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How goofy is Fallout 2?

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How goofy is Fallout 2?

Post by Faceless_Sentinel »

gerey wrote: ↑ April 27th, 2024, 19:13
Anon wrote: ↑ April 27th, 2024, 18:42
Wasn't this part of the narrative in fallout 2? Or am I mistaken?
Fallout 2 had a lot of questionable retcons and narrative decisions.

And yes, the vaults were retconned to be experiments, but that had more to do with the popularity of X-Files at the time than an overarching anticapitalist sentiment.

The Vault-Co stuff is less "capitalism bad" and more "US government is experimenting on its citizens for the lulz".
gerey wrote: ↑ April 28th, 2024, 18:03
Havitner wrote: ↑ April 28th, 2024, 17:51
The Vault Experiments may be sort of over the top and silly, but adding (retconning them into) the canon made vaults one of my favorite elements of Fallout.
I hated that element, it turns human tragedy into goofy tinfoil hat bullshittery and it permanently scarred the franchise as a whole, allowing every mouthbreathing author out there to **** out a moronic "experiment" to justify all manner of stupidity.

In Fallout 1 the implication was that the vaults were failing due to human error, mismanagement, wartime shortages et al - it tells a far grimmer tale when Fallout 13 is in trouble because someone in the supply-chain ****** up and replacement chips didn't get delivered, or that Vault 12 failed because the vault door was faulty, or that people were forced to leave Vault 15 because of overcrowding.
How much "for the lulz" and "goofy tinfoil hat bullshittery" is in fallout 2? I played first one and I liked it serious tone with minimum jokes and references. People on the internet say that goofy things are much more annoying. I want to hear local experts opinion.
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Post by rusty_shackleford »

partially hyperbole, partially true largely due to the game being very rushed
I'd say it has no more than fallout 1 as a % of content tho
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Post by Vergil »

Depends on what you mean by goofy. The referential humor was a massive problem but the core plot itself kind of falls short as well.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Tweed »

I don't give a ****, I like it.
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Post by Vergil »

I liked Fallout 2 so much that I immediately started another playthrough after beating it which I VERY rarely do
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by BosanskiSeljak »

Apart from minor QOL changes and quantity of content, Fallout is superior.
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Post by Irenaeus »

It's not THAT goofy, it's much more serious than the infamy it has acquired. It has good quests along the main quest (provided you're not irked by the premise of the descendents of the Vault Dweler going native) but it is unquestionable that the quality drops off by the endgame, or by Reno if you don't like casinos and the mob. A few sidequests and random event NPCs can be weird/unfunny.
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Post by Vergil »

The hubologists absolutely destroy that whole chunk of the main quest for me.
I'm just stating the facts.
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Post by Acrux »

If you list out all of the "goofy" things in Fallout 2 it looks incredibly stupid on paper, but in-game it doesn't bother me too much.
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Post by Vergil »

BosanskiSeljak wrote: ↑ September 1st, 2024, 23:23
Apart from minor QOL changes and quantity of content, Fallout is superior.
I think Fallout is better in terms of being a tight well rounded and focused experience but Fallout 2 is more exploratory with greater peaks and valleys.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by maidenhaver »

Every F2 over F1 enjoyer is a rusty alt.
Weirdest cracker you know.
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Post by Acrux »

Vergil wrote: ↑ September 2nd, 2024, 01:53
BosanskiSeljak wrote: ↑ September 1st, 2024, 23:23
Apart from minor QOL changes and quantity of content, Fallout is superior.
I think Fallout is better in terms of being a tight well rounded and focused experience but Fallout 2 is more exploratory with greater peaks and valleys.
Yeah, when I think about the things I don't like about 2, it's the pacing and a much worse end game/boss fight than 1. It's a much more effective argument than the goofiness.
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Post by rusty_shackleford »

ATOM is better than both so just play that

Also, some of the new games made in the FO2 engine like Nevada & Sonora
Last edited by rusty_shackleford on September 2nd, 2024, 03:43, edited 1 time in total.
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Post by Zothique »

Compared to nowadays Joss Whedon-y quirky low-test soyKUK irony, it's pretty tame.
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Post by rusty_shackleford »

A mod that removes all the pop cultural references would be cool. That makes up nearly all the "goofy" parts that I don't consider tolerable.

The non-pop culture stuff is closer to FNV's "wild wasteland" stuff: weird stuff happening in the wasteland.
Last edited by rusty_shackleford on September 2nd, 2024, 04:23, edited 1 time in total.
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Post by wndrbr »

rusty_shackleford wrote: ↑ September 2nd, 2024, 04:23
A mod that removes all the pop cultural references would be cool.
this mod will completely remove San Francisco from the game.
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Post by rusty_shackleford »

wndrbr wrote: ↑ September 2nd, 2024, 04:27
rusty_shackleford wrote: ↑ September 2nd, 2024, 04:23
A mod that removes all the pop cultural references would be cool.
this mod will completely remove San Francisco from the game.
It's the part I like the least, so it being redone would probably be for the best.
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Post by Vergil »

rusty_shackleford wrote: ↑ September 2nd, 2024, 03:43
ATOM is better than both so just play that
God I hope those devs are paying you.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Faceless_Sentinel »

rusty_shackleford wrote: ↑ September 2nd, 2024, 03:43
ATOM is better than both so just play that

Also, some of the new games made in the FO2 engine like Nevada & Sonora
I played Atom RPG. I don't understand why are you find it so good, except may be graphics (in comparison to fallout 1 and 2 excluding art-style) to be honest. I guess it has the same "just for lulz and references" problem, only not with american pop culture, but with post USSR culture.