamping most of the shrines to be more unique, introducing new quests etc.
Is this a case of Nintendo fans being autistic enough to want to deal with this? If a game required black voodoo magic to mod, I would just move on. Was already at my limit modding UE4 for Hogwarts Legacy. Never ******* againNessa wrote: ↑ September 18th, 2024, 22:35I played the first BOTW as "Linkle". It was a total conversion. Everyone refers to the characters as female. Even bypassed that stupid part where Link has to dress up like a girl to get into a town. So it was changing quests and everyhing.
They're turning Link into Zelda (again, not much stretch here![]()
) for the newest BOTW. That's still ongoing but they're doing a ton of crazy work.
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Last edited by loregamer on September 18th, 2024, 22:41, edited 1 time in total.
Jingle Jangle Jingle
They're revamping the game to play as Zelda with... not just a redone model for Zelda. All her outfits. Most of them sexy. If not totally nude.loregamer wrote: ↑ September 18th, 2024, 22:39Is this a case of Nintendo fans being autistic enough to want to deal with this? If a game required black voodoo magic to mod, I would just move on. Was already at my limit modding UE4 for Hogwarts Legacy. Never ******* again
And yes, they're that autistic.
Nessa wrote: ↑ September 18th, 2024, 23:07They've also redone all the great fairies, putting the "great" back in Great Fairy for sure.loregamer wrote: ↑ September 18th, 2024, 22:39Is this a case of Nintendo fans being autistic enough to want to deal with this? If a game required black voodoo magic to mod, I would just move on. Was already at my limit modding UE4 for Hogwarts Legacy. Never ******* again![]()
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This one?
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
Apparently the game is relatively easy to mod, at least for a console game, hence why such extensive modification to the game are even possible.loregamer wrote: ↑ September 18th, 2024, 22:39s this a case of Nintendo fans being autistic enough to want to deal with this?
Can't really think of any game that has a thriving modding scene despite being hard to mod - you either get enough autists to reach critical mass and figure out how to do more and more complex things, or people simply give up and move on to greener pastures.
That being said, MechWarrior 5 has a semi-active modding scene that has accomplished a few fairly interesting things, and this despite the game running on Unreal 5.
Indeed, but Mechwarrior 5 has official modding tools so, I am not sure how much those carried the development of stuff like Coyote's Mission Pack or YAML.gerey wrote: ↑ September 18th, 2024, 23:15Apparently the game is relatively easy to mod, at least for a console game, hence why such extensive modification to the game are even possible.loregamer wrote: ↑ September 18th, 2024, 22:39s this a case of Nintendo fans being autistic enough to want to deal with this?
Can't really think of any game that has a thriving modding scene despite being hard to mod - you either get enough autists to reach critical mass and figure out how to do more and more complex things, or people simply give up and move on to greener pastures.
That being said, MechWarrior 5 has a semi-active modding scene that has accomplished a few fairly interesting things, and this despite the game running on Unreal 5.
That's not great enough. Try this (NSFW of course):
► Show Spoiler
Ah… so that was their real motivator… got it…Nessa wrote: ↑ September 18th, 2024, 23:50That's not great enough. Try this (NSFW of course):
► Show Spoiler![]()
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Jingle Jangle Jingle

Nice bushNessa wrote: ↑ September 18th, 2024, 23:50That's not great enough. Try this (NSFW of course):
► Show Spoiler![]()
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Aside from the nudity, the model does look way better than the original
loregamer wrote: ↑ September 18th, 2024, 23:53Ah… so that was their real motivator… got it…Nessa wrote: ↑ September 18th, 2024, 23:50That's not great enough. Try this (NSFW of course):
► Show Spoiler![]()
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I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
I'm not sure if I'm looking forward to that. Won't the market become oversaturated by mediocre games made by lazy, uncreative people who rely on AI to make a quick buck? It's already happening with youtube videos.loregamer wrote: ↑ September 18th, 2024, 20:20It’s fine, AI will become so advanced that we will be able to make our own gamesrusty_shackleford wrote: ↑ September 18th, 2024, 20:18unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do it
destinyhntr wrote: ↑ September 19th, 2024, 02:03I'm not sure if I'm looking forward to that. Won't the market become oversaturated by mediocre games made by lazy, uncreative people who rely on AI to make a quick buck? It's already happening with youtube videos.loregamer wrote: ↑ September 18th, 2024, 20:20It’s fine, AI will become so advanced that we will be able to make our own gamesrusty_shackleford wrote: ↑ September 18th, 2024, 20:18unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do it
Very likely but just like asset flip games large swathes won’t sell at all and only the quality AI assets that blend handcrafted content will gain notoriety.
Nessa wrote: ↑ September 18th, 2024, 23:50That's not great enough. Try this (NSFW of course):
► Show Spoiler![]()
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These ******* people.Nessa wrote: ↑ September 18th, 2024, 23:07not just a redone model for Zelda. All her outfits. Most of them sexy. If not totally nude.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
Based horny Autiste. We just need to get the Japanese really into Shadowheart or something.Nessa wrote: ↑ September 18th, 2024, 23:50That's not great enough. Try this (NSFW of course):
► Show Spoiler![]()
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That's the point. Nobody is, so they make these mods.

