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Post by Vergil »

destinyhntr wrote: September 18th, 2024, 21:29
Now it's too late to change it
:turtle dance:
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by loregamer »

Nessa wrote: September 18th, 2024, 21:17
You know how much trouble we went through to get Skyrim modded and still go through? People will do it. :lol:
I don’t think the game with the most in depth toolkit that allows modders to make as much gay sex quests as they want is a good comparison to how locked down and inaccessible modding UE is tbh. We can try data mining and hacking the games as much as we want, but there WILL be limitations as opposed to other engines
Last edited by loregamer on September 18th, 2024, 22:25, edited 3 times in total.
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Post by Rand »

Vergil wrote: September 18th, 2024, 21:25
destinyhntr wrote: September 18th, 2024, 21:24
Turn all the female characters into women.
:turtle:
destinyhntr wrote: September 18th, 2024, 21:29
Dang it. Now it's too late to change it :mad: My point stands
It's too late to hide it. Please fix it anyway.
Turn all the female characters into women men. The male players here can live in their woman-free fantasy, the female players can have more romance options XD
Last edited by Rand on September 18th, 2024, 21:33, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by rusty_shackleford »

Nessa wrote: September 18th, 2024, 21:17
rusty_shackleford wrote: September 18th, 2024, 20:18
unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do it
You know how much trouble we went through to get Skyrim modded and still go through? People will do it. :lol: Just look at dopey Arthmoor still slogging away at Starfail. If some moron is dumb enough to mod THAT, modding isn't going anywhere. :lol: Unreal isn't the only engine in town anyway. (In fact my company ruled them out. They're not as insane as Unity but are far from reliable.) A little fun sidenote here, the CEO of Unity that made all these idiotic decisions? Used to be the CEO of none other than... EA.

A lot of other engines have high modability and the devs that work with modders are quite popular too.

For myself, it's rare I'll even play a game that isn't moddable on some level from the start. That's the first thing I check. Moddable? Potentially viable. Otherwise, pass usually. :lol:
SKSE guy has received help directly from Bethesda while reverse engineering.
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Post by rusty_shackleford »

loregamer wrote: September 18th, 2024, 21:32
Nessa wrote: September 18th, 2024, 21:17
You know how much trouble we went through to get Skyrim modded and still go through? People will do it. :lol:
I don’t think the game most in depth toolkit that allows modders to make as much gay sex quests as they want is a good comparison to how locked down and inaccessible modding UE is tbh. We can try data mining and hacking the games as much as we want, but there WILL be limitations as opposed to other engines
The number of people capable of reverse engineering complex compiled binaries is small, the number willing to do it for a game with no compensation is maybe a couple dozen in the world. The game in question has to be mega popular for someone to care enough to do it.
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Post by Vergil »

rusty_shackleford wrote: September 18th, 2024, 21:34
Nessa wrote: September 18th, 2024, 21:17
rusty_shackleford wrote: September 18th, 2024, 20:18
unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do it
You know how much trouble we went through to get Skyrim modded and still go through? People will do it. :lol: Just look at dopey Arthmoor still slogging away at Starfail. If some moron is dumb enough to mod THAT, modding isn't going anywhere. :lol: Unreal isn't the only engine in town anyway. (In fact my company ruled them out. They're not as insane as Unity but are far from reliable.) A little fun sidenote here, the CEO of Unity that made all these idiotic decisions? Used to be the CEO of none other than... EA.

A lot of other engines have high modability and the devs that work with modders are quite popular too.

For myself, it's rare I'll even play a game that isn't moddable on some level from the start. That's the first thing I check. Moddable? Potentially viable. Otherwise, pass usually. :lol:
SKSE guy has received help directly from Bethesda while reverse engineering.
Yea Skyrim might actually be the worst example to use when trying to come up with games that were hard to mod.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Nessa »

loregamer wrote: September 18th, 2024, 21:32
I don’t think the game most in depth toolkit that allows modders to make as much gay sex quests as they want is a good comparison to how locked down and inaccessible modding UE is tbh. We can try data mining and hacking the games as much as we want, but there WILL be limitations as opposed to other engines
I'll have you know I only have good wholesome straight goblin sex mods, none of that gay filth in ohhhh... :lol: :lol: :lol:

AHEM, yes, unreal is not the best engine. But they have modding for stuff that you can't even mod legally, like those Zelda games. That has a whole community turning Link into Zelda. (Which isn't much of a stretch but I digress. :lol: ) Somewhere, somebody is going to have enough time and be crazy enough to do it. Granted it won't be as healthy as something with built in modding tools. Also you could see a shift of modders to devs who specialize in modding. PDX games typically, CA, etc.
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Post by rusty_shackleford »

Vergil wrote: September 18th, 2024, 21:39
rusty_shackleford wrote: September 18th, 2024, 21:34
Nessa wrote: September 18th, 2024, 21:17


You know how much trouble we went through to get Skyrim modded and still go through? People will do it. :lol: Just look at dopey Arthmoor still slogging away at Starfail. If some moron is dumb enough to mod THAT, modding isn't going anywhere. :lol: Unreal isn't the only engine in town anyway. (In fact my company ruled them out. They're not as insane as Unity but are far from reliable.) A little fun sidenote here, the CEO of Unity that made all these idiotic decisions? Used to be the CEO of none other than... EA.

A lot of other engines have high modability and the devs that work with modders are quite popular too.

For myself, it's rare I'll even play a game that isn't moddable on some level from the start. That's the first thing I check. Moddable? Potentially viable. Otherwise, pass usually. :lol:
SKSE guy has received help directly from Bethesda while reverse engineering.
Yea Skyrim might actually be the worst example to use when trying to come up with games that were hard to mod.
In terms of the script extender it's not a bad example except the guy received a lot of help from Bethesda. An example I'd go with would probably be something like sfall for fo2 or temple+ for ToEE. Complex, years of reverse engineering by diehard fans with the knowledge of how to do it.

These things only happen when stars align and someone who knows how to do it is a major fan of the game.
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Post by Nessa »

Also while I'm thinking on the subject, there's a group of people even more insane than normal modders: Japanese (also Koreans, eeks) modders. These guys are FREAKS. They mod stuff that shouldn't ever be modded. Into horrifying things that should never be seen. :lol: A case for not modding something actually. :lol: :lol: :lol:

EDIT: I just noticed we're not actually in the modding thread. I blame Lore. And Rusty. Then Lore again. :lol: :lol: :lol:
Last edited by Nessa on September 18th, 2024, 21:47, edited 2 times in total.
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Post by loregamer »

Nessa wrote: September 18th, 2024, 21:45
EDIT: I just noticed we're not actually in the modding thread. I blame Lore. And Rusty. Then Lore again. :lol: :lol: :lol:
Time to issue my first ban as a moderator! :toot:
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Post by Xenich »

Ok, I ran through the posts, didn't see it.

Has anyone seen if the engine has the capability to modify, create, adjust core game systems to something else? For instance, would a AD&D First edition conversion work or even more drastic changes such as converting/creating a Shadowrun system? How hardcoded are the core system mechanics into the engine? The DOS engine is very powerful, but the core mechanics were hardcoded so you were simply constrained to making DOS with new content.
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Post by loregamer »

Nessa wrote: September 18th, 2024, 21:39
That has a whole community turning Link into Zelda. (Which isn't much of a stretch but I digress. :lol: ) Somewhere, somebody is going to have enough time and be crazy enough to do it.
Didn’t realize there were mods for BOTW. That’s a better comparison. Pretty impressive since that game is already having to be emulated.
Last edited by loregamer on September 18th, 2024, 22:28, edited 1 time in total.
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Post by gerey »

loregamer wrote: September 18th, 2024, 22:28
Didn’t realize there were mods for BOTW
Not just simple mods either, but they're making a whole expansion for BOTW, as well as revamping most of the shrines to be more unique, introducing new quests etc.
Last edited by gerey on September 18th, 2024, 22:32, edited 1 time in total.
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Post by Nessa »

loregamer wrote: September 18th, 2024, 22:28
Didn’t realize there were mods for BOTW. That’s a better comparison. Pretty impressive since that game is already having to be emulated.
I played the first BOTW as "Linkle". It was a total conversion. Everyone refers to the characters as female. Even bypassed that stupid part where Link has to dress up like a girl to get into a town. So it was changing quests and everyhing.

They're turning Link into Zelda (again, not much stretch here :lol: :lol: ) for the newest BOTW. That's still ongoing but they're doing a ton of crazy work. :salute:
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Post by loregamer »

gerey wrote: September 18th, 2024, 22:31
Not just simple mods either, but they're making a whole expansion for BOTW, as well as revamping most of the shrines to be more unique, introducing new quests etc.
Nessa wrote: September 18th, 2024, 22:35
I played the first BOTW as "Linkle". It was a total conversion. Everyone refers to the characters as female. Even bypassed that stupid part where Link has to dress up like a girl to get into a town. So it was changing quests and everyhing.

They're turning Link into Zelda (again, not much stretch here :lol: :lol: ) for the newest BOTW. That's still ongoing but they're doing a ton of crazy work. :salute:
Is this a case of Nintendo fans being autistic enough to want to deal with this? If a game required black voodoo magic to mod, I would just move on. Was already at my limit modding UE4 for Hogwarts Legacy. Never ******* again
Last edited by loregamer on September 18th, 2024, 22:41, edited 1 time in total.
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Post by destinyhntr »

Vergil wrote: September 18th, 2024, 21:25
destinyhntr wrote: September 18th, 2024, 21:24
Turn all the female characters into women.
:turtle:
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Post by Nessa »

loregamer wrote: September 18th, 2024, 22:39
Is this a case of Nintendo fans being autistic enough to want to deal with this? If a game required black voodoo magic to mod, I would just move on. Was already at my limit modding UE4 for Hogwarts Legacy. Never ******* again
They're revamping the game to play as Zelda with... not just a redone model for Zelda. All her outfits. Most of them sexy. If not totally nude. :lol: They've also redone all the great fairies, putting the "great" back in Great Fairy for sure. :lol: :lol: :lol: :lol:

And yes, they're that autistic. :mrgreen:
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Post by ArcaneLurker »

Nessa wrote: September 18th, 2024, 23:07
loregamer wrote: September 18th, 2024, 22:39
Is this a case of Nintendo fans being autistic enough to want to deal with this? If a game required black voodoo magic to mod, I would just move on. Was already at my limit modding UE4 for Hogwarts Legacy. Never ******* again
They've also redone all the great fairies, putting the "great" back in Great Fairy for sure. :lol: :lol: :lol: :lol:

Image

This one?
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Post by gerey »

loregamer wrote: September 18th, 2024, 22:39
s this a case of Nintendo fans being autistic enough to want to deal with this?
Apparently the game is relatively easy to mod, at least for a console game, hence why such extensive modification to the game are even possible.

Can't really think of any game that has a thriving modding scene despite being hard to mod - you either get enough autists to reach critical mass and figure out how to do more and more complex things, or people simply give up and move on to greener pastures.

That being said, MechWarrior 5 has a semi-active modding scene that has accomplished a few fairly interesting things, and this despite the game running on Unreal 5.
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Post by Cipher »

gerey wrote: September 18th, 2024, 23:15
loregamer wrote: September 18th, 2024, 22:39
s this a case of Nintendo fans being autistic enough to want to deal with this?
Apparently the game is relatively easy to mod, at least for a console game, hence why such extensive modification to the game are even possible.

Can't really think of any game that has a thriving modding scene despite being hard to mod - you either get enough autists to reach critical mass and figure out how to do more and more complex things, or people simply give up and move on to greener pastures.

That being said, MechWarrior 5 has a semi-active modding scene that has accomplished a few fairly interesting things, and this despite the game running on Unreal 5.
Indeed, but Mechwarrior 5 has official modding tools so, I am not sure how much those carried the development of stuff like Coyote's Mission Pack or YAML.
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Post by Nessa »

That's not great enough. Try this (NSFW of course):
► Show Spoiler
:lol: :lol: :lol: :lol:
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Post by loregamer »

Nessa wrote: September 18th, 2024, 23:50
That's not great enough. Try this (NSFW of course):
► Show Spoiler
:lol: :lol: :lol: :lol:
Ah… so that was their real motivator… got it…

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Post by Nessa »

loregamer wrote: September 18th, 2024, 23:53
Ah… so that was their real motivator… got it…

Image
Image
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Post by ArcaneLurker »

Nessa wrote: September 18th, 2024, 23:50
That's not great enough. Try this (NSFW of course):
► Show Spoiler
:lol: :lol: :lol: :lol:
Nice bush :)

Aside from the nudity, the model does look way better than the original
loregamer wrote: September 18th, 2024, 23:53
Nessa wrote: September 18th, 2024, 23:50
That's not great enough. Try this (NSFW of course):
► Show Spoiler
:lol: :lol: :lol: :lol:
Ah… so that was their real motivator… got it…

Image
Image
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Post by destinyhntr »

loregamer wrote: September 18th, 2024, 20:20
rusty_shackleford wrote: September 18th, 2024, 20:18
unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do it
It’s fine, AI will become so advanced that we will be able to make our own games
I'm not sure if I'm looking forward to that. Won't the market become oversaturated by mediocre games made by lazy, uncreative people who rely on AI to make a quick buck? It's already happening with youtube videos.
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Post by Unhelpful Contrarian »

destinyhntr wrote: September 19th, 2024, 02:03
loregamer wrote: September 18th, 2024, 20:20
rusty_shackleford wrote: September 18th, 2024, 20:18
unreal engine being the most popular engine thanks to unity shooting themselves in the face is basically the death of modding
I'm not saying the games can't be modded, but especially without any help from the developers it's really ******* time consuming and most people aren't gonna do it
It’s fine, AI will become so advanced that we will be able to make our own games
I'm not sure if I'm looking forward to that. Won't the market become oversaturated by mediocre games made by lazy, uncreative people who rely on AI to make a quick buck? It's already happening with youtube videos.

Very likely but just like asset flip games large swathes won’t sell at all and only the quality AI assets that blend handcrafted content will gain notoriety.
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Post by Magick »

Nessa wrote: September 18th, 2024, 23:50
That's not great enough. Try this (NSFW of course):
► Show Spoiler
:lol: :lol: :lol: :lol:
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Post by Rand »

Nessa wrote: September 18th, 2024, 23:07
not just a redone model for Zelda. All her outfits. Most of them sexy. If not totally nude.
These ******* people.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by SniperChris »

Nessa wrote: September 18th, 2024, 23:50
That's not great enough. Try this (NSFW of course):
► Show Spoiler
:lol: :lol: :lol: :lol:
Based horny Autiste. We just need to get the Japanese really into Shadowheart or something.
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Post by Nessa »

Rand wrote: September 19th, 2024, 03:02
These ******* people.
That's the point. Nobody is, so they make these mods. :lol: :lol: :lol: :lol: