Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
I'm sure there are a handful more, I'll address them when I'm back in beast mode.
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game with DVQR.
Last edited by OtoshiGami on April 24th, 2025, 23:20, edited 6 times in total.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Voice isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
Last edited by OtoshiGami on April 25th, 2025, 20:53, edited 2 times in total.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I loaded the tutorial with both mods. Narrator comes on fine now but Laezel was mute with DVQR. I presume the same would happen to all the Gith.
Last edited by OtoshiGami on April 25th, 2025, 20:56, edited 1 time in total.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I loaded the tutorial with both mods. Narrator comes on fine now but Laezel was mute with DVQR. I presume the same would happen to all the Gith.
You are correct, Lae'zel is packed in there with the others.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Voice isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
He changed the formatting of his mod, and the comparability patch is no longer on there.