Nammu Archag wrote: β
July 10th, 2024, 21:40
Xenich wrote: β
July 10th, 2024, 19:31
Envergence wrote: β
July 10th, 2024, 19:28
Mediocre doesn't mean inferior. It means middling/average quality. You're going hard on the defense over a misunderstanding of a word's definition. Nammu probably would've called it subpar (etc.) if he meant inferior. He's saying the game looks par at best, with nothing that makes it jump out at him compared to anything else of the accepted standard.
Again, compared to what?
Idk the gameplay looks pretty similar to SWTOR and every other MMO from that time period except lacking all the cool stuff SWTOR has. It doesn't look like the worse MMO ever by any stretch but I don't see any reason as how its actually worth investing time into over something like swtor or eso which seem to have aged better
All other MMOs "end" once you are max level, if you don't find a raiding guild that's it game over. DDO does not end, you can reincarnate and level and new build again while still gathering power. Because of this feature group play is actually very active for a game this old, I play a couple of times a week and I never have to play solo if I don't want too. The game also gets very challenging once you get over level 20.
Sure you can level an alt to max level is SWTOR but it's not the same as compiling power on your main.
BUILD FAGGOTRY
The other thing DDO has going for it is build diversity and power. No other MMO allows you to build a character that can solo raids (normal difficulty), no other mmo allows you to make a true jack of all trades build. Fighting, tanking, trapping, healing, utility spells. Also DDO is a game that let's you ride the powerfantasy like no other. It doesn't matter how much effort you put into your Sith warrior, he will always be limited by the balance design of the game. However in DDO you can make a sorcerer that one shots bosses (elite diff and lower), you can make a rogue that assassinates dragons. The satisfaction of crushing a boss in DDO far outweighs any other game IMO.
"The game must be to easy then!"
Let's be honest every single game is easy, darksouls, elden ring, ESO, cod shooters, japslop rpgs. All games are easy if you learn the systems and exploit them. Most MMOs don't have a scaling difficulty option, once you know the game you will never lose again unless you are drunk.
DDO has Reaper mode, which increases the difficulty of the game from 30%-70% depending on the level you choose. Reaper also gives you more experience, more character power, and unique item buffs along side it. Meaning it's not just a mode for try hards.