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Wokeless Wrath 2.5 β€” Pathfinder: Wrath Of The Righteous

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Dunadan
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Post by Dunadan »

Knight-Marshal wrote: ↑ May 28th, 2024, 21:13
Not sure if I installed everything correctly and could use some clarification. Started a new game and everything seems to be working except Seelie doesn't play a sound bit upon selection or performing an action, but her dialogue works fine in conversation.
@Knight-Marshal @gastovski
FFS I'm an idiot.

In my haste to get the 1.3 Seelie bundle updated with the new portrait, I packaged the bundle in the OLD WW_Seelie installation files (which don't work as expected) rather than the new proper one.

Redownload the Seelie package... I rectified the issue and reuploaded the file. This should fix the lack of 'on click' audio, etc.

Sorry about this **** folks, I suck at this :notsureif:
Last edited by Dunadan on May 28th, 2024, 21:37, edited 2 times in total.
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Post by Knight-Marshal »

Dunadan wrote: ↑ May 28th, 2024, 21:35
Knight-Marshal wrote: ↑ May 28th, 2024, 21:13
Not sure if I installed everything correctly and could use some clarification. Started a new game and everything seems to be working except Seelie doesn't play a sound bit upon selection or performing an action, but her dialogue works fine in conversation.
@Knight-Marshal @gastovski
FFS I'm an idiot.

In my haste to get the 1.3 Seelie bundle updated with the new portrait, I packaged the bundle in the OLD WW_Seelie installation files (which don't work as expected) rather than the new proper one.

Redownload the Seelie package... I rectified the issue and reuploaded the file. This should fix the lack of 'on click' audio, etc.

Sorry about this **** folks, I suck at this :notsureif:
That fixed the issue and everything is working smoothly. Thank you for a much needed mod is this day and age.
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Post by Auctor »

I appreciate the effort that went into this mod, and the work done on it is fairly impressive.

I will say though, I don't see how Seelah being the race she is is woke, she is actually from an area where it would be a common ethnicity (The explicitly rather cosmopolitan Katapesh) and travelled away from it. If anything her American accent is the most out of place thing about her.
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Post by Dunadan »

Auctor wrote: ↑ May 28th, 2024, 23:56
I appreciate the effort that went into this mod, and the work done on it is fairly impressive.
Thank you for the kind words.
Auctor wrote: ↑ May 28th, 2024, 23:56
I will say though, I don't see how Seelah being the race she is is woke, she is actually from an area where it would be a common ethnicity (The explicitly rather cosmopolitan Katapesh) and travelled away from it. If anything her American accent is the most out of place thing about her.
Respectfully, I disagree. Seelah is the epitome of woke. The backstory you speak of was specifically tailored to lend 'believability' to a black female character adopting the culture, garb, weapons, and armour of European origin. You don't get much more woke than that.
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Post by Auctor »

Writing a backstory to specifically fit a character into a region she is foreign to is woke? Usually it's the opposite, it's like in the Rings of Power or the Witcher show, etc etc ad naseum that just has everyone from every race everywhere if it's a European setting, with absolutely no effort or explaination to justify why it looks like Southern California.
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Post by Acrux »

Seelah even existing as the iconic paladin is evidence eniugh of Paizo's wokery.
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Post by Dunadan »

Auctor wrote: ↑ May 29th, 2024, 00:35
Writing a backstory to specifically fit a character into a region she is foreign to is woke? Usually it's the opposite, it's like in the Rings of Power or the Witcher show, etc etc ad naseum that just has everyone from every race everywhere if it's a European setting, with absolutely no effort or explaination to justify why it looks like Southern California.
You're just describing two different kinds of woke. One with more thought behind it than the other. What makes it woke is the end result: a character with an ethnicity that's out of place in the setting they are placed in. No amount of well-crafted backstory changes the fact that it's only being done in the first place to tick a diversity box. Hence, woke.
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Post by Finarfin »

She is literally a hoodrat, her backstory is **** like stealing, beating people up and even being responsible for a female knight dying because she couldn't keep her grubby little ****** hands to herself. There are tons of characters that are black that are well written and fit the narrative and setting but she doesn't even if she was a rapefugee from Solku. Just because her parents died doesn't mean she have to resort to stealing, plenty of honest work for kids, even if it's shovelling **** in a stable. (See Heinrich of Skalitz, he is 15-16 during KCD and made himself useful to the lords by being witty, daring and brave)
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Post by UltraFan123 »

The Pathfinder setting of Golarion was indeed published back in 07/08, over 15 years ago, which was several years before the woke mind virus began to spread like crazy, but I do sustain that just because something was made over a decade ago it doesn't automatically mean that it wasn't trying to force an agenda.

Besides Seelah, the setting has another character named Amiri from the Realm of the Mammoth Lords who is supposedly a victim of "traditional patriarchy" or whatever that didn't allow her to become a warrior, but that doesn't even make any sense in-story because there are plenty of other barbarian tribes in the setting that never forbade women from joining the warrior class, only Amiri's tribe in particular is that way just so that she could have an excuse to be an "oppressed victim".
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Post by Furin »

UltraFan123 wrote: ↑ May 29th, 2024, 03:33
just because something was made over a decade ago it doesn't automatically mean that it wasn't trying to force an agenda.
Exactly right. They've been putting this **** in video games since the 90s. They started putting it in TV shows and movies decades before that.
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Post by Acrux »

UltraFan123 wrote: ↑ May 29th, 2024, 03:33
The Pathfinder setting of Golarion was indeed published back in 07/08, over 15 years ago, which was several years before the woke mind virus began to spread like crazy, but I do sustain that just because something was made over a decade ago it doesn't automatically mean that it wasn't trying to force an agenda.
Paizo was more degenerate than even Ed Greenwood could have dreamed of. The original WotR adventure path did include the ***** character way back when. Most of the gods are *******, in polyamorous relationships, change their sex at will, all that kind of stuff. And yes, this was all well before they were "D&D 3.75".
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Post by rusty_shackleford »

Reminder the ****** character was groomed and admits to it. He was forced to wear girl's clothing as a child and came to like it.
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Post by UltraFan123 »

Acrux wrote: ↑ May 29th, 2024, 04:11
UltraFan123 wrote: ↑ May 29th, 2024, 03:33
The Pathfinder setting of Golarion was indeed published back in 07/08, over 15 years ago, which was several years before the woke mind virus began to spread like crazy, but I do sustain that just because something was made over a decade ago it doesn't automatically mean that it wasn't trying to force an agenda.
Paizo was more degenerate than even Ed Greenwood could have dreamed of. The original WotR adventure path did include the ***** character way back when. Most of the gods are *******, in polyamorous relationships, change their sex at will, all that kind of stuff. And yes, this was all well before they were "D&D 3.75".
lol yeah, that bit about a good chunk of the deities being ***** just for the sake of not being straight was always a real turn-off for me who usually likes to play divine spellcasters in RPG games.
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Post by Dunadan »

rusty_shackleford wrote: ↑ May 29th, 2024, 04:12
Reminder the ****** character was groomed and admits to it. He was forced to wear girl's clothing as a child and came to like it.
The Anevian module of Wokeless includes changes to that dialog...
β–Ί Show Spoiler
Last edited by Dunadan on May 29th, 2024, 05:45, edited 3 times in total.
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Post by gunbino »

I know OP recommends starting fresh but has anyone gotten this working with an existing save? I trudged through half of the game just barely tolerating the woke nonsense but would like to enjoy the last half without having to deal with it.
Last edited by gunbino on May 29th, 2024, 18:14, edited 1 time in total.
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Post by Oyster Sauce »

gunbino wrote: ↑ May 29th, 2024, 18:14
I know OP recommends starting fresh but has anyone gotten this working with an existing save? I trudged through half of the game just barely tolerating the woke nonsense but would like to enjoy the last half without having to deal with it.
Installing this mod mid-playthrough is canon if you're an aeon
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Post by Seventrussel »

That's huge, thank you for the work. Too bad this wasn't out on my first run, would be much better experience. Say, why swap Anevia and not Irabeth though? Cause, Irabeth is clearly there to represent strong masculine woman in power, or something like that, and Anevia is just a regular rogue, you can find in any fantasy really. Maybe future addition perhaps?
Last edited by Seventrussel on May 29th, 2024, 19:41, edited 2 times in total.
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Post by Dunadan »

gunbino wrote: ↑ May 29th, 2024, 18:14
I know OP recommends starting fresh but has anyone gotten this working with an existing save? I trudged through half of the game just barely tolerating the woke nonsense but would like to enjoy the last half without having to deal with it.
Highly depends what you mean by 'woke nonsense'. All the mod does, essentially, is:
  1. Makes Anevia a man, changing voiceover and dialog, portraits and character models as appropriate for such a change
  2. Makes Seelah a redhead with character models, voiceover audio, and portraits changed as appropriate
  3. Makes Sosiel and Trever European in ethnicity, changing character models and portraits as appropriate
  4. Makes all romances heterosexual
  5. Removes some gender-related language from the game (i.e. references to Anevia/Anevian changed from wife to husband, etc., and pronouns changed where I caught them).
  6. Changes a few instances of dialog in the game of gendered or Alphabet-related content. For example, the female dwarf Velhen was changed back to the original male character Verdel, and references to the Storyteller's homosexual relationship were changed to be more like he was talking about his best friend.
And that's pretty much it. If there's more woke garbage as far as plot/storyline and dialog concerned (and I'm sure there is) it needs to be recorded in such a way that I can find it and edit it at a later date for a future version.

Also I should note, the current module I'm working on is de-diversifying random NPCs like ones you find in crowds etc. There are about ~250 textures that require manual editing. It's taking forever and I have about 100 to go.
Last edited by Dunadan on May 29th, 2024, 18:50, edited 1 time in total.
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Post by gunbino »

Oyster Sauce wrote: ↑ May 29th, 2024, 18:16
gunbino wrote: ↑ May 29th, 2024, 18:14
I know OP recommends starting fresh but has anyone gotten this working with an existing save? I trudged through half of the game just barely tolerating the woke nonsense but would like to enjoy the last half without having to deal with it.
Installing this mod mid-playthrough is canon if you're an aeon
Too late to choose Aeon but I'll change my own reality and pretend it's always been like this. Seems to be working so far in the Ivory Sanctum...
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Post by gunbino »

Dunadan wrote: ↑ May 29th, 2024, 18:48
gunbino wrote: ↑ May 29th, 2024, 18:14
I know OP recommends starting fresh but has anyone gotten this working with an existing save? I trudged through half of the game just barely tolerating the woke nonsense but would like to enjoy the last half without having to deal with it.
Highly depends what you mean by 'woke nonsense'.
Was being hyperbolic. It's nowhere near BG3 bad but meeting Anevia and Seelah right from the start really irked me.
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Post by Dunadan »

gunbino wrote: ↑ May 29th, 2024, 18:55

Was being hyperbolic. It's nowhere near BG3 bad but meeting Anevia and Seelah right from the start really irked me.
You're preaching to the choir friend... I got to the point where you meet Irabeth and that's where I stopped playing and started making this mod :smug:

I still haven't progressed any further than that. I plan on starting a playthrough finally once I get this de-diversity module finished.
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Post by Seventrussel »

Dunadan wrote: ↑ May 8th, 2024, 20:12

MOD USERS:
As you play through, please make notes of any other instances you consider 'woke', post them under this thread, and I'll see about adding changes to future versions!
Another thing I could recall is that all of the main story leaders are strictly female. Maybe would be a good idea to mix it up a bit and add King Galfrey, or half-Incubus Areelu Vorlesh, instead
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Post by UltraFan123 »

Seventrussel wrote: ↑ May 29th, 2024, 20:06
Dunadan wrote: ↑ May 8th, 2024, 20:12

MOD USERS:
As you play through, please make notes of any other instances you consider 'woke', post them under this thread, and I'll see about adding changes to future versions!
Another thing I could recall is that all of the main story leaders are strictly female. Maybe would be a good idea to mix it up a bit and add King Galfrey, or half-Incubus Areelu Vorlesh, instead
On top of this, the evil antagonistic side has several evil male leads in the form of Baphomet and Deskari with only the female Nocticula being notoriously hidden from the larger narrative, while the side of "good" has not only a queen but also a full-blown female patron deity in the form of Iomedae and notoriously lacks any powerful male leading figure.

What makes this even funnier is that pretty much all Lawful Good deities of the setting - Torag, Erastil, Ragathiel, among others - could have easily had in-story justifications for being involved in the crusade against the Worldwound, but nope, only the Lady of Heaven was allowed to have a presence in the side of good.

Also, I want to say that the idea of King Galfrey does sound very dope since the canon queen we got both in the CRPG and the pen-and-paper adventure path that it adapts was inspired by the historical figure of Joan d'Arc, which I think was a huge insult to all decent kings of European history; of ALL the historical figures to base the monarch on, Paizo decided to take inspiration from someone who wasn't even a queen. lmfao
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Post by Dunadan »

Seventrussel wrote: ↑ May 29th, 2024, 20:06

Another thing I could recall is that all of the main story leaders are strictly female. Maybe would be a good idea to mix it up a bit and add King Galfrey, or half-Incubus Areelu Vorlesh, instead
Honestly I have thought about that myself, but time is an impediment. Busy season is in full swing for me and I don't have a lot of computer time ahead of me in the next few months until late fall, and just changing all of Seelah's audio to a new voice was a huge undertaking. Making Galfrey male would be a big task too. Not saying impossible or even unlikely, but it might have to wait until next fall/winter when I have more computer time on my hands again. Right now every spare moment of computer time I have I'm working on editing these textures for my next module. Once that's done I'll be taking a hiatus for a while (other than monitoring bugs/issues etc).
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Post by Xenich »

UltraFan123 wrote: ↑ May 29th, 2024, 03:33
The Pathfinder setting of Golarion was indeed published back in 07/08, over 15 years ago, which was several years before the woke mind virus began to spread like crazy, but I do sustain that just because something was made over a decade ago it doesn't automatically mean that it wasn't trying to force an agenda.

Besides Seelah, the setting has another character named Amiri from the Realm of the Mammoth Lords who is supposedly a victim of "traditional patriarchy" or whatever that didn't allow her to become a warrior, but that doesn't even make any sense in-story because there are plenty of other barbarian tribes in the setting that never forbade women from joining the warrior class, only Amiri's tribe in particular is that way just so that she could have an excuse to be an "oppressed victim".
Woke isn't something "new", the term is just another fad word for something they have been doing for decades.
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Post by arisen »

Regarding woke shitstains in the game before the TQABCD+ pandemic. Perhaps it was the way I was clicking on the dialogues or the way I read text. But I swear I don't remember Anevia talking about how he was brainwashed into the whole ***** thing. I really don't. Has it really been here always?
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Post by Dunadan »

arisen wrote: ↑ May 30th, 2024, 11:36
Regarding woke shitstains in the game before the TQABCD+ pandemic. Perhaps it was the way I was clicking on the dialogues or the way I read text. But I swear I don't remember Anevia talking about how he was brainwashed into the whole ***** thing. I really don't. Has it really been here always?
The vanilla dialog wasn't that he was brainwashed, it was that he was disguised as a girl and after years of living like that he realized that that was the way he was always supposed to be.

It's locked behind a DC 50 diplomacy check though, so unless you make that check you never see the dialog.
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Post by rusty_shackleford »

Dunadan wrote: ↑ May 30th, 2024, 12:37
it was that he was disguised as a girl and after years of living like that he realized that that was the way he was always supposed to be.
AKA groomed
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Post by Red7 »

so im reading this thing got like ****** npcs or whatever
does this ******* game has submissive big titty elf followers or this **** is for **** and *****? i got it sitting on drive somewhere not sure if worth installing
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Post by Godjjjita »

Red7 wrote: ↑ May 30th, 2024, 13:15
so im reading this thing got like ****** npcs or whatever
does this ******* game has submissive big titty elf followers or this **** is for **** and *****? i got it sitting on drive somewhere not sure if worth installing
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