Yes, exactly. Why use your gay little shocking grasp when you can just focus entirely on the sword and get comparable results?rusty_shackleford wrote: β August 19th, 2024, 20:15It was "why not just a sword", as in, "why not use a sword instead of magic?"
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
The Mage Robe/Armor Dilemma
I've seen paladins that have used ranged magic sure but I'm not sure what sort of "short range" magic you're planning on using. Did you mean to say buffs and misspoke?rusty_shackleford wrote: β August 19th, 2024, 20:16Have you ever seen a paladin in a video game? Maybe played Witcher 3?Vergil wrote: β August 19th, 2024, 20:16So you're gonna aim your little 3 inch range **** blast whilst trying to swing a sword effectively?![]()
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
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One weapon good, two weapon better.Brother Michael wrote: β August 19th, 2024, 20:17Yes, exactly. Why use your gay little shocking grasp when you can just focus entirely on the sword and get comparable results?rusty_shackleford wrote: β August 19th, 2024, 20:15It was "why not just a sword", as in, "why not use a sword instead of magic?"
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In the already rare cases of historical dual wielding, they are almost never symmetrical weapons, and for good reason. The point of bringing an offhand would be to accomplish something your other weapon cannot do as effectively.rusty_shackleford wrote: β August 19th, 2024, 20:17One weapon good, two weapon better.Brother Michael wrote: β August 19th, 2024, 20:17Yes, exactly. Why use your gay little shocking grasp when you can just focus entirely on the sword and get comparable results?rusty_shackleford wrote: β August 19th, 2024, 20:15
It was "why not just a sword", as in, "why not use a sword instead of magic?"
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This might surprise you, but being able to shoot fire out your hand is not the same as another sword.Brother Michael wrote: β August 19th, 2024, 20:20In the already rare cases of historical dual wielding, they are almost never symmetrical weapons, and for good reason. The point of bringing an offhand would be to accomplish something your other weapon cannot do as effectively.rusty_shackleford wrote: β August 19th, 2024, 20:17One weapon good, two weapon better.Brother Michael wrote: β August 19th, 2024, 20:17
Yes, exactly. Why use your gay little shocking grasp when you can just focus entirely on the sword and get comparable results?
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With the abstraction necessary in a game, fire only in melee range is hardly different from another sword. Different damage type is all.rusty_shackleford wrote: β August 19th, 2024, 20:20This might surprise you, but being able to shoot fire out your hand is not the same as another sword.Brother Michael wrote: β August 19th, 2024, 20:20In the already rare cases of historical dual wielding, they are almost never symmetrical weapons, and for good reason. The point of bringing an offhand would be to accomplish something your other weapon cannot do as effectively.
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Get rid of the abstractionBrother Michael wrote: β August 19th, 2024, 20:23With the abstraction necessary in a game, fire only in melee range is hardly different from another sword. Different damage type is all.rusty_shackleford wrote: β August 19th, 2024, 20:20This might surprise you, but being able to shoot fire out your hand is not the same as another sword.Brother Michael wrote: β August 19th, 2024, 20:20
In the already rare cases of historical dual wielding, they are almost never symmetrical weapons, and for good reason. The point of bringing an offhand would be to accomplish something your other weapon cannot do as effectively.
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Okay so where are we? Fantasy in real? Video game? Tabletop? Which one?rusty_shackleford wrote: β August 19th, 2024, 20:23Get rid of the abstractionBrother Michael wrote: β August 19th, 2024, 20:23With the abstraction necessary in a game, fire only in melee range is hardly different from another sword. Different damage type is all.rusty_shackleford wrote: β August 19th, 2024, 20:20
This might surprise you, but being able to shoot fire out your hand is not the same as another sword.![]()
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In real life just use a gun instead of a fireball, same thing.Brother Michael wrote: β August 19th, 2024, 20:24Okay so where are we? Fantasy in real? Video game? Tabletop? Which one?rusty_shackleford wrote: β August 19th, 2024, 20:23Get rid of the abstractionBrother Michael wrote: β August 19th, 2024, 20:23
With the abstraction necessary in a game, fire only in melee range is hardly different from another sword. Different damage type is all.![]()
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Oh so weβre not restricting to close range now?rusty_shackleford wrote: β August 19th, 2024, 20:25In real life just use a gun instead of a fireball, same thing.Brother Michael wrote: β August 19th, 2024, 20:24Okay so where are we? Fantasy in real? Video game? Tabletop? Which one?
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pistol except if the bullet goes past 15 feet it just disappearsBrother Michael wrote: β August 19th, 2024, 20:29Oh so weβre not restricting to close range now?rusty_shackleford wrote: β August 19th, 2024, 20:25In real life just use a gun instead of a fireball, same thing.Brother Michael wrote: β August 19th, 2024, 20:24
Okay so where are we? Fantasy in real? Video game? Tabletop? Which one?![]()
Last edited by rusty_shackleford on August 19th, 2024, 20:30, edited 1 time in total.
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So mage knight can exist, but it still creates an awkward point of world building.rusty_shackleford wrote: β August 19th, 2024, 20:30pistol except if the bullet goes past 15 feet it just disappearsBrother Michael wrote: β August 19th, 2024, 20:29Oh so weβre not restricting to close range now?rusty_shackleford wrote: β August 19th, 2024, 20:25
In real life just use a gun instead of a fireball, same thing.![]()
So putting on the armour makes you become a battlemage, then. Interesting.rusty_shackleford wrote: β August 19th, 2024, 20:12You do use the sword, you use both.Vergil wrote: β August 19th, 2024, 20:08At that point why not just use a sword?rusty_shackleford wrote: β August 19th, 2024, 20:06
Just make their magic only usable at close range, problem solved.
Ranged magic requires you to use a totally-not-a-dress, melee magic doesn't, ez.![]()
That's one way of doing it. The other is just robes making the spells more powerful or granting a wider array, yeah. (same thing, I guess).
Close range blasts, shields, weapon enchantments, weapon based magic slashes / casting like in Magicka weapon imbue.
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Just have them taught a different form of magic meant to be used in melee range.Brother Michael wrote: β August 19th, 2024, 20:42So mage knight can exist, but it still creates an awkward point of world building.
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Mage fighters should combine disciplines so they are more than two low level characters. Like enchanting an arrow to make it explode or a blade to pass through armor.
Shielding themselves, protection against certain elements and especially magic etc. absolutely.J1M wrote: β August 19th, 2024, 20:54Mage fighters should combine disciplines so they are more than two low level characters. Like enchanting an arrow to make it explode or a blade to pass through armor.
Then utilising blink and such spells, too. There's a lot that a magic-enhanced warrior could do. Including being an anti-mage.
But can a normal mage wear armor and cast from a distance?rusty_shackleford wrote: β August 19th, 2024, 20:54Just have them taught a different form of magic meant to be used in melee range.Brother Michael wrote: β August 19th, 2024, 20:42So mage knight can exist, but it still creates an awkward point of world building.
In that case, Clerics shouldn't be allowed to multiclass into Wizard/Sorcerer/Warlock, and vice versa
I hate the Antichrist!
Looking like a trash can is undignified. That's what prevents mages from wearing armor.
have you never been lit on fire? it's much different than being stabbedBrother Michael wrote: β August 19th, 2024, 20:23fire only in melee range is hardly different from another sword.
Melee mage with limited spellcasting that wears heavy armor and uses sword with close-range spells did exist as well in 3.5 dnd and Pathfinder 1e, which were the [Duskblade] and the [Magus] respectively.
I'm reminded as well of Tyranny from Obsidian in which you could wear the heaviest armors as a mage if you wanted, but you casted spells at a slower rate and it was easier to have your spells disrupted. I never cared because I looked cool in armor so I sucked up the disadvantages. lmfao
I'm reminded as well of Tyranny from Obsidian in which you could wear the heaviest armors as a mage if you wanted, but you casted spells at a slower rate and it was easier to have your spells disrupted. I never cared because I looked cool in armor so I sucked up the disadvantages. lmfao
Can't say I am particularly flammable. Are you growing out your hair for a particular reason?Big Red Dog wrote: β August 19th, 2024, 23:03have you never been lit on fire? it's much different than being stabbedBrother Michael wrote: β August 19th, 2024, 20:23fire only in melee range is hardly different from another sword.
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no because mages are gayBrother Michael wrote: β August 19th, 2024, 21:01But can a normal mage wear armor and cast from a distance?rusty_shackleford wrote: β August 19th, 2024, 20:54Just have them taught a different form of magic meant to be used in melee range.Brother Michael wrote: β August 19th, 2024, 20:42So mage knight can exist, but it still creates an awkward point of world building.
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i am very hairy, i wish i had alopeciaJ1M wrote: β August 20th, 2024, 03:08Can't say I am particularly flammable. Are you growing out your hair for a particular reason?Big Red Dog wrote: β August 19th, 2024, 23:03have you never been lit on fire? it's much different than being stabbedBrother Michael wrote: β August 19th, 2024, 20:23fire only in melee range is hardly different from another sword.
gasoline makes anyone flamable
