It's a visual novel and not really a game. I've played up to end walker and probably missed a lot of nonsense by just skipping ****.Val the Moofia Boss wrote: ↑ June 29th, 2024, 01:40All three of them are woke. In fact, FF14 is perhaps the most woke of them all. It isn't overtly obvious at a glance.
In WoW, you had the blackwashing of Dalaran and Stormwind human NPCs (in a world where all seven kingdoms are white, and brown/bronzed/black people exist but are a minority diaspora). Annoying but you don't interact with Dalaran or Stormwind vendors all that often so it can be overlooked. New faction leaders tend to be females (most allied race leaders, 3 of the Covenant leaders, etc), you have ridiculous stuff like a ****** becoming the head of the afterlife (don't you want people who do not have a grip on reality to judge the fate of all souls?) or two gay centaurs gaining the blessing of their ancestors (literally encouraging their bloodline to cease), Chromie is now ***** for some reason, etc. But again they get very little screentime compared to the manly OGs like Thrall, Genn, Magni, etc. In the current expansion, Dragonflight, most zone questlines are about stronk female leaders lecturing to passive, insecure men. It comes off more as a joke than something to be really sad about. Annoying, but story just isn't as big part of the WoW experience. You do the 20 hour long expansion story once and then spend 500 more hours doing mythic+ dungeons.
In GW2, the wokeness is easily forgettable. I think there is a blink and you miss it line in season 2 where you find out that Caithe and Faolain were lesbian lovers, and then Faolain disappears and you forget about it. There is another lesbian couple that pops up every now and then, but again mostly forgettable. Nothing obnoxious until late into season 5/Icebrood Saga when one of the strong male leaders gets replaced by a woman who advocates for peace and globalism, which is then followed up by more of the same in the End of Dragons expansion. But GW2 is more gameplay focused so it's easier to forget.
FF14 is the most egregious, as it is a story first game, a 400+ hour long visual novel. The globalist agenda doesn't become recognizable until about 300 hours in, around late Stormblood/early Shadowbringers. Every racial capital is being forced into becoming a multicultural city. Every kingdom you visit is overthrown and replaced by a republic. Every country has to join fantasy NATO and hold hands and join sing kumbaya, or they are evil. Countries have no right to fight for their own selfinterests or their own people, unless it is fantasy NATO/the protagonists. And then there is the heavy death cult messaging in Shadowbringers and Endwalker. It's a 400+ hour long story where this stuff is front and center, and you are exposed to it for a lot longer than in WoW or GW2. You can laugh at the blackwashed NPCs or the gay centaurs in WoW and move on, but you can't really do that in FF14.
The worst part of all it is it's not good at being a novel


























